# Empty Unit Group
Grammar — Empty unit group
Flags —Native
|Function
Returns an empty unit group.
Returns — unitgroup
native unitgroup UnitGroupEmpty();
# Related
Category: Unit Group / Useful Unit Groups
- Empty Unit Group —
unitgroup
— UnitGroupEmpty - Idle Units For Player —
unitgroup
— UnitGroupIdle - Convert Unit To Unit Group —
unitgroup
— libNtve_gf_ConvertUnitToUnitGroup - Units In Region Matching Condition —
unitgroup
— UnitGroup - Unit Count In Region Matching Condition —
int
— UnitCount - Units Near Point Matching Condition —
unitgroup
— UnitGroupSearch - Units In Region With Alliance To Player —
unitgroup
— UnitGroupAlliance - Unit Count In Region With Alliance To Player —
int
— UnitCountAlliance - Units In Region With Alliance To Player Matching Condition —
unitgroup
— libNtve_gf_UnitsInRegionWithAllianceToPlayerMatchingCondition - Units In Unit Group For Player —
unitgroup
— UnitGroupFilterPlayer - Units In Unit Group Matching Condition —
unitgroup
— UnitGroupFilter - Units In Unit Group Targetable As —
unitgroup
— UnitGroupFilterPlane - Units In Unit Group With Alliance —
unitgroup
— UnitGroupFilterAlliance - Units In Unit Group With Custom Value —
unitgroup
— libNtve_gf_UnitsInUnitGroupWithCustomValue - Units In Unit Group Within Region —
unitgroup
— UnitGroupFilterRegion
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:198
gv_screenLowerBound = Point(116.0, 120.0);
gv_bGPaused = true;
gv_activeBackgroundUnits = UnitGroupEmpty();
gv_borderGroup = UnitGroupEmpty();
gv_tP_SendWave_WaveInfo.lv_patten = 2;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:199
gv_bGPaused = true;
gv_activeBackgroundUnits = UnitGroupEmpty();
gv_borderGroup = UnitGroupEmpty();
gv_tP_SendWave_WaveInfo.lv_patten = 2;
gv_powerups = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:201
gv_borderGroup = UnitGroupEmpty();
gv_tP_SendWave_WaveInfo.lv_patten = 2;
gv_powerups = UnitGroupEmpty();
gv_powerupPickupTimer = TimerCreate();
gv_fighterAttackEnabled = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:243
gv_introFlashingShadow = c_invalidDialogControlId;
gv_introFlashingPortrait = c_invalidPortraitId;
gv_endCinematicGroup = UnitGroupEmpty();
gv_endCinematicViking = UnitGroupEmpty();
gv_endCineTextDialog = c_invalidDialogId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:244
gv_introFlashingPortrait = c_invalidPortraitId;
gv_endCinematicGroup = UnitGroupEmpty();
gv_endCinematicViking = UnitGroupEmpty();
gv_endCineTextDialog = c_invalidDialogId;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:118
gv_p6_ZERG_NOAIPREPLACED = 6;
gv_zergPlayers = PlayerGroupEmpty();
gv_civilianSpawners = UnitGroupEmpty();
gv_missionPhase = ge_PRESET_MissionPhase_Tactical;
gv_cTransmissionCycleEarly = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:122
gv_cTransmissionCycleEarly = 1;
gv_cTransmissionCycleLate = 1;
gv_colonistsOnTheMove = UnitGroupEmpty();
gv_convoyGuards = UnitGroupEmpty();
gv_convoyGuardCyclingLineIndex = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:123
gv_cTransmissionCycleLate = 1;
gv_colonistsOnTheMove = UnitGroupEmpty();
gv_convoyGuards = UnitGroupEmpty();
gv_convoyGuardCyclingLineIndex = 1;
gv_escortIndex = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:133
gv_firebatMove = 1;
gv_medicMove = 1;
gv_firebatCargoUnits = UnitGroupEmpty();
gv_zergOnTheLoose = UnitGroupEmpty();
gv_zergOnTheLoose2 = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:134
gv_medicMove = 1;
gv_firebatCargoUnits = UnitGroupEmpty();
gv_zergOnTheLoose = UnitGroupEmpty();
gv_zergOnTheLoose2 = UnitGroupEmpty();
gv_colonistsSaveQuota = 50;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:135
gv_firebatCargoUnits = UnitGroupEmpty();
gv_zergOnTheLoose = UnitGroupEmpty();
gv_zergOnTheLoose2 = UnitGroupEmpty();
gv_colonistsSaveQuota = 50;
gv_colonistsDeathQuota = libNtve_gf_DifficultyValueInt(0, 0, 20, 20);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:139
gv_colonistsDeathQuota = libNtve_gf_DifficultyValueInt(0, 0, 20, 20);
gv_colonistLeaderBoard = c_timerWindowNone;
gv_activeNydusWorms = UnitGroupEmpty();
gv_nydusSpawnDelay = 12.0;
gv_nydusWormHP = 200.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:142
gv_nydusSpawnDelay = 12.0;
gv_nydusWormHP = 200.0;
gv_doomsdayZergUnitGroup = UnitGroupEmpty();
gv_objPing_ReachHanson = c_invalidPingId;
gv_objective_ReachHanson = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:438
// Variable Initialization
lv_unitGroup = UnitGroupEmpty();
// Implementation
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1235
// Variable Initialization
lv_zerglingGroup = UnitGroupEmpty();
// Conditions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:122
gv_infestableStructuresPings[init_i] = c_invalidPingId;
}
gv_infestedStructureGroup = UnitGroupEmpty();
gv_mainInfestor = UnitFromId(186);
gv_infestor1 = UnitFromId(1110);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:126
gv_infestor1 = UnitFromId(1110);
gv_infestor2 = UnitFromId(927);
gv_infestorGroup = UnitGroupEmpty();
gv_zergPlayerGroup = PlayerGroupEmpty();
gv_timeOfDay = ge_PRESET_TimeOfDay_Day;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:132
gv_transitionToDay = TimerCreate();
gv_transitionToNight = TimerCreate();
gv_infestorAggressionInhibitor = UnitGroupEmpty();
gv_infestorPing01 = c_invalidPingId;
gv_infestorPing02 = c_invalidPingId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:135
gv_infestorPing01 = c_invalidPingId;
gv_infestorPing02 = c_invalidPingId;
gv_rockDestroyers = UnitGroupEmpty();
gv_firstSightInfestedGroup = UnitGroupEmpty();
gv_objectiveCleanseInfestation = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:136
gv_infestorPing02 = c_invalidPingId;
gv_rockDestroyers = UnitGroupEmpty();
gv_firstSightInfestedGroup = UnitGroupEmpty();
gv_objectiveCleanseInfestation = c_invalidObjectiveId;
gv_researchObjectiveKilltheInfestors = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:139
gv_objectiveCleanseInfestation = c_invalidObjectiveId;
gv_researchObjectiveKilltheInfestors = c_invalidObjectiveId;
gv_briefingCinematicUnits = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:140
gv_researchObjectiveKilltheInfestors = c_invalidObjectiveId;
gv_briefingCinematicUnits = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:454
// Variable Initialization
lv_lastGroup = UnitGroupEmpty();
// Implementation
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:875
// Variable Initialization
lv_i = 1;
lv_attackersLeft = UnitGroupEmpty();
lv_attackersRight = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:876
lv_i = 1;
lv_attackersLeft = UnitGroupEmpty();
lv_attackersRight = UnitGroupEmpty();
// Conditions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:122
void InitGlobals () {
gv_purifier = UnitFromId(765);
gv_purifierGroup = UnitGroupEmpty();
gv_purifierStatusBoard = c_timerWindowNone;
gv_purifierEscortGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:124
gv_purifierGroup = UnitGroupEmpty();
gv_purifierStatusBoard = c_timerWindowNone;
gv_purifierEscortGroup = UnitGroupEmpty();
gv_prismGroupNorth = UnitGroupEmpty();
gv_prismGroupEast = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:125
gv_purifierStatusBoard = c_timerWindowNone;
gv_purifierEscortGroup = UnitGroupEmpty();
gv_prismGroupNorth = UnitGroupEmpty();
gv_prismGroupEast = UnitGroupEmpty();
gv_prismGroupSouth = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:126
gv_purifierEscortGroup = UnitGroupEmpty();
gv_prismGroupNorth = UnitGroupEmpty();
gv_prismGroupEast = UnitGroupEmpty();
gv_prismGroupSouth = UnitGroupEmpty();
gv_resourceGroupBeta = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:127
gv_prismGroupNorth = UnitGroupEmpty();
gv_prismGroupEast = UnitGroupEmpty();
gv_prismGroupSouth = UnitGroupEmpty();
gv_resourceGroupBeta = UnitGroupEmpty();
gv_resourceGroupGamma = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:128
gv_prismGroupEast = UnitGroupEmpty();
gv_prismGroupSouth = UnitGroupEmpty();
gv_resourceGroupBeta = UnitGroupEmpty();
gv_resourceGroupGamma = UnitGroupEmpty();
gv_resourceGroupOmega = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:129
gv_prismGroupSouth = UnitGroupEmpty();
gv_resourceGroupBeta = UnitGroupEmpty();
gv_resourceGroupGamma = UnitGroupEmpty();
gv_resourceGroupOmega = UnitGroupEmpty();
gv_poweringUpTime = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:130
gv_resourceGroupBeta = UnitGroupEmpty();
gv_resourceGroupGamma = UnitGroupEmpty();
gv_resourceGroupOmega = UnitGroupEmpty();
gv_poweringUpTime = TimerCreate();
gv_pOWER_UP_TIME = 60.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:136
gv_cOLONIST_SHIP_MAX_LIFE = 4000.0;
gv_colonyOutpostsSaved = 5;
gv_terrorFleetGroup = UnitGroupEmpty();
gv_currentWavePath = ge_AttackWavePath_Any;
gv_currentWaveUnits = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:138
gv_terrorFleetGroup = UnitGroupEmpty();
gv_currentWavePath = ge_AttackWavePath_Any;
gv_currentWaveUnits = UnitGroupEmpty();
gv_currentWaveSources = UnitGroupEmpty();
gv_primaryObjectiveDestroyProtossNexus = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:135
}
for (init_i = 0; init_i <= 10; init_i += 1) {
gv_infestationOverlords[init_i] = UnitGroupEmpty();
}
for (init_i = 0; init_i <= 10; init_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:138
}
for (init_i = 0; init_i <= 10; init_i += 1) {
gv_infestationOverseers[init_i] = UnitGroupEmpty();
}
for (init_i = 0; init_i <= 4; init_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:149
gv_basePingSouth = c_invalidPingId;
gv_basePingNorth = c_invalidPingId;
gv_carrionBirds = UnitGroupEmpty();
gv_stat_ColoniesSaved = 6;
gv_objectiveDestroyInfestation = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:152
gv_stat_ColoniesSaved = 6;
gv_objectiveDestroyInfestation = c_invalidObjectiveId;
gv_briefingGroup = UnitGroupEmpty();
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_introSpawnedUnits = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:153
gv_objectiveDestroyInfestation = c_invalidObjectiveId;
gv_briefingGroup = UnitGroupEmpty();
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_introSpawnedUnits = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:154
gv_briefingGroup = UnitGroupEmpty();
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_introSpawnedUnits = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:155
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_introSpawnedUnits = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:369
gv_infestationOverseerCount[lp_colonyIndex] = 0;
gv_infestationDefenderCount[lp_colonyIndex] = 0;
gv_infestationOverlords[lp_colonyIndex] = UnitGroupEmpty();
gv_infestationOverseers[lp_colonyIndex] = UnitGroupEmpty();
auto009D0608_g = UnitGroup(null, gv_p07_ZERG_INFESTED, lp_area, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:370
gv_infestationDefenderCount[lp_colonyIndex] = 0;
gv_infestationOverlords[lp_colonyIndex] = UnitGroupEmpty();
gv_infestationOverseers[lp_colonyIndex] = UnitGroupEmpty();
auto009D0608_g = UnitGroup(null, gv_p07_ZERG_INFESTED, lp_area, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto009D0608_u = UnitGroupCount(auto009D0608_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:484
// Variable Initialization
lv_overlordPool = UnitGroupEmpty();
// Implementation
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:175
gv_chargers[init_i].lv_state = ge_PRESET_ChargeState_Inactive;
}
gv_patrolTop = UnitGroupEmpty();
gv_patrolBottom = UnitGroupEmpty();
gv_patrolSingle = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:176
}
gv_patrolTop = UnitGroupEmpty();
gv_patrolBottom = UnitGroupEmpty();
gv_patrolSingle = UnitGroupEmpty();
gv_objective_TheGreatTrainRobbery = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:177
gv_patrolTop = UnitGroupEmpty();
gv_patrolBottom = UnitGroupEmpty();
gv_patrolSingle = UnitGroupEmpty();
gv_objective_TheGreatTrainRobbery = c_invalidObjectiveId;
gv_objective_DontMissTrains = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:182
gv_objective_Locate = c_invalidObjectiveId;
gv_objective_DefilerSkeletons = c_invalidObjectiveId;
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:1995
// Variable Initialization
lv_escortGroup = UnitGroupEmpty();
// Actions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2126
// Variable Initialization
lv_trainCars = UnitGroupEmpty();
// Actions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2483
// Variable Initialization
lv_escortGroup = UnitGroupEmpty();
lv_tempTrainGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2484
// Variable Initialization
lv_escortGroup = UnitGroupEmpty();
lv_tempTrainGroup = UnitGroupEmpty();
// Conditions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5881
// Variable Initialization
lv_crateUnits = UnitGroupEmpty();
// Actions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:89
gv_enemyPlayers = PlayerGroupEmpty();
gv_miraHanPlayers = PlayerGroupEmpty();
gv_playerSCVs = UnitGroupEmpty();
gv_merc_Contract_Price_Board = c_boardNone;
gv_minerals_In_Expansion_1 = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:91
gv_playerSCVs = UnitGroupEmpty();
gv_merc_Contract_Price_Board = c_boardNone;
gv_minerals_In_Expansion_1 = UnitGroupEmpty();
gv_minerals_In_Expansion_2 = UnitGroupEmpty();
gv_minerals_In_Expansion_3 = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:92
gv_merc_Contract_Price_Board = c_boardNone;
gv_minerals_In_Expansion_1 = UnitGroupEmpty();
gv_minerals_In_Expansion_2 = UnitGroupEmpty();
gv_minerals_In_Expansion_3 = UnitGroupEmpty();
gv_pingCommandCenterSW = c_invalidPingId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:93
gv_minerals_In_Expansion_1 = UnitGroupEmpty();
gv_minerals_In_Expansion_2 = UnitGroupEmpty();
gv_minerals_In_Expansion_3 = UnitGroupEmpty();
gv_pingCommandCenterSW = c_invalidPingId;
gv_pingCommandCenterSE = c_invalidPingId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:97
gv_pingCommandCenterSE = c_invalidPingId;
gv_pingCommandCenterNE = c_invalidPingId;
gv_huge_Scrap_1 = UnitGroupEmpty();
gv_huge_Scrap_2 = UnitGroupEmpty();
gv_huge_Scrap_3 = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:98
gv_pingCommandCenterNE = c_invalidPingId;
gv_huge_Scrap_1 = UnitGroupEmpty();
gv_huge_Scrap_2 = UnitGroupEmpty();
gv_huge_Scrap_3 = UnitGroupEmpty();
gv_primaryObjectiveBuyContract = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:99
gv_huge_Scrap_1 = UnitGroupEmpty();
gv_huge_Scrap_2 = UnitGroupEmpty();
gv_huge_Scrap_3 = UnitGroupEmpty();
gv_primaryObjectiveBuyContract = c_invalidObjectiveId;
gv_primaryObjectiveDestroyOrlan = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:103
gv_primaryObjectiveDestroyOrlan = c_invalidObjectiveId;
gv_bonusObjectiveFindContraband = c_invalidObjectiveId;
gv_briefingHiddenUnits = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:104
gv_bonusObjectiveFindContraband = c_invalidObjectiveId;
gv_briefingHiddenUnits = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
gv_victoryRaynorsUnits = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:105
gv_briefingHiddenUnits = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
gv_victoryRaynorsUnits = UnitGroupEmpty();
gv_victoryOrlansUnits = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:99
gv_objectiveDestroytheLoki = c_invalidObjectiveId;
gv_objectiveDevourerSamples = c_invalidObjectiveId;
gv_midGameActors = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:100
gv_objectiveDevourerSamples = c_invalidObjectiveId;
gv_midGameActors = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:116
void InitGlobals () {
gv_dominionPlayers = PlayerGroupEmpty();
gv_hiddenPlayerBase = UnitGroupEmpty();
gv_distractionTimer = TimerCreate();
gv_distractionTimerWindow = c_timerWindowNone;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:121
gv__90SecondWarning = TimerCreate();
gv__30SecondWarning = TimerCreate();
gv_destructibleObjectsNeutral = UnitGroupEmpty();
gv_destructibleObjectsCiv = UnitGroupEmpty();
gv_dominionAttackOdin = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:122
gv__30SecondWarning = TimerCreate();
gv_destructibleObjectsNeutral = UnitGroupEmpty();
gv_destructibleObjectsCiv = UnitGroupEmpty();
gv_dominionAttackOdin = TimerCreate();
gv_statues = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:124
gv_destructibleObjectsCiv = UnitGroupEmpty();
gv_dominionAttackOdin = TimerCreate();
gv_statues = UnitGroupEmpty();
gv_statueTransmission01 = c_invalidTransmissionId;
gv_statueTransmission02 = c_invalidTransmissionId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:131
gv_statueTransmission05 = c_invalidTransmissionId;
gv_statueTransmission06 = c_invalidTransmissionId;
gv_killTeamMedivacs = UnitGroupEmpty();
gv_killTeamAttackers = UnitGroupEmpty();
gv_uploadBoard = c_boardNone;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:132
gv_statueTransmission06 = c_invalidTransmissionId;
gv_killTeamMedivacs = UnitGroupEmpty();
gv_killTeamAttackers = UnitGroupEmpty();
gv_uploadBoard = c_boardNone;
gv_waveAttacker = gv_p04_DOMINION_AIR;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:142
gv_objectiveAccessTower2 = c_invalidObjectiveId;
gv_objectiveAccessTower3 = c_invalidObjectiveId;
gv_briefingParadeGroup = UnitGroupEmpty();
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:143
gv_objectiveAccessTower3 = c_invalidObjectiveId;
gv_briefingParadeGroup = UnitGroupEmpty();
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:144
gv_briefingParadeGroup = UnitGroupEmpty();
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:145
gv_introHiddenUnitGroup = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:292
void InitGlobals () {
gv_vikings = UnitGroupEmpty();
gv_tanks = UnitGroupEmpty();
gv_brutaliskPing = c_invalidPingId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:293
void InitGlobals () {
gv_vikings = UnitGroupEmpty();
gv_tanks = UnitGroupEmpty();
gv_brutaliskPing = c_invalidPingId;
gv_playerGroupforAI = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:295
gv_tanks = UnitGroupEmpty();
gv_brutaliskPing = c_invalidPingId;
gv_playerGroupforAI = UnitGroupEmpty();
gv_scientistsGroup = UnitGroupEmpty();
gv_eggsGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:296
gv_brutaliskPing = c_invalidPingId;
gv_playerGroupforAI = UnitGroupEmpty();
gv_scientistsGroup = UnitGroupEmpty();
gv_eggsGroup = UnitGroupEmpty();
gv_hybridGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:297
gv_playerGroupforAI = UnitGroupEmpty();
gv_scientistsGroup = UnitGroupEmpty();
gv_eggsGroup = UnitGroupEmpty();
gv_hybridGroup = UnitGroupEmpty();
gv_soundWarbotInitiateButton = SoundLink("UI_NavButtonSelect", -1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:298
gv_scientistsGroup = UnitGroupEmpty();
gv_eggsGroup = UnitGroupEmpty();
gv_hybridGroup = UnitGroupEmpty();
gv_soundWarbotInitiateButton = SoundLink("UI_NavButtonSelect", -1);
gv_soundTerminalButtonPush = SoundLink("UI_Horner05sTerminalButton", -1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:306
gv_buttonComputer01DeactivateLeftFloorGuns = c_invalidDialogId;
gv_buttonComputer01Back = c_invalidDialogId;
gv_enemyGroupTurretArea = UnitGroupEmpty();
gv_buttonHacking01OneDot = c_invalidDialogId;
gv_buttonHacking02OneDot = c_invalidDialogId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:318
gv_buttonComputer02Ultras = c_invalidDialogId;
gv_buttonComputer02Back = c_invalidDialogId;
gv_lab02DominionUnitGroup = UnitGroupEmpty();
gv_lab02PrisonerUnitGroup = UnitGroupEmpty();
gv_buttonComputer04SecurityCam = c_invalidDialogId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:319
gv_buttonComputer02Back = c_invalidDialogId;
gv_lab02DominionUnitGroup = UnitGroupEmpty();
gv_lab02PrisonerUnitGroup = UnitGroupEmpty();
gv_buttonComputer04SecurityCam = c_invalidDialogId;
gv_buttonComputer04Missile = c_invalidDialogId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:338
gv_pingHercules = c_invalidPingId;
gv_escapeComputerActive = true;
gv_playerUnitGroup = UnitGroupEmpty();
gv_hybridUnitGroup = UnitGroupEmpty();
gv_objectiveInvestigate = c_invalidObjectiveId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:122
gv_roadblockTransmission = c_invalidTransmissionId;
gv_mutteringJohn = UnitFromId(645);
gv_dropGroup = UnitGroupEmpty();
gv_riksvilleTownSquareDominion = UnitGroupEmpty();
gv_southieTransmission = c_invalidTransmissionId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:123
gv_mutteringJohn = UnitFromId(645);
gv_dropGroup = UnitGroupEmpty();
gv_riksvilleTownSquareDominion = UnitGroupEmpty();
gv_southieTransmission = c_invalidTransmissionId;
gv_escapeJerks = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:125
gv_riksvilleTownSquareDominion = UnitGroupEmpty();
gv_southieTransmission = c_invalidTransmissionId;
gv_escapeJerks = UnitGroupEmpty();
gv_escapeCivilians = UnitGroupEmpty();
gv_dominionCompoundCivilian = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:126
gv_southieTransmission = c_invalidTransmissionId;
gv_escapeJerks = UnitGroupEmpty();
gv_escapeCivilians = UnitGroupEmpty();
gv_dominionCompoundCivilian = UnitGroupEmpty();
gv_dominionCompoundGuards = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:127
gv_escapeJerks = UnitGroupEmpty();
gv_escapeCivilians = UnitGroupEmpty();
gv_dominionCompoundCivilian = UnitGroupEmpty();
gv_dominionCompoundGuards = UnitGroupEmpty();
for (init_i = 0; init_i <= 6; init_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:128
gv_escapeCivilians = UnitGroupEmpty();
gv_dominionCompoundCivilian = UnitGroupEmpty();
gv_dominionCompoundGuards = UnitGroupEmpty();
for (init_i = 0; init_i <= 6; init_i += 1) {
gv_holoPing[init_i] = c_invalidPingId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:142
gv_objectiveDestroyDominionHoloboards = c_invalidObjectiveId;
gv_objectiveTaskDestroyDominionHoloboardsTotal = 6;
gv_raynorsMarines = UnitGroupEmpty();
gv_introUnitCargoStart = UnitGroupEmpty();
gv_introActorGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:143
gv_objectiveTaskDestroyDominionHoloboardsTotal = 6;
gv_raynorsMarines = UnitGroupEmpty();
gv_introUnitCargoStart = UnitGroupEmpty();
gv_introActorGroup = UnitGroupEmpty();
gv_introCinHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:144
gv_raynorsMarines = UnitGroupEmpty();
gv_introUnitCargoStart = UnitGroupEmpty();
gv_introActorGroup = UnitGroupEmpty();
gv_introCinHiddenUnitGroup = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:145
gv_introUnitCargoStart = UnitGroupEmpty();
gv_introActorGroup = UnitGroupEmpty();
gv_introCinHiddenUnitGroup = UnitGroupEmpty();
gv_midHiddenUnitGroup = UnitGroupEmpty();
gv_victoryHiddenUnitGroup = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:95
void InitGlobals () {
gv_startingSCVs = UnitGroupEmpty();
gv_supplyHelperTXT = c_textTagNone;
gv_sCVReinforcement = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:97
gv_startingSCVs = UnitGroupEmpty();
gv_supplyHelperTXT = c_textTagNone;
gv_sCVReinforcement = UnitGroupEmpty();
gv_sCVHelperTXT = c_textTagNone;
gv_initialAttackSquad = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:99
gv_sCVReinforcement = UnitGroupEmpty();
gv_sCVHelperTXT = c_textTagNone;
gv_initialAttackSquad = UnitGroupEmpty();
gv_marinesRescued = UnitGroupEmpty();
gv_hellions = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:100
gv_sCVHelperTXT = c_textTagNone;
gv_initialAttackSquad = UnitGroupEmpty();
gv_marinesRescued = UnitGroupEmpty();
gv_hellions = UnitGroupEmpty();
gv_mineGuardPairs = 4;