# Stop Shaking Camera
Grammar — Stop shaking the camera for player player
Flags —Native
|Action
Stops shaking the camera.
# Arguments
int
— Player
Returns — void
native void CameraShakeStop(int player);
# Related
Category: Camera / Camera Tricks
- Lock Camera Input —
void
— CameraLockInput - Set Camera Bounds —
void
— CameraSetBounds - Shake Camera —
void
— CameraShakeStart - Shake Camera Using Preset —
void
— CameraShake - Stop Shaking Camera —
void
— CameraShakeStop - Zoom Camera —
void
— libNtve_gf_SwooshCamera - Follow Unit Group with Camera —
void
— CameraFollowUnitGroup - Unit Group Followed By Camera —
unitgroup
— CameraFollowUnitGroupGet - Force Follow Unit Group with Camera —
void
— CameraForceFollowUnitGroup - Make Camera Look At And Follow Unit —
void
— CameraLookAtUnit - Make Camera Look At And Follow Actor —
void
— CameraLookAtActor - Lock Camera Mouse Relative Mode On/Off —
void
— CameraForceMouseRelative - Turn Camera Mouse Rotation On/Off —
void
— CameraSetMouseRotates - Set Camera Mouse Rotation Speed —
void
— CameraSetMouseRotationSpeed - Turn Camera Height Displacement On/Off —
void
— CameraUseHeightDisplacement - Turn Camera Height Smoothing On/Off —
void
— CameraUseHeightSmoothing - Turn Camera Vertical Field Of View On/Off —
void
— CameraSetVerticalFieldOfView
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1135
TriggerStop(gt_Level2BossLeviathanCharge);
TriggerStop(gt_Level2BossLeviathanTentacle);
CameraShakeStop(gv_p1_USER);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5269
TriggerStop(gt_Level2BossLeviathanCharge);
TriggerStop(gt_Level2BossLeviathanTentacle);
CameraShakeStop(gv_p1_USER);
Wait(3.0, c_timeGame);
gv_levelCleared = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5428
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStop(gv_p1_USER);
UnitSetPropertyFixed(gv_boss, c_unitPropMovementSpeed, UnitGetPropertyFixed(gv_boss, c_unitPropMovementSpeed, c_unitPropNormal));
Wait(1.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14173
gf_HideIntroTextBox(false);
gf_TVNewsCantinaStopAllThreads();
CameraShakeStop(1);
gf_StopAllTransmissionConversation();
libNtve_gf_StopAllVideoTexturesOnUnit(gv_cantinaTV);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14255
gv_tVNewsCurrentThread = null;
gf_HideIntroTextBox(false);
CameraShakeStop(1);
gf_BriefingStopVideo(ge_RoomID_RoomChar, ge_BriefingScreen_Center);
gf_StopAllTransmissionConversation();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10067
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
CameraShakeStop(gv_p1_USER);
CameraRestore(gv_p1_USER, 0.0, -1, 10);
if ((gv_cinematicCompleted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10853
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
CameraShakeStop(gv_p1_USER);
CameraRestore(gv_p1_USER, 0.0, -1, 10);
if ((gv_cinematicCompleted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11922
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
CameraShakeStop(gv_p1_USER);
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
if ((gv_cinematicCompleted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5866
}
CameraShakeStop(gv_pLAYER_P01_USER);
auto525FFCC8_g = gv_midLeviathanHiddenUnitGroup;
auto525FFCC8_u = UnitGroupCount(auto525FFCC8_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6570
}
CameraShakeStop(gv_pLAYER_P01_USER);
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(157), 0.0, -1, 10, true);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1327), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7067
}
CameraShakeStop(gv_pLAYER_P01_USER);
autoE35CE293_g = gv_victoryHiddenUnitGroup;
autoE35CE293_u = UnitGroupCount(autoE35CE293_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4459
Wait(5.0, c_timeReal);
MovieStopRecording();
CameraShakeStop(gv_p01_USER);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1135
TriggerStop(gt_Level2BossLeviathanCharge);
TriggerStop(gt_Level2BossLeviathanTentacle);
CameraShakeStop(gv_p1_USER);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5269
TriggerStop(gt_Level2BossLeviathanCharge);
TriggerStop(gt_Level2BossLeviathanTentacle);
CameraShakeStop(gv_p1_USER);
Wait(3.0, c_timeGame);
gv_levelCleared = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5428
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStop(gv_p1_USER);
UnitSetPropertyFixed(gv_boss, c_unitPropMovementSpeed, UnitGetPropertyFixed(gv_boss, c_unitPropMovementSpeed, c_unitPropNormal));
Wait(1.5, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14173
gf_HideIntroTextBox(false);
gf_TVNewsCantinaStopAllThreads();
CameraShakeStop(1);
gf_StopAllTransmissionConversation();
libNtve_gf_StopAllVideoTexturesOnUnit(gv_cantinaTV);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14255
gv_tVNewsCurrentThread = null;
gf_HideIntroTextBox(false);
CameraShakeStop(1);
gf_BriefingStopVideo(ge_RoomID_RoomChar, ge_BriefingScreen_Center);
gf_StopAllTransmissionConversation();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10067
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
CameraShakeStop(gv_p1_USER);
CameraRestore(gv_p1_USER, 0.0, -1, 10);
if ((gv_cinematicCompleted == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10853
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
CameraShakeStop(gv_p1_USER);
CameraRestore(gv_p1_USER, 0.0, -1, 10);
if ((gv_cinematicCompleted == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11922
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
CameraShakeStop(gv_p1_USER);
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
if ((gv_cinematicCompleted == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:5866
}
CameraShakeStop(gv_pLAYER_P01_USER);
auto525FFCC8_g = gv_midLeviathanHiddenUnitGroup;
auto525FFCC8_u = UnitGroupCount(auto525FFCC8_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:6570
}
CameraShakeStop(gv_pLAYER_P01_USER);
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(157), 0.0, -1, 10, true);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1327), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:7067
}
CameraShakeStop(gv_pLAYER_P01_USER);
autoE35CE293_g = gv_victoryHiddenUnitGroup;
autoE35CE293_u = UnitGroupCount(autoE35CE293_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:4459
Wait(5.0, c_timeReal);
MovieStopRecording();
CameraShakeStop(gv_p01_USER);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3783
}
CameraShakeStop(gv_pLAYER_01_USER);
UnitGroupAddUnitGroup(gv_cinematicTempUnits, gv_splitterIntroBanelings);
UnitGroupLoopBegin(gv_cinematicTempUnits);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4101
}
CameraShakeStop(gv_pLAYER_01_USER);
UnitGroupLoopBegin(gv_cinematicTempUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4403
}
CameraShakeStop(gv_pLAYER_01_USER);
UnitGroupLoopBegin(gv_cinematicTempUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4503
TriggerStop(gt_LavaTurnsON);
TriggerEnable(gt_LavaDamage, false);
CameraShakeStop(gv_pLAYER_01_USER);
UnitClearSelection(gv_pLAYER_01_USER);
UnitPauseAll(true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6108
}
CameraShakeStop(gv_pLAYER_01_USER);
gv_midComplete = true;
auto24E77888_g = gv_cinematicTempUnits;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5514
SoundStop(gv_introZergSounds, true);
SoundStop(gv_introHybridSound, true);
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4812
SoundStop(gv_introZealotSound, true);
TriggerStop(gt_IntroAttacks);
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
TriggerStop(gt_IntroMusic);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5292
SoundStop(gv_midCollide, true);
SoundStop(gv_midWarning, true);
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5657
}
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_victoryStinger, true);
SoundStop(gv_victoryNarudDeath, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5465
}
CameraShakeStop(gv_pLAYER_01_USER);
auto524D027D_g = UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto524D027D_u = UnitGroupCount(auto524D027D_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6328
SoundStop(gv_victoryPodSound, true);
SoundChannelStop(PlayerGroupAll(), c_soundCategoryCombat);
CameraShakeStop(gv_pLAYER_01_USER);
TriggerExecute(gt_Victory, true, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8578
TriggerStop(gt_IntroPilotCamera);
TriggerStop(gt_IntroZergSeparate);
CameraShakeStop(gv_pLAYER_01_USER);
autoB37B9B7C_g = gv_cinematicTempUnits;
autoB37B9B7C_u = UnitGroupCount(autoB37B9B7C_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8689
Wait((SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00034", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00035", true), c_soundIndexAny))), c_timeReal);
Wait(2.0, c_timeGame);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7818
}
else {
CameraShakeStop(gv_p01_USER);
libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1673)), c_animNameDefault, "Stand", 0, c_animTimeDefault);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7050
TriggerStop(gt_IntroPrimals);
TransmissionClearAll();
CameraShakeStop(gv_pLAYER_01_USER);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
autoDAB6399D_g = gv_cinematicTempUnits;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5968
if ((gv_cinematicCompleted == false)) {
TriggerStop(gt_MidChrysalisAnimations);
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_midStinger, true);
SoundStop(gv_midFlashback, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:6076
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_midQuakeAmbience, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9899
else {
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
CameraShakeStop(gv_pLAYER_01_USER);
UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10252
CameraShake(gv_pLAYER_01_USER, "Light", "Tremor", 1.0, 1.0, 8.0);
TransmissionWait(TransmissionLastSent(), 0.0);
CameraShakeStop(gv_pLAYER_01_USER);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3674), 0.0, -1, 10.0, true);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategorySpell, 15.0, 0.5);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10374
TriggerEnable(gt_SlivanBossCreepers, false);
TriggerEnable(gt_SlivanPathingDummy, false);
CameraShakeStop(gv_pLAYER_01_USER);
auto44EAFEAD_g = UnitGroup("SlivanCreep", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto44EAFEAD_u = UnitGroupCount(auto44EAFEAD_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:12355
SoundStop(gv_introSound1, true);
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_zurvanQuakeSound1, true);
SoundStop(gv_zurvanQuakeSound2, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:1989
libNtve_gf_KillModel(gv_s1_TeachBlink_Reticule);
TextTagDestroy(gv_s1_TeachBlink_TextTag);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:3578
TriggerEnable(gt_S2VoidCatalystDiesQ, false);
TriggerStop(gt_S1TeachBlinkInitialAttack);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7005
TriggerEnable(gt_S3WarpPrismHurryQ, false);
DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), false);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:8989
TriggerStop(gt_IntroBridgeSequence);
libNtve_gf_ReplaceUnit(UnitFromId(1020), "XelNaga_Caverns_Floating_BridgeH8", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative);
CameraShakeStop(gv_pLAYER_01_USER);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9407
libNtve_gf_ShowHideUnit(auto6DBCCB42_var, true);
}
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_amonStinger, true);
SoundStop(gv_amonRoar, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9843
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ResidualVortex", c_unitCreateIgnorePlacement, gv_pLAYER_03_AMON, PointFromId(2059));
gv_s3ResidualVortexForwardUnit03 = UnitLastCreated();
CameraShakeStop(gv_pLAYER_01_USER);
TriggerExecute(gt_MidChangeGasOpacity, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:3783
}
CameraShakeStop(gv_pLAYER_01_USER);
UnitGroupAddUnitGroup(gv_cinematicTempUnits, gv_splitterIntroBanelings);
UnitGroupLoopBegin(gv_cinematicTempUnits);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:4101
}
CameraShakeStop(gv_pLAYER_01_USER);
UnitGroupLoopBegin(gv_cinematicTempUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:4403
}
CameraShakeStop(gv_pLAYER_01_USER);
UnitGroupLoopBegin(gv_cinematicTempUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:4503
TriggerStop(gt_LavaTurnsON);
TriggerEnable(gt_LavaDamage, false);
CameraShakeStop(gv_pLAYER_01_USER);
UnitClearSelection(gv_pLAYER_01_USER);
UnitPauseAll(true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:6108
}
CameraShakeStop(gv_pLAYER_01_USER);
gv_midComplete = true;
auto24E77888_g = gv_cinematicTempUnits;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:5514
SoundStop(gv_introZergSounds, true);
SoundStop(gv_introHybridSound, true);
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4812
SoundStop(gv_introZealotSound, true);
TriggerStop(gt_IntroAttacks);
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
TriggerStop(gt_IntroMusic);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:5292
SoundStop(gv_midCollide, true);
SoundStop(gv_midWarning, true);
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:5657
}
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_victoryStinger, true);
SoundStop(gv_victoryNarudDeath, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:5465
}
CameraShakeStop(gv_pLAYER_01_USER);
auto524D027D_g = UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto524D027D_u = UnitGroupCount(auto524D027D_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:6328
SoundStop(gv_victoryPodSound, true);
SoundChannelStop(PlayerGroupAll(), c_soundCategoryCombat);
CameraShakeStop(gv_pLAYER_01_USER);
TriggerExecute(gt_Victory, true, false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:8578
TriggerStop(gt_IntroPilotCamera);
TriggerStop(gt_IntroZergSeparate);
CameraShakeStop(gv_pLAYER_01_USER);
autoB37B9B7C_g = gv_cinematicTempUnits;
autoB37B9B7C_u = UnitGroupCount(autoB37B9B7C_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:8689
Wait((SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00034", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Lab03|Line00035", true), c_soundIndexAny))), c_timeReal);
Wait(2.0, c_timeGame);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7818
}
else {
CameraShakeStop(gv_p01_USER);
libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1673)), c_animNameDefault, "Stand", 0, c_animTimeDefault);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:7050
TriggerStop(gt_IntroPrimals);
TransmissionClearAll();
CameraShakeStop(gv_pLAYER_01_USER);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
autoDAB6399D_g = gv_cinematicTempUnits;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:5968
if ((gv_cinematicCompleted == false)) {
TriggerStop(gt_MidChrysalisAnimations);
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_midStinger, true);
SoundStop(gv_midFlashback, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:6076
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_midQuakeAmbience, true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:9899
else {
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
CameraShakeStop(gv_pLAYER_01_USER);
UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10252
CameraShake(gv_pLAYER_01_USER, "Light", "Tremor", 1.0, 1.0, 8.0);
TransmissionWait(TransmissionLastSent(), 0.0);
CameraShakeStop(gv_pLAYER_01_USER);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3674), 0.0, -1, 10.0, true);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategorySpell, 15.0, 0.5);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10374
TriggerEnable(gt_SlivanBossCreepers, false);
TriggerEnable(gt_SlivanPathingDummy, false);
CameraShakeStop(gv_pLAYER_01_USER);
auto44EAFEAD_g = UnitGroup("SlivanCreep", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto44EAFEAD_u = UnitGroupCount(auto44EAFEAD_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:12355
SoundStop(gv_introSound1, true);
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_zurvanQuakeSound1, true);
SoundStop(gv_zurvanQuakeSound2, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:1989
libNtve_gf_KillModel(gv_s1_TeachBlink_Reticule);
TextTagDestroy(gv_s1_TeachBlink_TextTag);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:3578
TriggerEnable(gt_S2VoidCatalystDiesQ, false);
TriggerStop(gt_S1TeachBlinkInitialAttack);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7005
TriggerEnable(gt_S3WarpPrismHurryQ, false);
DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), false);
CameraShakeStop(gv_pLAYER_01_USER);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:8989
TriggerStop(gt_IntroBridgeSequence);
libNtve_gf_ReplaceUnit(UnitFromId(1020), "XelNaga_Caverns_Floating_BridgeH8", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative);
CameraShakeStop(gv_pLAYER_01_USER);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:9407
libNtve_gf_ShowHideUnit(auto6DBCCB42_var, true);
}
CameraShakeStop(gv_pLAYER_01_USER);
SoundStop(gv_amonStinger, true);
SoundStop(gv_amonRoar, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:9843
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ResidualVortex", c_unitCreateIgnorePlacement, gv_pLAYER_03_AMON, PointFromId(2059));
gv_s3ResidualVortexForwardUnit03 = UnitLastCreated();
CameraShakeStop(gv_pLAYER_01_USER);
TriggerExecute(gt_MidChangeGasOpacity, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:6646
UnitSetPropertyFixed(UnitFromId(251), c_unitPropEnergyPercent, 100.0);
CameraShakeStop(gv_pLAYER_01_USER);
libNtve_gf_SetAlliance(gv_pLAYER_02_PROTOSS_S01, gv_pLAYER_03_ZERG_BOTTOM, libNtve_ge_AllianceSetting_Enemy);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFoodIgnored, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:6915
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
CameraShakeStop(gv_pLAYER_01_USER);
libVCUI_gf_HideCampaignDirective();
UnitPauseAll(true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:7478
libVCMI_gf_SendTransmissionCampaign(null, "pMission_Aiur02|Line00077", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_DontShowPortrait, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
TriggerStop(gt_MidZealotConfusion);
CameraShakeStop(gv_pLAYER_01_USER);
libVCMI_gf_PlaySoundCinematic(SoundLink("PAiur02_AmonTransfer", -1), PlayerGroupAll(), 100.0, 0.0);
SoundPlayForPlayer(SoundLink("PAiur02_ZealotBam", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:7707
libNtve_gf_PauseUnit(lv_debrisAttacker, true);
}
CameraShakeStop(gv_pLAYER_01_USER);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PAiur02_Music_S3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4642
}
CameraShakeStop(gv_pLAYER_01_USER);
libVCMI_gf_StopCinematicSounds();
SoundStop(gv_loopSound, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:9960
UnitClearSelection(gv_pLAYER_01_USER);
TriggerExecute(gt_CitadelCleanup, true, false);
CameraShakeStop(gv_pLAYER_01_USER);
ObjectiveShow(gv_objective_CitadelPowerStructure, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveAlarakMustSurvive, PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10205
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PAiur04_Music_Section2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
CameraShakeStop(gv_pLAYER_01_USER);
auto88901A4B_g = gv_cinematicTempUnits;
auto88901A4B_u = UnitGroupCount(auto88901A4B_g, c_unitCountAll);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10246
UnitIssueOrder(gv_karax, OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(2435)), c_orderQueueReplace);
UnitIssueOrder(gv_fenix, OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(2435)), c_orderQueueReplace);
CameraShakeStop(gv_pLAYER_01_USER);
RegionPlayableMapSet(RegionFromId(1));
if ((gv_currentEnvironment != 2)) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10384
ObjectiveShow(gv_objective_TemplePowerStructure, PlayerGroupAll(), false);
ObjectiveShow(gv_objective_KaraxAndFenixMustSurvive, PlayerGroupAll(), false);
CameraShakeStop(gv_pLAYER_01_USER);
gv_cinematicPausedUnits = UnitGroupEmpty();
gv_cinematicHiddenUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10705
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PAiur04_Music_Section3", c_soundtrackCueAny, c_soundtrackIndexAny, true);
CameraShakeStop(gv_pLAYER_01_USER);
autoB48424A0_g = gv_cinematicTempUnits;
autoB48424A0_u = UnitGroupCount(autoB48424A0_g, c_unitCountAll);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10898
TriggerExecute(gt_TempleCleanup, true, false);
TriggerExecute(gt_CavernsCleanup, true, false);
CameraShakeStop(gv_pLAYER_01_USER);
gv_cinematicPausedUnits = UnitGroupEmpty();
gv_cinematicHiddenUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:11042
SoundStop(gv_midCrystalSound, true);
CameraShakeStop(gv_pLAYER_01_USER);
TriggerStop(gt_VictoryCrystalExplosion);
auto0C036AF7_g = gv_cinematicTempUnits;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4126
}
CameraShakeStop(gv_pLAYER_01_USER);
libVCMI_gf_CleanUpOrbitalStrikeTargets();
libVCMI_gf_CinematicModeCampaign(false, c_transitionDurationImmediate, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:1571
else {
if ((RegionContainsPoint(gv_displacementBeam.lv_shakeRegionSmall, CameraGetTarget(gv_pLAYER_01_USER)) == false) && (RegionContainsPoint(gv_displacementBeam.lv_shakeRegionLarge, CameraGetTarget(gv_pLAYER_01_USER)) == false) && ((TimerGetRemaining(lv_shakeCooldownLargeRegion) > 1) || (TimerGetRemaining(lv_shakeCooldownSmallRegion) > 1))) {
CameraShakeStop(gv_pLAYER_01_USER);
TimerStart(lv_shakeCooldownLargeRegion, 0.0, false, c_timeGame);
TimerStart(lv_shakeCooldownSmallRegion, 0.0, false, c_timeGame);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4887
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
CameraShakeStop(gv_pLAYER_01_USER);
gv_cinematicHiddenUnits = UnitGroupEmpty();
gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4952
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(77), 0.0, -1, 10, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(930), (SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Purifier01|Line00102", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Purifier01|Line00119", true), c_soundIndexAny)) - 3), -1, 10, true);
CameraShakeStop(gv_pLAYER_01_USER);
SoundPlayForPlayer(SoundLink("Event_Purifier01_StartCine_PurifierVault", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
libVCMI_gf_SendTransmissionCampaign(null, "pMission_Purifier01|Line00102", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5044
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
CameraShakeStop(gv_pLAYER_01_USER);
TriggerStop(gt_IntroDestructibles);
GameTimeOfDayPause(false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5210
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
CameraShakeStop(gv_pLAYER_01_USER);
gv_cinematicHiddenUnits = UnitGroupEmpty();
gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5382
TriggerStop(gt_VictoryDisplacementBeam);
CameraShakeStop(gv_pLAYER_01_USER);
auto27CF93E4_g = gv_cinematicTempUnits;
auto27CF93E4_u = UnitGroupCount(auto27CF93E4_g, c_unitCountAll);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:7036
}
CameraShakeStop(1);
libVCMI_gf_StopCinematicSounds();
SoundStopAllTriggerSounds(true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:5990
TextTagDestroy(gv_launchBayTextTags[1]);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
CameraShakeStop(gv_pLAYER_01_USER);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6386
SoundStop(gv_midStinger2, true);
libVCMI_gf_CleanUpOrbitalStrikeTargets();
CameraShakeStop(gv_pLAYER_01_USER);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);