# Save Data Table Value (Boolean)
Grammar — Save value as name in the scope|Global/Local data table
Flags —Native
|Action
Saves a boolean value into a data table. Data tables allow you to store and recall values using a string identifier. If you save a data table value using a string identifier that already exists, you will overwrite the old value, even if it is a different data type than the value you are saving.
# Arguments
bool
<preset::DataScope> — Scopestring
— Namebool
— Value
Returns — void
native void DataTableSetBool(
bool global,
string name,
bool val,
);
# Related
Category: Data Table / Save Value
- Save Data Table Value (Ability Command) —
void
— DataTableSetAbilCmd - Save Data Table Value (Actor) —
void
— DataTableSetActor - Save Data Table Value (Actor Scope) —
void
— DataTableSetActorScope - Save Data Table Value (AI Filter) —
void
— DataTableSetAIFilter - Save Data Table Value (Bank) —
void
— DataTableSetBank - Save Data Table Value (Boolean) —
void
— DataTableSetBool - Save Data Table Value (Byte) —
void
— DataTableSetByte - Save Data Table Value (Camera Object) —
void
— DataTableSetCameraInfo - Save Data Table Value (Cinematic) —
void
— DataTableSetCinematic - Save Data Table Value (Color) —
void
— DataTableSetColor - Save Data Table Value (Control) —
void
— DataTableSetControl - Save Data Table Value (Conversation) —
void
— DataTableSetConversation - Save Data Table Value (Conversation Reply) —
void
— DataTableSetReply - Save Data Table Value (Dialog) —
void
— DataTableSetDialog - Save Data Table Value (Dialog Item) —
void
— libNtve_gf_SaveDataTableValueDialogItem - Save Data Table Value (Difficulty Level) —
void
— libNtve_gf_SaveDataTableValueDifficultyLevel - Save Data Table Value (Doodad) —
void
— DataTableSetDoodad - Save Data Table Value (Integer) —
void
— DataTableSetInt - Save Data Table Value (Marker) —
void
— DataTableSetMarker - Save Data Table Value (Objective) —
void
— DataTableSetObjective - Save Data Table Value (Order) —
void
— DataTableSetOrder - Save Data Table Value (Ping) —
void
— DataTableSetPing - Save Data Table Value (Planet) —
void
— DataTableSetPlanet - Save Data Table Value (Player Color) —
void
— libNtve_gf_SaveDataTableValuePlayerColor - Save Data Table Value (Player Group) —
void
— DataTableSetPlayerGroup - Save Data Table Value (Point) —
void
— DataTableSetPoint - Save Data Table Value (Portrait) —
void
— DataTableSetPortrait - Save Data Table Value (Real) —
void
— DataTableSetFixed - Save Data Table Value (Region) —
void
— DataTableSetRegion - Save Data Table Value (Revealer) —
void
— DataTableSetRevealer - Save Data Table Value (Sound) —
void
— DataTableSetSound - Save Data Table Value (Sound Link) —
void
— DataTableSetSoundLink - Save Data Table Value (String) —
void
— DataTableSetString - Save Data Table Value (Text) —
void
— DataTableSetText - Save Data Table Value (Text Tag) —
void
— libNtve_gf_SaveDataTableValueTextTag - Save Data Table Value (Timer) —
void
— DataTableSetTimer - Save Data Table Value (Transmission) —
void
— DataTableSetTransmission - Save Data Table Value (Transmission Source) —
void
— DataTableSetTransmissionSource - Save Data Table Value (Trigger) —
void
— DataTableSetTrigger - Save Data Table Value (Unit) —
void
— DataTableSetUnit - Save Data Table Value (Unit Filter) —
void
— DataTableSetUnitFilter - Save Data Table Value (Unit Group) —
void
— DataTableSetUnitGroup - Save Data Table Value (Unit Reference) —
void
— DataTableSetUnitRef - Save Data Table Value (Wave) —
void
— DataTableSetWave - Save Data Table Value (Wave Info) —
void
— DataTableSetWaveInfo - Save Data Table Value (Wave Target) —
void
— DataTableSetWaveTarget
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3736
lv_volume = 100.0;
lv_volumeChange = ((100.0 * lv_timeInterval) / lp_time);
DataTableSetBool(true, (SoundLinkId(lp_soundLink)), true);
while (true) {
if ((DataTableGetBool(true, (SoundLinkId(lp_soundLink))) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3785
void gf_Ambience_RestoreSoundVolume (soundlink lp_soundLink, sound lp_sound) {
// Implementation
DataTableSetBool(true, (SoundLinkId(lp_soundLink)), false);
SoundSetVolume(lp_sound, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3736
lv_volume = 100.0;
lv_volumeChange = ((100.0 * lv_timeInterval) / lp_time);
DataTableSetBool(true, (SoundLinkId(lp_soundLink)), true);
while (true) {
if ((DataTableGetBool(true, (SoundLinkId(lp_soundLink))) == false)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3785
void gf_Ambience_RestoreSoundVolume (soundlink lp_soundLink, sound lp_sound) {
// Implementation
DataTableSetBool(true, (SoundLinkId(lp_soundLink)), false);
SoundSetVolume(lp_sound, 100.0);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:5605
lv_indexMission = CatalogEntryGet(c_gameCatalogMap, auto094B0175_ai);
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Upgrade") {
DataTableSetBool(false, ((lv_indexMission) + "_Available"), false);
}
auto094B0175_ai = auto094B0175_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:5615
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
if ((libSwaC_gf_MissionArmyEvolutionUnlocked(lv_indexMission) != null) && (libSwaC_gf_MissionStatusCheck(lv_indexMission, libSwaC_ge_MissionStatus_Completed) == true)) {
DataTableSetBool(false, ((libSwaC_gf_StoryArmyCategoryEvolutionMission(libSwaC_gf_MissionArmyEvolutionUnlocked(lv_indexMission))) + "_Available"), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10045
while (autoB11A3FD0_ai <= autoB11A3FD0_ae) {
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, autoB11A3FD0_ai);
DataTableSetBool(false, (lv_indexCategory), false);
autoB11A3FD0_ai = autoB11A3FD0_ai + 1;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10049
}
if ((libSwaC_gf_MissionStatusCheck("ZLab3", libSwaC_ge_MissionStatus_Completed) == true)) {
DataTableSetBool(false, ("SpineCrawler"), true);
DataTableSetBool(false, ("SporeCrawler"), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10050
if ((libSwaC_gf_MissionStatusCheck("ZLab3", libSwaC_ge_MissionStatus_Completed) == true)) {
DataTableSetBool(false, ("SpineCrawler"), true);
DataTableSetBool(false, ("SporeCrawler"), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10061
lv_missionCategory = libSwaC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_missionCategory != null)) {
DataTableSetBool(false, (lv_missionCategory), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13892
lv_indexMission = CatalogEntryGet(c_gameCatalogMap, autoB37E8989_ai);
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Upgrade") {
DataTableSetBool(false, ((lv_indexMission) + "_Available"), false);
}
autoB37E8989_ai = autoB37E8989_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13902
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
if ((libSwaC_gf_MissionArmyEvolutionUnlocked(lv_indexMission) != null) && (libSwaC_gf_MissionStatusCheck(lv_indexMission, libSwaC_ge_MissionStatus_Completed) == true)) {
DataTableSetBool(false, ((libSwaC_gf_StoryArmyCategoryEvolutionMission(libSwaC_gf_MissionArmyEvolutionUnlocked(lv_indexMission))) + "_Available"), true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4765
while (auto28EC32EC_ai <= auto28EC32EC_ae) {
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, auto28EC32EC_ai);
DataTableSetBool(false, (lv_indexCategory), false);
auto28EC32EC_ai = auto28EC32EC_ai + 1;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4777
lv_missionCategory = libVoiC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_missionCategory != null)) {
DataTableSetBool(false, (lv_missionCategory), true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4784
lv_missionCategoryExtra = UserDataGetGameLink("Maps", libVoiC_gf_PC_MapUserDataInstance(lv_indexMission), "ExtraArmyCategoryUnlock", lv_index);
if ((lv_missionCategoryExtra != null)) {
DataTableSetBool(false, (lv_missionCategoryExtra), true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5222
while (auto5C61A5BA_ai <= auto5C61A5BA_ae) {
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, auto5C61A5BA_ai);
DataTableSetBool(false, (lv_indexCategory), false);
auto5C61A5BA_ai = auto5C61A5BA_ai + 1;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5247
if ((libVoiC_gf_PC_ArmyUnitStartsLocked(lv_indexArmyUnit) == true) && (libVoiC_gf_PC_ArmyUnitRequiredMission(lv_indexArmyUnit) == null)) {
lv_armyUnitUnlockCount -= 1;
DataTableSetBool(false, (lv_indexCategory2), true);
break;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2563
DataTableSetText(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Suffix_C), lp_suffix);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C), lp_base);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_PresentAsRatio_C), lp_presentasRatio);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_GatedByBase_C), lp_gatedbyBase);
DataTableSetString(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_BadgeIndex_C), lp_badgeIndex);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2564
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C), lp_base);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_PresentAsRatio_C), lp_presentasRatio);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_GatedByBase_C), lp_gatedbyBase);
DataTableSetString(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_BadgeIndex_C), lp_badgeIndex);
DataTableSetString(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_ScoreValue_C), (lp_scoreValue));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2576
DataTableSetText(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Suffix_C), UserDataGetText("EndOfMatchMapSpecificAward", lp_userData, "Description", 1));
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C), UserDataGetFixed("EndOfMatchMapSpecificAward", lp_userData, "Base", 1));
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_PresentAsRatio_C), libNtve_gf_ConvertStringToBoolean(UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Present as Ratio", 1)));
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_GatedByBase_C), libNtve_gf_ConvertStringToBoolean(UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Gated by Base", 1)));
DataTableSetString(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_BadgeIndex_C), UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Award Badge Index", 1));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2577
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C), UserDataGetFixed("EndOfMatchMapSpecificAward", lp_userData, "Base", 1));
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_PresentAsRatio_C), libNtve_gf_ConvertStringToBoolean(UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Present as Ratio", 1)));
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_GatedByBase_C), libNtve_gf_ConvertStringToBoolean(UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Gated by Base", 1)));
DataTableSetString(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_BadgeIndex_C), UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Award Badge Index", 1));
DataTableSetString(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_ScoreValue_C), (UserDataGetGameLink("EndOfMatchMapSpecificAward", lp_userData, "Score Value Boolean", 1)));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2643
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Player_C), lp_player);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Value_C), lp_value);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_IsAdd_C), lp_isAdd);
TriggerSendEvent(libGame_gv_eventID_MapSpecificAwardUpdate_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3325
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_Owner_C), lp_owner);
DataTableSetPlayerGroup(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_CapturingPlayers_C), lp_capturingPlayers);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_HasMercLordTalent_C), lp_hasMercLordTalent);
TriggerSendEvent(libGame_gv_eventID_CapturePointChangesOwner_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3606
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_HeroAIEndingCampAttack_C, libGame_gv_eventParam_HeroAIEndingCampAttack_TeamIndex_C), lp_teamIndex);
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_HeroAIEndingCampAttack_C, libGame_gv_eventParam_HeroAIEndingCampAttack_CampIndex_C), lp_campIndex);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_HeroAIEndingCampAttack_C, libGame_gv_eventParam_HeroAIEndingCampAttack_Success_C), lp_success);
TriggerSendEvent(libGame_gv_eventID_HeroAIEndingCampAttack_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:4091
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_RequestCustomRespawn_C, libGame_gv_eventParam_RequestCustomRespawn_RespawnHealthPercent_C), lp_reSpawnHealthPercent);
DataTableSetPoint(false, TriggerEventParamName(libGame_gv_eventID_RequestCustomRespawn_C, libGame_gv_eventParam_RequestCustomRespawn_RespawnLocation_C), lp_reSpawnLocation);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_RequestCustomRespawn_C, libGame_gv_eventParam_RequestCustomRespawn_RespawnMounted_C), lp_respawnMounted);
TriggerSendEvent(libGame_gv_eventID_RequestCustomRespawn_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:4246
DataTableSetUnit(false, TriggerEventParamName(libGame_gv_eventID_CheckUnitForAbilityRedirect_C, libGame_gv_eventParam_CheckUnitForAbilityRedirect_Unit_C), lp_Unit);
DataTableSetUnit(false, TriggerEventParamName(libGame_gv_eventID_CheckUnitForAbilityRedirect_C, libGame_gv_eventParam_CheckUnitForAbilityRedirect_Target_C), lp_TargetUnit);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_CheckUnitForAbilityRedirect_C, libGame_gv_eventParam_CheckUnitForAbilityRedirect_Boolean_C), lp_boolean);
DataTableSetPoint(false, TriggerEventParamName(libGame_gv_eventID_CheckUnitForAbilityRedirect_C, libGame_gv_eventParam_CheckUnitForAbilityRedirect_Point_C), lp_point);
TriggerSendEvent(libGame_gv_eventID_CheckUnitForAbilityRedirect_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:5108
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_TalentPanelVisibilityChanged_C, libGame_gv_eventParam_TalentPanelVisibilityChanged_Player_C), lp_player);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_TalentPanelVisibilityChanged_C, libGame_gv_eventParam_TalentPanelVisibilityChanged_Visibility_C), lp_visible);
TriggerSendEvent(libGame_gv_eventID_TalentPanelVisibilityChanged_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:597
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), false);
}
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_SkinIndex_" + IntToString(1)), "Default");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:612
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), true);
}
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:2184
while (autoF03F3E71_ai <= autoF03F3E71_ae) {
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, autoF03F3E71_ai);
DataTableSetBool(false, (lv_indexCategory), false);
autoF03F3E71_ai = autoF03F3E71_ai + 1;
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:2196
lv_missionCategory = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_missionCategory != null)) {
DataTableSetBool(false, (lv_missionCategory), true);
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:2205
lv_missionCategoryExtra = UserDataGetGameLink("Maps", libComC_gf_CC_MapUserDataInstance(lv_indexMission), "ExtraArmyCategoryUnlock", lv_index);
if ((lv_missionCategoryExtra != null)) {
DataTableSetBool(false, (lv_missionCategoryExtra), true);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2388
libCOMI_gf_CM_CoopAI_AttackForce_SetWaypoint(lp_waypoint, lv_waypointIndex);
if ((lp_useTransport == false)) {
DataTableSetBool(true, libCOMI_gf_CM_CoopAI_AttackForce_UseTransportName(lv_waypointIndex), false);
}
else {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2391
}
else {
DataTableSetBool(true, libCOMI_gf_CM_CoopAI_AttackForce_UseTransportName(lv_waypointIndex), true);
}
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:8283
VisRevealerCreate(lp_player, lp_area);
DataTableSetRevealer(true, ("CM_Revealer_" + IntToString(libCOMI_gv_cM_RevealerCount)), VisRevealerLastCreated());
DataTableSetBool(true, ("CM_RevealerOn_" + IntToString(libCOMI_gv_cM_RevealerCount)), true);
if ((libCOMI_gv_cM_RevealersEnabled == false)) {
VisRevealerEnable(VisRevealerLastCreated(), false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:8293
// Automatic Variable Declarations
// Implementation
DataTableSetBool(true, ("CM_RevealerOn_" + IntToString(libCOMI_gf_CM_RevealerIndex(lp_r))), (lp_enable == true));
if ((lp_enable == true) && (libCOMI_gv_cM_RevealersEnabled == false)) {
return ;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:19835
}
DataTableSetBool(true, ("CM_MTO_SkinApplied_" + (lv_skin) + "_" + IntToString(lv_player)), true);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3737
DataTableSetInt(true, libCOUI_gf_CU_UnitProgressBar_Data(lp_unit, libCOUI_ge_CU_UnitProgressBarDataName_MaxValue), lp_maxValue);
DataTableSetInt(true, libCOUI_gf_CU_UnitProgressBar_Data(lp_unit, libCOUI_ge_CU_UnitProgressBarDataName_CurValue), lp_minValue);
DataTableSetBool(true, libCOUI_gf_CU_UnitProgressBar_Data2(lp_unit), true);
DataTableSetBool(true, libCOUI_gf_CU_UnitProgressBar_IsWideBarString(lp_unit), false);
libCOUI_gf_ShowHideUnitProgressBar(lp_unit, true);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3738
DataTableSetInt(true, libCOUI_gf_CU_UnitProgressBar_Data(lp_unit, libCOUI_ge_CU_UnitProgressBarDataName_CurValue), lp_minValue);
DataTableSetBool(true, libCOUI_gf_CU_UnitProgressBar_Data2(lp_unit), true);
DataTableSetBool(true, libCOUI_gf_CU_UnitProgressBar_IsWideBarString(lp_unit), false);
libCOUI_gf_ShowHideUnitProgressBar(lp_unit, true);
libCOUI_gf_CU_UpdateUnitProgressBar(lp_unit);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3747
// Automatic Variable Declarations
// Implementation
DataTableSetBool(true, libCOUI_gf_CU_UnitProgressBar_IsWideBarString(lp_unit), lp_isWideBar);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3844
// Automatic Variable Declarations
// Implementation
DataTableSetBool(true, libCOUI_gf_CU_UnitProgressBar_Data2(lp_unit), (lp_showHide == true));
libCOUI_gf_CU_UpdateUnitProgressBar(lp_unit);
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:5584
while (autoB11A3FD0_ai <= autoB11A3FD0_ae) {
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, autoB11A3FD0_ai);
DataTableSetBool(false, (lv_indexCategory), false);
autoB11A3FD0_ai = autoB11A3FD0_ai + 1;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:5595
lv_missionCategory = libA3DDD02B_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_missionCategory != null)) {
DataTableSetBool(false, (lv_missionCategory), true);
}