# Save Data Table Value (Real)
Grammar — Save value as name in the scope|Global/Local data table
Flags —Native
|Action
Saves a real value into a data table. Data tables allow you to store and recall values using a string identifier. If you save a data table value using a string identifier that already exists, you will overwrite the old value, even if it is a different data type than the value you are saving.
# Arguments
bool
<preset::DataScope> — Scopestring
— Namefixed
— Value
Returns — void
native void DataTableSetFixed(
bool global,
string name,
fixed val,
);
# Related
Category: Data Table / Save Value
- Save Data Table Value (Ability Command) —
void
— DataTableSetAbilCmd - Save Data Table Value (Actor) —
void
— DataTableSetActor - Save Data Table Value (Actor Scope) —
void
— DataTableSetActorScope - Save Data Table Value (AI Filter) —
void
— DataTableSetAIFilter - Save Data Table Value (Bank) —
void
— DataTableSetBank - Save Data Table Value (Boolean) —
void
— DataTableSetBool - Save Data Table Value (Byte) —
void
— DataTableSetByte - Save Data Table Value (Camera Object) —
void
— DataTableSetCameraInfo - Save Data Table Value (Cinematic) —
void
— DataTableSetCinematic - Save Data Table Value (Color) —
void
— DataTableSetColor - Save Data Table Value (Control) —
void
— DataTableSetControl - Save Data Table Value (Conversation) —
void
— DataTableSetConversation - Save Data Table Value (Conversation Reply) —
void
— DataTableSetReply - Save Data Table Value (Dialog) —
void
— DataTableSetDialog - Save Data Table Value (Dialog Item) —
void
— libNtve_gf_SaveDataTableValueDialogItem - Save Data Table Value (Difficulty Level) —
void
— libNtve_gf_SaveDataTableValueDifficultyLevel - Save Data Table Value (Doodad) —
void
— DataTableSetDoodad - Save Data Table Value (Integer) —
void
— DataTableSetInt - Save Data Table Value (Marker) —
void
— DataTableSetMarker - Save Data Table Value (Objective) —
void
— DataTableSetObjective - Save Data Table Value (Order) —
void
— DataTableSetOrder - Save Data Table Value (Ping) —
void
— DataTableSetPing - Save Data Table Value (Planet) —
void
— DataTableSetPlanet - Save Data Table Value (Player Color) —
void
— libNtve_gf_SaveDataTableValuePlayerColor - Save Data Table Value (Player Group) —
void
— DataTableSetPlayerGroup - Save Data Table Value (Point) —
void
— DataTableSetPoint - Save Data Table Value (Portrait) —
void
— DataTableSetPortrait - Save Data Table Value (Real) —
void
— DataTableSetFixed - Save Data Table Value (Region) —
void
— DataTableSetRegion - Save Data Table Value (Revealer) —
void
— DataTableSetRevealer - Save Data Table Value (Sound) —
void
— DataTableSetSound - Save Data Table Value (Sound Link) —
void
— DataTableSetSoundLink - Save Data Table Value (String) —
void
— DataTableSetString - Save Data Table Value (Text) —
void
— DataTableSetText - Save Data Table Value (Text Tag) —
void
— libNtve_gf_SaveDataTableValueTextTag - Save Data Table Value (Timer) —
void
— DataTableSetTimer - Save Data Table Value (Transmission) —
void
— DataTableSetTransmission - Save Data Table Value (Transmission Source) —
void
— DataTableSetTransmissionSource - Save Data Table Value (Trigger) —
void
— DataTableSetTrigger - Save Data Table Value (Unit) —
void
— DataTableSetUnit - Save Data Table Value (Unit Filter) —
void
— DataTableSetUnitFilter - Save Data Table Value (Unit Group) —
void
— DataTableSetUnitGroup - Save Data Table Value (Unit Reference) —
void
— DataTableSetUnitRef - Save Data Table Value (Wave) —
void
— DataTableSetWave - Save Data Table Value (Wave Info) —
void
— DataTableSetWaveInfo - Save Data Table Value (Wave Target) —
void
— DataTableSetWaveTarget
# Examples
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2562
DataTableSetText(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Name_C), lp_name);
DataTableSetText(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Suffix_C), lp_suffix);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C), lp_base);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_PresentAsRatio_C), lp_presentasRatio);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_GatedByBase_C), lp_gatedbyBase);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2575
DataTableSetText(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Name_C), UserDataGetText("EndOfMatchMapSpecificAward", lp_userData, "Award Name", 1));
DataTableSetText(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Suffix_C), UserDataGetText("EndOfMatchMapSpecificAward", lp_userData, "Description", 1));
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C), UserDataGetFixed("EndOfMatchMapSpecificAward", lp_userData, "Base", 1));
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_PresentAsRatio_C), libNtve_gf_ConvertStringToBoolean(UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Present as Ratio", 1)));
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_GatedByBase_C), libNtve_gf_ConvertStringToBoolean(UserDataGetString("EndOfMatchMapSpecificAward", lp_userData, "Gated by Base", 1)));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2642
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Player_C), lp_player);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Value_C), lp_value);
DataTableSetBool(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_IsAdd_C), lp_isAdd);
TriggerSendEvent(libGame_gv_eventID_MapSpecificAwardUpdate_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3382
// Implementation
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_CustomTryMeModeSetLevel_C, libGame_gv_eventParam_CustomTryMeModeSetLevel_Player_C), lp_player);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_CustomTryMeModeSetLevel_C, libGame_gv_eventParam_CustomTryMeModeSetLevel_Level_C), lp_level);
TriggerSendEvent(libGame_gv_eventID_CustomTryMeModeSetLevel_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:4050
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_ManualHeroSpawn_C, libGame_gv_eventParam_ManualHeroSpawn_Player_C), lp_player);
DataTableSetInt(false, TriggerEventParamName(libGame_gv_eventID_ManualHeroSpawn_C, libGame_gv_eventParam_ManualHeroSpawn_HeroID_C), lp_heroID);
DataTableSetFixed(false, TriggerEventParamName(libGame_gv_eventID_ManualHeroSpawn_C, libGame_gv_eventParam_ManualHeroSpawn_DebugXP_C), lp_debugXP);
DataTableSetPoint(false, TriggerEventParamName(libGame_gv_eventID_ManualHeroSpawn_C, libGame_gv_eventParam_ManualHeroSpawn_Location), lp_location);
TriggerSendEvent(libGame_gv_eventID_ManualHeroSpawn_C);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:20097
for ( ; ( (auto06675179_ai >= 0 && lv_structureIndex <= auto06675179_ae) || (auto06675179_ai < 0 && lv_structureIndex >= auto06675179_ae) ) ; lv_structureIndex += auto06675179_ai ) {
if ((UnitGetType(libGame_gv_townTownData[lv_townIndex].lv_structureUnits[lv_structureIndex]) != "KingsCore")) {
DataTableSetFixed(true, ("%BuildingScalingLifePercent%" + IntToString(UnitGetTag(libGame_gv_townTownData[lv_townIndex].lv_structureUnits[lv_structureIndex]))), UnitGetPropertyFixed(libGame_gv_townTownData[lv_townIndex].lv_structureUnits[lv_structureIndex], c_unitPropLifePercent, c_unitPropCurrent));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:476
DataTableSetString(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":Effect" + IntToString(lv_itEntry)), "");
DataTableSetInt(true, ("DMG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("DMG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:477
DataTableSetInt(true, ("DMG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("DMG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:479
DataTableSetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("DMG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageDone" + IntToString(lp_reportPlayer)), 0.0);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:480
DataTableSetInt(true, ("DMG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageAttempted" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetFixed(true, ("DMG" + lv_effectName + ":DamageDone" + IntToString(lp_reportPlayer)), 0.0);
}
TriggerDebugOutput(7, StringExternal("Param/Value/lib_Sprt_9950C0AA"), false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:499
DataTableSetString(true, ("HLGStatTrackPlayer" + lv_reportPlayerAsStr + ":Effect" + IntToString(lv_itEntry)), "");
DataTableSetInt(true, ("HLG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("HLG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("HLG" + lv_effectName + ":HealingDone" + IntToString(lp_reportPlayer)), 0.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:501
DataTableSetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer)), 0.0);
DataTableSetInt(true, ("HLG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)), 0);
DataTableSetFixed(true, ("HLG" + lv_effectName + ":HealingDone" + IntToString(lp_reportPlayer)), 0.0);
}
DataTableSetInt(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"), 0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2510
lv_damagingEffectCountAsStr = IntToString(DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr)));
DataTableSetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr), (DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr)) + 1));
DataTableSetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr), (DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr)) + lv_damageAttempted));
DataTableSetFixed(true, (lv_lookupNamePrefix + ":DamageDone" + lv_damagingEffectPlayerAsStr), (DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageDone" + lv_damagingEffectPlayerAsStr)) + lv_damageDone));
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2511
DataTableSetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr), (DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr)) + 1));
DataTableSetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr), (DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr)) + lv_damageAttempted));
DataTableSetFixed(true, (lv_lookupNamePrefix + ":DamageDone" + lv_damagingEffectPlayerAsStr), (DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageDone" + lv_damagingEffectPlayerAsStr)) + lv_damageDone));
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2595
lv_healingEffectCountAsStr = IntToString(DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_healingEffectPlayerAsStr)));
DataTableSetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_healingEffectPlayerAsStr), (DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_healingEffectPlayerAsStr)) + 1));
DataTableSetFixed(true, (lv_lookupNamePrefix + ":HealingDone" + lv_healingEffectPlayerAsStr), (DataTableGetFixed(true, (lv_lookupNamePrefix + ":HealingDone" + lv_healingEffectPlayerAsStr)) + lv_healingDone));
libGame_gv_scoreValues[lv_healingPlayer].lv_healing += FixedToInt(lv_healingDone);
return true;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:3513
lv_changed = (lv_newDelta-lv_oldDelta);
CatalogFieldValueModify(lp_catalog, lp_entry, lp_fieldPath, lp_player, FixedToString(lv_changed, c_fixedPrecisionAny), c_upgradeOperationAdd);
DataTableSetFixed(true, lv_dataPath, lv_newDelta);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:25461
lv_changedValue = (lv_oldValue*libCOMI_gv_c_TychusSpecialistTrainingAuraCooldownFactor/100);
CatalogFieldValueModify(c_gameCatalogAbil, lv_itActive, lv_pathCooldown, lv_p, FixedToString(lv_changedValue, c_fixedPrecisionAny), c_upgradeOperationSubtract);
DataTableSetFixed(true, ("TychusSpecialistTrainingAura_" + IntToString(UnitGetTag(lv_u)) + "_CooldownTimeChange"), lv_changedValue);
lv_oldValue = libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogAbil, lv_itActive, lv_pathCharge, lv_p);
lv_changedValue = (lv_oldValue*libCOMI_gv_c_TychusSpecialistTrainingAuraCooldownFactor/100);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:25465
lv_changedValue = (lv_oldValue*libCOMI_gv_c_TychusSpecialistTrainingAuraCooldownFactor/100);
CatalogFieldValueModify(c_gameCatalogAbil, lv_itActive, lv_pathCharge, lv_p, FixedToString(lv_changedValue, c_fixedPrecisionAny), c_upgradeOperationSubtract);
DataTableSetFixed(true, ("TychusSpecialistTrainingAura_" + IntToString(UnitGetTag(lv_u)) + "_ChargeTimeChange"), lv_changedValue);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5060
lv_totalbasepossibilities += lv_basepossibilities;
lv_targetpercentage = libCOMU_gf_CT_GetMutatorCountTargetPercentageAtDifficultyLevel(lv_mutatorcountiter, libCOMU_gf_CT_GetMutationDifficultyLevel());
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", lv_mutatorcountiter), lv_targetpercentage);
if ((lv_targetpercentage >= 0.0)) {
lv_remainingpercentage -= lv_targetpercentage;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5068
}
}
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", 0), MaxF(lv_remainingpercentage, 0.0));
DataTableSetInt(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_Possibilities_", 0), lv_basepossibilities);
autoD7B7EC40_ae = UserDataGetInt("MutationDifficultyLevels", libCOMU_gf_CT_GetMutationDifficultyLevel(), "MutatorsMax", 1);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5076
if ((lv_targetpercentage < 0.0) && (lv_remainingpercentage > 0.0) && (lv_totaluntargetedpossibilities > 0)) {
lv_targetpercentage = (DataTableGetInt(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_Possibilities_", lv_mutatorcountiter)) / lv_totaluntargetedpossibilities * lv_remainingpercentage);
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", lv_mutatorcountiter), lv_targetpercentage);
}
else if ((lv_targetpercentage < 0.0)) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5080
else if ((lv_targetpercentage < 0.0)) {
lv_targetpercentage = 0.0;
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", lv_mutatorcountiter), lv_targetpercentage);
}
lv_actualpercentage = (IntToFixed(DataTableGetInt(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_Possibilities_", lv_mutatorcountiter))) / IntToFixed(lv_totalbasepossibilities));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5083
}
lv_actualpercentage = (IntToFixed(DataTableGetInt(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_Possibilities_", lv_mutatorcountiter))) / IntToFixed(lv_totalbasepossibilities));
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_ActualPercentage_", lv_mutatorcountiter), lv_actualpercentage);
if ((lv_actualpercentage > 0.0)) {
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_WeightMod_", lv_mutatorcountiter), (lv_targetpercentage / lv_actualpercentage));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5085
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_ActualPercentage_", lv_mutatorcountiter), lv_actualpercentage);
if ((lv_actualpercentage > 0.0)) {
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_WeightMod_", lv_mutatorcountiter), (lv_targetpercentage / lv_actualpercentage));
}
else {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:5088
}
else {
DataTableSetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_WeightMod_", lv_mutatorcountiter), 0.0);
}
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:8590
if ((UnitGroupHasUnit(DataTableGetUnitGroup(true, ("CC_ScoreGroup_" + IntToString(lv_scoreIndex))), EventUnit()) == true) && (PlayerGroupHasPlayer(libCOOC_gf_NondefeatedPlayers(), EventUnitDamageSourcePlayer()) == true)) {
lv_newScore = (DataTableGetFixed(true, ("CC_ScoreVal_" + IntToString(lv_scoreIndex) + "_" + IntToString(EventUnitDamageSourcePlayer()))) + EventUnitDamageAmount());
DataTableSetFixed(true, ("CC_ScoreVal_" + IntToString(lv_scoreIndex) + "_" + IntToString(EventUnitDamageSourcePlayer())), lv_newScore);
PlayerScoreValueSetFromInt(EventUnitDamageSourcePlayer(), (DataTableGetString(true, ("CC_ScoreType_" + IntToString(lv_scoreIndex)))), FixedToInt(lv_newScore));
}