# Save Data Table Value (Integer)
Grammar — Save value as name in the scope|Global/Local data table
Flags —Native
|Action
Saves an integer value into a data table. Data tables allow you to store and recall values using a string identifier. If you save a data table value using a string identifier that already exists, you will overwrite the old value, even if it is a different data type than the value you are saving.
# Arguments
bool
<preset::DataScope> — Scopestring
— Nameint
— Value
Returns — void
native void DataTableSetInt(
bool global,
string name,
int val,
);
# Related
Category: Data Table / Save Value
- Save Data Table Value (Ability Command) —
void
— DataTableSetAbilCmd - Save Data Table Value (Actor) —
void
— DataTableSetActor - Save Data Table Value (Actor Scope) —
void
— DataTableSetActorScope - Save Data Table Value (AI Filter) —
void
— DataTableSetAIFilter - Save Data Table Value (Bank) —
void
— DataTableSetBank - Save Data Table Value (Boolean) —
void
— DataTableSetBool - Save Data Table Value (Byte) —
void
— DataTableSetByte - Save Data Table Value (Camera Object) —
void
— DataTableSetCameraInfo - Save Data Table Value (Cinematic) —
void
— DataTableSetCinematic - Save Data Table Value (Color) —
void
— DataTableSetColor - Save Data Table Value (Control) —
void
— DataTableSetControl - Save Data Table Value (Conversation) —
void
— DataTableSetConversation - Save Data Table Value (Conversation Reply) —
void
— DataTableSetReply - Save Data Table Value (Dialog) —
void
— DataTableSetDialog - Save Data Table Value (Dialog Item) —
void
— libNtve_gf_SaveDataTableValueDialogItem - Save Data Table Value (Difficulty Level) —
void
— libNtve_gf_SaveDataTableValueDifficultyLevel - Save Data Table Value (Doodad) —
void
— DataTableSetDoodad - Save Data Table Value (Integer) —
void
— DataTableSetInt - Save Data Table Value (Marker) —
void
— DataTableSetMarker - Save Data Table Value (Objective) —
void
— DataTableSetObjective - Save Data Table Value (Order) —
void
— DataTableSetOrder - Save Data Table Value (Ping) —
void
— DataTableSetPing - Save Data Table Value (Planet) —
void
— DataTableSetPlanet - Save Data Table Value (Player Color) —
void
— libNtve_gf_SaveDataTableValuePlayerColor - Save Data Table Value (Player Group) —
void
— DataTableSetPlayerGroup - Save Data Table Value (Point) —
void
— DataTableSetPoint - Save Data Table Value (Portrait) —
void
— DataTableSetPortrait - Save Data Table Value (Real) —
void
— DataTableSetFixed - Save Data Table Value (Region) —
void
— DataTableSetRegion - Save Data Table Value (Revealer) —
void
— DataTableSetRevealer - Save Data Table Value (Sound) —
void
— DataTableSetSound - Save Data Table Value (Sound Link) —
void
— DataTableSetSoundLink - Save Data Table Value (String) —
void
— DataTableSetString - Save Data Table Value (Text) —
void
— DataTableSetText - Save Data Table Value (Text Tag) —
void
— libNtve_gf_SaveDataTableValueTextTag - Save Data Table Value (Timer) —
void
— DataTableSetTimer - Save Data Table Value (Transmission) —
void
— DataTableSetTransmission - Save Data Table Value (Transmission Source) —
void
— DataTableSetTransmissionSource - Save Data Table Value (Trigger) —
void
— DataTableSetTrigger - Save Data Table Value (Unit) —
void
— DataTableSetUnit - Save Data Table Value (Unit Filter) —
void
— DataTableSetUnitFilter - Save Data Table Value (Unit Group) —
void
— DataTableSetUnitGroup - Save Data Table Value (Unit Reference) —
void
— DataTableSetUnitRef - Save Data Table Value (Wave) —
void
— DataTableSetWave - Save Data Table Value (Wave Info) —
void
— DataTableSetWaveInfo - Save Data Table Value (Wave Target) —
void
— DataTableSetWaveTarget
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8101
}
if ((lp_onOff == true)) {
DataTableSetInt(true, lv_datatable_name, 9);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8104
}
else {
DataTableSetInt(true, lv_datatable_name, 0);
}
return ;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8113
if ((lv_current <= 1)) {
lv_current += 1;
DataTableSetInt(true, lv_datatable_name, lv_current);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8124
if ((UnitTestState(gf_ActorUnit(lp_actor), c_unitStateIdle) == false) && (lv_current > 0)) {
lv_current = 0;
DataTableSetInt(true, lv_datatable_name, lv_current);
gf_TurnAnimationPropertiesOnOffInstantly(gf_ActorUnit(lp_actor), lv_animprop, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8101
}
if ((lp_onOff == true)) {
DataTableSetInt(true, lv_datatable_name, 9);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8104
}
else {
DataTableSetInt(true, lv_datatable_name, 0);
}
return ;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8113
if ((lv_current <= 1)) {
lv_current += 1;
DataTableSetInt(true, lv_datatable_name, lv_current);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8124
if ((UnitTestState(gf_ActorUnit(lp_actor), c_unitStateIdle) == false) && (lv_current > 0)) {
lv_current = 0;
DataTableSetInt(true, lv_datatable_name, lv_current);
gf_TurnAnimationPropertiesOnOffInstantly(gf_ActorUnit(lp_actor), lv_animprop, false);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:485
// Implementation
lv_name = libSwaC_gf_ZS_StoryDataTableName(lp_type, ("D" + lp_dataID));
DataTableSetInt(true, lv_name, lp_uIItemID);
lv_name = libSwaC_gf_ZS_StoryDataTableName(lp_type, ("U" + IntToString(lp_uIItemID)));
DataTableSetString(true, lv_name, lp_dataID);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:5900
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
libSwaC_gf_ZS_SetMissionStatusAge(lv_indexMission, libSwaC_ge_MissionStatus_Completed, libSwaC_gf_ZS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, libSwaC_gf_ZS_StoryMapBankID(lv_indexMission), 0));
DataTableSetInt(true, ("ZPrevStatus_" + (lv_indexMission)), libSwaC_gf_MissionStatusAge(lv_indexMission, libSwaC_ge_MissionStatus_Completed));
}
autoFD6CFF07_ai = autoFD6CFF07_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6393
// Automatic Variable Declarations
// Implementation
DataTableSetInt(true, ("ZC_BestObj_" + (lp_objective)), lp_progress);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10006
}
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyCategoryStateKey + (lp_armyCategory)), (lp_state));
if ((libSwaC_gf_ZS_ArmyCategoryMorphCategory(lp_armyCategory, 1) != null)) {
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyCategoryStateKey + (libSwaC_gf_ZS_ArmyCategoryMorphCategory(lp_armyCategory, 1))), (lp_state));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10008
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyCategoryStateKey + (lp_armyCategory)), (lp_state));
if ((libSwaC_gf_ZS_ArmyCategoryMorphCategory(lp_armyCategory, 1) != null)) {
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyCategoryStateKey + (libSwaC_gf_ZS_ArmyCategoryMorphCategory(lp_armyCategory, 1))), (lp_state));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10471
// Automatic Variable Declarations
// Implementation
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyUpgradeStateKey + (lp_armyUpgrade)), (lp_state));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10775
// Implementation
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyUnitStateKey + (lp_armyUnit)), (lp_state));
if ((libSwaC_gf_ZS_ArmyUnitMorphUnit(lp_armyUnit, 1) != null)) {
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyUnitStateKey + (libSwaC_gf_ZS_ArmyUnitMorphUnit(lp_armyUnit, 1))), (lp_state));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10777
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyUnitStateKey + (lp_armyUnit)), (lp_state));
if ((libSwaC_gf_ZS_ArmyUnitMorphUnit(lp_armyUnit, 1) != null)) {
DataTableSetInt(true, (libSwaC_gv_zSC_ArmyUnitStateKey + (libSwaC_gf_ZS_ArmyUnitMorphUnit(lp_armyUnit, 1))), (lp_state));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:15352
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, auto02CA0A68_ai);
if ((libSwaC_gf_ZS_StoryArmyCategoryUsedInUI(lv_indexCategory) == true)) {
DataTableSetInt(true, ("DebugTechSaveArmyCategory_" + (lv_indexCategory)), (libSwaC_gf_ZS_StoryArmyCategoryState(lv_indexCategory)));
auto0EA55526_ae = CatalogFieldValueCount(c_gameCatalogArmyCategory, lv_indexCategory, "ArmyUpgradeArray", 1);
auto0EA55526_ai = 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:15357
while (auto0EA55526_ai <= auto0EA55526_ae) {
lv_indexUpgrade = CatalogFieldValueGet(c_gameCatalogArmyCategory, lv_indexCategory, "ArmyUpgradeArray["+IntToString(auto0EA55526_ai-1)+"]", 1);
DataTableSetInt(true, ("DebugTechSaveArmyUpgrade_" + (lv_indexUpgrade)), (libSwaC_gf_ZS_StoryArmyUpgradeState(lv_indexUpgrade)));
auto0EA55526_ai = auto0EA55526_ai + 1;
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6041
}
DataTableSetString(true, lib281DEC45_gf_ZSS_UIArchivesDataString(BattleReportLastCreated()), (lv_mission));
DataTableSetInt(true, lib281DEC45_gf_ZSS_UIArchivesDataTypeString(BattleReportLastCreated()), (lib281DEC45_ge_ZSS_UIArchivesType_Mission));
if ((lib281DEC45_gv_zSS_CampaignComplete == false) && (lv_defaultSelection == true) && (lib281DEC45_gf_ZSS_UIArchivesMissionPriority(lv_mission) <= lv_bestPriority)) {
lv_bestPriority = lib281DEC45_gf_ZSS_UIArchivesMissionPriority(lv_mission);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6078
}
DataTableSetString(true, lib281DEC45_gf_ZSS_UIArchivesDataString(BattleReportLastCreated()), (lv_mission));
DataTableSetInt(true, lib281DEC45_gf_ZSS_UIArchivesDataTypeString(BattleReportLastCreated()), (lib281DEC45_ge_ZSS_UIArchivesType_Mission));
}
auto6E46D5BD_ai = auto6E46D5BD_ai + 1;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6090
BattleReportSetPriority(BattleReportLastCreated(), lib281DEC45_gf_ZSS_UIArchivesScenePriority(lv_scene));
DataTableSetString(true, lib281DEC45_gf_ZSS_UIArchivesDataString(BattleReportLastCreated()), ("Scenes" + ";" + (lv_scene)));
DataTableSetInt(true, lib281DEC45_gf_ZSS_UIArchivesDataTypeString(BattleReportLastCreated()), (lib281DEC45_ge_ZSS_UIArchivesType_Scene));
BattleReportSetSceneText(BattleReportLastCreated(), libSwaC_gf_StorySceneName(lv_scene));
if ((lib281DEC45_gv_zSS_CampaignComplete == true) && (lv_defaultSelection == true) && (lib281DEC45_gf_ZSS_UIArchivesScenePriority(lv_scene) >= lv_bestPriority)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:555
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, autoD272FB45_ai);
if ((libVoiC_gf_PC_ArmyCategoryUsedInUI(lv_indexCategory) == true)) {
DataTableSetInt(true, ("DebugTechSaveArmyCategory_" + (lv_indexCategory)), (libVoiC_gf_PC_ArmyCategoryState(lv_indexCategory)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:3641
// Automatic Variable Declarations
// Implementation
DataTableSetInt(true, ("PC_BestObj_" + (lp_objective)), lp_progress);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:3650
TextExpressionSetToken("Param/Expression/lib_VoiC_4D7EC61D", "B", IntToText(lp_progress));
TriggerDebugOutput(1, TextExpressionAssemble("Param/Expression/lib_VoiC_4D7EC61D"), false);
DataTableSetInt(true, ("ZC_ArchiveObj_" + (lp_objective)), lp_progress);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:3820
for ( ; ( (autoFCDD7321_ai >= 0 && lv_index <= autoFCDD7321_ae) || (autoFCDD7321_ai < 0 && lv_index >= autoFCDD7321_ae) ) ; lv_index += autoFCDD7321_ai ) {
if ((UserDataInstance("MissionObjective", lv_index) == lv_objectiveInstance)) {
DataTableSetInt(true, ("PObjIndex_" + (lp_objective)), lv_index);
break;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4666
}
DataTableSetInt(true, (libVoiC_gv_pCC_ArmyCategoryStateKey + (lp_armyCategory)), (lp_state));
if ((lp_state == c_armyCategoryStateLocked)) {
auto28EE512E_ae = CatalogFieldValueCount(c_gameCatalogArmyCategory, lp_armyCategory, "ArmyUnitArray", 1);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5181
// Implementation
DataTableSetInt(true, (libVoiC_gv_pCC_ArmyUnitStateKey + (lp_armyUnit)), (lp_state));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8453
// Implementation
lv_name = libVoiC_gf_PC_StoryDataTableName(lp_type, ("D" + lp_dataID));
DataTableSetInt(true, lv_name, lp_uIItemID);
lv_name = libVoiC_gf_PC_StoryDataTableName(lp_type, ("U" + IntToString(lp_uIItemID)));
DataTableSetString(true, lv_name, lp_dataID);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:10688
lv_previousValue = DataTableGetInt(true, ("UnitMade_" + lv_iD));
lv_previousValue += 1;
DataTableSetInt(true, ("UnitMade_" + lv_iD), lv_previousValue);
lv_previousValue = DataTableGetInt(true, ("MinSpent_" + lv_iD));
DataTableSetInt(true, ("MinSpent_" + lv_iD), (lv_previousValue+UnitTypeGetCost(UnitGetType(EventUnitCreatedUnit()), c_unitCostMinerals)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:10690
DataTableSetInt(true, ("UnitMade_" + lv_iD), lv_previousValue);
lv_previousValue = DataTableGetInt(true, ("MinSpent_" + lv_iD));
DataTableSetInt(true, ("MinSpent_" + lv_iD), (lv_previousValue+UnitTypeGetCost(UnitGetType(EventUnitCreatedUnit()), c_unitCostMinerals)));
lv_previousValue = DataTableGetInt(true, ("VesSpent_" + lv_iD));
DataTableSetInt(true, ("VesSpent_" + lv_iD), (lv_previousValue+UnitTypeGetCost(UnitGetType(EventUnitCreatedUnit()), c_unitCostVespene)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:10692
DataTableSetInt(true, ("MinSpent_" + lv_iD), (lv_previousValue+UnitTypeGetCost(UnitGetType(EventUnitCreatedUnit()), c_unitCostMinerals)));
lv_previousValue = DataTableGetInt(true, ("VesSpent_" + lv_iD));
DataTableSetInt(true, ("VesSpent_" + lv_iD), (lv_previousValue+UnitTypeGetCost(UnitGetType(EventUnitCreatedUnit()), c_unitCostVespene)));
return true;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:436
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libVCMI_gv_pMC_SoATargetingEventExited, libVCMI_gv_pMC_SoATargetingParamReason), (lp_exitType));
TriggerAddEventGeneric(t, libVCMI_gv_pMC_SoATargetingEventExited);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4570
if (((libVCMI_gv_pM_SoATargetingChargesSpent == 0) || ((libVCMI_gf_PM_SoATargetingPauseEnabled() == true) && (libVCMI_gv_pM_SoATargetingChargesSpent != libVCMI_gv_pM_SoATargetingChargesTotal)))) {
DataTableSetInt(false, TriggerEventParamName(libVCMI_gv_pMC_SoATargetingEventExited, libVCMI_gv_pMC_SoATargetingParamReason), (libVCMI_ge_SpearofAdunTargetingExitType_ByCanceling));
TriggerSendEvent(libVCMI_gv_pMC_SoATargetingEventExited);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4574
}
else {
DataTableSetInt(false, TriggerEventParamName(libVCMI_gv_pMC_SoATargetingEventExited, libVCMI_gv_pMC_SoATargetingParamReason), (libVCMI_ge_SpearofAdunTargetingExitType_ByFiring));
TriggerSendEvent(libVCMI_gv_pMC_SoATargetingEventExited);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4635
Wait(0.125, c_timeGame);
UnitBehaviorRemove(libVCMI_gv_sOA_CasterUnit, libVCMI_gv_pM_SoATargetingBehavior, 1);
DataTableSetInt(true, ("AbilUsed_" + (libVCMI_gv_pM_SoATargetingAbilityInstance)), (DataTableGetInt(true, ("AbilUsed_" + (libVCMI_gv_pM_SoATargetingAbilityInstance)))+1));
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:5098
Wait(0.03, c_timeGame);
if ((UnitAbilityGetCooldown(libVCMI_gv_sOA_CasterUnit, "SOAPurifierBeam", "Abil/SOAPurifierBeam") > 0.0)) {
DataTableSetInt(false, TriggerEventParamName(libVCMI_gv_pMC_SoATargetingEventExited, libVCMI_gv_pMC_SoATargetingParamReason), (libVCMI_ge_SpearofAdunTargetingExitType_ByFiring));
TriggerSendEvent(libVCMI_gv_pMC_SoATargetingEventExited);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:5102
}
else {
DataTableSetInt(false, TriggerEventParamName(libVCMI_gv_pMC_SoATargetingEventExited, libVCMI_gv_pMC_SoATargetingParamReason), (libVCMI_ge_SpearofAdunTargetingExitType_ByCanceling));
TriggerSendEvent(libVCMI_gv_pMC_SoATargetingEventExited);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7349
}
DataTableSetInt(true, ("AbilUsed_" + ("GPTier1Power1")), (DataTableGetInt(true, ("GPTier1Power1"))+1));
return true;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:376
for ( ; ( (auto8A407701_ai >= 0 && lv_indexValue <= auto8A407701_ae) || (auto8A407701_ai < 0 && lv_indexValue >= auto8A407701_ae) ) ; lv_indexValue += auto8A407701_ai ) {
if ((libVCST_gf_PS_DebugStoryConditionPassed(lv_typeString, lv_instanceString, lv_fieldString, "1", CatalogFieldValueGet(c_gameCatalogConversation, lp_conversationLink, "Groups[" + IntToString(lv_indexGroup) + "].Conditions[" + IntToString(lv_indexCondition) + "].Operation", c_playerAny), CatalogFieldValueGet(c_gameCatalogConversation, lp_conversationLink, "Groups[" + IntToString(lv_indexGroup) + "].Conditions[" + IntToString(lv_indexCondition) + "].Value", c_playerAny)) == true)) {
DataTableSetInt(false, (lv_typeString + "." + lv_instanceString + "." + lv_fieldString), UserDataGetInt(lv_userType, lv_userInstance, lv_userField, 1));
break;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4366
libNtve_gf_SaveDataTableValueDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Label), lv_progressBarLabel);
libNtve_gf_SaveDataTableValueDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value), lv_progressBarValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue), lp_minValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue), lp_maxValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX), lp_offsetX);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4367
libNtve_gf_SaveDataTableValueDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value), lv_progressBarValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue), lp_minValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue), lp_maxValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX), lp_offsetX);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY), lp_offsetY);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4368
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue), lp_minValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue), lp_maxValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX), lp_offsetX);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY), lp_offsetY);
DataTableSetString(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_Attachment), (lp_attachment));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4369
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue), lp_maxValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX), lp_offsetX);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY), lp_offsetY);
DataTableSetString(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_Attachment), (lp_attachment));
while ((lp_unit != null) && (lv_progressBarDialog != c_invalidDialogId)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4429
// Implementation
if (((lp_value >= lv_minValue) && (lp_value <= lv_maxValue))) {
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue), lp_value);
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4440
// Automatic Variable Declarations
// Implementation
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX), lp_offsetX);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY), lp_offsetY);
libVCUI_gf_PU_UpdateProgressBarUnitOld(lp_unit);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4441
// Implementation
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX), lp_offsetX);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY), lp_offsetY);
libVCUI_gf_PU_UpdateProgressBarUnitOld(lp_unit);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4461
// Automatic Variable Declarations
// Implementation
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue), lp_minValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue), lp_maxValue);
libVCUI_gf_PU_UpdateProgressBarUnitOld(lp_unit);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4462
// Implementation
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue), lp_minValue);
DataTableSetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue), lp_maxValue);
libVCUI_gf_PU_UpdateProgressBarUnitOld(lp_unit);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4653
libNtve_gf_SaveDataTableValueDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar), lv_progressBar);
libNtve_gf_SaveDataTableValueDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder), lv_progressBarBorder);
DataTableSetInt(true, libVCUI_gf_PU_UnitProgressBar_Data(lp_unit, libVCUI_ge_PU_UnitProgressBarDataName_MinValue), lp_minValue);
DataTableSetInt(true, libVCUI_gf_PU_UnitProgressBar_Data(lp_unit, libVCUI_ge_PU_UnitProgressBarDataName_MaxValue), lp_maxValue);
DataTableSetInt(true, libVCUI_gf_PU_UnitProgressBar_Data(lp_unit, libVCUI_ge_PU_UnitProgressBarDataName_CurValue), lp_minValue);
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2327
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2333
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2339
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2345
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1963
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1969
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1975
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1981
// Automatic Variable Declarations
// Implementation
DataTableSetInt(lp_scope, lp_name, lp_value);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:775
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:817
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:775
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:817
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:162
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libAREN_gv_eventID_MapTributeWarning_C, libAREN_gv_eventParam_MapTributeWarning_Position_C), lp_position);
TriggerSendEvent(libAREN_gv_eventID_MapTributeWarning_C);
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:181
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libAREN_gv_eventID_MapTributeWarning_C2, libAREN_gv_eventParam_MapTributeWarning_Position_C2), lp_position);
TriggerSendEvent(libAREN_gv_eventID_MapTributeWarning_C2);
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:223
libAREN_gv_aRM_MechanicData[libAREN_gv_aRM_MechanicsCount].lv_recallUnit[libGame_gv_teamOrderIndex_C] = UnitGroupUnit(UnitGroup("HallOfStormsLocationUnit", libCore_gv_cOMPUTER_TeamOrder, libAREN_gv_aRM_MechanicData[libAREN_gv_aRM_MechanicsCount].lv_playableRegion, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 1), 1);
libAREN_gv_aRM_MechanicData[libAREN_gv_aRM_MechanicsCount].lv_recallUnit[libGame_gv_teamChaosIndex_C] = UnitGroupUnit(UnitGroup("HallOfStormsLocationUnit", libCore_gv_cOMPUTER_TeamChaos, libAREN_gv_aRM_MechanicData[libAREN_gv_aRM_MechanicsCount].lv_playableRegion, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 1), 1);
DataTableSetInt(false, "ARENAMECHANIC_LASTREGISTERED", libAREN_gv_aRM_MechanicsCount);
TriggerAddEventUnitRegion(libAREN_gt_ARM_NoProjectileBetweenPlanes, null, lp_region, false);
}
mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod — base.stormdata/LibAtDe.galaxy:719
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libAtDe_gv_eventID_AttackDefendRoundEnds_C, libAtDe_gv_eventParam_AttackDefendAttackingTeamScoreForRound_Team_C), lp_team);
TriggerSendEvent(libAtDe_gv_eventID_AttackDefendRoundEnds_C);
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:788
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libPVEB_gv_eventID_NPCHeroSpawn_C, libPVEB_gv_eventParam_NPCHeroSpawn_Player_C), lp_player);
DataTableSetUnit(false, TriggerEventParamName(libPVEB_gv_eventID_NPCHeroSpawn_C, libPVEB_gv_eventParam_NPCHeroSpawn_HeroUnit_C), lp_heroUnit);
TriggerSendEvent(libPVEB_gv_eventID_NPCHeroSpawn_C);
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:1651
libPVEB_gv_pvEWaves[lv_waveIndex].lv_unitsLeashing = UnitGroupEmpty();
libPVEB_gv_pvEWaves[lv_waveIndex].lv_sent = false;
DataTableSetInt(false, "LastCreatedPvEAttackWaveIndex", lv_waveIndex);
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:322
libPVEM_gv_pvEAttackWaves[lv_waveIndex].lv_unitsLeashing = UnitGroupEmpty();
libPVEM_gv_pvEAttackWaves[lv_waveIndex].lv_sent = false;
DataTableSetInt(false, "LastCreatedPvEAttackWaveIndex", lv_waveIndex);
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:995
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libPVEM_gv_pvEEventIDNPCHeroSpawn_C, libPVEM_gv_pvEEventParamNPCHeroSpawnPlayer_C), lp_player);
DataTableSetUnit(false, TriggerEventParamName(libPVEM_gv_pvEEventIDNPCHeroSpawn_C, libPVEM_gv_pvEEventParamNPCHeroSpawnHeroUnit_C), lp_heroUnit);
TriggerSendEvent(libPVEM_gv_pvEEventIDNPCHeroSpawn_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:852
}
libAIAI_gf_DefenderAITransitionDefenderAIIntoState(lv_defenderAIIndex, libAIAI_ge_DefenderAIState_Idle);
DataTableSetInt(false, libAIAI_gv_defenderAILastCreatedDefenderAIIndex, lv_defenderAIIndex);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:463
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionEnded_C, libGDHL_gv_eventParam_AbathurUltimateEvolution_AbathurPlayer_C), lp_abathurPlayer);
DataTableSetUnit(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionEnded_C, libGDHL_gv_eventParam_AbathurUltimateEvolution_ClonedUnit_C), lp_clonedUnit);
TriggerSendEvent(libGDHL_gv_eventID_AbathurUltimateEvolutionEnded_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:489
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C, libGDHL_gv_eventParam_AbathurUltimateEvolutionHeroCopied_AbathurOwner_C), lp_ownerofAbathur);
DataTableSetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C, libGDHL_gv_eventParam_AbathurUltimateEvolutionHeroCopied_TargetOwner_C), lp_ownerofTarget);
TriggerSendEvent(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:490
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C, libGDHL_gv_eventParam_AbathurUltimateEvolutionHeroCopied_AbathurOwner_C), lp_ownerofAbathur);
DataTableSetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C, libGDHL_gv_eventParam_AbathurUltimateEvolutionHeroCopied_TargetOwner_C), lp_ownerofTarget);
TriggerSendEvent(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:515
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurSymbiote_C, libGDHL_gv_eventParam_AbathurSymbiote_AbathurPlayer_C), lp_abathurPlayer);
DataTableSetUnit(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurSymbiote_C, libGDHL_gv_eventParam_AbathurSymbiote_SymbioteUnit_C), lp_symbioteUnit);
DataTableSetUnit(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurSymbiote_C, libGDHL_gv_eventParam_AbathurSymbiote_SymbioteTarget_C), lp_symbioteTarget);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1295
}
DataTableSetInt(false, libGame_gv_capturePointLastCreatedCapturePointIndex_C, libGame_gv_capturePointCurrentCount);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1496
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_DeathRecapSpecialCaseEvent_C, libGame_gv_eventParam_DeathRecapSpecialCaseEvent_Player_C), lp_player);
TriggerSendEvent(libGame_gv_eventID_DeathRecapSpecialCaseEvent_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2641
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Player_C), lp_player);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Value_C), lp_value);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_IsAdd_C), lp_isAdd);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3277
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_TryMeCustomButton1Pressed_C, libGame_gv_eventParam_TryMeCustomButton1Pressed_Player_C), lp_player);
TriggerSendEvent(libGame_gv_eventID_TryMeCustomButton1Pressed_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3297
// Implementation
DataTableSetPoint(false, TriggerEventParamName(libGame_gv_eventID_CameraPannedFromScript_C, libGame_gv_eventParam_CameraPannedFromScript_Point_C), lp_point);
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CameraPannedFromScript_C, libGame_gv_eventParam_CameraPannedFromScript_Player_C), lp_player);
TriggerSendEvent(libGame_gv_eventID_CameraPannedFromScript_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3322
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_CapturePointIndex_C), lp_capturePointIndex);
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_Owner_C), lp_owner);
DataTableSetPlayerGroup(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_CapturingPlayers_C), lp_capturingPlayers);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3323
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_CapturePointIndex_C), lp_capturePointIndex);
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_Owner_C), lp_owner);
DataTableSetPlayerGroup(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_CapturingPlayers_C), lp_capturingPlayers);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_HasMercLordTalent_C), lp_hasMercLordTalent);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3362
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointBecomesFullyOverCaptured_C, libGame_gv_eventParam_CapturePointBecomesFullyOverCaptured_CapturePointIndex_C), lp_capturePointIndex);
TriggerSendEvent(libGame_gv_eventID_CapturePointBecomesFullyOverCaptured_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3381
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CustomTryMeModeSetLevel_C, libGame_gv_eventParam_CustomTryMeModeSetLevel_Player_C), lp_player);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_CustomTryMeModeSetLevel_C, libGame_gv_eventParam_CustomTryMeModeSetLevel_Level_C), lp_level);
TriggerSendEvent(libGame_gv_eventID_CustomTryMeModeSetLevel_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3407
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_DebugHeroSwapped_C, libGame_gv_eventParam_DebugHeroSwapped_Player_C), lp_player);
TriggerSendEvent(libGame_gv_eventID_DebugHeroSwapped_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:540
// Implementation
lv_newSkinCount = (DataTableGetInt(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_SkinCount")) + 1);
DataTableSetInt(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_SkinCount"), lv_newSkinCount);
DataTableSetString(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_SkinIndex_" + IntToString(lv_newSkinCount)), (lp_skinLink));
autoEC162BB4_ae = (CatalogFieldValueCount(c_gameCatalogSkin, lp_skinLink, "VariationArray", c_playerAny) - 1);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:590
lv_voiceLineCountStr = ("HeroIndex_" + lv_heroIndexStr + "_VoiceLineCount");
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr), lv_heroID);
DataTableSetInt(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_MountCategoryCount"), 0);
auto5C57F1C1_ae = CatalogFieldValueCount(c_gameCatalogHero, lv_heroID, "AllowedMountCategoryArray", c_playerAny);
lv_itMountCategory = 1;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:595
for ( ; ( (auto5C57F1C1_ai >= 0 && lv_itMountCategory <= auto5C57F1C1_ae) || (auto5C57F1C1_ai < 0 && lv_itMountCategory >= auto5C57F1C1_ae) ) ; lv_itMountCategory += auto5C57F1C1_ai ) {
lv_mountCategoryID = CatalogFieldValueGet(c_gameCatalogHero, lv_heroID, "AllowedMountCategoryArray[" + IntToString((lv_itMountCategory - 1)) + "]", c_playerAny);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:600
}
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_SkinIndex_" + IntToString(1)), "Default");
DataTableSetInt(true, ("HeroIndex_" + lv_heroIndexStr + "_SkinCount"), 1);
auto938DD68A_ae = (CatalogFieldValueCount(c_gameCatalogHero, lv_heroID, "SkinArray", c_playerAny) - 1);
lv_itSkin = 0;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:610
for ( ; ( (autoA7E35B1D_ai >= 0 && lv_itSkinAddedMountCategory <= autoA7E35B1D_ae) || (autoA7E35B1D_ai < 0 && lv_itSkinAddedMountCategory >= autoA7E35B1D_ae) ) ; lv_itSkinAddedMountCategory += autoA7E35B1D_ai ) {
lv_mountCategoryID = CatalogFieldValueGet(c_gameCatalogSkin, lv_skinID, "AdditionalMountCategoryArray[" + IntToString((lv_itSkinAddedMountCategory - 1)) + "]", c_playerAny);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), true);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:620
libCore_gf_DataHeroesAddHeroSkinIDToDataTable(lp_heroIndex, (CatalogFieldValueGet(c_gameCatalogHero, lv_heroID, "VariationArray[" + IntToString(lv_itSkin) + "]", c_playerAny)));
}
DataTableSetInt(true, lv_voiceLineCountStr, 0);
autoF024766A_ae = CatalogFieldValueCount(c_gameCatalogHero, lv_heroID, "VoiceLineArray", c_playerAny);
lv_itVoiceLine = 1;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:626
lv_voiceLineID = CatalogFieldValueGet(c_gameCatalogHero, lv_heroID, "VoiceLineArray[" + IntToString((lv_itVoiceLine - 1)) + "]", c_playerAny);
if ((lv_voiceLineID != ("RandomVoiceLine"))) {
DataTableSetInt(true, lv_voiceLineCountStr, (DataTableGetInt(true, lv_voiceLineCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_VoiceLineIndex_" + IntToString(DataTableGetInt(true, lv_voiceLineCountStr))), lv_voiceLineID);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:1645
lv_mountCategoryCountStr = ("Mounts_MountCategory_" + lv_mountCategoryStr + "_MountCount");
libCore_gv_dataMountsMountCount += 1;
DataTableSetInt(true, "Mounts_MountCount", libCore_gv_dataMountsMountCount);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
lv_mountDataTableStr = ("Mounts_MountCategory_" + lv_mountCategoryStr + "_Index_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:1646
libCore_gv_dataMountsMountCount += 1;
DataTableSetInt(true, "Mounts_MountCount", libCore_gv_dataMountsMountCount);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
lv_mountDataTableStr = ("Mounts_MountCategory_" + lv_mountCategoryStr + "_Index_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)));
DataTableSetString(true, (lv_mountDataTableStr + "_ID"), lv_mountLinkStr);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:1649
lv_mountDataTableStr = ("Mounts_MountCategory_" + lv_mountCategoryStr + "_Index_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)));
DataTableSetString(true, (lv_mountDataTableStr + "_ID"), lv_mountLinkStr);
DataTableSetInt(true, (lv_mountDataTableStr + "_Index"), libCore_gv_dataMountsMountCount);
DataTableSetInt(true, (lv_mountDataTableStr + "_CatalogIndex"), lp_catalogIndex);
DataTableSetInt(true, (lv_mountDataTableStr + "_VariationRefIndex"), lp_variationRefIndex);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:475
TriggerDebugOutput(7, TextExpressionAssemble("Param/Expression/lib_Sprt_7E978CA8"), false);
DataTableSetString(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":Effect" + IntToString(lv_itEntry)), "");
DataTableSetInt(true, ("DMG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer)), 0.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:478
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("DMG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageDone" + IntToString(lp_reportPlayer)), 0.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:498
TriggerDebugOutput(7, TextExpressionAssemble("Param/Expression/lib_Sprt_8634C21F"), false);
DataTableSetString(true, ("HLGStatTrackPlayer" + lv_reportPlayerAsStr + ":Effect" + IntToString(lv_itEntry)), "");
DataTableSetInt(true, ("HLG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("HLG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:500
DataTableSetInt(true, ("HLG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("HLG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("HLG" + lv_effectName + ":HealingDone" + IntToString(lp_reportPlayer)), 0.0);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:503
DataTableSetFixed(true, ("HLG" + lv_effectName + ":HealingDone" + IntToString(lp_reportPlayer)), 0.0);
}
DataTableSetInt(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"), 0);
DataTableSetInt(true, ("HLGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"), 0);
lv_talentTextLine = StringExternal("Param/Value/lib_Sprt_B1D004C9");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:504
}
DataTableSetInt(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"), 0);
DataTableSetInt(true, ("HLGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"), 0);
lv_talentTextLine = StringExternal("Param/Value/lib_Sprt_B1D004C9");
lv_itTalent = 1;