# Set Dialog RTT Channel
Grammar — Set dialog to use Render To Texture channel channel
Flags —Native
|Action
Sets the render-to-texture channel for the specified dialog.
# Arguments
int
<dialog> — Dialogint
— Channel
Returns — void
native void DialogSetChannel(int dialog, int channel);
# Related
Category: Dialog / Dialog Tools
- Destroy All Dialogs —
void
— DialogDestroyAll - Destroy Dialog —
void
— DialogDestroy - Position Subtitle to Dialog —
void
— DialogSetSubtitlePositionOverride - Clear Subtitle Position Dialog —
void
— DialogClearSubtitlePositionOverride - Set Dialog Enabled —
void
— DialogSetEnabled - Dialog Is Enabled —
bool
— DialogIsEnabled - Set Dialog Offscreen —
void
— DialogSetOffscreen - Dialog Is Offscreen —
bool
— DialogIsOffscreen - Dialog Is Modal —
bool
— DialogIsModal - Show/Hide Dialog Background —
void
— DialogSetImageVisible - Dialog Background Image Is Visible —
bool
— DialogIsImageVisible - Dialog Background Image —
string
— DialogGetImage - Set Dialog Transparency —
void
— DialogSetTransparency - Dialog Transparency —
fixed
— DialogGetTransparency - Set Dialog RTT Channel —
void
— DialogSetChannel - Dialog Channel —
int
— DialogGetChannel - Set Dialog Render Priority —
void
— DialogSetRenderPriority - Dialog Render Priority —
int
— DialogGetRenderPriority - Set Dialog Observed Type —
void
— DialogSetObservedType
# Examples
— None found —