# Create Actor At Point
Grammar — Create actor actor at point position
Flags —Action
Creates an actor at the specified point. Running the “Last Created Actor” function immediately after this action will return the actor created by this action.
# Arguments
string
<gamelink::Actor> — Actorpoint
— Position
Returns — actor
actor libNtve_gf_CreateActorAtPoint(
string lp_actor,
point lp_position,
);
# Related
Category: Actor / Create Actors
- Attach Model To Unit —
actor
— libNtve_gf_AttachModelToUnit - Attach Model To Unit (Inherit Visibility) —
actor
— libNtve_gf_AttachModelToUnitInheritVisibility - Attach Model To Actor —
actor
— libNtve_gf_AttachModelToActor2 - Last Created Actor Scope —
actorscope
— libNtve_gf_ActorScopeLastCreated - Last Created Actor Scope by Message —
actorscope
— libNtve_gf_ActorScopeLastCreatedSend - Last Created Actor —
actor
— libNtve_gf_ActorLastCreated - Last Created Actor by Message —
actor
— libNtve_gf_ActorLastCreatedSend - Attach Actor To Unit —
actor
— libNtve_gf_AttachActorToUnit - Attach Actor To Actor —
actor
— libNtve_gf_AttachActorToActor - Create Actor Scope —
actorscope
— ActorScopeCreate - Create Actor —
actor
— ActorCreate - Create Actor Region —
actor
— ActorRegionCreate - Create Actor At Point —
actor
— libNtve_gf_CreateActorAtPoint - Create Model At Point —
actor
— libNtve_gf_CreateModelAtPoint - Create Model With Point Facing —
void
— libNtve_gf_CreateModelWithPointFacing - Actor Scope Move To —
void
— ActorScopeMoveTo
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4547
UnitRemove(UnitFromId(2952));
Wait(0.5, c_timeGame);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4548
Wait(0.5, c_timeGame);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4549
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4550
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4551
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8832
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(753));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(753));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8862
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1029));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1029));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8892
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(62));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(62));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8922
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1063));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1063));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8952
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1075));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1075));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:757
// Implementation
libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(87)));
lv_crashingDoodad = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, RandomFixed(135.0, 225.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5600
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(1080));
lv_crashBarracks01 = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashBarracks01, RandomFixed(135.0, 225.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5652
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(267));
lv_crashBarracks02 = libNtve_gf_ActorLastCreated();
auto57982A3B_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5712
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(268));
lv_crashFactory01 = libNtve_gf_ActorLastCreated();
auto4FF0DC47_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5772
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(1145));
lv_crashFactory02 = libNtve_gf_ActorLastCreated();
auto96A5988F_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5832
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1148));
lv_crashBattlecruiser01 = libNtve_gf_ActorLastCreated();
autoD1E67D9F_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5892
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1149));
lv_crashBattlecruiser02 = libNtve_gf_ActorLastCreated();
auto7B53D032_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7933
VisRevealerCreate(gv_p01_USER, RegionFromId(68));
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7934
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7935
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));
UnitGroupAdd(gv_bunkerGroup01, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:346
// Implementation
libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(30)));
lv_crashingDoodad = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, libNtve_gf_RandomAngle());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4547
UnitRemove(UnitFromId(2952));
Wait(0.5, c_timeGame);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4548
Wait(0.5, c_timeGame);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4549
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4550
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4551
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8832
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(753));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(753));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8862
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1029));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1029));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8892
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(62));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(62));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8922
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1063));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1063));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8952
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1075));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1075));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:757
// Implementation
libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(87)));
lv_crashingDoodad = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, RandomFixed(135.0, 225.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:5600
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(1080));
lv_crashBarracks01 = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashBarracks01, RandomFixed(135.0, 225.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:5652
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(267));
lv_crashBarracks02 = libNtve_gf_ActorLastCreated();
auto57982A3B_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:5712
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(268));
lv_crashFactory01 = libNtve_gf_ActorLastCreated();
auto4FF0DC47_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:5772
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(1145));
lv_crashFactory02 = libNtve_gf_ActorLastCreated();
auto96A5988F_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:5832
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1148));
lv_crashBattlecruiser01 = libNtve_gf_ActorLastCreated();
autoD1E67D9F_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:5892
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1149));
lv_crashBattlecruiser02 = libNtve_gf_ActorLastCreated();
auto7B53D032_val = RandomInt(0, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:7933
VisRevealerCreate(gv_p01_USER, RegionFromId(68));
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:7934
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:7935
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));
UnitGroupAdd(gv_bunkerGroup01, UnitLastCreated());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:346
// Implementation
libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(30)));
lv_crashingDoodad = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, libNtve_gf_RandomAngle());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:695
}
UnitSetPosition(lp_cHOSEN_HYBRID, PointWithOffsetPolar(UnitGetPosition(lp_cHOSEN_HYBRID), 1.0, (UnitGetFacing(lp_cHOSEN_HYBRID) - 67.5)), false);
libNtve_gf_CreateActorAtPoint("HybridWarpInEffect", UnitGetPosition(lp_cHOSEN_HYBRID));
libNtve_gf_PauseUnit(lp_cHOSEN_HYBRID, false);
libNtve_gf_ShowHideUnit(lp_cHOSEN_HYBRID, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:695
}
UnitSetPosition(lp_cHOSEN_HYBRID, PointWithOffsetPolar(UnitGetPosition(lp_cHOSEN_HYBRID), 1.0, (UnitGetFacing(lp_cHOSEN_HYBRID) - 67.5)), false);
libNtve_gf_CreateActorAtPoint("HybridWarpInEffect", UnitGetPosition(lp_cHOSEN_HYBRID));
libNtve_gf_PauseUnit(lp_cHOSEN_HYBRID, false);
libNtve_gf_ShowHideUnit(lp_cHOSEN_HYBRID, true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:4466
if ((lp_point != null)) {
if ((lp_actor != null)) {
libNtve_gf_CreateActorAtPoint(lp_actor, lp_point);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:585
autoF130F3D0_var = 1;
for ( ; autoF130F3D0_var <= autoF130F3D0_ae; autoF130F3D0_var += 1 ) {
libNtve_gf_CreateActorAtPoint("Aiur_CrashingDebris", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(5.0, 10.0), libNtve_gf_RandomAngle()));
libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
Wait(RandomFixed(0.25, 0.75), c_timeReal);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3161
}
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
}
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3375
lv_fireSmall = false;
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
Wait(3.0, c_timeGame);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:3999
lv_targetPoint[1][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 4.0, ((lv_i*90) + 30));
if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[1][lv_i]) == true)) {
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[1][lv_i]);
lv_orbitalStrikeModel[1][lv_i] = libNtve_gf_ActorLastCreated();
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4010
lv_targetPoint[2][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 8.0, (lv_i*60));
if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[2][lv_i]) == true)) {
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[2][lv_i]);
lv_orbitalStrikeModel[2][lv_i] = libNtve_gf_ActorLastCreated();
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4021
lv_targetPoint[3][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 12.0, ((lv_i*30) + 60));
if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[3][lv_i]) == true)) {
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[3][lv_i]);
lv_orbitalStrikeModel[3][lv_i] = libNtve_gf_ActorLastCreated();
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:585
autoF130F3D0_var = 1;
for ( ; autoF130F3D0_var <= autoF130F3D0_ae; autoF130F3D0_var += 1 ) {
libNtve_gf_CreateActorAtPoint("Aiur_CrashingDebris", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(5.0, 10.0), libNtve_gf_RandomAngle()));
libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
Wait(RandomFixed(0.25, 0.75), c_timeReal);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:3161
}
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
}
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:3375
lv_fireSmall = false;
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
Wait(3.0, c_timeGame);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:3999
lv_targetPoint[1][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 4.0, ((lv_i*90) + 30));
if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[1][lv_i]) == true)) {
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[1][lv_i]);
lv_orbitalStrikeModel[1][lv_i] = libNtve_gf_ActorLastCreated();
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:4010
lv_targetPoint[2][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 8.0, (lv_i*60));
if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[2][lv_i]) == true)) {
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[2][lv_i]);
lv_orbitalStrikeModel[2][lv_i] = libNtve_gf_ActorLastCreated();
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:4021
lv_targetPoint[3][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 12.0, ((lv_i*30) + 60));
if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[3][lv_i]) == true)) {
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[3][lv_i]);
lv_orbitalStrikeModel[3][lv_i] = libNtve_gf_ActorLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:274
if ((lp_point != null)) {
if ((lp_actor != null)) {
libNtve_gf_CreateActorAtPoint(lp_actor, lp_point);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:772
libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex] = lp_targetPoint;
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
libVCMI_gv_pM_SoAOrbitalStrike_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:774
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
libVCMI_gv_pM_SoAOrbitalStrike_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:840
libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex] = lp_targetPoint;
libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetModel", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
libVCMI_gv_sOA_GravitonBomb_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetSound", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:842
libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetModel", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
libVCMI_gv_sOA_GravitonBomb_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetSound", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4625
libVCMI_gv_pM_SoATargetingCycling = true;
libVCMI_gv_pM_SoATargetingChargesSpent += 1;
libNtve_gf_CreateActorAtPoint(libVCMI_gv_pM_SoATargetingModel, lv_targetPoint);
libVCMI_gv_pM_SoATargetingActors[libVCMI_gv_pM_SoATargetingChargesSpent] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", lv_targetPoint);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4627
libNtve_gf_CreateActorAtPoint(libVCMI_gv_pM_SoATargetingModel, lv_targetPoint);
libVCMI_gv_pM_SoATargetingActors[libVCMI_gv_pM_SoATargetingChargesSpent] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", lv_targetPoint);
if ((libVCMI_gv_pM_SoATargetingUnitType == null)) {
UnitIssueOrder(libVCMI_gv_sOA_CasterUnit, OrderTargetingPoint(libVCMI_gv_pM_SoATargetingExecuteCommand, lv_targetPoint), c_orderQueueAddToEnd);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4688
libVCMI_gv_pM_SoATargetingCycling = true;
lv_targetPoint = OrderGetTargetPoint(EventUnitOrder());
libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", lv_targetPoint);
ActorSend(libVCMI_gv_pM_SoATargetingActors[libVCMI_gv_pM_SoATargetingChargesSpent], "Signal Destroy");
libNtve_gf_MakeUnitFacePoint(libVCMI_gv_pM_SoATargetingUnit[libVCMI_gv_pM_SoATargetingChargesSpent], lv_targetPoint, 0.0);
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:1187
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lp_z));
return libNtve_gf_ActorLastCreated();
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:1202
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:1220
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
libNtve_gf_SimpleLookAtStart(lp_unit, lp_type, libNtve_gf_ActorLastCreated());
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:3364
// Implementation
libNtve_gf_CreateActorAtPoint("TriggeredExplosion", lp_point);
lv_explosion = libNtve_gf_ActorLastCreated();
if ((lp_race == libNtve_ge_ExplosionType_Protoss)) {
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:282
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint(lp_actor, lp_position);
libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), PointGetFacing(lp_position));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1083
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lp_z));
return libNtve_gf_ActorLastCreated();
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1098
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1116
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
libNtve_gf_SimpleLookAtStart(lp_unit, lp_type, libNtve_gf_ActorLastCreated());
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:2842
// Implementation
libNtve_gf_CreateActorAtPoint("TriggeredExplosion", lp_point);
lv_explosion = libNtve_gf_ActorLastCreated();
if ((lp_race == libNtve_ge_ExplosionType_Protoss)) {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:667
libGame_gv_minion_CapCatapults = true;
SetTalentsEnabled(false);
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
ActorSend(libMapM_gv_mapMechanicControllerActor, "Signal MM1Off");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:667
libGame_gv_minion_CapCatapults = true;
SetTalentsEnabled(false);
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
ActorSend(libMapM_gv_mapMechanicControllerActor, "Signal MM1Off");
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1091
for ( ; ( (auto34585523_ai >= 0 && lv_emitterIndex <= auto34585523_ae) || (auto34585523_ai < 0 && lv_emitterIndex >= auto34585523_ae) ) ; lv_emitterIndex += auto34585523_ai ) {
if ((lp_killingTeam == libGame_gv_teamOrderIndex_C)) {
libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1092
if ((lp_killingTeam == libGame_gv_teamOrderIndex_C)) {
libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
}
else {
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1095
}
else {
libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1096
else {
libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
}
Wait(0.0625, c_timeGame);
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:2601
}
libNtve_gf_CreateActorAtPoint((lv_actorID), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_submapIndex][lv_sectionIndex][lv_emitterIndex]);
return true;
}
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:1356
libAMGT_gv_aRMGardenWarningMessageLevel[2] = 0;
if ((libMapM_gv_mapMechanicControllerActor == null)) {
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
}
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:1664
TriggerEnable(libAMPU_gt_ARMPunisherPunisherLogic, true);
if ((libMapM_gv_mapMechanicControllerActor == null)) {
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
}
mods/heroesbrawlmods/arenamodemods/templearena.stormmod — base.stormdata/LibAMCT.galaxy:932
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateActorAtPoint("TempleDefenderBirthActor", UnitGetPosition(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_defenderArray[lp_defenderIndex]));
if ((lp_defenderIndex == 1)) {
ActorSend(libNtve_gf_ActorLastCreated(), "Signal MeleeSnake");
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1773
libAREN_gv_aRM_VictorySequencePlaying = false;
if ((libMapM_gv_mapMechanicControllerActor == null)) {
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:1970
}
libNtve_gf_CreateActorAtPoint("AnubarakBeetleBurrow", UnitGetPosition(lp_zergUnit));
if ((UnitGetType(lp_zergUnit) == "ZergHydralisk")) {
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:2074
}
libNtve_gf_CreateActorAtPoint("AnubarakBeetleBurrow", UnitGetPosition(lp_zergUnit));
if ((UnitGetType(lp_zergUnit) == "ZergHydralisk")) {
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:2606
UnitBehaviorAdd(libPEB1_gv_archangelAreas[lp_areaIndex].lv_archangelUnit, "ArchangelLoadout2", libPEB1_gv_archangelAreas[lp_areaIndex].lv_archangelUnit, 1);
for (auto85A01E86_i = 1; auto85A01E86_i <= auto85A01E86_n; auto85A01E86_i += 1) {
libNtve_gf_CreateActorAtPoint("Storm_Doodad_SCBraxis_PuddleOil", RegionRandomPoint(RegionCircle(UnitGetPosition(libPEB1_gv_archangelAreas[lp_areaIndex].lv_archangelUnit), 10.0)));
}
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:3666
}
libNtve_gf_CreateActorAtPoint("KerriganCrushingGripZerglingUnburrowSplat", UnitGetPosition(UnitLastCreated()));
if ((UnitGetType(UnitLastCreated()) == "ZergHydralisk")) {
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:1155
return true;
}
libNtve_gf_CreateActorAtPoint(lv_sound, UnitGetPosition(lp_zergHeroUnit));
return true;
}
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:1675
}
libNtve_gf_CreateActorAtPoint("KerriganCrushingGripZerglingUnburrowSplat", UnitGetPosition(UnitLastCreated()));
if ((UnitGetType(UnitLastCreated()) == "ZergHydralisk")) {
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:3422
}
libNtve_gf_CreateActorAtPoint("ZergHeroBGSoundAnubarak", UnitGetPosition(UnitGroupRandomUnit(UnitGroup("CrusaderIndestructible", c_playerAny, RegionCircle(UnitGetPosition(UnitGroupUnit(UnitGroupSelected(EventPlayer()), 1)), 60.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive)));
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2203
if ((libMapM_gv_mapMechanicControllerActor == null)) {
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
}
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:437
}
Wait(2.7, c_timeGame);
libNtve_gf_CreateActorAtPoint("Event_BoE_Immortal_Mid_Teleport", libMLBD_gv_mMBOEBossSpawnLocationCenter);
Wait(0.5, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "MX_Event_BoE_Immortal_Mid", c_soundtrackCueAny, c_soundtrackIndexAny, false);
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:178
AddUnitOfInterest(libGRDN_gv_seedSpawns[lp_location].lv_previewUnit, 10.0, libGRDN_gv_seedSpawnTime_C, "SetUpAroundSeedPreview", libNtve_ge_GoalTeam_Both, 0);
libGRDN_gf_ShowSeedWarningSlideoutwithTimer(libGRDN_gv_seedSpawnTime_C);
libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_EventWarning", libGRDN_gv_seedSpawns[lp_location].lv_point);
if ((libGRDN_gv_firstSeedEventWarningPlayed == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:196
libGRDN_gf_PingUnitUntilitsDead(UnitLastCreated(), false);
ActorCreate(ActorScopeFromUnit(UnitLastCreated()), "UI_Game_Ping_Tribute_Ready", null, null, null);
libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_Seed_Spawned", libGRDN_gv_seedSpawns[lp_location].lv_point);
lv_defenderIndex = 1;
for ( ; ( (autoF47D4613_ai >= 0 && lv_defenderIndex <= autoF47D4613_ae) || (autoF47D4613_ai < 0 && lv_defenderIndex >= autoF47D4613_ae) ) ; lv_defenderIndex += autoF47D4613_ai ) {
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:922
libUIUI_gf_PingCreateNewPingTarget("Shambler", false, StringExternal("Param/Value/lib_GRDN_090E5778"), StringExternal("Param/Value/lib_GRDN_E7F35236"), StringExternal("Param/Value/lib_GRDN_49071226"), SoundLink("UI_Game_Ping_Attack", -1), SoundLink("UI_Game_Ping_Attack", -1));
libUIUI_gf_PingCreateNewPingTarget("GardenTerror", false, StringExternal("Param/Value/lib_GRDN_C8B472AD"), StringExternal("Param/Value/lib_GRDN_0215742A"), StringExternal("Param/Value/lib_GRDN_0FF005E3"), SoundLink("UI_Game_Ping_Help", -1), SoundLink("UI_Game_Ping_Attack", -1));
libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
ActorSend(libMapM_gv_mapMechanicControllerActor, "Signal MM1Off");
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:1177
libGRDN_gf_ShowHideGathertheSeedsSlideout(false);
if ((libGRDN_gv_seedsCollected[lv_team] >= libGRDN_gv_seedsNeeded_C)) {
libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_Terror_Summoned", libGRDN_gv_seedSpawns[lv_location].lv_point);
libGRDN_gf_EndSeedPhase(lv_team);
}
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:1181
}
else {
libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_Seed_Collected", libGRDN_gv_seedSpawns[lv_location].lv_point);
TimerStart(libGRDN_gv_eventWarningTimer, libGRDN_gf_RandomCursedPacingSeedSpawnDelay(), false, c_timeGame);
TimerStart(libGRDN_gv_eventPreviewTimer, libGRDN_gv_shortPreviewDelay_C, false, c_timeGame);
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:1185
TimerStart(libGRDN_gv_eventPreviewTimer, libGRDN_gv_shortPreviewDelay_C, false, c_timeGame);
}
libNtve_gf_CreateActorAtPoint("Event_GardenOfTerror_Seed_Pickup_Sound", libGRDN_gv_seedSpawns[lv_location].lv_point);
return true;
}