# Units In Unit Group Targetable As
Grammar — Units in group|Unit Group targetable as plane, with at most count
Flags —Native
|Function
Returns a unit group that contains units that have passed the specified filters from another unit group.
# Arguments
unitgroup
— Groupint
[ preset::UnitPlane ] — Planeint
— Count
Returns — unitgroup
native unitgroup UnitGroupFilterPlane(
unitgroup g,
int plane,
int maxCount,
);
# Related
Category: Unit Group / Useful Unit Groups
- [F] —
unitgroup
— Empty Unit Group — ( UnitGroupEmpty ) - [F] —
unitgroup
— Idle Units For Player — ( UnitGroupIdle ) - [F] —
unitgroup
— Convert Unit To Unit Group — ( libNtve_gf_ConvertUnitToUnitGroup ) - [F] —
unitgroup
— Units In Region Matching Condition — ( UnitGroup ) - [F] —
int
— Unit Count In Region Matching Condition — ( UnitCount ) - [F] —
unitgroup
— Units Near Point Matching Condition — ( UnitGroupSearch ) - [F] —
unitgroup
— Units In Region With Alliance To Player — ( UnitGroupAlliance ) - [F] —
int
— Unit Count In Region With Alliance To Player — ( UnitCountAlliance ) - [F] —
unitgroup
— Units In Region With Alliance To Player Matching Condition — ( libNtve_gf_UnitsInRegionWithAllianceToPlayerMatchingCondition ) - [F] —
unitgroup
— Units In Unit Group For Player — ( UnitGroupFilterPlayer ) - [F] —
unitgroup
— Units In Unit Group Matching Condition — ( UnitGroupFilter ) - [F] —
unitgroup
— Units In Unit Group Targetable As — ( UnitGroupFilterPlane ) - [F] —
unitgroup
— Units In Unit Group With Alliance — ( UnitGroupFilterAlliance ) - [F] —
unitgroup
— Units In Unit Group With Custom Value — ( libNtve_gf_UnitsInUnitGroupWithCustomValue ) - [F] —
unitgroup
— Units In Unit Group Within Region — ( UnitGroupFilterRegion )
# Examples
# campaigns/liberty.sc2campaign
// L168
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L168
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L168
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/core.sc2mod
// L219
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1732
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1789
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/core.sc2mod
// L406
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L638
UnitGroupFilterPlane(targetGroupAll, c_planeGround, 0)
// L640
UnitGroupFilterPlane(targetGroupAll, c_planeAir, 0)
// L715
UnitGroupFilterPlane(airGroup, c_planeAir, 0)
// L1753
UnitGroupFilterPlane(scanGroup, c_planeAir, 0)
# mods/core.sc2mod
// L1093
UnitGroupFilterPlane(scanGroup, c_planeAir, 0)
// L1099
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1376
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/starcoop/starcoop.sc2mod
// L518
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/starcoop/starcoop.sc2mod
// L1721
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1778
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/starcoop/starcoop.sc2mod
// L388
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L614
UnitGroupFilterPlane(targetGroupAll, c_planeGround, 0)
// L616
UnitGroupFilterPlane(targetGroupAll, c_planeAir, 0)
// L691
UnitGroupFilterPlane(airGroup, c_planeAir, 0)
// L1707
UnitGroupFilterPlane(scanGroup, c_planeAir, 0)
// L1816
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1845
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/starcoop/starcoop.sc2mod
// L1302
UnitGroupFilterPlane(scanGroup, c_planeAir, 0)
// L1308
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1490
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1534
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
// L1650
UnitGroupFilterPlane(scanGroup, c_planeGround, 0)
# mods/warcoop/warmeleeai.sc2mod
// L39
UnitGroupFilterPlane(ug, c_planeAir, 0)