# Set Animation Time Scale

Grammar — Set the identifier animation time scale for target to scale
FlagsAction

Sets the length of an animation, chosen by the Identifier parameter, to the Scale parameter relevant to the actual length of the animation for the model.

# Arguments

  • actor — Target
  • string — Identifier
  • fixed — Scale

Returns — void

void libNtve_gf_SetAnimationTimeScale(
	actor lp_target,
	string lp_identifier,
	fixed lp_scale,
);

Category: Animation / Advanced

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5172

    gv_victoryHyperion = UnitLastCreated();
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_victoryHyperion), c_animNameDefault, "Stand Work", c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_victoryHyperion), c_animNameDefault, 1.5);
    UnitIssueOrder(gv_victoryHyperion, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(271)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_victoryHyperion, OrderTargetingPoint(AbilityCommand("HyperionYamatoSpecial", 0), PointFromId(1117)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22503

    gf_HotspotZoom(gv_bridgeWindow, "Window", "Stand", 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armoryWindowPlanet), c_animNameDefault, "Stand", c_animFlagPlayForever, 0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_armoryWindowPlanet), c_animNameDefault, 0.5);
    gf_DisplayBackButton(gt_BridgeWindowLeave);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22960

    TriggerExecute(gt_CantinaMercFidget, true, false);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomCantina), "Zoom_04", "Fly 04", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomCantina)), gv_aNIMID_ZOOM, 0.4);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23266

    ConversationDataPreloadLines("CharFidgetsArtifact");
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomChar), "Zoom_01", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomChar)), gv_aNIMID_ZOOM, 0.4);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23466

    SoundPlay(SoundLink("BridgeToStarMapTransition", -1), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomChar), "Zoom_02", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomChar)), gv_aNIMID_ZOOM, 0.4);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23803

    gf_SetIdleState(ge_IdleState_Busy);
    gf_HotspotZoom(gv_labRoom, "Zoom_01", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.6);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23870

    SoundPlay(SoundLink("BridgeToStarMapTransition", -1), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gv_labRoom, "Zoom_03", "Fly 03", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.65);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24002

    SoundPlay(SoundLink("UI_GenericTransition_Quick", c_soundIndexAny), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomLab), "Zoom_08", "Fly 05", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.6);
    Wait(0.2, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24083

    SoundPlay(SoundLink("UI_GenericTransition_Quick", c_soundIndexAny), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomLab), "Zoom_07", "Fly 05", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.6);
    Wait(0.2, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24527

    SoundPlay(SoundLink("BridgeToStarMapTransition", -1), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gv_marSaraRoom, "Zoom_01", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomMarSara)), gv_aNIMID_ZOOM, 0.75);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:26465

    else if (autoF4007082_val == "ValerianValerian00006") {
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault, "Hover Start", c_animFlagPlayForever, c_animTimeDefault);
        libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault, 2.5);
        Wait(0.6384, c_timeReal);
        if ((ConversationDataActiveSound() != "ValerianValerian00006")) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2mapMapScript.galaxy:5172

    gv_victoryHyperion = UnitLastCreated();
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_victoryHyperion), c_animNameDefault, "Stand Work", c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_victoryHyperion), c_animNameDefault, 1.5);
    UnitIssueOrder(gv_victoryHyperion, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(271)), c_orderQueueAddToEnd);
    UnitIssueOrder(gv_victoryHyperion, OrderTargetingPoint(AbilityCommand("HyperionYamatoSpecial", 0), PointFromId(1117)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:22503

    gf_HotspotZoom(gv_bridgeWindow, "Window", "Stand", 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armoryWindowPlanet), c_animNameDefault, "Stand", c_animFlagPlayForever, 0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_armoryWindowPlanet), c_animNameDefault, 0.5);
    gf_DisplayBackButton(gt_BridgeWindowLeave);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:22960

    TriggerExecute(gt_CantinaMercFidget, true, false);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomCantina), "Zoom_04", "Fly 04", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomCantina)), gv_aNIMID_ZOOM, 0.4);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:23266

    ConversationDataPreloadLines("CharFidgetsArtifact");
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomChar), "Zoom_01", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomChar)), gv_aNIMID_ZOOM, 0.4);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:23466

    SoundPlay(SoundLink("BridgeToStarMapTransition", -1), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomChar), "Zoom_02", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomChar)), gv_aNIMID_ZOOM, 0.4);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:23803

    gf_SetIdleState(ge_IdleState_Busy);
    gf_HotspotZoom(gv_labRoom, "Zoom_01", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.6);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:23870

    SoundPlay(SoundLink("BridgeToStarMapTransition", -1), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gv_labRoom, "Zoom_03", "Fly 03", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.65);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:24002

    SoundPlay(SoundLink("UI_GenericTransition_Quick", c_soundIndexAny), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomLab), "Zoom_08", "Fly 05", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.6);
    Wait(0.2, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:24083

    SoundPlay(SoundLink("UI_GenericTransition_Quick", c_soundIndexAny), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gf_RoomUnit(ge_RoomID_RoomLab), "Zoom_07", "Fly 05", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM, 0.6);
    Wait(0.2, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:24527

    SoundPlay(SoundLink("BridgeToStarMapTransition", -1), PlayerGroupAll(), 100.0, 0.0);
    gf_HotspotZoom(gv_marSaraRoom, "Zoom_01", "Fly 01", 0.0);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomMarSara)), gv_aNIMID_ZOOM, 0.75);
    Wait(0.3, c_timeGame);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:26465

    else if (autoF4007082_val == "ValerianValerian00006") {
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault, "Hover Start", c_animFlagPlayForever, c_animTimeDefault);
        libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault, 2.5);
        Wait(0.6384, c_timeReal);
        if ((ConversationDataActiveSound() != "ValerianValerian00006")) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:1851

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.5);
    VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(73));
    gv_s3_TramRevealer1 = VisRevealerLastCreated();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7927

    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlay(SoundLink("Umojan_Lab02Tram_speedup", -1), PlayerGroupAll(), 100.0, 0.0);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.6);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.7);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7929

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.6);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.7);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.8);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7931

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.7);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.8);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.9);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7933

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.8);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.9);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 1.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7935

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.9);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 1.0);
    TriggerQueueEnter();
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8163


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.8);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.6);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8165

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.8);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.6);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.4);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8167

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.6);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.4);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.2);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8169

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.4);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.2);
    Wait(3.0, c_timeGame);
    CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 1.0, 100.0, 0.5);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5999

        libNtve_gf_ShowHideUnit(gv_chrysalis, true);
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
        libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:6063

    lv_neededDuration = (SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Zerus02|Line00041", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Zerus02|Line00030", true), c_soundIndexAny)));
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, (lv_originalDuration / lv_neededDuration));
    CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, (lv_neededDuration / 2.0));
    SoundPlay(SoundLink("StingerChrysalis", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:6075

    Wait((lv_neededDuration / 2.0), c_timeGame);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_midQuakeAmbience, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:1851

    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.5);
    VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(73));
    gv_s3_TramRevealer1 = VisRevealerLastCreated();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:7927

    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlay(SoundLink("Umojan_Lab02Tram_speedup", -1), PlayerGroupAll(), 100.0, 0.0);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.6);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.7);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:7929

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.6);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.7);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.8);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:7931

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.7);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.8);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.9);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:7933

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.8);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.9);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 1.0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:7935

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 0.9);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(532)), c_animNameDefault, 1.0);
    TriggerQueueEnter();
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:8163


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.8);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.6);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:8165

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.8);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.6);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.4);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:8167

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.6);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.4);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.2);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:8169

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.4);
    Wait(2.0, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1029)), c_animNameDefault, 0.2);
    Wait(3.0, c_timeGame);
    CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 1.0, 100.0, 0.5);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:5999

        libNtve_gf_ShowHideUnit(gv_chrysalis, true);
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
        libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:6063

    lv_neededDuration = (SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Zerus02|Line00041", true), c_soundIndexAny)) + SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Zerus02|Line00030", true), c_soundIndexAny)));
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, (lv_originalDuration / lv_neededDuration));
    CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.1, 2.0, 100.0, (lv_neededDuration / 2.0));
    SoundPlay(SoundLink("StingerChrysalis", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:6075

    Wait((lv_neededDuration / 2.0), c_timeGame);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_chrysalis), c_animNameDefault, 1.0);
    CameraShakeStop(gv_pLAYER_01_USER);
    SoundStop(gv_midQuakeAmbience, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:6995

    libNtve_gf_PlayAnimation(libNtve_gf_ActorLastCreated(), c_animNameDefault, "Birth", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_cinematicKerrigan), c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_cinematicKerrigan), c_animNameDefault, 0.3333);
    CameraShake(gv_pLAYER_01_USER, "Heavy", "Earthquake", 3.0, 0.0, 3.333);
    SoundPlayForPlayer(SoundLink("Event_EP03_KerriganFinalBlastCharge", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:6995

    libNtve_gf_PlayAnimation(libNtve_gf_ActorLastCreated(), c_animNameDefault, "Birth", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_cinematicKerrigan), c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_SetAnimationTimeScale(libNtve_gf_MainActorofUnit(gv_cinematicKerrigan), c_animNameDefault, 0.3333);
    CameraShake(gv_pLAYER_01_USER, "Heavy", "Earthquake", 3.0, 0.0, 3.333);
    SoundPlayForPlayer(SoundLink("Event_EP03_KerriganFinalBlastCharge", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7175

    }

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.8);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.6);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7177

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.8);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.6);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.4);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7179

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.6);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.4);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.2);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7181

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.4);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.2);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.1);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7183

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.2);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.1);
    Wait(0.4, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(1667)), "AnimSetPausedAll");

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7623

    lv_animationTime = AnimLengthRemainingSync(lv_carAnimation);
    if ((lv_animationTime >= 11.0) && (lv_animationTime <= 18.0)) {
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.8);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.6);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7625

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.8);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.6);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.4);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7627

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.6);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.4);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.2);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7629

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.4);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.2);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.1);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:7631

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.2);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.1);
        Wait(0.4, c_timeGame);
        ActorSend(ActorFromDoodad(DoodadFromId(5973)), "AnimSetPausedAll");

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7175

    }

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.8);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.6);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7177

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.8);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.6);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.4);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7179

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.6);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.4);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.2);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7181

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.4);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.2);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.1);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7183

    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.2);
    Wait(0.4, c_timeGame);
    libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(1667)), "Driveby", 0.1);
    Wait(0.4, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(1667)), "AnimSetPausedAll");

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7623

    lv_animationTime = AnimLengthRemainingSync(lv_carAnimation);
    if ((lv_animationTime >= 11.0) && (lv_animationTime <= 18.0)) {
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.8);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.6);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7625

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.8);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.6);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.4);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7627

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.6);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.4);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.2);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7629

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.4);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.2);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.1);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2mapMapScript.galaxy:7631

        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.2);
        Wait(0.4, c_timeGame);
        libNtve_gf_SetAnimationTimeScale(ActorFromDoodad(DoodadFromId(5973)), "Driveby", 0.1);
        Wait(0.4, c_timeGame);
        ActorSend(ActorFromDoodad(DoodadFromId(5973)), "AnimSetPausedAll");