# Restore Unit
Grammar — Restore key of section section from bank bank for player player at position facing angle
Flags —Native|Action
Restores a unit contained in the chosen Bank at the specified Key of the specified Section. The unit will be created for the specified Player, at the specified Position, facing a specified Angle.
# Arguments
bank— Bankstring— Sectionstring— Keyint— Playerpoint— Positionfixed— Angle
Returns — unit
native unit BankValueGetAsUnit(
bank b,
string section,
string key,
int player,
point p,
fixed facing,
);
# Related
Category: [Bank / Store & Load](/galaxy/reference#bank-store &-load)
- Store Boolean —
void— BankValueSetFromFlag - Store Integer —
void— BankValueSetFromInt - Store Point —
void— BankValueSetFromPoint - Store Real —
void— BankValueSetFromFixed - Store String —
void— BankValueSetFromString - Store Text —
void— BankValueSetFromText - Store Unit —
void— BankValueSetFromUnit - Load Boolean Value —
bool— BankValueGetAsFlag - Load Integer Value —
int— BankValueGetAsInt - Load Point Value —
point— BankValueGetAsPoint - Load Real Value —
fixed— BankValueGetAsFixed - Load String Value —
string— BankValueGetAsString - Load Text Value —
text— BankValueGetAsText - Restore Unit —
unit— BankValueGetAsUnit - Last Restored Unit —
unit— BankLastRestoredUnit
# Examples
— None found —