# Remove Death Models in Region Immediately

Grammar — Remove death models in region region immediately
FlagsAction

Destroys all of the unit death models in the specified region immediately.

# Arguments

  • region — Region

Returns — void

void libNtve_gf_RemoveDeathModelsinRegionImmediately(
	region lp_region,
);

Category: Actor / Destroy Actors

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L2482
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(5))
// L3632
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(5))
// L2516
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(8))
// L2685
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(15))
// L4721
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(16))
// L8832
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionCircle(PointFromId(807), 12.0))
// L7317
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionPlayableMap())
// L13393
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(60))
// L8337
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(25))
// L2482
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(5))
// L3632
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(5))
// L2516
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(8))
// L2685
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(15))
// L4721
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(16))
// L8832
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionCircle(PointFromId(807), 12.0))
// L7317
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionPlayableMap())
// L13393
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(60))
// L8337
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(25))
// L8869
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionEntireMap())
// L8869
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionEntireMap())
// L5542
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(71))
// L5542
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionFromId(71))