# Order Targeting Unit Group
Grammar — abilCmd targeting units in unitGroup
Flags —Native
|Function
Returns an order targeting a unit group. This is primarily for use in “Issue Order” and “Issue Order To Unit Group” actions.
# Arguments
abilcmd
— Ability Commandunitgroup
— Unit Group
Returns — order
native order OrderTargetingUnitGroup(
abilcmd inAbilCmd,
unitgroup inUnitGroup,
);
# Related
Category: Order / Orders To Be Issued
- [F] —
order
— Order Targeting Item — ( OrderTargetingItem ) - [F] —
order
— Order Targeting Point — ( OrderTargetingPoint ) - [F] —
order
— Revive Order Targeting Point — ( libNtve_gf_ReviveOrderTargetingPoint ) - [F] —
order
— Order Targeting Relative Points — ( OrderTargetingRelativePoint ) - [F] —
order
— Order Targeting Unit — ( OrderTargetingUnit ) - [F] —
order
— Order Targeting Unit Group — ( OrderTargetingUnitGroup ) - [F] —
order
— Order Targeting Valid Unit In Group — ( AIUnitGroupGetValidOrder ) - [F] —
order
— Order With No Target — ( Order ) - [F] —
order
— Revive Order With No Target — ( libNtve_gf_ReviveOrderWithNoTarget ) - [F] —
order
— Change Autocast Mode — ( OrderSetAutoCast ) - [F] —
void
— Order Set Target Item — ( OrderSetTargetItem ) - [F] —
void
— Order Set Target Unit — ( OrderSetTargetUnit ) - [F] —
void
— Order Set Target Point — ( OrderSetTargetPoint ) - [F] —
void
— Order Set Target Passenger — ( OrderSetTargetPassenger )
# Examples
# campaigns/liberty.sc2campaign
// L1172
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_playerUnits)
// L12758
OrderTargetingUnitGroup(AbilityCommand("HerculesTransport", 0), gv_playerUnitGroup)
// L1715
OrderTargetingUnitGroup(AbilityCommand("attack", 0), UnitGroup("Marine", gv_pLAYER_04_REBELS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0))
// L679
OrderTargetingUnitGroup(AbilityCommand("SCVHarvest", 0), lv_mineralGroup)
// L12758
OrderTargetingUnitGroup(AbilityCommand("HerculesTransport", 0), gv_playerUnitGroup)
// L1715
OrderTargetingUnitGroup(AbilityCommand("attack", 0), UnitGroup("Marine", gv_pLAYER_04_REBELS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0))
// L679
OrderTargetingUnitGroup(AbilityCommand("SCVHarvest", 0), lv_mineralGroup)
// L1172
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_playerUnits)
// L1358
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_broodLordsGroup)
// L1393
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_broodLordsGroup)
// L1428
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_broodLordsGroup)
// L1358
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_broodLordsGroup)
// L1393
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_broodLordsGroup)
// L1428
OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_broodLordsGroup)
// L1566
OrderTargetingUnitGroup(AbilityCommand("AttackAlly", 0), gv_orderCutsceneUnitGroup)
// L1566
OrderTargetingUnitGroup(AbilityCommand("AttackAlly", 0), gv_orderCutsceneUnitGroup)