# Order Targeting Relative Points
Grammar — abilCmd targeting relative points near p
Flags —Native
|Function
Returns an order targeting relative points near a given point. This is primarily for use in “Issue Order To Unit Group” actions.
# Arguments
abilcmd
— Ability Commandpoint
— Target Point
Returns — order
native order OrderTargetingRelativePoint(
abilcmd inAbilCmd,
point inPoint,
);
# Related
Category: Order / Orders To Be Issued
- [F] —
order
— Order Targeting Item — ( OrderTargetingItem ) - [F] —
order
— Order Targeting Point — ( OrderTargetingPoint ) - [F] —
order
— Revive Order Targeting Point — ( libNtve_gf_ReviveOrderTargetingPoint ) - [F] —
order
— Order Targeting Relative Points — ( OrderTargetingRelativePoint ) - [F] —
order
— Order Targeting Unit — ( OrderTargetingUnit ) - [F] —
order
— Order Targeting Unit Group — ( OrderTargetingUnitGroup ) - [F] —
order
— Order Targeting Valid Unit In Group — ( AIUnitGroupGetValidOrder ) - [F] —
order
— Order With No Target — ( Order ) - [F] —
order
— Revive Order With No Target — ( libNtve_gf_ReviveOrderWithNoTarget ) - [F] —
order
— Change Autocast Mode — ( OrderSetAutoCast ) - [F] —
void
— Order Set Target Item — ( OrderSetTargetItem ) - [F] —
void
— Order Set Target Unit — ( OrderSetTargetUnit ) - [F] —
void
— Order Set Target Point — ( OrderSetTargetPoint ) - [F] —
void
— Order Set Target Passenger — ( OrderSetTargetPassenger )
# Examples
# campaigns/liberty.sc2campaign
// L5423
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromId(569))
// L4502
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(126)))
// L4509
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(126)))
// L9206
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(52)))
// L9484
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(112)))
// L9492
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(51)))
// L9500
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(47)))
// L9508
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(103)))
// L9516
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(55)))
// L9524
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(56)))
// L9532
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(57)))
// L5807
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromId(374))
// L5808
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromId(376))
// L6468
OrderTargetingRelativePoint(AbilityCommand("move", 1), PointFromId(272))
// L6538
OrderTargetingRelativePoint(AbilityCommand("move", 0), PointFromId(100))
// L6542
OrderTargetingRelativePoint(AbilityCommand("move", 0), PointFromId(100))
// L2731
OrderTargetingRelativePoint(AbilityCommand("move", 1), PointFromId(271))
// L4222
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(80)))
// L4229
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(83)))
// L5423
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromId(569))
// L4502
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(126)))
// L4509
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(126)))
// L9206
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(52)))
// L9484
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(112)))
// L9492
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(51)))
// L9500
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(47)))
// L9508
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(103)))
// L9516
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(55)))
// L9524
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(56)))
// L9532
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(57)))
// L5807
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromId(374))
// L5808
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromId(376))
// L6468
OrderTargetingRelativePoint(AbilityCommand("move", 1), PointFromId(272))
// L6538
OrderTargetingRelativePoint(AbilityCommand("move", 0), PointFromId(100))
// L6542
OrderTargetingRelativePoint(AbilityCommand("move", 0), PointFromId(100))
// L2731
OrderTargetingRelativePoint(AbilityCommand("move", 1), PointFromId(271))
// L4222
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(80)))
// L4229
OrderTargetingRelativePoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(83)))
// L1046
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(1))))
// L1059
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(2))))
// L1072
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(3))))
// L1085
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(2))))
// L1099
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(1))))
// L1977
OrderTargetingRelativePoint(AbilityCommand("move", 0), PointFromId(839))
// L1046
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(1))))
// L1059
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(2))))
// L1072
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(3))))
// L1085
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(2))))
// L1099
OrderTargetingRelativePoint(AbilityCommand("attack", 0), PointFromName(("Raynor Base " + IntToString(lp_base) + " Stabilizer " + IntToString(lp_stabilizer) + " Patrol " + IntToString(lp_patrol) + " " + IntToString(1))))
// L1977
OrderTargetingRelativePoint(AbilityCommand("move", 0), PointFromId(839))