# Order With No Target

GrammarabilCmd
FlagsNative | Function

Returns an order with no target. This is primarily for use in “Issue Order” and “Issue Order To Unit Group” actions. Use this action in conjunction with the Order Set Target Passenger action to unload a specific unit from a transport.

# Arguments

  • abilcmd — Ability Command

Returns — order

native order Order(abilcmd inAbilCmd);

Category: Order / Orders To Be Issued

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1160

    autoBC9EC98B_n = lp_count;
    for (autoBC9EC98B_i = 1; autoBC9EC98B_i <= autoBC9EC98B_n; autoBC9EC98B_i += 1) {
        UnitIssueOrder(gv_boss, Order(AbilityCommand("SS_LeviathanSpawnBombs", 0)), c_orderQueueReplace);
        Wait(6.0, c_timeGame);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1548

    }
    lv_lightningProjector = gv_spawnedLightningProjector;
    UnitIssueOrder(lv_lightningProjector, Order(AbilityCommand("SS_LightningProjectorToggle", 0)), c_orderQueueReplace);
    while (true) {
        Wait(lp_onTime, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1556

        else {
        }
        UnitIssueOrder(lv_lightningProjector, Order(AbilityCommand("SS_LightningProjectorToggle", 1)), c_orderQueueReplace);
        Wait(lp_offTime, c_timeGame);
        if ((UnitIsAlive(lv_lightningProjector) == false)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1563

        else {
        }
        UnitIssueOrder(lv_lightningProjector, Order(AbilityCommand("SS_LightningProjectorToggle", 0)), c_orderQueueReplace);
    }
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1753

        }
        else {
            UnitIssueOrder(lp_battlecruiser, Order(AbilityCommand("SS_BattlecruiserMissileAttack", 0)), c_orderQueueReplace);
        }
        Wait(RandomFixed(4.0, 6.0), c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2457

    // Implementation
    gv_totalSawBounces = lp_bounces;
    UnitIssueOrder(gv_boss, Order(AbilityCommand("SS_TerraTronSawAttack", 0)), c_orderQueueReplace);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2851

    }
    else if (auto6F423F11_val == "SS_Phoenix") {
        UnitIssueOrder(lp_mob, Order(AbilityCommand("SS_PhoenixShooting", 0)), c_orderQueueReplace);
    }
    else if (auto6F423F11_val == "SS_Corruptor") {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3053

    else {
    }
    UnitIssueOrder(gv_viking, Order(AbilityCommand("SS_FighterShooting", 0)), c_orderQueueReplace);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6883

    }
    gf_MobSpawned(lv_plane);
    UnitIssueOrder(lv_plane, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_plane), c_animNameDefault, "Walk", c_animFlagPlayForever, c_animTimeDefault);
    lv_index = 0;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7133

        TriggerExecute(gt_MothershipPlanetCracker, true, true);
        TriggerEnable(gt_BossMovement, false);
        UnitIssueOrder(gv_boss, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitIssueOrder(gv_boss, OrderTargetingPoint(AbilityCommand("move", 4), PointWithOffsetPolar(UnitGetPosition(gv_boss), 10.0, 270.0)), c_orderQueueReplace);
        Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:309

            AISetUnitForceMover(UnitLastCreated(),true);
            UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(3242)), c_orderQueueReplace);
            UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
            UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, gv_convoyMovementSpeed);
            gv_vehicleCount += 1;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:335

                UnitIssueOrder(lv_randomHut, OrderTargetingPoint(AbilityCommand("Rally", 0), gv_noTruckColonistRallyPoint[gv_noTruckColonistRallyIndex]), c_orderQueueReplace);
            }
            UnitIssueOrder(lv_randomHut, Order(AbilityCommand("HutTransport", 1)), c_orderQueueReplace);
        }
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:375

        libNtve_gf_CreateUnitsAtPoint2(1, "Overlord", 0, gv_p5_ZERG_TACTICALPHASE, lp_param_Spawn);
        UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), lp_param_SpoogeTarget), c_orderQueueReplace);
        UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("GenerateCreep", 0)), c_orderQueueAddToEnd);
        if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
            UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:377

        UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("GenerateCreep", 0)), c_orderQueueAddToEnd);
        if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
            UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:409

        UnitSetOwner(lv_u, lp_player, true);
        libNtve_gf_PauseUnit(lv_u, false);
        UnitIssueOrder(lv_u, Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
        AISetUnitScriptControlled(lv_u, false);
        AIAttackWaveUseUnit(lp_player, lv_u);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1069

        }
        UnitIssueOrder(EventUnitCargo(), OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(1653)), c_orderQueueAddToEnd);
        UnitIssueOrder(EventUnitCargo(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
        gv_firebatMove += 1;
        return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1086

        }
        UnitIssueOrder(EventUnitCargo(), OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(1653)), c_orderQueueAddToEnd);
        UnitIssueOrder(EventUnitCargo(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
        gv_medicMove += 1;
        return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1328

    UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(161)), c_orderQueueReplace);
    UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(8)), c_orderQueueAddToEnd);
    UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitBehaviorAdd(UnitLastCreated(), "Hustle", UnitLastCreated(), 1);
    UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLife, 15.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1405

                libNtve_gf_CreateUnitsAtPoint2(1, "ZerglingBurrowed", 0, gv_p5_ZERG_TACTICALPHASE, PointFromId(2425));
                UnitGroupAdd(lv_zerglingGroup, UnitLastCreated());
                UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
            }
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1522

        if (auto338F5CC8_var == null) { break; }
        if ((UnitHasBehavior(auto338F5CC8_var, "CarryMineralFieldMinerals") == true)) {
            UnitIssueOrder(auto338F5CC8_var, Order(AbilityCommand("SCVHarvest", 1)), c_orderQueueReplace);
        }
        else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:459

    UnitCreate(lp_number, lp_unitType, 0, gv_pLAYER_04_INFESTEDREFUGEES, RegionRandomPoint(lp_spawnRegion), libNtve_gf_RandomAngle());
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_lastGroup);
    UnitGroupIssueOrder(lv_lastGroup, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
    auto1B9E687D_g = UnitGroup("InfestedCivilian", gv_pLAYER_04_INFESTEDREFUGEES, RegionFromId(10), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto1B9E687D_u = UnitGroupCount(auto1B9E687D_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:896

    libNtve_gf_CreateUnitsAtPoint2(14, "InfestedCivilian", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetCenter(RegionFromId(3)));
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_attackersLeft);
    UnitGroupIssueOrder(lv_attackersLeft, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
    libNtve_gf_CreateUnitsAtPoint2(14, "InfestedCivilian", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetCenter(RegionFromId(4)));
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_attackersRight);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:899

    libNtve_gf_CreateUnitsAtPoint2(14, "InfestedCivilian", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetCenter(RegionFromId(4)));
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_attackersRight);
    UnitGroupIssueOrder(lv_attackersRight, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
    Wait(3.0, c_timeGame);
    lv_i = 1;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1238


    if ((gv_timeOfDay == ge_PRESET_TimeOfDay_Night)) {
        UnitGroupIssueOrder(gv_infestorGroup, Order(AbilityCommand("BurrowInfestorUp", 0)), c_orderQueueReplace);
    }
    else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1241

    }
    else {
        UnitGroupIssueOrder(gv_infestorGroup, Order(AbilityCommand("BurrowInfestorDown", 0)), c_orderQueueReplace);
    }
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2799

        TriggerEnable(gt_RocksDestroyed, true);
        libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(6, 8, 10, 12), "InfestedCivilianBurrowed", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetBoundsMax(RegionFromId(14)));
        UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
        Wait(3.0, c_timeGame);
        autoD4FFD9DC_g = UnitLastCreatedGroup();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2810

        }
        libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(10, 12, 14, 16), "InfestedTerranCampaignBurrowed", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetBoundsMax(RegionFromId(14)));
        UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
        Wait(3.0, c_timeGame);
        autoCC0C2416_g = UnitLastCreatedGroup();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2821

        }
        libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 1, 2), "InfestedAbominationBurrowed", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetBoundsMax(RegionFromId(14)));
        UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
        Wait(3.0, c_timeGame);
        auto8CBE0A19_g = UnitLastCreatedGroup();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4934

    while ((UnitGroupCount(lv_tempUnitGroup, c_unitCountAlive) >= 1)) {
        lv_randomUnit = UnitGroupRandomUnit(lv_tempUnitGroup, c_unitCountAlive);
        UnitIssueOrder(lv_randomUnit, Order(AbilityCommand("BurrowInfestedTerranCampaignDown", 0)), c_orderQueueReplace);
        UnitGroupRemove(lv_tempUnitGroup, lv_randomUnit);
        Wait(0.1, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5143

    Wait((0.5 * SoundLengthSync(SoundLink("THanson02BriefingHanson00008", 0))), c_timeReal);
    libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilianBurrowed", 0, gv_pLAYER_04_INFESTEDREFUGEES, PointFromId(173));
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
    auto669B24B4_g = UnitGroup("InfestedCivilian", gv_pLAYER_04_INFESTEDREFUGEES, RegionFromId(10), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto669B24B4_u = UnitGroupCount(auto669B24B4_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1160

    TriggerExecute(gt_TransmissionPurifierArrivedQ, true, false);
    TriggerExecute(gt_NewEnemyPurifierTipQ, true, false);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierTogglePower", 1)), c_orderQueueReplace);
    libNtve_gf_ShareVisionofUnit(gv_purifier, true, gv_pLAYER01_USER);
    VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(gv_purifier), 6.0), 10.0, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1286


    UnitIssueOrder(gv_purifier, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(13))), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierTogglePower", 0)), c_orderQueueAddToEnd);
    Wait(5.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1287

    UnitIssueOrder(gv_purifier, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(13))), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierTogglePower", 0)), c_orderQueueAddToEnd);
    Wait(5.0, c_timeGame);
    if ((UnitIsAlive(gv_purifier) == false)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1311

    }

    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierPlanetCracker", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    libNtve_gf_SendActorMessageToGameRegion(RegionFromId(29), "Signal TreeFire");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1312


    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierPlanetCracker", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    libNtve_gf_SendActorMessageToGameRegion(RegionFromId(29), "Signal TreeFire");
    MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1386


    UnitIssueOrder(gv_purifier, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(15))), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierTogglePower", 0)), c_orderQueueAddToEnd);
    Wait(5.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1387

    UnitIssueOrder(gv_purifier, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(15))), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierTogglePower", 0)), c_orderQueueAddToEnd);
    Wait(5.0, c_timeGame);
    if ((UnitIsAlive(gv_purifier) == false)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1407

    TriggerExecute(gt_TransmissionPurifierAboutToFire, true, false);
    Wait(lv_aLERT_WAIT_TIME, c_timeGame);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierPlanetCracker", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    libNtve_gf_SendActorMessageToGameRegion(RegionFromId(37), "Signal TreeFire");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1408

    Wait(lv_aLERT_WAIT_TIME, c_timeGame);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierPlanetCracker", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    libNtve_gf_SendActorMessageToGameRegion(RegionFromId(37), "Signal TreeFire");
    MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1496


    UnitIssueOrder(gv_purifier, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(16))), c_orderQueueReplace);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierTogglePower", 0)), c_orderQueueAddToEnd);
    Wait(5.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:313

        libNtve_gf_CreateUnitsWithDefaultFacing(1, "InfestedCivilianBurrowed", 0, gv_p03_VIROPHAGE, RegionRandomPoint(gv_infestationRegion[lp_colony]));
        libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_p01_USER);
        UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowInfestedCivilianUp", 0)), c_orderQueueReplace);
        AISetUnitScriptControlled(UnitLastCreated(), false);
        AISetUnitSuicide(UnitLastCreated(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:321

        libNtve_gf_CreateUnitsWithDefaultFacing(1, "InfestedTerranCampaignBurrowed", 0, gv_p03_VIROPHAGE, RegionRandomPoint(gv_infestationRegion[lp_colony]));
        libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_p01_USER);
        UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
        AISetUnitScriptControlled(UnitLastCreated(), false);
        AISetUnitSuicide(UnitLastCreated(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:336

    for (auto017A7127_i = 1; auto017A7127_i <= auto017A7127_n; auto017A7127_i += 1) {
        UnitCreate(1, lp_type, 0, gv_p03_VIROPHAGE, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_infestationVirophageUnit[lp_colonyIndex]), 5.0)), libNtve_gf_RandomAngle());
        UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowDroneUp", 0)), c_orderQueueReplace);
    }
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:401

    autoA7EBEB0F_val = UnitGetType(lp_unit);
    if (autoA7EBEB0F_val == "Overlord") {
        UnitIssueOrder(lp_unit, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
        if ((gv_infestationOverlordCount[lp_colonyIndex] < gv_iNFESTATION_OVERLORD_MAX)) {
            gv_infestationOverlordCount[lp_colonyIndex] += 1;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:409

    }
    else if (autoA7EBEB0F_val == "Overseer") {
        UnitIssueOrder(lp_unit, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
        if ((gv_infestationOverlordCount[lp_colonyIndex] < gv_iNFESTATION_OVERLORD_MAX)) {
            gv_infestationOverseerCount[lp_colonyIndex] += 1;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:502

        UnitSetOwner(lv_overlord, gv_p07_ZERG_INFESTED, true);
        UnitIssueOrder(lv_overlord, OrderTargetingPoint(AbilityCommand("move", 0), gv_infestationOverlordLocation[lp_colonyIndex][lv_overlordIndex]), c_orderQueueReplace);
        UnitIssueOrder(lv_overlord, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    }
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:535

        UnitSetOwner(lv_overseer, gv_p07_ZERG_INFESTED, true);
        UnitIssueOrder(lv_overseer, OrderTargetingPoint(AbilityCommand("move", 0), gv_infestationOverseerLocation[lp_colonyIndex][lv_overseerIndex]), c_orderQueueReplace);
        UnitIssueOrder(lv_overseer, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    }
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:658

    TimerStart(lv_timeoutTimer, lp_timeout, false, c_timeGame);
    UnitIssueOrder(lp_transport, OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), UnitGetPosition(lp_transport)), c_orderQueueReplace);
    UnitIssueOrder(lp_transport, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    while (true) {
        if (((UnitIsAlive(lp_cargo) == false) || (libNtve_gf_UnitIsInsideTransport(lp_cargo) == false) || (TimerGetRemaining(lv_timeoutTimer) <= 0.0))) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1308

        auto1A65E393_var = UnitGroupUnitFromEnd(auto1A65E393_g, auto1A65E393_u);
        if (auto1A65E393_var == null) { break; }
        UnitIssueOrder(auto1A65E393_var, Order(AbilityCommand("InfestedMonsterTrain", 0)), c_orderQueueReplace);
        UnitIssueOrder(auto1A65E393_var, Order(AbilityCommand("InfestedMonsterTrain", 0)), c_orderQueueAddToEnd);
        Wait(1.5, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1309

        if (auto1A65E393_var == null) { break; }
        UnitIssueOrder(auto1A65E393_var, Order(AbilityCommand("InfestedMonsterTrain", 0)), c_orderQueueReplace);
        UnitIssueOrder(auto1A65E393_var, Order(AbilityCommand("InfestedMonsterTrain", 0)), c_orderQueueAddToEnd);
        Wait(1.5, c_timeGame);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5841

        auto7CF4C2ED_var = UnitGroupUnitFromEnd(auto7CF4C2ED_g, auto7CF4C2ED_u);
        if (auto7CF4C2ED_var == null) { break; }
        UnitIssueOrder(auto7CF4C2ED_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    }
    auto78EAE4ED_g = UnitGroupAlliance(gv_pLAYER_02_DOMINION, c_unitAllianceAlly, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:358

    if ((UnitIsAlive(UnitFromId(1226)) == true)) {
        UnitMagazineArm(gv_ghostNukeSilo, AbilityCommand("ArmSiloWithNuke", 0), 1);
        UnitIssueOrder(lp_nuker, Order(AbilityCommand("GhostCloak", 0)), c_orderQueueReplace);
        Wait(5.0, c_timeGame);
        VisRevealArea(gv_p04_DOMINION, RegionCircle(lp_nukeTarget, 5.0), 20.0, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:363

        UnitIssueOrder(lp_nuker, OrderTargetingPoint(AbilityCommand("TacNukeStrike", 0), lp_nukeTarget), c_orderQueueReplace);
        UnitIssueOrder(lp_nuker, OrderTargetingPoint(AbilityCommand("move", 0), lp_retreatTo), c_orderQueueAddToEnd);
        UnitIssueOrder(lp_nuker, Order(AbilityCommand("GhostCloak", 1)), c_orderQueueAddToEnd);
        VisRevealArea(gv_p01_USER, RegionCircle(lp_nukeTarget, 8.0), 25.0, false);
        libNtve_gf_CreateModelAtPoint("GhostNukeIndicator", RegionGetCenter(RegionFromId(55)));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1032


    UnitIssueOrder(UnitFromId(271), OrderTargetingPoint(AbilityCommand("CommandCenterLand", 0), PointFromId(46)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(271), Order(AbilityCommand("CommandCenterTransport", 1)), c_orderQueueAddToEnd);
    UnitIssueOrder(UnitFromId(274), OrderTargetingPoint(AbilityCommand("BarracksLand", 0), PointFromId(276)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(270), OrderTargetingPoint(AbilityCommand("FactoryLand", 0), PointFromId(275)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5751

    libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(623));
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryOrlansUnits);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    libNtve_gf_CreateUnitsAtPoint2(4, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(624));
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryOrlansUnits);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5754

    libNtve_gf_CreateUnitsAtPoint2(4, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(624));
    libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryOrlansUnits);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
    gv_victoryCinematicCompleted = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5868

    }

    UnitGroupIssueOrder(gv_victoryRaynorsUnits, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    Wait(0.5, c_timeGame);
    auto3A1CB0E6_g = gv_victoryOrlansUnits;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:443

    UnitSetScale(UnitFromId(4), 115.0, 115.0, 115.0);
    gv_odin = UnitFromId(2);
    UnitIssueOrder(gv_odin, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
    libNtve_gf_PauseUnit(gv_odin, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:481

        autoA69D9812_var = UnitGroupUnitFromEnd(autoA69D9812_g, autoA69D9812_u);
        if (autoA69D9812_var == null) { break; }
        UnitIssueOrder(autoA69D9812_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    }
    UnitIssueOrder(UnitFromId(713), Order(AbilityCommand("move", 2)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:483

        UnitIssueOrder(autoA69D9812_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    }
    UnitIssueOrder(UnitFromId(713), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitSetPropertyFixed(UnitFromId(2218), c_unitPropEnergyPercent, 100.0);
    UnitSetPropertyFixed(UnitFromId(2219), c_unitPropEnergyPercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1832

    libNtve_gf_ShareVisionofUnit(UnitFromId(835), true, gv_p01_USER);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(18), "BattlecruiserLokiDock", c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
    UnitIssueOrder(UnitFromId(835), Order(AbilityCommand("LokiUndock", 0)), c_orderQueueReplace);
    Wait(2.0, c_timeGame);
    libNtve_gf_MakeUnitInvulnerable(UnitFromId(835), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2190

    TriggerExecute(gt_TransmissionP04BaseDestroyedQ, true, false);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(632)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    Wait(12.0, c_timeGame);
    TriggerExecute(gt_RepairOdinTipQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2440

    TriggerEnable(TriggerGetCurrent(), false);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(638)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    Wait(12.0, c_timeGame);
    AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_FACTORY, PlayerGroupSingle(gv_p01_USER));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2706

    TriggerExecute(gt_TransmissionP05BaseDestroyedQ, true, false);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(833)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    Wait(12.0, c_timeGame);
    TriggerExecute(gt_TransmissionTychusTakesBreakAfterP05BaseQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2954

    TriggerExecute(gt_TransmissionP06BaseDestroyedQ, true, false);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(865)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    Wait(12.0, c_timeGame);
    TriggerExecute(gt_TransmissionTychusTakesBreakAfterP06BaseQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3213

    AISetUnitScriptControlled(UnitFromId(2), true);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(715)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    Wait(1.0, c_timeAI);
    TriggerQueueEnter();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3233

    while (true) {
        UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(715)), c_orderQueueReplace);
        UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
        Wait(1.0, c_timeAI);
        if ((gv_gameOver == false) && (UnitIsAlive(gv_odin) == false)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:941

        gf_SetMaxLife(auto6464AF62_var, 200.0);
    }
    UnitIssueOrder(UnitFromId(963), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitSetTeamColorIndex(UnitFromId(1081), 1);
    auto604BE6FC_g = UnitGroup("LogisticsHeadquarters", gv_p08_DOMINION, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3845

    libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 6, 8), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
    if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3899

    libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(2, 2, 4, 5), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
    gf_DropKillTeamViaMedivac(libNtve_gf_DifficultyValueInt(3, 3, 4, 4), "Reaper", 0, null, PointFromId(1562), PointFromId(1551));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3989

    libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 4, 2), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
    libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 0, 4, 6), "Wraith", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4045

    libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(2, 2, 2, 2), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
    libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 0, 1, 2), "Battlecruiser", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6128

    UnitCargoCreate(lv_coCe, "SCV", 5);
    UnitIssueOrder(lv_coCe, OrderTargetingPoint(AbilityCommand("CommandCenterLand", 0), PointFromId(34)), c_orderQueueReplace);
    UnitIssueOrder(lv_coCe, Order(AbilityCommand("CommandCenterTransport", 1)), c_orderQueueAddToEnd);
    UnitIssueOrder(lv_coCe, OrderTargetingUnit(AbilityCommand("Rally", 0), UnitFromId(10)), c_orderQueueReplace);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1223), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6788

        UnitBehaviorRemove(autoF3942310_var, "ScanRangeBonus", 1);
        AISetUnitScriptControlled(autoF3942310_var, false);
        libNtve_gf_AICast(autoF3942310_var, Order(AbilityCommand("stop", 0)));
    }
    auto664148D3_g = UnitGroup(null, gv_p03_DOMINION_SIEGE, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6798

        UnitBehaviorRemove(auto664148D3_var, "ScanRangeBonus", 1);
        AISetUnitScriptControlled(auto664148D3_var, false);
        libNtve_gf_AICast(auto664148D3_var, Order(AbilityCommand("stop", 0)));
    }
    autoFA9D59B5_g = UnitGroup(null, gv_p04_DOMINION_AIR, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6808

        UnitBehaviorRemove(autoFA9D59B5_var, "ScanRangeBonus", 1);
        AISetUnitScriptControlled(autoFA9D59B5_var, false);
        libNtve_gf_AICast(autoFA9D59B5_var, Order(AbilityCommand("stop", 0)));
    }
    auto2C0BF552_g = UnitGroup(null, gv_p05_DOMINION_RAIDER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6818

        UnitBehaviorRemove(auto2C0BF552_var, "ScanRangeBonus", 1);
        AISetUnitScriptControlled(auto2C0BF552_var, false);
        libNtve_gf_AICast(auto2C0BF552_var, Order(AbilityCommand("stop", 0)));
    }
    UnitPauseAll(false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2329

    TriggerEnable(TriggerGetCurrent(), false);
    Wait(1.0, c_timeGame);
    UnitIssueOrder(UnitFromId(202), Order(AbilityCommand("DestructibleGateDiagonalBLUR", 0)), c_orderQueueReplace);
    UnitSetState(UnitFromId(202), c_unitStateSelectable, true);
    UnitSetState(UnitFromId(202), c_unitStateTargetable, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2363

    TriggerExecute(gt_DialogueLab01ExperimentalWeapon2, true, false);
    Wait(1.0, c_timeGame);
    UnitIssueOrder(UnitFromId(421), Order(AbilityCommand("DestructibleGateDiagonalBLUR", 0)), c_orderQueueReplace);
    UnitSetState(UnitFromId(421), c_unitStateSelectable, true);
    UnitSetState(UnitFromId(421), c_unitStateTargetable, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3213

    UnitSetState(UnitFromId(202), c_unitStateHighlightable, false);
    UnitSetState(UnitFromId(202), c_unitStateSelectable, false);
    UnitIssueOrder(UnitFromId(202), Order(AbilityCommand("DestructibleGateDiagonalBLURLowered", 0)), c_orderQueueReplace);
    UnitKill(UnitFromId(1038));
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3225

    gv_computer01Revealer02 = VisRevealerLastCreated();
    Wait(0.2, c_timeGame);
    UnitIssueOrder(gv_turret01, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret02, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret03, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3226

    Wait(0.2, c_timeGame);
    UnitIssueOrder(gv_turret01, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret02, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret03, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    Wait(1.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3227

    UnitIssueOrder(gv_turret01, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret02, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret03, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    Wait(1.0, c_timeGame);
    UnitIssueOrder(UnitFromId(1292), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2485)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3278

    UnitSetState(UnitFromId(202), c_unitStateHighlightable, false);
    UnitSetState(UnitFromId(202), c_unitStateSelectable, false);
    UnitIssueOrder(UnitFromId(202), Order(AbilityCommand("DestructibleGateDiagonalBLURLowered", 0)), c_orderQueueReplace);
    UnitKill(UnitFromId(1038));
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3290

    gv_computer01Revealer02 = VisRevealerLastCreated();
    Wait(0.2, c_timeGame);
    UnitIssueOrder(gv_turret04, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret05, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret06, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3291

    Wait(0.2, c_timeGame);
    UnitIssueOrder(gv_turret04, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret05, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret06, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    Wait(1.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3292

    UnitIssueOrder(gv_turret04, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret05, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitIssueOrder(gv_turret06, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    Wait(1.0, c_timeGame);
    UnitIssueOrder(UnitFromId(2532), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2483)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:523

    }
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(331)), "Work", "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    UnitIssueOrder(UnitFromId(331), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    auto7CCC2070_g = UnitGroup("Civilian", gv_p3_RIKSVILLE_YELLOW, RegionFromId(12), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto7CCC2070_u = UnitGroupCount(auto7CCC2070_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2420

                    autoE58CDC3B_val = RandomInt(0, 2);
                    if (autoE58CDC3B_val == 0) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory");
                    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2424

                    }
                    else if (autoE58CDC3B_val == 1) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory,01");
                    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2428

                    }
                    else if (autoE58CDC3B_val == 2) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory,02");
                    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2825

    TriggerEnable(TriggerGetCurrent(), false);
    UnitIssueOrder(UnitFromId(41), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(350)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(41), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitIssueOrder(UnitFromId(118), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(95)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(118), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2827

    UnitIssueOrder(UnitFromId(41), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitIssueOrder(UnitFromId(118), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(95)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(118), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitIssueOrder(UnitFromId(189), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(205)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(189), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2829

    UnitIssueOrder(UnitFromId(118), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    UnitIssueOrder(UnitFromId(189), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(205)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(189), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2958

            autoDCFB51D0_val = RandomInt(0, 2);
            if (autoDCFB51D0_val == 0) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory");
            }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2962

            }
            else if (autoDCFB51D0_val == 1) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory,01");
            }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2966

            }
            else if (autoDCFB51D0_val == 2) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory,Fidget");
            }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:557

    gv_medicBarracks = UnitFromId(149);
    TriggerExecute(gt_MedicEnergy, true, false);
    UnitIssueOrder(UnitFromId(1187), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1188), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1189), Order(AbilityCommand("move", 2)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:558

    TriggerExecute(gt_MedicEnergy, true, false);
    UnitIssueOrder(UnitFromId(1187), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1188), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1189), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1190), Order(AbilityCommand("move", 2)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:559

    UnitIssueOrder(UnitFromId(1187), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1188), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1189), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1190), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(18), "TRaynor02Crane", c_animNameDefault, "Stand 02", c_animFlagPlayForever, c_animTimeDefault);