# Clear Subtitle Position Dialog

Grammar — Clear the subtitle position override
FlagsNative | Action

Using this function will cause the subtitle panel to return to its default size and position.

Returns — void

native void DialogClearSubtitlePositionOverride();

Category: Dialog / Dialog Tools

# Examples

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9384


    DialogClearSubtitlePositionOverrideControl();
    DialogClearSubtitlePositionOverride();
    ConversationDataStop();
    TriggerEnable(libSwaC_gt_ZS_ArmyCustomMissionPlayButtonClicked, false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3114

    UISetWorldVisible(PlayerGroupAll(), true);
    lib281DEC45_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3131

    TransmissionClearAll();
    lib281DEC45_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3158

        lib281DEC45_gf_ZSS_LightSetPrimaryPlay();
        lib281DEC45_gf_ShowHideAllAmbientScenes(true);
        DialogClearSubtitlePositionOverride();
        DialogSetSubtitlePositionOverride(c_invalidDialogId);
        DialogSetSubtitlePositionOverrideControl(lib281DEC45_gv_zSS_UIMainSetSubtitleAnchor);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3171

    }
    else if (auto5B000CE1_val == lib281DEC45_ge_Rooms_StoryRoomEggRoom) {
        DialogClearSubtitlePositionOverride();
        DialogClearSubtitlePositionOverrideControl();
        lib281DEC45_gf_ShowHideStoryUnits(false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3183

    }
    else if (auto5B000CE1_val == lib281DEC45_ge_Rooms_StoryRoomEvolutionMissionScreen) {
        DialogClearSubtitlePositionOverride();
        DialogClearSubtitlePositionOverrideControl();
        lib281DEC45_gf_ShowHideStoryUnits(false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3204

        lib281DEC45_gf_ToggleInteractives(false);
        lib281DEC45_gf_ShowHideStoryUI(false);
        DialogClearSubtitlePositionOverride();
        DialogClearSubtitlePositionOverrideControl();
        lib281DEC45_gf_ZSS_UIArchivesDisplay();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1863

    UISetWorldVisible(PlayerGroupAll(), true);
    libVCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1883

    libVCST_gf_ShowHideStoryUI(false);
    libVCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:6171

    libVCST_gf_ToggleInteractives(false);
    libVCST_gf_ShowHideStoryUI(false);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
    libVCUI_gf_PU_ArchivesDisplay();

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1672

    UISetWorldVisible(PlayerGroupAll(), true);
    libNCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1691

    libNCST_gf_ShowHideStoryUI(false);
    libNCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:5100

    libNCST_gf_ToggleInteractives(false);
    libNCST_gf_ShowHideStoryUI(false);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
    libNCUI_gf_NU_ArchivesDisplay();

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6848

    ConversationDataRegisterPortrait("char_RescuedTemplar", PortraitGetTriggerControl(libA3DDD02B_gv_pP_MLContactPortrait));
    ConversationDataRegisterUnit("char_RescuedTemplar", null);
    DialogClearSubtitlePositionOverride();
    DialogSetSubtitlePositionOverrideControl(libA3DDD02B_gv_pP_MLSubtitleFrame);
    libNtve_gf_SetDialogItemImage(libA3DDD02B_gv_pP_MLBackgroundImage, libA3DDD02B_gf_PP_MissionLaunchBackground(lp_mission), PlayerGroupAll());