# Pause Sound Channel

Grammarpause|Pause/Unpause channel channel for players
FlagsNative | Action

Pauses all sounds in a sound channel for the specified player group.

# Arguments

Returns — void

native void SoundChannelPause(
	playergroup players,
	int channel,
	bool pause,
);

Category: Sound / Sound Channels

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L9893
SoundChannelPause(PlayerGroupAll(), c_soundCategoryMusic, false)
// L9893
SoundChannelPause(PlayerGroupAll(), c_soundCategoryMusic, false)