# Make Camera Look At And Follow Unit

Grammar — Make the camera look at and follow unit for player player
FlagsNative | Action

Make the camera target follow a unit, without changing the camera eye position. Use “No Unit” to stop looking at any unit.

# Arguments

  • int — Player
  • unit — Unit

Returns — void

native void CameraLookAtUnit(int player, unit u);

Category: Camera / Camera Tricks

# Examples

— None found —