# Save Data Table Value (Text Tag) - Instance

Grammar — Save value as name in the data table instance instance
FlagsAction

Saves a text tag value into a data table instace. Data tables allow you to store and recall values using a string identifier. If you save a data table value using a string identifier that already exists, you will overwrite the old value, even if it is a different data type than the value you are saving.

# Arguments

  • int [ datatable ] — Instance
  • string — Name
  • int [ preset::TextTag ] — Value

Returns — void

void libNtve_gf_SaveDataTableInstanceValueTextTag(
	int lp_instance,
	string lp_name,
	int lp_value,
);

Category: Data Table / Instance Version / Save Value

# Examples

— None found —