# Show/Hide Timer Window
Grammar — show|Show/Hide window|Timer Window for players
Flags —Native
|Action
Shows or hides the specified timer window.
# Arguments
int
<preset::TimerWindow> — Windowplayergroup
— Playersbool
<preset::ShowHideOption> — Show
Returns — void
native void TimerWindowShow(
int inWindow,
playergroup inPlayers,
bool inShow,
);
# Related
Category: Timer / Timer Windows
- Create Timer Window —
int
<preset::TimerWindow> — TimerWindowCreate - Last Created Timer Window —
int
<preset::TimerWindow> — TimerWindowLastCreated - Show/Hide Timer Window —
void
— TimerWindowShow - Timer Window Is Visible —
bool
— TimerWindowVisible - Destroy Timer Window —
void
— TimerWindowDestroy - Anchor Timer Window —
void
— TimerWindowSetAnchor - Move Timer Window —
void
— TimerWindowSetPosition - Reset Timer Window Position —
void
— TimerWindowResetPosition - Set Title For Timer Window —
void
— TimerWindowSetTitle - Set Timer For Timer Window —
void
— TimerWindowSetTimer - Set Time Format For Timer Window —
void
— TimerWindowSetFormat - Set Style For Timer Window —
void
— TimerWindowSetStyle - Set Gap Width For Timer Window —
void
— TimerWindowSetGapWidth - Set Height For Timer Window —
void
— TimerWindowSetFixedHeight - Set Timer Window Color —
void
— TimerWindowSetColor - Show/Hide Timer Window Border —
void
— TimerWindowShowBorder - Show/Hide Timer Window Progress Bar —
void
— TimerWindowShowProgressBar - Set Timer Window Progress Color —
void
— TimerWindowSetProgressColor - Set Timer Window Image Type —
void
— TimerWindowSetImageType - Elapsed Time Of Timer —
fixed
— TimerGetElapsed - Remaining Time Of Timer —
fixed
— TimerGetRemaining
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:806
TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_VictoryInfestationPurged, true);
TriggerEnable(gt_InfestedAreasClear, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1057
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionEntireMap(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1076
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
TriggerExecute(gt_NightlyAttackWavesP03EN, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2613
gv_odinDead = true;
gv_odinKillCount = libNtve_gf_UnitGetPropertyKills(gv_odin, c_unitPropCurrent);
TimerWindowShow(gv_distractionTimerWindow, PlayerGroupAll(), false);
TimerPause(gv_distractionTimer, true);
TimerPause(gv__30SecondWarning, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2868
TriggerEnable(TriggerGetCurrent(), false);
gv_noOfLavaSurges += 1;
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_CameraShakeDuringLava, true, false);
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2924
TimerStart(gv_lavaTimer, gv_lavaInterval, false, c_timeAI);
if ((libNtve_gf_DifficultyValueInt(1, 1, 1, 0) == 1)) {
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1203
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site1Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
libNtve_gf_AddUnitGroupToUnitGroup(AIGetUnitsInWavesWithTarget(gv_p02_ZERG, AIWaveTargetPoint(PointFromId(100))), lv_guardUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1211
TriggerExecute(gt_BaseNydusRetaliationForSite1, true, false);
TriggerExecute(gt_TransmissionCoreIsDestroyedQ, true, true);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), true);
TriggerExecute(gt_KerriganRecalculateTimer, true, false);
if ((gv_sitePath1[12] == PointFromId(1305))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1478
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site2Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1485
TriggerExecute(gt_BaseNydusRetaliationForSite2, true, false);
TriggerExecute(gt_TransmissionCoreIsDestroyedQ, true, true);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), true);
TriggerExecute(gt_KerriganRecalculateTimer, true, false);
lv_pointIndex = 11;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1751
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site3Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
PingDestroy(gv_pINGSite3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1755
PingDestroy(gv_pINGSite3);
TriggerExecute(gt_TransmissionCoreIsDestroyedQ, true, true);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), true);
TriggerExecute(gt_KerriganRecalculateTimer, true, false);
TriggerExecute(gt_UpdateSitePaths, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1426
AIAttackWaveSend(gv_p10_HYBRID_MANIFESTATIONS, 0, false);
BoardShowAll(false, PlayerGroupAll());
TimerWindowShow(gv_timerWindow, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1605
BoardItemSetProgressValue(gv_energyBoard, 1, 1, 0.0);
BoardShowAll(true, PlayerGroupAll());
TimerWindowShow(gv_timerWindow, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1797
TimerWindowSetFormat(gv_zergWormFrenzyTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_zergWormFrenzyTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 100.00), 0.0);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1833
TimerStart(gv_zergFrenzyTimer, 240.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 210.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(240.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1835
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(240.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_ZergP03Wave1Z, true, false);
Wait(2.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1842
TimerStart(gv_zergFrenzyTimer, 230.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 200.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(230.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1844
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(230.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_ZergP03Wave2ZR, true, false);
Wait(2.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1851
TimerStart(gv_zergFrenzyTimer, 250.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 220.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(250.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1853
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(250.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_ZergP04Wave3ZRH, true, false);
Wait(2.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1860
TimerStart(gv_zergFrenzyTimer, 210.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 180.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
gf_P03AttackWaveWaypointsNorth();
AIAttackWaveAddUnits4(9, 9, 16, 18, "Zergling");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1889
Wait(210.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
Wait(30.0, c_timeAI);
TimerStart(gv_zergFrenzyTimer, 210.0, false, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1893
TimerStart(gv_zergFrenzyTimer, 210.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 180.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(210.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:806
TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_VictoryInfestationPurged, true);
TriggerEnable(gt_InfestedAreasClear, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1057
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionEntireMap(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1076
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
TriggerExecute(gt_NightlyAttackWavesP03EN, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2613
gv_odinDead = true;
gv_odinKillCount = libNtve_gf_UnitGetPropertyKills(gv_odin, c_unitPropCurrent);
TimerWindowShow(gv_distractionTimerWindow, PlayerGroupAll(), false);
TimerPause(gv_distractionTimer, true);
TimerPause(gv__30SecondWarning, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2868
TriggerEnable(TriggerGetCurrent(), false);
gv_noOfLavaSurges += 1;
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_CameraShakeDuringLava, true, false);
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2924
TimerStart(gv_lavaTimer, gv_lavaInterval, false, c_timeAI);
if ((libNtve_gf_DifficultyValueInt(1, 1, 1, 0) == 1)) {
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1203
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site1Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
libNtve_gf_AddUnitGroupToUnitGroup(AIGetUnitsInWavesWithTarget(gv_p02_ZERG, AIWaveTargetPoint(PointFromId(100))), lv_guardUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1211
TriggerExecute(gt_BaseNydusRetaliationForSite1, true, false);
TriggerExecute(gt_TransmissionCoreIsDestroyedQ, true, true);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), true);
TriggerExecute(gt_KerriganRecalculateTimer, true, false);
if ((gv_sitePath1[12] == PointFromId(1305))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1478
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site2Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1485
TriggerExecute(gt_BaseNydusRetaliationForSite2, true, false);
TriggerExecute(gt_TransmissionCoreIsDestroyedQ, true, true);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), true);
TriggerExecute(gt_KerriganRecalculateTimer, true, false);
lv_pointIndex = 11;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1751
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site3Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
PingDestroy(gv_pINGSite3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1755
PingDestroy(gv_pINGSite3);
TriggerExecute(gt_TransmissionCoreIsDestroyedQ, true, true);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), true);
TriggerExecute(gt_KerriganRecalculateTimer, true, false);
TriggerExecute(gt_UpdateSitePaths, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:1426
AIAttackWaveSend(gv_p10_HYBRID_MANIFESTATIONS, 0, false);
BoardShowAll(false, PlayerGroupAll());
TimerWindowShow(gv_timerWindow, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:1605
BoardItemSetProgressValue(gv_energyBoard, 1, 1, 0.0);
BoardShowAll(true, PlayerGroupAll());
TimerWindowShow(gv_timerWindow, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1797
TimerWindowSetFormat(gv_zergWormFrenzyTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_zergWormFrenzyTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 100.00), 0.0);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1833
TimerStart(gv_zergFrenzyTimer, 240.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 210.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(240.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1835
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(240.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_ZergP03Wave1Z, true, false);
Wait(2.0, c_timeAI);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1842
TimerStart(gv_zergFrenzyTimer, 230.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 200.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(230.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1844
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(230.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_ZergP03Wave2ZR, true, false);
Wait(2.0, c_timeAI);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1851
TimerStart(gv_zergFrenzyTimer, 250.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 220.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(250.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1853
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(250.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
TriggerExecute(gt_ZergP04Wave3ZRH, true, false);
Wait(2.0, c_timeAI);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1860
TimerStart(gv_zergFrenzyTimer, 210.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 180.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
gf_P03AttackWaveWaypointsNorth();
AIAttackWaveAddUnits4(9, 9, 16, 18, "Zergling");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1889
Wait(210.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
Wait(30.0, c_timeAI);
TimerStart(gv_zergFrenzyTimer, 210.0, false, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1893
TimerStart(gv_zergFrenzyTimer, 210.0, false, c_timeGame);
TimerStart(gv_zergFrenzyWarningTimer, 180.0, false, c_timeGame);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), true);
Wait(210.0, c_timeAI);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:1785
TriggerEnable(TriggerGetCurrent(), false);
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), false);
gf_TurnOnLava(4.0);
Wait(2.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:1827
TimerStart(gv_warningTimer, (gv_lavaInterval - 17.0), false, c_timeAI);
TimerStart(gv_lavaTimer, gv_lavaInterval, false, c_timeAI);
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), true);
TriggerExecute(gt_HunterMedivac1ComingInQ, true, false);
Wait(2.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4677
TimerStart(gv_warningTimer, (gv_lavaInterval - 17.0), false, c_timeAI);
TimerStart(gv_lavaTimer, gv_lavaInterval, false, c_timeAI);
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), true);
TimerPause(gv_lavaTimer, false);
TimerPause(gv_warningTimer, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:2423
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerExecute(gt_CleanserAttackWaves, true, false);
TriggerExecute(gt_AIAttackWaves, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:2452
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
Wait(1.0, c_timeGame);
TriggerExecute(gt_SpawnInfested, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:2527
TriggerEnable(gt_TransmissionFailureImminentQ, true);
while (true) {
TimerWindowShow(gv_psionicAssaultTimerWindow, PlayerGroupAll(), true);
if ((TriggerIsEnabled(gt_TransmissionFailureSoonQ) == true) && ((TimerGetRemaining(gv_channelTimer) >= (0.2 * gv_channelTimeMax)) && (TimerGetRemaining(gv_channelTimer) <= (0.5 * gv_channelTimeMax)))) {
TriggerExecute(gt_TransmissionFailureSoonQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:2585
TransmissionClear(gv_psionicAssaultFailureWarningTransmission);
TimerPause(gv_channelTimer, true);
TimerWindowShow(gv_psionicAssaultTimerWindow, PlayerGroupAll(), false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2059
}
TimerWindowShow(gv_dropTimerWindow, PlayerGroupSingle(gv_pLAYER_01_USER), false);
PingDestroy(gv_nextLandingPing);
libNtve_gf_KillModel(gv_nextLandingModel);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2255
gf_CreateNextDropIndicator(gv_nextDropLocation);
if ((gv_dropNumber != 1)) {
TimerWindowShow(gv_dropTimerWindow, PlayerGroupSingle(gv_pLAYER_01_USER), true);
}
else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2258
}
else {
TimerWindowShow(gv_dropTimerWindow, PlayerGroupSingle(gv_pLAYER_01_USER), false);
}
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:726
}
TimerWindowShow(gv_fieldPowerTimerWindow, PlayerGroupAll(), true);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:5371
lv_gate = UnitFromId(329);
TimerPause(gv_s2_LockdownTimer, true);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), false);
PingDestroy(gv_s2_LockdownDoorPing);
UnitKill(UnitFromId(330));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:5472
gv_s2_LockdownDoorPing = PingLastCreated();
TimerStart(gv_s2_LockdownTimer, gv_s2_Lockdown_Time[2], false, c_timeGame);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), true);
TriggerExecute(gt_SecondLockdownStartedQ, true, false);
libNtve_gf_WaitForTimer(gv_s2_LockdownTimer, 45.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6070
TransmissionClear(gv_interruptableTransmission);
TimerPause(gv_s2_LockdownTimer, true);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), false);
PingDestroy(gv_s2_LockdownDoorPing);
UnitKill(UnitFromId(373));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6174
Wait(2.0, c_timeReal);
TimerStart(gv_s2_LockdownTimer, gv_s2_Lockdown_Time[3], false, c_timeGame);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), true);
libNtve_gf_WaitForTimer(gv_s2_LockdownTimer, 45.0, false);
TriggerExecute(gt_TransmissionLockdown03ReminderQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7143
TransmissionClear(gv_interruptableTransmission);
TimerPause(gv_s2_LockdownTimer, true);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), false);
PingDestroy(gv_s2_LockdownDoorPing);
UnitKill(UnitFromId(308));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:1785
TriggerEnable(TriggerGetCurrent(), false);
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), false);
gf_TurnOnLava(4.0);
Wait(2.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:1827
TimerStart(gv_warningTimer, (gv_lavaInterval - 17.0), false, c_timeAI);
TimerStart(gv_lavaTimer, gv_lavaInterval, false, c_timeAI);
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), true);
TriggerExecute(gt_HunterMedivac1ComingInQ, true, false);
Wait(2.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:4677
TimerStart(gv_warningTimer, (gv_lavaInterval - 17.0), false, c_timeAI);
TimerStart(gv_lavaTimer, gv_lavaInterval, false, c_timeAI);
TimerWindowShow(gv_lavaTimerWindow, PlayerGroupAll(), true);
TimerPause(gv_lavaTimer, false);
TimerPause(gv_warningTimer, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:2423
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerExecute(gt_CleanserAttackWaves, true, false);
TriggerExecute(gt_AIAttackWaves, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:2452
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
Wait(1.0, c_timeGame);
TriggerExecute(gt_SpawnInfested, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:2527
TriggerEnable(gt_TransmissionFailureImminentQ, true);
while (true) {
TimerWindowShow(gv_psionicAssaultTimerWindow, PlayerGroupAll(), true);
if ((TriggerIsEnabled(gt_TransmissionFailureSoonQ) == true) && ((TimerGetRemaining(gv_channelTimer) >= (0.2 * gv_channelTimeMax)) && (TimerGetRemaining(gv_channelTimer) <= (0.5 * gv_channelTimeMax)))) {
TriggerExecute(gt_TransmissionFailureSoonQ, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:2585
TransmissionClear(gv_psionicAssaultFailureWarningTransmission);
TimerPause(gv_channelTimer, true);
TimerWindowShow(gv_psionicAssaultTimerWindow, PlayerGroupAll(), false);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2059
}
TimerWindowShow(gv_dropTimerWindow, PlayerGroupSingle(gv_pLAYER_01_USER), false);
PingDestroy(gv_nextLandingPing);
libNtve_gf_KillModel(gv_nextLandingModel);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2255
gf_CreateNextDropIndicator(gv_nextDropLocation);
if ((gv_dropNumber != 1)) {
TimerWindowShow(gv_dropTimerWindow, PlayerGroupSingle(gv_pLAYER_01_USER), true);
}
else {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2258
}
else {
TimerWindowShow(gv_dropTimerWindow, PlayerGroupSingle(gv_pLAYER_01_USER), false);
}
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:726
}
TimerWindowShow(gv_fieldPowerTimerWindow, PlayerGroupAll(), true);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:5371
lv_gate = UnitFromId(329);
TimerPause(gv_s2_LockdownTimer, true);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), false);
PingDestroy(gv_s2_LockdownDoorPing);
UnitKill(UnitFromId(330));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:5472
gv_s2_LockdownDoorPing = PingLastCreated();
TimerStart(gv_s2_LockdownTimer, gv_s2_Lockdown_Time[2], false, c_timeGame);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), true);
TriggerExecute(gt_SecondLockdownStartedQ, true, false);
libNtve_gf_WaitForTimer(gv_s2_LockdownTimer, 45.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:6070
TransmissionClear(gv_interruptableTransmission);
TimerPause(gv_s2_LockdownTimer, true);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), false);
PingDestroy(gv_s2_LockdownDoorPing);
UnitKill(UnitFromId(373));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:6174
Wait(2.0, c_timeReal);
TimerStart(gv_s2_LockdownTimer, gv_s2_Lockdown_Time[3], false, c_timeGame);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), true);
libNtve_gf_WaitForTimer(gv_s2_LockdownTimer, 45.0, false);
TriggerExecute(gt_TransmissionLockdown03ReminderQ, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:7143
TransmissionClear(gv_interruptableTransmission);
TimerPause(gv_s2_LockdownTimer, true);
TimerWindowShow(gv_s2_LockdownTimerWindow, PlayerGroupAll(), false);
PingDestroy(gv_s2_LockdownDoorPing);
UnitKill(UnitFromId(308));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1448
VisRevealerEnable(gv_shadowDashRevealer, false);
libNtve_gf_KillModel(gv_alarakBlastWave);
TimerWindowShow(gv_protectAlarakWindow, PlayerGroupAll(), false);
TimerPause(gv_achievementSectionOneTimer, true);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:2430
TriggerExecute(gt_VictorySecureStabilizers, true, false);
TimerPause(gv_skyshieldTimer, true);
TimerWindowShow(gv_skyshieldTimerWindow, PlayerGroupAll(), false);
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:4674
TriggerStop(gt_DisruptionCycle);
TimerPause(gv_disruptionTimer, true);
TimerWindowShow(gv_disruptionTimerWindow, PlayerGroupAll(), false);
libVCMI_gf_SendActorMessageToDoodadsInRegion("SetOpacity 0.000000 2.000000", "SnowBlizzard", RegionEntireMap());
GameSetLighting(gv_normalLight, 2.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1448
VisRevealerEnable(gv_shadowDashRevealer, false);
libNtve_gf_KillModel(gv_alarakBlastWave);
TimerWindowShow(gv_protectAlarakWindow, PlayerGroupAll(), false);
TimerPause(gv_achievementSectionOneTimer, true);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:2430
TriggerExecute(gt_VictorySecureStabilizers, true, false);
TimerPause(gv_skyshieldTimer, true);
TimerWindowShow(gv_skyshieldTimerWindow, PlayerGroupAll(), false);
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:4674
TriggerStop(gt_DisruptionCycle);
TimerPause(gv_disruptionTimer, true);
TimerWindowShow(gv_disruptionTimerWindow, PlayerGroupAll(), false);
libVCMI_gf_SendActorMessageToDoodadsInRegion("SetOpacity 0.000000 2.000000", "SnowBlizzard", RegionEntireMap());
GameSetLighting(gv_normalLight, 2.0);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova02.sc2map/MapScript.galaxy:3544
TriggerEnable(TriggerGetCurrent(), false);
TimerWindowShow(gv_missionTimerWindow, PlayerGroupAll(), false);
TriggerQueueEnter();
libComC_gf_SetAllSoundChannelVolumesCampaign(libComC_ge_VolumeChannelModeCampaign_Speech);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova02.sc2map — MapScript.galaxy:3544
TriggerEnable(TriggerGetCurrent(), false);
TimerWindowShow(gv_missionTimerWindow, PlayerGroupAll(), false);
TriggerQueueEnter();
libComC_gf_SetAllSoundChannelVolumesCampaign(libComC_ge_VolumeChannelModeCampaign_Speech);