# Set Timer Window Color
Grammar — Set window|Timer Window component color to color with transparency% transparency
Flags —Native|Action
Sets the color and transparency for the specified timer window.
# Arguments
int<preset::TimerWindow> — Windowint<preset::TimerWindowComponent> — Componentcolor— Colorfixed— Transparency
Returns — void
native void TimerWindowSetColor(
	int inWindow,
	int inType,
	color inColor,
	fixed transparency,
);
# Related
Category: Timer / Timer Windows
- Create Timer Window — 
int<preset::TimerWindow> — TimerWindowCreate - Last Created Timer Window — 
int<preset::TimerWindow> — TimerWindowLastCreated - Show/Hide Timer Window — 
void— TimerWindowShow - Timer Window Is Visible — 
bool— TimerWindowVisible - Destroy Timer Window — 
void— TimerWindowDestroy - Anchor Timer Window — 
void— TimerWindowSetAnchor - Move Timer Window — 
void— TimerWindowSetPosition - Reset Timer Window Position — 
void— TimerWindowResetPosition - Set Title For Timer Window — 
void— TimerWindowSetTitle - Set Timer For Timer Window — 
void— TimerWindowSetTimer - Set Time Format For Timer Window — 
void— TimerWindowSetFormat - Set Style For Timer Window — 
void— TimerWindowSetStyle - Set Gap Width For Timer Window — 
void— TimerWindowSetGapWidth - Set Height For Timer Window — 
void— TimerWindowSetFixedHeight - Set Timer Window Color — 
void— TimerWindowSetColor - Show/Hide Timer Window Border — 
void— TimerWindowShowBorder - Show/Hide Timer Window Progress Bar — 
void— TimerWindowShowProgressBar - Set Timer Window Progress Color — 
void— TimerWindowSetProgressColor - Set Timer Window Image Type — 
void— TimerWindowSetImageType - Elapsed Time Of Timer — 
fixed— TimerGetElapsed - Remaining Time Of Timer — 
fixed— TimerGetRemaining 
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:805
    TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
    TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
    TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
    TriggerEnable(gt_VictoryInfestationPurged, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1056
        TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/6B0A5E41"), StringExternal("Param/Value/C3A5EF7D"), IntToText(gv_day), c_stringReplaceAll, c_stringCase));
        TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
        TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
        TriggerEnable(gt_SolarCombustionCheck, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1075
        TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/749F57BE"), StringExternal("Param/Value/7E7BF9AB"), IntToText(gv_night), c_stringReplaceAll, c_stringCase));
        TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
        TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
        if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2178
    TimerWindowCreate(gv_nextTrainTimer, StringExternal("Param/Value/BC9464C5"), true, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_nextTrainWindow = TimerWindowLastCreated();
    while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1280
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    gv_distractionTimerWindow = TimerWindowLastCreated();
    TimerWindowSetColor(gv_distractionTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    TimerStart(gv__90SecondWarning, (gv_distractionTime - 90.0), false, c_timeGame);
    TimerStart(gv__30SecondWarning, (gv_distractionTime - 30.0), false, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2448
    gv_evacuationTimerWindow = TimerWindowLastCreated();
    TimerWindowSetFormat(gv_evacuationTimerWindow, StringToText("<min2/>:<sec2/>"));
    TimerWindowSetColor(gv_evacuationTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2739
    gv_lavaTimerWindow = TimerWindowLastCreated();
    TimerWindowSetFormat(gv_lavaTimerWindow, StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(gv_lavaTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    TriggerExecute(gt_TransmissionIntroLavaTimerQ, true, false);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2454
    TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleHorizontalTitleTime, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_kerrigansETAWINDOW = TimerWindowLastCreated();
    TriggerEnable(gt_KerriganMoveOutRepeater, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3455
    TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/23FF264F"), true, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_holdoutTimerWindow = TimerWindowLastCreated();
    gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5362
    TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/8B3216F3"), true, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_holdoutTimerWindow = TimerWindowLastCreated();
    gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:5879
    BoardItemSetTextColor(BoardLastCreated(), 1, 1, Color(100.00, 100.00, 100.00));
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(100.00, 0.00, 0.00), 0.0);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1796
    gv_zergWormFrenzyTimerWindow = TimerWindowLastCreated();
    TimerWindowSetFormat(gv_zergWormFrenzyTimerWindow, StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(gv_zergWormFrenzyTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 100.00), 0.0);
    TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:830
    auto07B0E3C2_n = 10;
    for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:831
    for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:832
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:834
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:835
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:836
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:842
    auto094C0D11_n = 10;
    for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:843
    for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:844
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:846
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:955
    auto101C0A87_n = 5;
    for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:956
    for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:957
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:959
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:960
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:961
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1096
    auto24B18B92_n = 5;
    for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1097
    for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1098
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1100
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1101
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1102
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1139
    for (auto89FF802A_i = 1; auto89FF802A_i <= auto89FF802A_n; auto89FF802A_i += 1) {
        SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1140
        SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1141
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1143
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:817
    autoC207CBBE_n = 10;
    for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:818
    for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:819
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:821
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:822
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:823
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:829
    autoBA3F059E_n = 10;
    for (autoBA3F059E_i = 1; autoBA3F059E_i <= autoBA3F059E_n; autoBA3F059E_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:830
    for (autoBA3F059E_i = 1; autoBA3F059E_i <= autoBA3F059E_n; autoBA3F059E_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:831
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:833
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:798
    auto866C60A5_n = 10;
    for (auto866C60A5_i = 1; auto866C60A5_i <= auto866C60A5_n; auto866C60A5_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:799
    for (auto866C60A5_i = 1; auto866C60A5_i <= auto866C60A5_n; auto866C60A5_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:800
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:802
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:803
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:804
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:810
    auto0E1B71FC_n = 10;
    for (auto0E1B71FC_i = 1; auto0E1B71FC_i <= auto0E1B71FC_n; auto0E1B71FC_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:811
    for (auto0E1B71FC_i = 1; auto0E1B71FC_i <= auto0E1B71FC_n; auto0E1B71FC_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:812
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:814
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:805
    TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
    TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
    TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
    TriggerEnable(gt_VictoryInfestationPurged, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1056
        TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/6B0A5E41"), StringExternal("Param/Value/C3A5EF7D"), IntToText(gv_day), c_stringReplaceAll, c_stringCase));
        TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
        TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
        TriggerEnable(gt_SolarCombustionCheck, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1075
        TimerWindowSetTitle(gv_mainTimerWindow, TextReplaceWord(StringExternal("Param/Value/749F57BE"), StringExternal("Param/Value/7E7BF9AB"), IntToText(gv_night), c_stringReplaceAll, c_stringCase));
        TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
        TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
        if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:2178
    TimerWindowCreate(gv_nextTrainTimer, StringExternal("Param/Value/BC9464C5"), true, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_nextTrainWindow = TimerWindowLastCreated();
    while (true) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:1280
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    gv_distractionTimerWindow = TimerWindowLastCreated();
    TimerWindowSetColor(gv_distractionTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    TimerStart(gv__90SecondWarning, (gv_distractionTime - 90.0), false, c_timeGame);
    TimerStart(gv__30SecondWarning, (gv_distractionTime - 30.0), false, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:2448
    gv_evacuationTimerWindow = TimerWindowLastCreated();
    TimerWindowSetFormat(gv_evacuationTimerWindow, StringToText("<min2/>:<sec2/>"));
    TimerWindowSetColor(gv_evacuationTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2739
    gv_lavaTimerWindow = TimerWindowLastCreated();
    TimerWindowSetFormat(gv_lavaTimerWindow, StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(gv_lavaTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    TriggerExecute(gt_TransmissionIntroLavaTimerQ, true, false);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2454
    TimerWindowSetStyle(TimerWindowLastCreated(), c_timerWindowStyleHorizontalTitleTime, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_kerrigansETAWINDOW = TimerWindowLastCreated();
    TriggerEnable(gt_KerriganMoveOutRepeater, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3455
    TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/23FF264F"), true, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_holdoutTimerWindow = TimerWindowLastCreated();
    gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5362
    TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/8B3216F3"), true, false);
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(0.00, 100.00, 0.00), 0.0);
    gv_holdoutTimerWindow = TimerWindowLastCreated();
    gv_limitNydusWormSpawnsInHoldout = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:5879
    BoardItemSetTextColor(BoardLastCreated(), 1, 1, Color(100.00, 100.00, 100.00));
    TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
    TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(100.00, 0.00, 0.00), 0.0);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1796
    gv_zergWormFrenzyTimerWindow = TimerWindowLastCreated();
    TimerWindowSetFormat(gv_zergWormFrenzyTimerWindow, StringToText("<mintotal/>:<sec2/>"));
    TimerWindowSetColor(gv_zergWormFrenzyTimerWindow, c_timerWindowColorTime, Color(0.00, 100.00, 100.00), 0.0);
    TimerWindowShow(gv_zergWormFrenzyTimerWindow, PlayerGroupAll(), false);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:830
    auto07B0E3C2_n = 10;
    for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:831
    for (auto07B0E3C2_i = 1; auto07B0E3C2_i <= auto07B0E3C2_n; auto07B0E3C2_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:832
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:834
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:835
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:836
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:842
    auto094C0D11_n = 10;
    for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:843
    for (auto094C0D11_i = 1; auto094C0D11_i <= auto094C0D11_n; auto094C0D11_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:844
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:846
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:955
    auto101C0A87_n = 5;
    for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:956
    for (auto101C0A87_i = 1; auto101C0A87_i <= auto101C0A87_n; auto101C0A87_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:957
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:959
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:960
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:961
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1096
    auto24B18B92_n = 5;
    for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1097
    for (auto24B18B92_i = 1; auto24B18B92_i <= auto24B18B92_n; auto24B18B92_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1098
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1100
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1101
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1102
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.3, c_timeGame);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1139
    for (auto89FF802A_i = 1; auto89FF802A_i <= auto89FF802A_n; auto89FF802A_i += 1) {
        SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1140
        SoundPlay(SoundLink("UI_ChallengeCountdown", 0), PlayerGroupAll(), 100.0, 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1141
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(64.31, 2.35, 11.76), 50.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1143
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 0.00, 0.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:817
    autoC207CBBE_n = 10;
    for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:818
    for (autoC207CBBE_i = 1; autoC207CBBE_i <= autoC207CBBE_n; autoC207CBBE_i += 1) {
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:819
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.61, 67.45, 0.39), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:821
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);
        Wait(0.7, c_timeGame);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorBackground, Color(99.22, 90.98, 31.76), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 100.00, 100.00), 0.0);
        TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTime, Color(100.00, 100.00, 100.00), 0.0);