# Kill Actor Scope
Grammar — Kill actor scope actorScope
Flags —Native
|Action
Kills an actor scope along with all of the actors in that scope. An actor scope is a container for a set of actors.
# Arguments
actorscope
— Actor Scope
Returns — void
native void ActorScopeKill(actorscope as);
# Related
Category: Actor / Destroy Actors
- [F] —
void
— Kill Actor Scope — ( ActorScopeKill ) - [F] —
void
— Kill All Particles — ( ActorWorldParticleFXDestroy ) - [F] —
void
— Kill Model — ( libNtve_gf_KillModel ) - [F] —
void
— Orphan Actor Scope — ( ActorScopeOrphan ) - [F] —
void
— Remove Doodads in Region — ( libNtve_gf_RemoveDoodadsinRegion ) - [F] —
void
— Remove Death Models in Region — ( libNtve_gf_RemoveDeathModelsinRegion ) - [F] —
void
— Remove Death Models in Region Immediately — ( libNtve_gf_RemoveDeathModelsinRegionImmediately )
# Examples
# campaigns/liberty.sc2campaign
// L788
ActorScopeKill(libNtve_gf_ActorScopeLastCreated())
// L788
ActorScopeKill(libNtve_gf_ActorScopeLastCreated())
// L1853
ActorScopeKill(ActorScopeFromActor(gv_kerriganSoundRegionActor))
// L1919
ActorScopeKill(ActorScopeFromActor(gv_narudSoundRegionActor))
// L538
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1853
ActorScopeKill(ActorScopeFromActor(gv_kerriganSoundRegionActor))
// L1919
ActorScopeKill(ActorScopeFromActor(gv_narudSoundRegionActor))
// L538
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L521
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L521
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L3688
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/core.sc2mod
// L1151
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1166
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1180
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1286
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1497
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1523
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1046
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1062
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1076
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1182
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1306
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1332
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroes.stormmod
// L1196
ActorScopeKill(gv_buildingScopes[lv_itScope])
// L929
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1196
ActorScopeKill(gv_buildingScopes[lv_itScope])
// L929
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroesbrawlmods/arenamodemods/arenamode.stormmod
// L1303
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L2521
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod
// L189
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod
// L2158
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod
// L1499
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroesdata.stormmod
// L2932
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod
// L690
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L853
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
// L1965
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/missionpacks/novacampaign.sc2mod
// L3825
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))
# mods/starcoop/starcoop.sc2mod
// L11577
ActorScopeKill(ActorScopeFromActor(lv_actorRegion))