# Set Timer Window Color
Grammar — Set window|Timer Window component color to color with transparency% transparency
Flags —Native
|Action
Sets the color and transparency for the specified timer window.
# Arguments
int
<preset::TimerWindow> — Windowint
<preset::TimerWindowComponent> — Componentcolor
— Colorfixed
— Transparency
Returns — void
native void TimerWindowSetColor(
int inWindow,
int inType,
color inColor,
fixed transparency,
);
# Related
Category: Timer / Timer Windows
- Create Timer Window —
int
<preset::TimerWindow> — TimerWindowCreate - Last Created Timer Window —
int
<preset::TimerWindow> — TimerWindowLastCreated - Show/Hide Timer Window —
void
— TimerWindowShow - Timer Window Is Visible —
bool
— TimerWindowVisible - Destroy Timer Window —
void
— TimerWindowDestroy - Anchor Timer Window —
void
— TimerWindowSetAnchor - Move Timer Window —
void
— TimerWindowSetPosition - Reset Timer Window Position —
void
— TimerWindowResetPosition - Set Title For Timer Window —
void
— TimerWindowSetTitle - Set Timer For Timer Window —
void
— TimerWindowSetTimer - Set Time Format For Timer Window —
void
— TimerWindowSetFormat - Set Style For Timer Window —
void
— TimerWindowSetStyle - Set Gap Width For Timer Window —
void
— TimerWindowSetGapWidth - Set Height For Timer Window —
void
— TimerWindowSetFixedHeight - Set Timer Window Color —
void
— TimerWindowSetColor - Show/Hide Timer Window Border —
void
— TimerWindowShowBorder - Show/Hide Timer Window Progress Bar —
void
— TimerWindowShowProgressBar - Set Timer Window Progress Color —
void
— TimerWindowSetProgressColor - Set Timer Window Image Type —
void
— TimerWindowSetImageType - Elapsed Time Of Timer —
fixed
— TimerGetElapsed - Remaining Time Of Timer —
fixed
— TimerGetRemaining
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:805
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_VictoryInfestationPurged, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1056
TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/6B0A5E41"), StringExternal("Param/Value/C3A5EF7D"), IntToText(gv_day), c_stringReplaceAll, c_stringCase));
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1075
TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/749F57BE"), StringExternal("Param/Value/7E7BF9AB"), IntToText(gv_night), c_stringReplaceAll, c_stringCase));
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2178
TimerWindowCreate(gv_nextTrainTimer, StringExternal("Param/Value/BC9464C5"), true, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_nextTrainWindow = TimerWindowLastCreated();
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1280
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
gv_distractionTimerWindow = TimerWindowLastCreated();
TimerWindowSetColor(gv_distractionTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
TimerStart(gv__90SecondWarning, (gv_distractionTime - 90.0), false, c_timeGame);
TimerStart(gv__30SecondWarning, (gv_distractionTime - 30.0), false, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2448
gv_evacuationTimerWindow = TimerWindowLastCreated();
TimerWindowSetFormat(gv_evacuationTimerWindow, StringToText("<min2/>:<sec2/>"));
TimerWindowSetColor(gv_evacuationTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2739
gv_lavaTimerWindow = TimerWindowLastCreated();
TimerWindowSetFormat(gv_lavaTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_lavaTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
TriggerExecute(gt_TransmissionIntroLavaTimerQ, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2454
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_kerrigansETAWINDOW = TimerWindowLastCreated();
TriggerEnable(gt_KerriganMoveOutRepeater, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3455
TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/23FF264F"), true, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_holdoutTimerWindow = TimerWindowLastCreated();
gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5362
TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/8B3216F3"), true, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_holdoutTimerWindow = TimerWindowLastCreated();
gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:5879
BoardItemSetTextColor(BoardLastCreated(), 1, 1, Color(100.00, 100.00, 100.00));
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(100.00, 0.00, 0.00), 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1796
gv_zergWormFrenzyTimerWindow = TimerWindowLastCreated();
TimerWindowSetFormat(gv_zergWormFrenzyTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_zergWormFrenzyTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 100.00), 0.0);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:830
auto07B0E3C2_n = 10;
for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:831
for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:832
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:834
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:835
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:836
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:842
auto094C0D11_n = 10;
for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:843
for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:844
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:846
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:955
auto101C0A87_n = 5;
for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:956
for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:957
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:959
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:960
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:961
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1096
auto24B18B92_n = 5;
for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1097
for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1098
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1100
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1101
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1102
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1139
for (auto89FF802A_i = 1; auto89FF802A_i <= auto89FF802A_n; auto89FF802A_i += 1) {
SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1140
SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1141
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1143
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:817
autoC207CBBE_n = 10;
for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:818
for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:819
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:821
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:822
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:823
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:829
autoBA3F059E_n = 10;
for (autoBA3F059E_i = 1; autoBA3F059E_i <= autoBA3F059E_n; autoBA3F059E_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:830
for (autoBA3F059E_i = 1; autoBA3F059E_i <= autoBA3F059E_n; autoBA3F059E_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:831
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:833
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:798
auto866C60A5_n = 10;
for (auto866C60A5_i = 1; auto866C60A5_i <= auto866C60A5_n; auto866C60A5_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:799
for (auto866C60A5_i = 1; auto866C60A5_i <= auto866C60A5_n; auto866C60A5_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:800
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:802
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:803
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:804
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:810
auto0E1B71FC_n = 10;
for (auto0E1B71FC_i = 1; auto0E1B71FC_i <= auto0E1B71FC_n; auto0E1B71FC_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:811
for (auto0E1B71FC_i = 1; auto0E1B71FC_i <= auto0E1B71FC_n; auto0E1B71FC_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:812
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:814
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:805
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_VictoryInfestationPurged, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1056
TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/6B0A5E41"), StringExternal("Param/Value/C3A5EF7D"), IntToText(gv_day), c_stringReplaceAll, c_stringCase));
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1075
TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/749F57BE"), StringExternal("Param/Value/7E7BF9AB"), IntToText(gv_night), c_stringReplaceAll, c_stringCase));
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:2178
TimerWindowCreate(gv_nextTrainTimer, StringExternal("Param/Value/BC9464C5"), true, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_nextTrainWindow = TimerWindowLastCreated();
while (true) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:1280
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
gv_distractionTimerWindow = TimerWindowLastCreated();
TimerWindowSetColor(gv_distractionTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
TimerStart(gv__90SecondWarning, (gv_distractionTime - 90.0), false, c_timeGame);
TimerStart(gv__30SecondWarning, (gv_distractionTime - 30.0), false, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:2448
gv_evacuationTimerWindow = TimerWindowLastCreated();
TimerWindowSetFormat(gv_evacuationTimerWindow, StringToText("<min2/>:<sec2/>"));
TimerWindowSetColor(gv_evacuationTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2739
gv_lavaTimerWindow = TimerWindowLastCreated();
TimerWindowSetFormat(gv_lavaTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_lavaTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
TriggerExecute(gt_TransmissionIntroLavaTimerQ, true, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2454
TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_kerrigansETAWINDOW = TimerWindowLastCreated();
TriggerEnable(gt_KerriganMoveOutRepeater, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3455
TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/23FF264F"), true, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_holdoutTimerWindow = TimerWindowLastCreated();
gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5362
TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/8B3216F3"), true, false);
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
gv_holdoutTimerWindow = TimerWindowLastCreated();
gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:5879
BoardItemSetTextColor(BoardLastCreated(), 1, 1, Color(100.00, 100.00, 100.00));
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(100.00, 0.00, 0.00), 0.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1796
gv_zergWormFrenzyTimerWindow = TimerWindowLastCreated();
TimerWindowSetFormat(gv_zergWormFrenzyTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_zergWormFrenzyTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 100.00), 0.0);
TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:830
auto07B0E3C2_n = 10;
for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:831
for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:832
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:834
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:835
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:836
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:842
auto094C0D11_n = 10;
for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:843
for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:844
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:846
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:955
auto101C0A87_n = 5;
for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:956
for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:957
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:959
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:960
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:961
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1096
auto24B18B92_n = 5;
for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1097
for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1098
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1100
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1101
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1102
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.3, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1139
for (auto89FF802A_i = 1; auto89FF802A_i <= auto89FF802A_n; auto89FF802A_i += 1) {
SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1140
SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1141
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1143
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:817
autoC207CBBE_n = 10;
for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:818
for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:819
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:821
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
Wait(0.7, c_timeGame);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);