# Screen Image Dialog

Grammar — Screen image screenImageID|ID dialog
Flags — Function

Returns the dialog the specified screen button image to. Use “Display Screen Image” to create screen images.

# Arguments

  • int — ScreenImageID

Returns — int<dialog>

int libNtve_gf_ScreenImageDialog(int lp_screenImageID);

Category: Dialog / Screen Image

# Examples

campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:3595

    // Conditions
    if (testConds) {
        if (!(((libNtve_gf_ScreenImageDialog(16) == c_invalidDialogId) || (DialogIsVisible(libNtve_gf_ScreenImageDialog(16), gv_p01_USER) == false)))) {
            return false;
        }

campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:3595

    // Conditions
    if (testConds) {
        if (!(((libNtve_gf_ScreenImageDialog(16) == c_invalidDialogId) || (DialogIsVisible(libNtve_gf_ScreenImageDialog(16), gv_p01_USER) == false)))) {
            return false;
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:3595

    // Conditions
    if (testConds) {
        if (!(((libNtve_gf_ScreenImageDialog(16) == c_invalidDialogId) || (DialogIsVisible(libNtve_gf_ScreenImageDialog(16), gv_p01_USER) == false)))) {
            return false;
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:3595

    // Conditions
    if (testConds) {
        if (!(((libNtve_gf_ScreenImageDialog(16) == c_invalidDialogId) || (DialogIsVisible(libNtve_gf_ScreenImageDialog(16), gv_p01_USER) == false)))) {
            return false;
        }