# Set Timer Window Image Type
Grammar — Set window|Timer Window image image type to imageType
Flags —Native
|Action
Sets the image type within a timer window. The image files may be customized in Assets.txt, under UI/TimerWindow.
# Arguments
int
<preset::TimerWindow> — Windowint
<preset::TimerWindowImage> — Imageint
<preset::ImageType> — Image Type
Returns — void
native void TimerWindowSetImageType(
int inWindow,
int inImage,
int inType,
);
# Related
Category: Timer / Timer Windows
- Create Timer Window —
int
<preset::TimerWindow> — TimerWindowCreate - Last Created Timer Window —
int
<preset::TimerWindow> — TimerWindowLastCreated - Show/Hide Timer Window —
void
— TimerWindowShow - Timer Window Is Visible —
bool
— TimerWindowVisible - Destroy Timer Window —
void
— TimerWindowDestroy - Anchor Timer Window —
void
— TimerWindowSetAnchor - Move Timer Window —
void
— TimerWindowSetPosition - Reset Timer Window Position —
void
— TimerWindowResetPosition - Set Title For Timer Window —
void
— TimerWindowSetTitle - Set Timer For Timer Window —
void
— TimerWindowSetTimer - Set Time Format For Timer Window —
void
— TimerWindowSetFormat - Set Style For Timer Window —
void
— TimerWindowSetStyle - Set Gap Width For Timer Window —
void
— TimerWindowSetGapWidth - Set Height For Timer Window —
void
— TimerWindowSetFixedHeight - Set Timer Window Color —
void
— TimerWindowSetColor - Show/Hide Timer Window Border —
void
— TimerWindowShowBorder - Show/Hide Timer Window Progress Bar —
void
— TimerWindowShowProgressBar - Set Timer Window Progress Color —
void
— TimerWindowSetProgressColor - Set Timer Window Image Type —
void
— TimerWindowSetImageType - Elapsed Time Of Timer —
fixed
— TimerGetElapsed - Remaining Time Of Timer —
fixed
— TimerGetRemaining
# Examples
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2608
TimerWindowCreate(lp_timer, lp_title, lp_visible, lp_elapsed);
TimerWindowShowBorder(TimerWindowLastCreated(), false);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2609
TimerWindowShowBorder(TimerWindowLastCreated(), false);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2610
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 59);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2611
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 59);
TimerWindowSetAnchor(TimerWindowLastCreated(), c_anchorTop, 0, -12);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5228
TimerWindowCreate(lp_timer, lp_title, lp_visible, lp_elapsed);
TimerWindowShowBorder(TimerWindowLastCreated(), true);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5229
TimerWindowShowBorder(TimerWindowLastCreated(), true);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5230
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5231
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 80);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3679
TimerWindowCreate(lp_timer, lp_title, lp_visible, lp_elapsed);
TimerWindowShowBorder(TimerWindowLastCreated(), true);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3680
TimerWindowShowBorder(TimerWindowLastCreated(), true);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3681
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3682
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 80);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5105
libCOUI_gv_cU_TimerWindow = TimerWindowLastCreated();
TimerWindowShowBorder(TimerWindowLastCreated(), true);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5106
TimerWindowShowBorder(TimerWindowLastCreated(), true);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5107
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5108
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 80);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1602
TimerWindowCreate(lp_timer, lp_title, lp_visible, lp_elapsed);
TimerWindowShowBorder(TimerWindowLastCreated(), false);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1603
TimerWindowShowBorder(TimerWindowLastCreated(), false);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1604
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBackground, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 59);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1605
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFill, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 59);
TimerWindowSetAnchor(TimerWindowLastCreated(), c_anchorTop, 0, -12);