# Shake Camera
Grammar — Shake the camera for player player for duration seconds, with strength strength, frequency frequency Hz, and random% randomness (Position: position, Direction: direction)
Flags —Native
|Action
Shakes the camera. If the Duration parameter is set to 0, it will shake the camera until stopped by the “Stop Shaking Camera” action. This action is useful for things such as explosions or earthquakes.
# Arguments
int
— Playerint
<preset::CameraPosition> — Positionint
<preset::CameraDirection> — Directionfixed
— Strengthfixed
— Frequencyfixed
— Randomfixed
— Duration
Returns — void
native void CameraShakeStart(
int player,
int position,
int direction,
fixed amplitude,
fixed frequency,
fixed randomPercent,
fixed duration,
);
# Related
Category: Camera / Camera Tricks
- Lock Camera Input —
void
— CameraLockInput - Set Camera Bounds —
void
— CameraSetBounds - Shake Camera —
void
— CameraShakeStart - Shake Camera Using Preset —
void
— CameraShake - Stop Shaking Camera —
void
— CameraShakeStop - Zoom Camera —
void
— libNtve_gf_SwooshCamera - Follow Unit Group with Camera —
void
— CameraFollowUnitGroup - Unit Group Followed By Camera —
unitgroup
— CameraFollowUnitGroupGet - Force Follow Unit Group with Camera —
void
— CameraForceFollowUnitGroup - Make Camera Look At And Follow Unit —
void
— CameraLookAtUnit - Make Camera Look At And Follow Actor —
void
— CameraLookAtActor - Lock Camera Mouse Relative Mode On/Off —
void
— CameraForceMouseRelative - Turn Camera Mouse Rotation On/Off —
void
— CameraSetMouseRotates - Set Camera Mouse Rotation Speed —
void
— CameraSetMouseRotationSpeed - Turn Camera Height Displacement On/Off —
void
— CameraUseHeightDisplacement - Turn Camera Height Smoothing On/Off —
void
— CameraUseHeightSmoothing - Turn Camera Vertical Field Of View On/Off —
void
— CameraSetVerticalFieldOfView
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5422
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop Default");
SoundPlayOnUnit(SoundLink("SS_LeviathanChargeImpact", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.5, 1.0, 100.0, 0.0);
Wait(0.5, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.25, 0.5, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5424
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.5, 1.0, 100.0, 0.0);
Wait(0.5, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.25, 0.5, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5426
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.25, 0.5, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStop(gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3619
lv_cooldown = gv_tempNydusCooldown;
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_p1_USER)) == true) && (gv_gameOver == false) && (gv_inCinematic == false)) {
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5380
UnitKill(UnitFromId(1035));
UnitKill(UnitFromId(1034));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 1.0);
SoundPlay(SoundLink("Barracks_Explode", 1), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(1, "ExplodingBarrelLarge", 0, 0, PointFromId(74));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1910
libNtve_gf_KillModel(gv_actorC4FrontDoor);
VisRevealerDestroy(gv_revealerC4FrontDoor);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
SoundPlayAtPoint(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), PointFromId(176), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1947
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
autoBF6960A8_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(62), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoBF6960A8_u = UnitGroupCount(autoBF6960A8_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2100
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(1.0, c_timeGame);
autoB3679912_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(45), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2140
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(1.0, c_timeGame);
auto1E8BF10F_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(65), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2180
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
auto576738E4_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto576738E4_u = UnitGroupCount(auto576738E4_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2221
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
autoFB3D03A8_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(27), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoFB3D03A8_u = UnitGroupCount(autoFB3D03A8_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4542
UnitGroupAdd(gv_protossRelicsGroup, UnitLastCreated());
UnitSetInfoText(UnitLastCreated(), StringExternal("Param/Value/2A815D7A"), StringExternal("Param/Value/4B0759D3"), StringToText(""));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
UnitRemove(UnitFromId(2596));
UnitRemove(UnitFromId(2951));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5932
PingDestroy(gv_brutaliskPing);
TriggerExecute(gt_ObjectiveFusionReactorComplete, true, false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(3.0, c_timeGame);
SoundPlay(SoundLink("Protoss_PowerDownLarge", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6063
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6084
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1804
TriggerEnable(TriggerGetCurrent(), false);
if ((RegionContainsPoint(RegionCircle(PointFromId(113), 10.0), CameraGetTarget(gv_p1_USER)) == true) && (gv_gameOver == false) && (gv_inCinematic == false)) {
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 2.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2514
if ((UnitIsAlive(gv_nydusWormP03) == false)) {
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3064
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(32)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3072
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(33)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3080
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(34)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3117
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(35)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3125
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(36)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3133
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(37)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3141
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(38)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3178
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(39)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3186
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(46)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37462
CameraApplyInfo(1, CameraInfoFromId(481), 0.0, -1, 10, true);
CameraApplyInfo(1, CameraInfoFromId(427), 0.0, -1, 10, true);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionZ, 0.01, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionY, 0.01, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionX, 0.01, 0.005, 0.0, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37463
CameraApplyInfo(1, CameraInfoFromId(427), 0.0, -1, 10, true);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionZ, 0.01, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionY, 0.01, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionX, 0.01, 0.005, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 0.009, 0.0, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37464
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionZ, 0.01, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionY, 0.01, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionX, 0.01, 0.005, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionY, 0.02, 0.0062, 0.0, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37465
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionY, 0.01, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionX, 0.01, 0.005, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionY, 0.02, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionX, 0.02, 0.005, 0.0, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37466
CameraShakeStart(1, c_cameraPositionEye, c_cameraDirectionX, 0.01, 0.005, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionY, 0.02, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionX, 0.02, 0.005, 0.0, 100.0);
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37467
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 0.009, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionY, 0.02, 0.0062, 0.0, 100.0);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionX, 0.02, 0.005, 0.0, 100.0);
TransmissionWait(TransmissionLastSent(), 0.0);
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gv_marSaraTV, false, false, "Talk"), c_invalidPortraitId, SoundLink("TVTRaynor00Lockwell00003", -1), 0.0, c_transmissionDurationSub, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2789
}
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.05, 2.0, 100.0, 3.0);
WaterSetState("Template 1|Alternate Setting 1", 15.0, c_wtcLinear);
GameSetLighting("TTosh01Warning", 15.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2812
}
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
Wait(4.0, c_timeGame);
TriggerExecute(gt_MakeCrittersFlee, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2833
}
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
Wait(4.0, c_timeGame);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 2.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2835
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
Wait(4.0, c_timeGame);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 2.0);
libNtve_gf_KillDoodadsInRegion(RegionCircle(CameraGetTarget(gv_p01_USER), 15.0), "TTosh01RockSpires");
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:3067
gv_firstWarning = false;
Wait(4.0, c_timeGame);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.05, 2.0, 100.0, 4.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1006
if ((DistanceBetweenPoints(CameraGetTarget(gv_pLAYER01_USER), EventUnitTargetPoint()) <= 4.0)) {
Wait(1.5, c_timeGame);
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.0, 100.0, 2.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1776
SoundPlayAtPoint(SoundLink("Thor_Movement", -1), PlayerGroupAll(), UnitGetPosition(auto6C9C88B3_var), 0.0, 100.0, 0.0);
}
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.0, 100.0, 3.534);
Wait(3.534, c_timeGame);
auto00B238A4_g = UnitGroup("StoneZealot", c_playerAny, RegionFromId(63), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1863
libNtve_gf_ShareVisionofUnit(autoDC337D76_var, true, gv_p1_USER);
}
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.0, 100.0, 3.534);
Wait(3.534, c_timeGame);
TriggerExecute(gt_ObjectiveDestroytheStatuesDiscover, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:824
SoundPlayAtPoint(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), lv_location, 8.0, 100.0, 0.0);
if ((RegionContainsPoint(RegionCircle(lv_location, 10.0), CameraGetTarget(gv_p01_USER)) == true)) {
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.0, 100.0, 2.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1398
SoundPlayAtPoint(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitGetPosition(lv_nydus), 8.0, 100.0, 0.0);
if ((RegionContainsPoint(RegionFromId(20), CameraGetTarget(gv_p01_USER)) == true)) {
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.0, 100.0, 2.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6696
Wait(2.0, c_timeGame);
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 1.25);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1433
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/92BED181"));
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/75330D98"), null, PointFromId(388));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(388), lv_unitGroupTroops, false);
CameraPan(gv_p01_USER, PointWithOffset(PointFromId(1188), 0.0, 0.0), 1.5, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1770
UnitSetOwner(auto85DF51E6_var, gv_p07_ZERG_PINK, true);
}
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
UnitIssueOrder(lv_gankSunken01, OrderTargetingPoint(AbilityCommand("SpineCrawlerRoot", 0), PointFromId(498)), c_orderQueueReplace);
UnitIssueOrder(lv_gankSunken02, OrderTargetingPoint(AbilityCommand("SpineCrawlerRoot", 0), PointFromId(687)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1867
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(37)), 12.0));
gv_revealerGankDrop05 = VisRevealerLastCreated();
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
Wait(0.5, c_timeGame);
autoF72DB6CD_n = libNtve_gf_DifficultyValueInt(70, 70, 60, 60);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2472
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/C44B7588"));
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/56E56ACD"), null, PointFromId(59));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
TriggerExecute(gt_Gank_Drop03Factory, true, false);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2638
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/87B5CFC3"));
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/727F3595"), null, PointFromId(465));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
TriggerExecute(gt_Gank_Drop05Starport, true, false);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:3037
Wait(0.1, c_timeGame);
}
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 2.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4967
lv_cooldown = gv_tempNydusCooldown;
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_p01_USER)) == true) && (gv_gameOver == false) && (gv_inCinematic == false)) {
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5198
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitKill(UnitFromId(492));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5244
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitKill(UnitFromId(494));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5290
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitKill(UnitFromId(495));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:4663
lv_region = gv_nydusSpawnRegion;
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(lv_region), 15.0), CameraGetTarget(gv_p1_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5269
SoundPlay(SoundLink("Ultralisk_Pissed", -1), PlayerGroupAll(), 100.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 2.0);
auto9A763956_g = gv__2GauntletPushbackGroup;
auto9A763956_u = UnitGroupCount(auto9A763956_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5456
Wait(5.0, c_timeGame);
SoundPlay(SoundLink("Ultralisk_Roar", 0), PlayerGroupAll(), 100.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 5.0);
Wait(2.0, c_timeGame);
TriggerExecute(gt__2BroodchamberHoldoutUltralisksQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6410
UnitIssueOrder(gv_tHEONEOMEGALISK, Order(AbilityCommand("BurrowOmegaliskUp", 0)), c_orderQueueReplace);
SoundPlay(SoundLink("Ultralisk_Ready", 0), PlayerGroupAll(), 300.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.125, 2.5, 100.0, 3.0);
RegionAttachToUnit(RegionFromId(106), gv_tHEONEOMEGALISK, Point(0.0, 0.0));
Wait(2.6, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6523
}
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 2.0);
SoundPlay(SoundLink("Destructible_RockDeath", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7074
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(312));
Wait(0.1, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 1.5);
UnitSetPropertyFixed(gv_tHEONEBROODMOTHER, c_unitPropLife, MaxF(UnitGetPropertyFixed(gv_tHEONEBROODMOTHER, c_unitPropLife, c_unitPropCurrent), (gv_queenHP * 0.75)));
UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7168
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(310));
Wait(0.1, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 1.5);
UnitSetPropertyFixed(gv_tHEONEBROODMOTHER, c_unitPropLife, MaxF(UnitGetPropertyFixed(gv_tHEONEBROODMOTHER, c_unitPropLife, c_unitPropCurrent), (gv_queenHP * 0.5)));
UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7218
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(221));
Wait(0.1, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 1.5);
UnitSetPropertyFixed(gv_tHEONEBROODMOTHER, c_unitPropLife, MaxF(UnitGetPropertyFixed(gv_tHEONEBROODMOTHER, c_unitPropLife, c_unitPropCurrent), (gv_queenHP * 0.35)));
UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7262
SoundPlay(SoundLink("QueenYes", 8), PlayerGroupAll(), 200.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.125, 2.5, 100.0, RandomFixed(2.0, 4.0));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7804
while (true) {
if ((gv_gameOver == false)) {
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.5, 100.0, RandomFixed(2.0, 4.0));
Wait(RandomFixed(8.0, 12.0), c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5720
// Transmission - SoundLink("TValerian02BRaynor00022", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TValerian02BRaynor00022", -1), c_transmissionDurationAdd, 0.0, true);
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
}
else if (autoF6F6E625_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5725
// Transmission - SoundLink("TValerian01Raynor00055", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TValerian01Raynor00055", -1), c_transmissionDurationAdd, 0.0, true);
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
}
else if (autoF6F6E625_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5731
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TValerian02BRaynor00018", -1), c_transmissionDurationAdd, 0.0, false);
TransmissionWait(TransmissionLastSent(), 3.0);
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 6.0);
}
else if (autoF6F6E625_val == 4) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5734
}
else if (autoF6F6E625_val == 4) {
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 3.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6924
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 8.0);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Cinematic);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6931
// Transmission - SoundLink("TValerian02BRaynor00022", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TValerian02BRaynor00022", -1), c_transmissionDurationAdd, 0.0, true);
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
}
else if (auto67B96275_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6936
// Transmission - SoundLink("TValerian01Raynor00055", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TValerian01Raynor00055", -1), c_transmissionDurationAdd, 0.0, true);
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 4.0);
}
else if (auto67B96275_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6942
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TValerian02BRaynor00018", -1), c_transmissionDurationAdd, 0.0, false);
TransmissionWait(TransmissionLastSent(), 3.0);
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 6.0);
}
else if (auto67B96275_val == 4) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6945
}
else if (auto67B96275_val == 4) {
CameraShakeStart(gv_pLAYER_P01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, 3.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3179
}
CameraShakeStart(gv_pLAYER_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.03, 2.0, 100.0, 3.0);
Wait(2.0, c_timeReal);
TriggerExecute(gt_NydusQ, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:5286
lv_region = gv_runoutNydusSpawnRegion;
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 3.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_p3_ZERG, RegionGetCenter(lv_region));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLifeMax, 200.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7083
lv_region = gv_runoutNydusSpawnRegion;
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 2.0, 100.0, 3.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_p3_ZERG, RegionGetCenter(lv_region));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLifeMax, 200.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2515
lv_point = AIRandomSpawnPoint(gv_p02_ZERG_LOW_GROUND_AI, RegionFromId(32), 9.0, 40.0, 30.0);
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_p01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2563
lv_point = AIRandomSpawnPoint(gv_p02_ZERG_LOW_GROUND_AI, RegionFromId(24), 9.0, 40.0, 30.0);
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_p01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2611
lv_point = AIRandomSpawnPoint(gv_p02_ZERG_LOW_GROUND_AI, RegionFromId(40), 9.0, 40.0, 30.0);
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_p01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4454
SoundPlay(SoundLink("TZeratul03BriefingZeratul00002", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((0.7 * SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1))), c_timeReal);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.3, 2.0, 100.0, 10.0);
Wait((0.3 * SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:4339
Wait(3.0, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(lv_region), 10.0), CameraGetTarget(gv_p01_PLAYER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_p01_PLAYER, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:4413
Wait(3.0, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(lv_region), 10.0), CameraGetTarget(gv_p01_PLAYER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_p01_PLAYER, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5422
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop Default");
SoundPlayOnUnit(SoundLink("SS_LeviathanChargeImpact", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.5, 1.0, 100.0, 0.0);
Wait(0.5, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.25, 0.5, 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5424
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.5, 1.0, 100.0, 0.0);
Wait(0.5, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.25, 0.5, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5426
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.25, 0.5, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionXY, 0.125, 0.25, 100.0, 0.0);
Wait(0.25, c_timeGame);
CameraShakeStop(gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3619
lv_cooldown = gv_tempNydusCooldown;
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_p1_USER)) == true) && (gv_gameOver == false) && (gv_inCinematic == false)) {
CameraShakeStart(1, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5380
UnitKill(UnitFromId(1035));
UnitKill(UnitFromId(1034));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 1.0);
SoundPlay(SoundLink("Barracks_Explode", 1), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(1, "ExplodingBarrelLarge", 0, 0, PointFromId(74));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1910
libNtve_gf_KillModel(gv_actorC4FrontDoor);
VisRevealerDestroy(gv_revealerC4FrontDoor);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
SoundPlayAtPoint(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), PointFromId(176), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1947
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
autoBF6960A8_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(62), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoBF6960A8_u = UnitGroupCount(autoBF6960A8_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2100
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(1.0, c_timeGame);
autoB3679912_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(45), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2140
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(1.0, c_timeGame);
auto1E8BF10F_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(65), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2180
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
auto576738E4_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto576738E4_u = UnitGroupCount(auto576738E4_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2221
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
autoFB3D03A8_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(27), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoFB3D03A8_u = UnitGroupCount(autoFB3D03A8_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4542
UnitGroupAdd(gv_protossRelicsGroup, UnitLastCreated());
UnitSetInfoText(UnitLastCreated(), StringExternal("Param/Value/2A815D7A"), StringExternal("Param/Value/4B0759D3"), StringToText(""));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
UnitRemove(UnitFromId(2596));
UnitRemove(UnitFromId(2951));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5932
PingDestroy(gv_brutaliskPing);
TriggerExecute(gt_ObjectiveFusionReactorComplete, true, false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(3.0, c_timeGame);
SoundPlay(SoundLink("Protoss_PowerDownLarge", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:6063
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:6084
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1804
TriggerEnable(TriggerGetCurrent(), false);
if ((RegionContainsPoint(RegionCircle(PointFromId(113), 10.0), CameraGetTarget(gv_p1_USER)) == true) && (gv_gameOver == false) && (gv_inCinematic == false)) {
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.02, 2.0, 100.0, 2.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:2514
if ((UnitIsAlive(gv_nydusWormP03) == false)) {
if ((RegionContainsPoint(RegionCircle(lv_point, 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:3064
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(32)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:3072
Wait(1.5, c_timeGame);
if ((RegionContainsPoint(RegionCircle(RegionGetCenter(RegionFromId(33)), 10.0), CameraGetTarget(gv_pLAYER01_USER)) == true) && (gv_gameOver == false)) {
CameraShakeStart(gv_pLAYER01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.07, 2.0, 100.0, 3.0);
}