# Set Height For Timer Window
Grammar — Set window|Timer Window height to height
Flags —Native
|Action
Sets the total height of the timer window. Use zero to reset to the default height.
# Arguments
int
<preset::TimerWindow> — Windowint
— Height
Returns — void
native void TimerWindowSetFixedHeight(
int inWindow,
int inHeight,
);
# Related
Category: Timer / Timer Windows
- Create Timer Window —
int
<preset::TimerWindow> — TimerWindowCreate - Last Created Timer Window —
int
<preset::TimerWindow> — TimerWindowLastCreated - Show/Hide Timer Window —
void
— TimerWindowShow - Timer Window Is Visible —
bool
— TimerWindowVisible - Destroy Timer Window —
void
— TimerWindowDestroy - Anchor Timer Window —
void
— TimerWindowSetAnchor - Move Timer Window —
void
— TimerWindowSetPosition - Reset Timer Window Position —
void
— TimerWindowResetPosition - Set Title For Timer Window —
void
— TimerWindowSetTitle - Set Timer For Timer Window —
void
— TimerWindowSetTimer - Set Time Format For Timer Window —
void
— TimerWindowSetFormat - Set Style For Timer Window —
void
— TimerWindowSetStyle - Set Gap Width For Timer Window —
void
— TimerWindowSetGapWidth - Set Height For Timer Window —
void
— TimerWindowSetFixedHeight - Set Timer Window Color —
void
— TimerWindowSetColor - Show/Hide Timer Window Border —
void
— TimerWindowShowBorder - Show/Hide Timer Window Progress Bar —
void
— TimerWindowShowProgressBar - Set Timer Window Progress Color —
void
— TimerWindowSetProgressColor - Set Timer Window Image Type —
void
— TimerWindowSetImageType - Elapsed Time Of Timer —
fixed
— TimerGetElapsed - Remaining Time Of Timer —
fixed
— TimerGetRemaining
# Examples
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2612
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 59);
TimerWindowSetAnchor(TimerWindowLastCreated(), c_anchorTop, 0, -12);
if ((lp_positiveNegativeOptions == libSwaC_ge_CampaignTimerPositiveNegativeOptions_Positive)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5233
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 80);
libVCUI_gf_RepositionTimerWindow(TimerWindowLastCreated());
if ((libVCUI_gv_pU_TimerWindowHighlightFrame != c_invalidDialogControlId)) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3684
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 80);
libNCUI_gf_RepositionTimerWindow(TimerWindowLastCreated());
if ((libNCUI_gv_nU_TimerWindowHighlightFrame != c_invalidDialogControlId)) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5110
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleVerticalTitleTime, false);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 80);
libCOUI_gf_RepositionTimerWindow(TimerWindowLastCreated());
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer\\ConsoleUIContainer\\TriggerWindowPanel\\TimerWindowTemplate");
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1606
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageBorder, c_triggerImageTypeNineSlice);
TimerWindowSetImageType(TimerWindowLastCreated(), c_timerWindowImageProgressFrame, c_triggerImageTypeNineSlice);
TimerWindowSetFixedHeight(TimerWindowLastCreated(), 59);
TimerWindowSetAnchor(TimerWindowLastCreated(), c_anchorTop, 0, -12);
if ((lp_positiveNegativeOptions == libA3DDD02B_ge_CampaignTimerPositiveNegativeOptions_Positive)) {