# Show/Hide Screen Image

GrammarshowHideOption|Show/Hide screen image screenImageID
FlagsAction

Shows or hides a screen image. Use “Display Screen Image” to create screen images.

# Arguments

  • bool [ preset::ShowHideOption ] — ShowHideOption
  • int — ScreenImageID

Returns — void

void libNtve_gf_HideScreenImage(
	bool lp_showHideOption,
	int lp_screenImageID,
);

Category: Dialog / Screen Image

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1773
libNtve_gf_HideScreenImage(false, 1)
// L1795
libNtve_gf_HideScreenImage(false, 1)
// L1812
libNtve_gf_HideScreenImage(false, 1)
// L1813
libNtve_gf_HideScreenImage(false, 2)
// L1823
libNtve_gf_HideScreenImage(false, 1)
// L1846
libNtve_gf_HideScreenImage(false, 1)
// L1847
libNtve_gf_HideScreenImage(false, 2)
// L1852
libNtve_gf_HideScreenImage(false, 3)
// L2202
libNtve_gf_HideScreenImage(false, 4)
// L2203
libNtve_gf_HideScreenImage(false, 5)
// L1773
libNtve_gf_HideScreenImage(false, 1)
// L1795
libNtve_gf_HideScreenImage(false, 1)
// L1812
libNtve_gf_HideScreenImage(false, 1)
// L1813
libNtve_gf_HideScreenImage(false, 2)
// L1823
libNtve_gf_HideScreenImage(false, 1)
// L1846
libNtve_gf_HideScreenImage(false, 1)
// L1847
libNtve_gf_HideScreenImage(false, 2)
// L1852
libNtve_gf_HideScreenImage(false, 3)
// L2202
libNtve_gf_HideScreenImage(false, 4)
// L2203
libNtve_gf_HideScreenImage(false, 5)
// L2283
libNtve_gf_HideScreenImage(false, gv_screenMouseClickTextTag)
// L2460
libNtve_gf_HideScreenImage(false, 1)
// L2537
libNtve_gf_HideScreenImage(false, 1)
// L3567
libNtve_gf_HideScreenImage(false, 1)
// L3956
libNtve_gf_HideScreenImage(false, 1)
// L4037
libNtve_gf_HideScreenImage(false, 1)
// L4147
libNtve_gf_HideScreenImage(false, 1)
// L4841
libNtve_gf_HideScreenImage(false, 1)
// L4922
libNtve_gf_HideScreenImage(false, 1)
// L5164
libNtve_gf_HideScreenImage(false, 1)
// L2283
libNtve_gf_HideScreenImage(false, gv_screenMouseClickTextTag)
// L2460
libNtve_gf_HideScreenImage(false, 1)
// L2537
libNtve_gf_HideScreenImage(false, 1)
// L3567
libNtve_gf_HideScreenImage(false, 1)
// L3956
libNtve_gf_HideScreenImage(false, 1)
// L4037
libNtve_gf_HideScreenImage(false, 1)
// L4147
libNtve_gf_HideScreenImage(false, 1)
// L4841
libNtve_gf_HideScreenImage(false, 1)
// L4922
libNtve_gf_HideScreenImage(false, 1)
// L5164
libNtve_gf_HideScreenImage(false, 1)
// L1748
libNtve_gf_HideScreenImage(false, 1)
// L1749
libNtve_gf_HideScreenImage(false, 2)
// L1750
libNtve_gf_HideScreenImage(false, 3)
// L1800
libNtve_gf_HideScreenImage(false, 8)
// L1801
libNtve_gf_HideScreenImage(false, 9)
// L1827
libNtve_gf_HideScreenImage(false, 8)
// L1898
libNtve_gf_HideScreenImage(false, 15)
// L1901
libNtve_gf_HideScreenImage(false, 1)
// L1902
libNtve_gf_HideScreenImage(false, 2)
// L1919
libNtve_gf_HideScreenImage(false, 12)
// L2241
libNtve_gf_HideScreenImage(false, 1)
// L3920
libNtve_gf_HideScreenImage(false, 1)
// L1748
libNtve_gf_HideScreenImage(false, 1)
// L1749
libNtve_gf_HideScreenImage(false, 2)
// L1750
libNtve_gf_HideScreenImage(false, 3)
// L1800
libNtve_gf_HideScreenImage(false, 8)
// L1801
libNtve_gf_HideScreenImage(false, 9)
// L1827
libNtve_gf_HideScreenImage(false, 8)
// L1898
libNtve_gf_HideScreenImage(false, 15)
// L1901
libNtve_gf_HideScreenImage(false, 1)
// L1902
libNtve_gf_HideScreenImage(false, 2)
// L1919
libNtve_gf_HideScreenImage(false, 12)
// L2241
libNtve_gf_HideScreenImage(false, 1)
// L3920
libNtve_gf_HideScreenImage(false, 1)

# mods/core.sc2mod

NativeLib.galaxy

// L6260
libNtve_gf_HideScreenImage(true, lv_screenImageID)
// L5374
libNtve_gf_HideScreenImage(true, lv_screenImageID)

# mods/heroes.stormmod

MapScript.galaxy

// L2873
libNtve_gf_HideScreenImage(false, 1)
// L2873
libNtve_gf_HideScreenImage(false, 1)