# Set Style For Timer Window
Grammar — Set window|Timer Window style to style (use elapsed|Elapsed/Remaining time)
Flags —Native
|Action
Sets or changes the style of the specified timer window.
# Arguments
int
[ preset::TimerWindow ] — Windowint
[ preset::TimerWindowStyle ] — Stylebool
[ preset::ElapsedRemainingOption ] — Elapsed
Returns — void
native void TimerWindowSetStyle(
int inWindow,
int inStyle,
bool inShowElapsed,
);
# Related
Category: Timer / Timer Windows
- [F] —
int
[ preset::TimerWindow ] — Create Timer Window — ( TimerWindowCreate ) - [F] —
int
[ preset::TimerWindow ] — Last Created Timer Window — ( TimerWindowLastCreated ) - [F] —
void
— Show/Hide Timer Window — ( TimerWindowShow ) - [F] —
bool
— Timer Window Is Visible — ( TimerWindowVisible ) - [F] —
void
— Destroy Timer Window — ( TimerWindowDestroy ) - [F] —
void
— Anchor Timer Window — ( TimerWindowSetAnchor ) - [F] —
void
— Move Timer Window — ( TimerWindowSetPosition ) - [F] —
void
— Reset Timer Window Position — ( TimerWindowResetPosition ) - [F] —
void
— Set Title For Timer Window — ( TimerWindowSetTitle ) - [F] —
void
— Set Timer For Timer Window — ( TimerWindowSetTimer ) - [F] —
void
— Set Time Format For Timer Window — ( TimerWindowSetFormat ) - [F] —
void
— Set Style For Timer Window — ( TimerWindowSetStyle ) - [F] —
void
— Set Gap Width For Timer Window — ( TimerWindowSetGapWidth ) - [F] —
void
— Set Height For Timer Window — ( TimerWindowSetFixedHeight ) - [F] —
void
— Set Timer Window Color — ( TimerWindowSetColor ) - [F] —
void
— Show/Hide Timer Window Border — ( TimerWindowShowBorder ) - [F] —
void
— Show/Hide Timer Window Progress Bar — ( TimerWindowShowProgressBar ) - [F] —
void
— Set Timer Window Progress Color — ( TimerWindowSetProgressColor ) - [F] —
void
— Set Timer Window Image Type — ( TimerWindowSetImageType ) - [F] —
fixed
— Elapsed Time Of Timer — ( TimerGetElapsed ) - [F] —
fixed
— Remaining Time Of Timer — ( TimerGetRemaining )
# Examples
# campaigns/liberty.sc2campaign
// L803
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L1055
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L1074
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L2452
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleHorizontalTitleTime, false)
// L803
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L1055
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L1074
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L2452
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleHorizontalTitleTime, false)
// L2421
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L2450
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L2421
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
// L2450
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false)
# campaigns/voidstory.sc2campaign
// L5232
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false)
# mods/missionpacks/novacampaign.sc2mod
// L3683
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false)
# mods/starcoop/starcoop.sc2mod
// L5109
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false)