# Stop Shaking Camera

Grammar — Stop shaking the camera for player player
FlagsNative | Action

Stops shaking the camera.

# Arguments

  • int — Player

Returns — void

native void CameraShakeStop(int player);

Category: Camera / Camera Tricks

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1135

    TriggerStop(gt_Level2BossLeviathanCharge);
    TriggerStop(gt_Level2BossLeviathanTentacle);
    CameraShakeStop(gv_p1_USER);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5269

    TriggerStop(gt_Level2BossLeviathanCharge);
    TriggerStop(gt_Level2BossLeviathanTentacle);
    CameraShakeStop(gv_p1_USER);
    Wait(3.0, c_timeGame);
    gv_levelCleared = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5428

    CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
    Wait(0.25, c_timeGame);
    CameraShakeStop(gv_p1_USER);
    UnitSetPropertyFixed(gv_boss, c_unitPropMovementSpeed, UnitGetPropertyFixed(gv_boss, c_unitPropMovementSpeed, c_unitPropNormal));
    Wait(1.5, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14173

    gf_HideIntroTextBox(false);
    gf_TVNewsCantinaStopAllThreads();
    CameraShakeStop(1);
    gf_StopAllTransmissionConversation();
    libNtve_gf_StopAllVideoTexturesOnUnit(gv_cantinaTV);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14255

    gv_tVNewsCurrentThread = null;
    gf_HideIntroTextBox(false);
    CameraShakeStop(1);
    gf_BriefingStopVideo(ge_RoomID_RoomChar, ge_BriefingScreen_Center);
    gf_StopAllTransmissionConversation();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10067

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10853

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11922

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5866

    }

    CameraShakeStop(gv_pLAYER_P01_USER);
    auto525FFCC8_g = gv_midLeviathanHiddenUnitGroup;
    auto525FFCC8_u = UnitGroupCount(auto525FFCC8_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6570

    }

    CameraShakeStop(gv_pLAYER_P01_USER);
    CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(157), 0.0, -1, 10, true);
    libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1327), RegionGetCenter(RegionFromId(14)));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7067

    }

    CameraShakeStop(gv_pLAYER_P01_USER);
    autoE35CE293_g = gv_victoryHiddenUnitGroup;
    autoE35CE293_u = UnitGroupCount(autoE35CE293_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4459

    Wait(5.0, c_timeReal);
    MovieStopRecording();
    CameraShakeStop(gv_p01_USER);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1135

    TriggerStop(gt_Level2BossLeviathanCharge);
    TriggerStop(gt_Level2BossLeviathanTentacle);
    CameraShakeStop(gv_p1_USER);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:5269

    TriggerStop(gt_Level2BossLeviathanCharge);
    TriggerStop(gt_Level2BossLeviathanTentacle);
    CameraShakeStop(gv_p1_USER);
    Wait(3.0, c_timeGame);
    gv_levelCleared = true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:5428

    CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
    Wait(0.25, c_timeGame);
    CameraShakeStop(gv_p1_USER);
    UnitSetPropertyFixed(gv_boss, c_unitPropMovementSpeed, UnitGetPropertyFixed(gv_boss, c_unitPropMovementSpeed, c_unitPropNormal));
    Wait(1.5, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:14173

    gf_HideIntroTextBox(false);
    gf_TVNewsCantinaStopAllThreads();
    CameraShakeStop(1);
    gf_StopAllTransmissionConversation();
    libNtve_gf_StopAllVideoTexturesOnUnit(gv_cantinaTV);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:14255

    gv_tVNewsCurrentThread = null;
    gf_HideIntroTextBox(false);
    CameraShakeStop(1);
    gf_BriefingStopVideo(ge_RoomID_RoomChar, ge_BriefingScreen_Center);
    gf_StopAllTransmissionConversation();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:10067

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:10853

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11922

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:5866

    }

    CameraShakeStop(gv_pLAYER_P01_USER);
    auto525FFCC8_g = gv_midLeviathanHiddenUnitGroup;
    auto525FFCC8_u = UnitGroupCount(auto525FFCC8_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:6570

    }

    CameraShakeStop(gv_pLAYER_P01_USER);
    CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(157), 0.0, -1, 10, true);
    libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1327), RegionGetCenter(RegionFromId(14)));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:7067

    }

    CameraShakeStop(gv_pLAYER_P01_USER);
    autoE35CE293_g = gv_victoryHiddenUnitGroup;
    autoE35CE293_u = UnitGroupCount(autoE35CE293_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4459

    Wait(5.0, c_timeReal);
    MovieStopRecording();
    CameraShakeStop(gv_p01_USER);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3783

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    UnitGroupAddUnitGroup(gv_cinematicTempUnits, gv_splitterIntroBanelings);
    UnitGroupLoopBegin(gv_cinematicTempUnits);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4101

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    UnitGroupLoopBegin(gv_cinematicTempUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4403

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    UnitGroupLoopBegin(gv_cinematicTempUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4503

    TriggerStop(gt_LavaTurnsON);
    TriggerEnable(gt_LavaDamage, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    UnitClearSelection(gv_pLAYER_01_USER);
    UnitPauseAll(true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6108

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    gv_midComplete = true;
    auto24E77888_g = gv_cinematicTempUnits;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5514

    SoundStop(gv_introZergSounds, true);
    SoundStop(gv_introHybridSound, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4812

    SoundStop(gv_introZealotSound, true);
    TriggerStop(gt_IntroAttacks);
    CameraShakeStop(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
        TriggerStop(gt_IntroMusic);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5292

    SoundStop(gv_midCollide, true);
    SoundStop(gv_midWarning, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
        TriggerStop(gt_MidMusic);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5657

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_victoryStinger, true);
    SoundStop(gv_victoryNarudDeath, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5465

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    auto524D027D_g = UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto524D027D_u = UnitGroupCount(auto524D027D_g, c_unitCountAll);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6328

    SoundStop(gv_victoryPodSound, true);
    SoundChannelStop(PlayerGroupAll(), c_soundCategoryCombat);
    CameraShakeStop(gv_pLAYER_01_USER);
    TriggerExecute(gt_Victory, true, false);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8578

    TriggerStop(gt_IntroPilotCamera);
    TriggerStop(gt_IntroZergSeparate);
    CameraShakeStop(gv_pLAYER_01_USER);
    autoB37B9B7C_g = gv_cinematicTempUnits;
    autoB37B9B7C_u = UnitGroupCount(autoB37B9B7C_g, c_unitCountAll);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8689

    Wait((SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00034", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00035", true), c_soundIndexAny))), c_timeReal);
    Wait(2.0, c_timeGame);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7818

        }
        else {
            CameraShakeStop(gv_p01_USER);
            libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1673)), c_animNameDefault, "Stand", 0, c_animTimeDefault);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7050

    TriggerStop(gt_IntroPrimals);
    TransmissionClearAll();
    CameraShakeStop(gv_pLAYER_01_USER);
    CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
    autoDAB6399D_g = gv_cinematicTempUnits;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5968

    if ((gv_cinematicCompleted == false)) {
        TriggerStop(gt_MidChrysalisAnimations);
        CameraShakeStop(gv_pLAYER_01_USER);
        SoundStop(gv_midStinger, true);
        SoundStop(gv_midFlashback, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:6076

    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_midQuakeAmbience, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9899

    else {
        CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
        CameraShakeStop(gv_pLAYER_01_USER);
        UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
        UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10252

    CameraShake(gv_pLAYER_01_USER, "Light", "Tremor", 1.0, 1.0, 8.0);
    TransmissionWait(TransmissionLastSent(), 0.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3674), 0.0, -1, 10.0, true);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategorySpell, 15.0, 0.5);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10374

    TriggerEnable(gt_SlivanBossCreepers, false);
    TriggerEnable(gt_SlivanPathingDummy, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    auto44EAFEAD_g = UnitGroup("SlivanCreep", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto44EAFEAD_u = UnitGroupCount(auto44EAFEAD_g, c_unitCountAll);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:12355


    SoundStop(gv_introSound1, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_zurvanQuakeSound1, true);
    SoundStop(gv_zurvanQuakeSound2, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:1989

    libNtve_gf_KillModel(gv_s1_TeachBlink_Reticule);
    TextTagDestroy(gv_s1_TeachBlink_TextTag);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:3578

    TriggerEnable(gt_S2VoidCatalystDiesQ, false);
    TriggerStop(gt_S1TeachBlinkInitialAttack);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7005

    TriggerEnable(gt_S3WarpPrismHurryQ, false);
    DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), false);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:8989

    TriggerStop(gt_IntroBridgeSequence);
    libNtve_gf_ReplaceUnit(UnitFromId(1020), "XelNaga_Caverns_Floating_BridgeH8", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9407

        libNtve_gf_ShowHideUnit(auto6DBCCB42_var, true);
    }
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_amonStinger, true);
    SoundStop(gv_amonRoar, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9843

    libNtve_gf_CreateUnitsWithDefaultFacing(1, "ResidualVortex", c_unitCreateIgnorePlacement, gv_pLAYER_03_AMON, PointFromId(2059));
    gv_s3ResidualVortexForwardUnit03 = UnitLastCreated();
    CameraShakeStop(gv_pLAYER_01_USER);
    TriggerExecute(gt_MidChangeGasOpacity, true, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:3783

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    UnitGroupAddUnitGroup(gv_cinematicTempUnits, gv_splitterIntroBanelings);
    UnitGroupLoopBegin(gv_cinematicTempUnits);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:4101

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    UnitGroupLoopBegin(gv_cinematicTempUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:4403

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    UnitGroupLoopBegin(gv_cinematicTempUnits);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:4503

    TriggerStop(gt_LavaTurnsON);
    TriggerEnable(gt_LavaDamage, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    UnitClearSelection(gv_pLAYER_01_USER);
    UnitPauseAll(true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:6108

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    gv_midComplete = true;
    auto24E77888_g = gv_cinematicTempUnits;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2mapMapScript.galaxy:5514

    SoundStop(gv_introZergSounds, true);
    SoundStop(gv_introHybridSound, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:4812

    SoundStop(gv_introZealotSound, true);
    TriggerStop(gt_IntroAttacks);
    CameraShakeStop(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
        TriggerStop(gt_IntroMusic);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:5292

    SoundStop(gv_midCollide, true);
    SoundStop(gv_midWarning, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
        TriggerStop(gt_MidMusic);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:5657

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_victoryStinger, true);
    SoundStop(gv_victoryNarudDeath, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:5465

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    auto524D027D_g = UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto524D027D_u = UnitGroupCount(auto524D027D_g, c_unitCountAll);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:6328

    SoundStop(gv_victoryPodSound, true);
    SoundChannelStop(PlayerGroupAll(), c_soundCategoryCombat);
    CameraShakeStop(gv_pLAYER_01_USER);
    TriggerExecute(gt_Victory, true, false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2mapMapScript.galaxy:8578

    TriggerStop(gt_IntroPilotCamera);
    TriggerStop(gt_IntroZergSeparate);
    CameraShakeStop(gv_pLAYER_01_USER);
    autoB37B9B7C_g = gv_cinematicTempUnits;
    autoB37B9B7C_u = UnitGroupCount(autoB37B9B7C_g, c_unitCountAll);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2mapMapScript.galaxy:8689

    Wait((SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00034", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00035", true), c_soundIndexAny))), c_timeReal);
    Wait(2.0, c_timeGame);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2mapMapScript.galaxy:7818

        }
        else {
            CameraShakeStop(gv_p01_USER);
            libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1673)), c_animNameDefault, "Stand", 0, c_animTimeDefault);
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:7050

    TriggerStop(gt_IntroPrimals);
    TransmissionClearAll();
    CameraShakeStop(gv_pLAYER_01_USER);
    CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
    autoDAB6399D_g = gv_cinematicTempUnits;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:5968

    if ((gv_cinematicCompleted == false)) {
        TriggerStop(gt_MidChrysalisAnimations);
        CameraShakeStop(gv_pLAYER_01_USER);
        SoundStop(gv_midStinger, true);
        SoundStop(gv_midFlashback, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:6076

    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_midQuakeAmbience, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:9899

    else {
        CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
        CameraShakeStop(gv_pLAYER_01_USER);
        UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
        UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:10252

    CameraShake(gv_pLAYER_01_USER, "Light", "Tremor", 1.0, 1.0, 8.0);
    TransmissionWait(TransmissionLastSent(), 0.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3674), 0.0, -1, 10.0, true);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategorySpell, 15.0, 0.5);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:10374

    TriggerEnable(gt_SlivanBossCreepers, false);
    TriggerEnable(gt_SlivanPathingDummy, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    auto44EAFEAD_g = UnitGroup("SlivanCreep", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto44EAFEAD_u = UnitGroupCount(auto44EAFEAD_g, c_unitCountAll);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:12355


    SoundStop(gv_introSound1, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_zurvanQuakeSound1, true);
    SoundStop(gv_zurvanQuakeSound2, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:1989

    libNtve_gf_KillModel(gv_s1_TeachBlink_Reticule);
    TextTagDestroy(gv_s1_TeachBlink_TextTag);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:3578

    TriggerEnable(gt_S2VoidCatalystDiesQ, false);
    TriggerStop(gt_S1TeachBlinkInitialAttack);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:7005

    TriggerEnable(gt_S3WarpPrismHurryQ, false);
    DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), false);
    CameraShakeStop(gv_pLAYER_01_USER);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:8989

    TriggerStop(gt_IntroBridgeSequence);
    libNtve_gf_ReplaceUnit(UnitFromId(1020), "XelNaga_Caverns_Floating_BridgeH8", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:9407

        libNtve_gf_ShowHideUnit(auto6DBCCB42_var, true);
    }
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_amonStinger, true);
    SoundStop(gv_amonRoar, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:9843

    libNtve_gf_CreateUnitsWithDefaultFacing(1, "ResidualVortex", c_unitCreateIgnorePlacement, gv_pLAYER_03_AMON, PointFromId(2059));
    gv_s3ResidualVortexForwardUnit03 = UnitLastCreated();
    CameraShakeStop(gv_pLAYER_01_USER);
    TriggerExecute(gt_MidChangeGasOpacity, true, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:6646


    UnitSetPropertyFixed(UnitFromId(251), c_unitPropEnergyPercent, 100.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    libNtve_gf_SetAlliance(gv_pLAYER_02_PROTOSS_S01, gv_pLAYER_03_ZERG_BOTTOM, libNtve_ge_AllianceSetting_Enemy);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateFoodIgnored, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:6915

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    CameraShakeStop(gv_pLAYER_01_USER);
    libVCUI_gf_HideCampaignDirective();
    UnitPauseAll(true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:7478

    libVCMI_gf_SendTransmissionCampaign(null, "pMission_Aiur02|Line00077", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_DontShowPortrait, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    TriggerStop(gt_MidZealotConfusion);
    CameraShakeStop(gv_pLAYER_01_USER);
    libVCMI_gf_PlaySoundCinematic(SoundLink("PAiur02_AmonTransfer", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundPlayForPlayer(SoundLink("PAiur02_ZealotBam", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:7707

        libNtve_gf_PauseUnit(lv_debrisAttacker, true);
    }
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PAiur02_Music_S3", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4642

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    libVCMI_gf_StopCinematicSounds();
    SoundStop(gv_loopSound, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:9960

    UnitClearSelection(gv_pLAYER_01_USER);
    TriggerExecute(gt_CitadelCleanup, true, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    ObjectiveShow(gv_objective_CitadelPowerStructure, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveAlarakMustSurvive, PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10205

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PAiur04_Music_Section2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    auto88901A4B_g = gv_cinematicTempUnits;
    auto88901A4B_u = UnitGroupCount(auto88901A4B_g, c_unitCountAll);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10246

    UnitIssueOrder(gv_karax, OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(2435)), c_orderQueueReplace);
    UnitIssueOrder(gv_fenix, OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(2435)), c_orderQueueReplace);
    CameraShakeStop(gv_pLAYER_01_USER);
    RegionPlayableMapSet(RegionFromId(1));
    if ((gv_currentEnvironment != 2)) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10384

    ObjectiveShow(gv_objective_TemplePowerStructure, PlayerGroupAll(), false);
    ObjectiveShow(gv_objective_KaraxAndFenixMustSurvive, PlayerGroupAll(), false);
    CameraShakeStop(gv_pLAYER_01_USER);
    gv_cinematicPausedUnits = UnitGroupEmpty();
    gv_cinematicHiddenUnits = UnitGroupEmpty();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10705

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PAiur04_Music_Section3", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    autoB48424A0_g = gv_cinematicTempUnits;
    autoB48424A0_u = UnitGroupCount(autoB48424A0_g, c_unitCountAll);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10898

    TriggerExecute(gt_TempleCleanup, true, false);
    TriggerExecute(gt_CavernsCleanup, true, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    gv_cinematicPausedUnits = UnitGroupEmpty();
    gv_cinematicHiddenUnits = UnitGroupEmpty();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:11042


    SoundStop(gv_midCrystalSound, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    TriggerStop(gt_VictoryCrystalExplosion);
    auto0C036AF7_g = gv_cinematicTempUnits;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4126

    }

    CameraShakeStop(gv_pLAYER_01_USER);
    libVCMI_gf_CleanUpOrbitalStrikeTargets();
    libVCMI_gf_CinematicModeCampaign(false, c_transitionDurationImmediate, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:1571

            else {
                if ((RegionContainsPoint(gv_displacementBeam.lv_shakeRegionSmall, CameraGetTarget(gv_pLAYER_01_USER)) == false) && (RegionContainsPoint(gv_displacementBeam.lv_shakeRegionLarge, CameraGetTarget(gv_pLAYER_01_USER)) == false) && ((TimerGetRemaining(lv_shakeCooldownLargeRegion) > 1) || (TimerGetRemaining(lv_shakeCooldownSmallRegion) > 1))) {
                    CameraShakeStop(gv_pLAYER_01_USER);
                    TimerStart(lv_shakeCooldownLargeRegion, 0.0, false, c_timeGame);
                    TimerStart(lv_shakeCooldownSmallRegion, 0.0, false, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4887

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    CameraShakeStop(gv_pLAYER_01_USER);
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4952

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(77), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(930), (SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Purifier01|Line00102", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Purifier01|Line00119", true), c_soundIndexAny)) - 3), -1, 10, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundPlayForPlayer(SoundLink("Event_Purifier01_StartCine_PurifierVault", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    libVCMI_gf_SendTransmissionCampaign(null, "pMission_Purifier01|Line00102", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5044

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    TriggerStop(gt_IntroDestructibles);
    GameTimeOfDayPause(false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5210

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    CameraShakeStop(gv_pLAYER_01_USER);
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5382


    TriggerStop(gt_VictoryDisplacementBeam);
    CameraShakeStop(gv_pLAYER_01_USER);
    auto27CF93E4_g = gv_cinematicTempUnits;
    auto27CF93E4_u = UnitGroupCount(auto27CF93E4_g, c_unitCountAll);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:7036

    }

    CameraShakeStop(1);
    libVCMI_gf_StopCinematicSounds();
    SoundStopAllTriggerSounds(true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:5990

    TextTagDestroy(gv_launchBayTextTags[1]);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
    CameraShakeStop(gv_pLAYER_01_USER);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6386

    SoundStop(gv_midStinger2, true);
    libVCMI_gf_CleanUpOrbitalStrikeTargets();
    CameraShakeStop(gv_pLAYER_01_USER);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);