# Set Selected Purchase Item
Grammar — Select purchaseItem for to|Players
Flags —Native
|Action
Selects the specified purchase item for the specified players.
# Arguments
playergroup
— Toint
<preset::PurchaseItem> — Purchase Item
Returns — void
native void PurchaseSetSelectedPurchaseItem(
playergroup inPlayerGroup,
int inPurchaseItemId,
);
# Related
Category: Story / Tech Purchase Panel / Interaction
- Purchase Made —
void
— TriggerAddEventPurchaseMade - Purchase Item Selected —
void
— TriggerAddEventSelectedPurchaseItemChanged - Purchase Item Selected —
void
— TriggerAddEventSelectedPurchaseItemChanged - Purchase Category Selected —
void
— TriggerAddEventSelectedPurchaseCategoryChanged - Purchase Category Selected —
void
— TriggerAddEventSelectedPurchaseCategoryChanged - Purchase Exit —
void
— TriggerAddEventPurchaseExit - Set Selected Purchase Category —
void
— PurchaseSetSelectedPurchaseCategory - Set Selected Purchase Item —
void
— PurchaseSetSelectedPurchaseItem - Purchase Purchase Item —
void
— PurchaseItemPurchase - Selected Purchase Category —
int
<preset::PurchaseCategory> — PurchaseGetSelectedPurchaseCategory - Selected Purchase Item —
int
<preset::PurchaseItem> — PurchaseGetSelectedPurchaseItem - Purchased Purchase Item —
int
<preset::PurchaseItem> — EventPurchaseMade - Purchase Item Is Recently Purchased —
bool
— PurchaseItemIsRecentlyPurchased
# Examples
— None found —