# Purchase Item Selected

Grammar — Player player selects purchaseItem
FlagsNative | Deprecated | Event

Fires when the specified player selects the specified purchase item.

# Arguments

  • int — Player
  • int [ preset::PurchaseItem ] — Purchase Item

Returns — void

native void TriggerAddEventSelectedPurchaseItemChanged(
	trigger t,
	int player,
	int inPurchaseItemId,
);

Category: Story / Tech Purchase Panel / Interaction

# Examples

— None found —