# Order Set Target Unit

Grammar — Set Target Unit for inOrder to inUnit
FlagsNative | Action

# Arguments

  • order — Order
  • unit — Unit

Returns — void

native void OrderSetTargetUnit(order inOrder, unit inUnit);

Category: Order / Orders To Be Issued

# Examples

# campaigns/liberty.sc2campaign

TactCampAI.galaxy

// L356
OrderSetTargetUnit(ord, unitToCheck)
// L356
OrderSetTargetUnit(ord, unitToCheck)

# mods/core.sc2mod

TactProtAI.galaxy

// L500
OrderSetTargetUnit(ord, unitToCheck)
// L527
OrderSetTargetUnit(ord, targetBuilding)
// L639
OrderSetTargetUnit(ord, targetUnit)
// L1447
OrderSetTargetUnit(ord, bestUnit)
// L1817
OrderSetTargetUnit(ord, targetUnit)

# mods/core.sc2mod

TactTerrAI.galaxy

// L388
OrderSetTargetUnit(ord, target)
// L883
OrderSetTargetUnit(ord, unitToCheck)
// L933
OrderSetTargetUnit(ord, unitToCheck)
// L1634
OrderSetTargetUnit(ord, curTarget)
// L1659
OrderSetTargetUnit(ord, UnitGroupUnit(targetGroup, 1))

# mods/core.sc2mod

TactZergAI.galaxy

// L329
OrderSetTargetUnit(ord, target)
// L403
OrderSetTargetUnit(ord, targetUnit)
// L1331
OrderSetTargetUnit(ord, UnitGroupUnit(immobileGroup, RandomInt(1, immCount)))
// L1339
OrderSetTargetUnit(ord, UnitGroupUnit(scanGroup, RandomInt(1, count)))
// L1383
OrderSetTargetUnit(ord, UnitGroupUnit(targetGroup, RandomInt(1, count)))

# mods/starcoop/starcoop.sc2mod

TactCampAI.galaxy

// L712
OrderSetTargetUnit(ord, unitToCheck)
// L1068
OrderSetTargetUnit(ord, target)
// L1693
OrderSetTargetUnit(ord, UnitGroupUnit(irradiateGroup, RandomInt(1, count)))

# mods/starcoop/starcoop.sc2mod

TactProtAI.galaxy

// L493
OrderSetTargetUnit(ord, unitToCheck)
// L618
OrderSetTargetUnit(ord, targetUnit)
// L1448
OrderSetTargetUnit(ord, bestUnit)
// L1806
OrderSetTargetUnit(ord, targetUnit)

# mods/starcoop/starcoop.sc2mod

TactTerrAI.galaxy

// L229
OrderSetTargetUnit(ord, UnitGroupUnit(targetGroup, RandomInt(1, count)))
// L370
OrderSetTargetUnit(ord, target)
// L854
OrderSetTargetUnit(ord, unitToCheck)
// L898
OrderSetTargetUnit(ord, unitToCheck)
// L1581
OrderSetTargetUnit(ord, curTarget)
// L1606
OrderSetTargetUnit(ord, UnitGroupUnit(targetGroup, 1))

# mods/starcoop/starcoop.sc2mod

TactZergAI.galaxy

// L401
OrderSetTargetUnit(ord, target)
// L614
OrderSetTargetUnit(ord, targetUnit)
// L1497
OrderSetTargetUnit(ord, UnitGroupUnit(targetGroup, RandomInt(1, count)))
// L1541
OrderSetTargetUnit(ord, UnitGroupUnit(targetGroup, RandomInt(1, count)))