# Save Data Table Value (Difficulty Level) - Instance

FlagsAction

# Arguments

  • int [ datatable ] — Instance
  • string — Name
  • int [ difficulty ] — Value

Returns — void

void libNtve_gf_SaveDataTableInstanceValueDifficultyLevel(
	int lp_instance,
	string lp_name,
	int lp_value,
);

Category: Data Table / Instance Version / Save Value

# Examples

— None found —