# Remove Sound Channel Digital Effect

Grammar — Remove dSP Digital Effect for players from the channel channel.
FlagsNative | Action

# Arguments

  • playergroup — Players
  • int [ preset::SoundChannel ] — Channel
  • string [ gamelink::DSP ] — DSP

Returns — void

native void SoundChannelDSPRemove(
	playergroup players,
	int channel,
	string dsp,
);

Category: Sound / Sound Channels

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L4579
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz")
// L4580
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall")
// L4703
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz")
// L4704
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall")
// L4579
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz")
// L4580
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall")
// L4703
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz")
// L4704
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall")

# mods/heroesdata.stormmod

GameLib.galaxy

// L6716
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, "Heroes_Lowpass_Death")

# mods/heroesdata.stormmod

SoundLib.galaxy

// L869
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryCombat, lp_soundEffect)
// L870
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser1, lp_soundEffect)
// L871
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser2, lp_soundEffect)
// L872
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser3, lp_soundEffect)
// L873
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryTV, lp_soundEffect)
// L874
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser4, lp_soundEffect)
// L875
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser5, lp_soundEffect)
// L876
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser6, lp_soundEffect)
// L877
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategoryUser7, lp_soundEffect)
// L878
SoundChannelDSPRemove(libCore_gv_playerGroupFromPlayer[lp_player], c_soundCategorySpell, lp_soundEffect)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L1902
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP03_ValeriansChamber")
// L4671
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryTV, "Reverb_NovaMP03_ValeriansChamber")

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L6660
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L6661
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L7067
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L7068
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L7501
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L7502
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L7902
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L7903
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L8161
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback")
// L8162
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback")
// L6660
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L6661
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L7067
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L7068
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L7501
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L7502
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L7902
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Reverb_Nova06_Flashback01")
// L7903
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryMission, "Echo_Nova06_Flashback01")
// L8161
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryDialogue, "Echo_CS_MP02_Flashback")
// L8162
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryDialogue, "Reverb_CS_MP02_Flashback")