# Trigger Active Count
Grammar — Number of active instances of t
Flags —Native
|Function
Returns the number of instances of the specified trigger which are currently executing.
# Arguments
trigger
— Trigger
Returns — int
native int TriggerActiveCount(trigger t);
# Related
Category: Trigger / Basic
- [F] —
trigger
— Create Trigger From Trigger — ( ) - [F] —
trigger
— New Trigger — ( TriggerCreate ) - [F] —
void
— Run Trigger — ( TriggerExecute ) - [F] —
void
— Run Trigger By Name — ( libNtve_gf_TriggerExecuteByName ) - [F] —
void
— Stop Trigger — ( TriggerStop ) - [F] —
void
— Destroy Trigger — ( TriggerDestroy ) - [F] —
void
— Turn Trigger On/Off — ( TriggerEnable ) - [F] —
bool
— Trigger Is On — ( TriggerIsEnabled ) - [F] —
trigger
— Current Trigger — ( TriggerGetCurrent ) - [F] —
void
— Wait For Trigger — ( TriggerWaitForTrigger ) - [F] —
void
— Current Trigger Thread SetFlags — ( TriggerCurrentTriggerThreadSetFlags ) - [F] —
void
— Allow Trigger To Be Skipped — ( TriggerSkippableBegin ) - [F] —
void
— Player Skips Trigger — ( TriggerAddEventTriggerSkipped ) - [F] —
void
— Register Events — ( ) - [F] —
void
— Send Generic Event — ( TriggerSendEvent ) - [F] —
void
— Generic Event — ( TriggerAddEventGeneric ) - [F] —
string
— Generic Event Parameter — ( TriggerEventParamName ) - [F] —
string
— Triggering Event Name — ( EventGenericName ) - [F] —
trigger
— Triggering Trigger — ( EventTrigger ) - [F] —
int
— Trigger Active Count — ( TriggerActiveCount ) - [F] —
int
— Trigger Execution Count — ( TriggerGetExecCount ) - [F] —
int
— Trigger Evaluation Count — ( TriggerGetEvalCount ) - [F] —
string
— Trigger Function Name — ( TriggerGetFunction ) - [F] —
bool
— Evaluate Trigger Conditions — ( TriggerEvaluate )
# Examples
# campaigns/swarmstoryutil.sc2mod
// L3810
TriggerActiveCount(lib281DEC45_gt_ZSS_CustomConvoSkipping)
# campaigns/void.sc2campaign
// L4146
TriggerActiveCount(gt_BasicMoveUnitIntroQ)
// L4154
TriggerActiveCount(gt_BasicMoveUnitIntroQ)
// L4414
TriggerActiveCount(gt_BasicAttackIntroQ)
// L4434
TriggerActiveCount(gt_BasicAttackIntroQ)
// L4958
TriggerActiveCount(gt_BasicMinimapIntroQ)
// L5359
TriggerActiveCount(gt_BasicAttackGroupIntroQ)
// L5385
TriggerActiveCount(gt_BasicAttackGroupIntroQ)
// L9285
TriggerActiveCount(gt_TerranFindScoutsQ)
// L9300
TriggerActiveCount(gt_TerranFindScoutsQ)
// L3135
TriggerActiveCount(gt_TMakeAssimilatorIntro1Q)
// L3135
TriggerActiveCount(gt_TMakeAssimilatorIntro2Q)
// L4146
TriggerActiveCount(gt_BasicMoveUnitIntroQ)
// L4154
TriggerActiveCount(gt_BasicMoveUnitIntroQ)
// L4414
TriggerActiveCount(gt_BasicAttackIntroQ)
// L4434
TriggerActiveCount(gt_BasicAttackIntroQ)
// L4958
TriggerActiveCount(gt_BasicMinimapIntroQ)
// L5359
TriggerActiveCount(gt_BasicAttackGroupIntroQ)
// L5385
TriggerActiveCount(gt_BasicAttackGroupIntroQ)
// L9285
TriggerActiveCount(gt_TerranFindScoutsQ)
// L9300
TriggerActiveCount(gt_TerranFindScoutsQ)
// L3135
TriggerActiveCount(gt_TMakeAssimilatorIntro1Q)
// L3135
TriggerActiveCount(gt_TMakeAssimilatorIntro2Q)
# campaigns/voidstory.sc2campaign
// L4079
TriggerActiveCount(libVoiC_gt_PC_WaitForCutscene)
// L4079
TriggerActiveCount(libVoiC_gt_PC_WaitForDialogCutscene)
# campaigns/voidstory.sc2campaign
// L3240
TriggerActiveCount(libVCST_gt_PS_ConversationWaitForSkip)
# mods/heroesdata.stormmod
// L1332
TriggerActiveCount(libAIAI_gt_HeroAIUpdateTalentSelection)
# mods/heroesdata.stormmod
// L6591
TriggerActiveCount(libAIAI_gt_HeroAIUpdateDebugDisplay)
# mods/missionpacks/campaigncommon.sc2mod
// L1719
TriggerActiveCount(libComC_gt_CC_WaitForCutscene)
// L1719
TriggerActiveCount(libComC_gt_CC_WaitForDialogCutscene)
# mods/missionpacks/novacampaign.sc2mod
// L2813
TriggerActiveCount(libNCST_gt_NS_ConversationWaitForSkip)
# mods/novastoryassets.sc2mod
// L1982
TriggerActiveCount(gt_DebugStage2FindIntel)
// L1982
TriggerActiveCount(gt_DebugStage2FindIntel)
# mods/starcoop/starcoop.sc2mod
// L10540
TriggerActiveCount(libCOMI_gt_CM_TransmissionSend)
// L22364
TriggerActiveCount(TriggerGetCurrent())
// L22514
TriggerActiveCount(TriggerGetCurrent())
# mods/starcoop/starcoop.sc2mod
// L10051
TriggerActiveCount(TriggerGetCurrent())