# Current Trigger Thread SetFlags
Flags —
Native
|Action
This is only used to set flags on the current galaxy thread so that the internal execution can know what type of thread is being executed.
# Arguments
int
[ preset::ThreadFlags ] — Flagsbool
— On
Returns — void
native void TriggerCurrentTriggerThreadSetFlags(
int f,
bool on,
);
# Related
Category: Trigger / Basic
- [F] —
trigger
— Create Trigger From Trigger — ( ) - [F] —
trigger
— New Trigger — ( TriggerCreate ) - [F] —
void
— Run Trigger — ( TriggerExecute ) - [F] —
void
— Run Trigger By Name — ( libNtve_gf_TriggerExecuteByName ) - [F] —
void
— Stop Trigger — ( TriggerStop ) - [F] —
void
— Destroy Trigger — ( TriggerDestroy ) - [F] —
void
— Turn Trigger On/Off — ( TriggerEnable ) - [F] —
bool
— Trigger Is On — ( TriggerIsEnabled ) - [F] —
trigger
— Current Trigger — ( TriggerGetCurrent ) - [F] —
void
— Wait For Trigger — ( TriggerWaitForTrigger ) - [F] —
void
— Current Trigger Thread SetFlags — ( TriggerCurrentTriggerThreadSetFlags ) - [F] —
void
— Allow Trigger To Be Skipped — ( TriggerSkippableBegin ) - [F] —
void
— Player Skips Trigger — ( TriggerAddEventTriggerSkipped ) - [F] —
void
— Register Events — ( ) - [F] —
void
— Send Generic Event — ( TriggerSendEvent ) - [F] —
void
— Generic Event — ( TriggerAddEventGeneric ) - [F] —
string
— Generic Event Parameter — ( TriggerEventParamName ) - [F] —
string
— Triggering Event Name — ( EventGenericName ) - [F] —
trigger
— Triggering Trigger — ( EventTrigger ) - [F] —
int
— Trigger Active Count — ( TriggerActiveCount ) - [F] —
int
— Trigger Execution Count — ( TriggerGetExecCount ) - [F] —
int
— Trigger Evaluation Count — ( TriggerGetEvalCount ) - [F] —
string
— Trigger Function Name — ( TriggerGetFunction ) - [F] —
bool
— Evaluate Trigger Conditions — ( TriggerEvaluate )
# Examples
# mods/heroesdata.stormmod
// L3015
TriggerCurrentTriggerThreadSetFlags(c_triggerThreadFlagAI, true)
# mods/warcoop/warmeleeai.sc2mod
// L604
TriggerCurrentTriggerThreadSetFlags(c_triggerThreadFlagAI, true)