# Insert Sound Channel Digital Effect
Grammar — Insert dSP Digital Effect for players on the channel channel.
Flags —Native
|Action
# Arguments
playergroup
— Playersint
<preset::SoundChannel> — Channelstring
<gamelink::DSP> — DSP
Returns — void
native void SoundChannelDSPInsert(
playergroup players,
int channel,
string dsp,
);
# Related
Category: Sound / Sound Channels
- Mute/Unmute Sound Channel —
void
— SoundChannelMute - Pause Sound Channel —
void
— SoundChannelPause - Stop Sound Channel —
void
— SoundChannelStop - Set Sound Channel Volume —
void
— SoundChannelSetVolume - Set All Sound Channel Volumes —
void
— libNtve_gf_SetAllSoundChannelVolumes - Insert Sound Channel Digital Effect —
void
— SoundChannelDSPInsert - Remove Sound Channel Digital Effect —
void
— SoundChannelDSPRemove
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4544
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_SpeechAndMusicNoEffects);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall");
GameSetLighting("AiurFlashback", 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4545
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_SpeechAndMusicNoEffects);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall");
GameSetLighting("AiurFlashback", 0.0);
TriggerExecute(gt_IntroZerg, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2map — MapScript.galaxy:4544
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_SpeechAndMusicNoEffects);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall");
GameSetLighting("AiurFlashback", 0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2map — MapScript.galaxy:4545
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_SpeechAndMusicNoEffects);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall");
GameSetLighting("AiurFlashback", 0.0);
TriggerExecute(gt_IntroZerg, true, false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:6706
// Implementation
if ((lp_enableDisable == true)) {
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, "Heroes_Lowpass_Death");
SoundChannelMute(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryAmbient, true);
lv_deathTimeRemaining = TimerGetRemaining(libGame_gv_players[lp_player].lv_respawnTimer);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:839
// Implementation
if ((lp_enableDisable == true)) {
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryCombat, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser1, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:840
if ((lp_enableDisable == true)) {
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryCombat, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser1, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser3, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:841
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryCombat, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser1, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser3, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryTV, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:842
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser1, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser3, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryTV, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser4, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:843
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser3, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryTV, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser4, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser5, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:844
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser3, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryTV, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser4, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser5, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser6, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:845
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryTV, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser4, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser5, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser6, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser7, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:846
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser4, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser5, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser6, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser7, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpell, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:847
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser5, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser6, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser7, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpell, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpellOneshotImpact, lp_soundEffect);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:848
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser6, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser7, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpell, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpellOneshotImpact, lp_soundEffect);
SoundChannelDSPInsert(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpellOneshotLaunch, lp_soundEffect);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:4649
ActorSend(libNCMI_gv_nM_CreditsCutsceneNewsScreen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp03_040")));
ActorSend(libNCMI_gv_nM_CreditsCutsceneNewsScreen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP03_ValeriansChamber");
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryTV, 100.0, 0.0);
return true;
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:832
ActorSend(gv_mP02_020_Screen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp02_020")));
ActorSend(gv_mP02_020_Screen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP02_GriffinBridgeWS");
return true;
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:942
}
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:943
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:1060
}
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:1061
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:1150
ActorSend(gv_mP02_040_Screen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp02_040")));
ActorSend(gv_mP02_040_Screen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP02_GriffinBridgeMS");
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryTV, 10.0, 1.5);
Wait(5.0, c_timeGame);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nstory01.sc2map/MapScript.galaxy:1372
ActorSend(ActorFrom("::external.Nova03_040"), "Attach ::external.FunTest {Origin 0} SOpAttachOrigin");
ActorSend(gv_mP03_040_Screen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp03_040")));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP03_ValeriansChamber");
ActorSend(gv_mP03_040_Screen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryTV, 100.0, 6.0);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:6893
TriggerExecute(gt_NovaUsesTerrazine, true, false);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:6894
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:6947
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:6948
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Nova06_CinematicTop1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7344
TriggerExecute(gt_NovaUsesTerrazine, true, false);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7345
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7399
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7400
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Nova06_CinematicRight1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7804
TriggerExecute(gt_NovaUsesTerrazine, true, false);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7805
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:832
ActorSend(gv_mP02_020_Screen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp02_020")));
ActorSend(gv_mP02_020_Screen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP02_GriffinBridgeWS");
return true;
}
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:942
}
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:943
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
}
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:1060
}
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:1061
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback");
return true;
}
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:1150
ActorSend(gv_mP02_040_Screen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp02_040")));
ActorSend(gv_mP02_040_Screen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP02_GriffinBridgeMS");
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryTV, 10.0, 1.5);
Wait(5.0, c_timeGame);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nstory01.sc2map — MapScript.galaxy:1372
ActorSend(ActorFrom("::external.Nova03_040"), "Attach ::external.FunTest {Origin 0} SOpAttachOrigin");
ActorSend(gv_mP03_040_Screen, libNtve_gf_ActorMsg1("TextureSelectById", ("video_newsreport_smx3_mp03_040")));
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP03_ValeriansChamber");
ActorSend(gv_mP03_040_Screen, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagSynced, 1, "Transmission"));
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryTV, 100.0, 6.0);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:6893
TriggerExecute(gt_NovaUsesTerrazine, true, false);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:6894
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:6947
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:6948
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Nova06_CinematicTop1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:7344
TriggerExecute(gt_NovaUsesTerrazine, true, false);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:7345
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:7399
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:7400
if ((gv_flashbackAmbienceStarted == false)) {
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Nova06_CinematicRight1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:7804
TriggerExecute(gt_NovaUsesTerrazine, true, false);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:7805
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(47.06, 19.61, 80.39, 0.00), 0.0, true);
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01");
SoundChannelDSPInsert(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01");
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny, true);