# Unload Model Animation
Grammar — Unload animation animation for model model
Flags —Native|Action
Loads a specified animation for a model. Note: This is a specialized action that generally relates to storymode models. It will remove additional animation sets that have been loaded to the model through triggers.
# Arguments
string<filepath> — Modelstring<filepath> — Animation
Returns — void
native void ModelAnimationUnload(
string modelPath,
string animPath,
);
# Related
Category: Animation / Advanced
- Last Animation Query —
generichandle<animlengthquery> — AnimLengthQueryLastCreated - Query Animation Length By Identifier —
void— AnimLengthQueryByName - Query Animation Length By Props —
void— AnimLengthQueryByProps - Wait for Animation Length Queries —
void— AnimLengthQueryWait - Wait for Animation —
void— AnimWait - Animation Length —
fixed— AnimLengthSync - Animation Time Remaining —
fixed— AnimLengthRemainingSync - Set Animation Time —
void— libNtve_gf_SetAnimationTime - Set Animation Time Scale —
void— libNtve_gf_SetAnimationTimeScale - Set Animation Completion —
void— libNtve_gf_SetAnimationCompletion - Set Animation Duration —
void— libNtve_gf_SetAnimationDuration - Load Model Animation —
void— ModelAnimationLoad - Load Overriding Model Animation —
void— ModelAnimationLoadOverriding - Unload Model Animation —
void— ModelAnimationUnload - Load Animation for Unit Type —
void— UnitTypeAnimationLoad - Load Overriding Animation for Unit Type —
void— UnitTypeAnimationLoadOverriding - Unload Animation for Unit Type —
void— UnitTypeAnimationUnload
# Examples
— None found —