# Create Actor At Point

Grammar — Create actor actor at point position
FlagsAction

Creates an actor at the specified point. Running the “Last Created Actor” function immediately after this action will return the actor created by this action.

# Arguments

  • string<gamelink::Actor> — Actor
  • point — Position

Returns — actor

actor libNtve_gf_CreateActorAtPoint(
	string lp_actor,
	point lp_position,
);

Category: Actor / Create Actors

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4547

    UnitRemove(UnitFromId(2952));
    Wait(0.5, c_timeGame);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4548

    Wait(0.5, c_timeGame);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4549

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4550

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4551

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8832

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(753));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(753));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8862

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1029));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1029));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8892

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(62));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(62));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8922

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1063));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1063));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8952

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1075));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1075));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:757


    // Implementation
    libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(87)));
    lv_crashingDoodad = libNtve_gf_ActorLastCreated();
    libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, RandomFixed(135.0, 225.0));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5600


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(1080));
    lv_crashBarracks01 = libNtve_gf_ActorLastCreated();
    libNtve_gf_MakeModelFaceAngle(lv_crashBarracks01, RandomFixed(135.0, 225.0));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5652


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(267));
    lv_crashBarracks02 = libNtve_gf_ActorLastCreated();
    auto57982A3B_val = RandomInt(0, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5712


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(268));
    lv_crashFactory01 = libNtve_gf_ActorLastCreated();
    auto4FF0DC47_val = RandomInt(0, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5772


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(1145));
    lv_crashFactory02 = libNtve_gf_ActorLastCreated();
    auto96A5988F_val = RandomInt(0, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5832


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1148));
    lv_crashBattlecruiser01 = libNtve_gf_ActorLastCreated();
    autoD1E67D9F_val = RandomInt(0, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5892


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1149));
    lv_crashBattlecruiser02 = libNtve_gf_ActorLastCreated();
    auto7B53D032_val = RandomInt(0, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7933

    VisRevealerCreate(gv_p01_USER, RegionFromId(68));
    VisRevealerEnable(VisRevealerLastCreated(), true);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7934

    VisRevealerEnable(VisRevealerLastCreated(), true);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7935

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));
    UnitGroupAdd(gv_bunkerGroup01, UnitLastCreated());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:346


    // Implementation
    libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(30)));
    lv_crashingDoodad = libNtve_gf_ActorLastCreated();
    libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, libNtve_gf_RandomAngle());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4547

    UnitRemove(UnitFromId(2952));
    Wait(0.5, c_timeGame);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4548

    Wait(0.5, c_timeGame);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4549

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2936));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4550

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2939));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4551

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2940));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2942));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2941));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8832

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(753));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(753));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8862

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1029));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1029));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8892

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(62));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(62));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8922

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1063));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1063));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8952

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1075));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1075));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:757


    // Implementation
    libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(87)));
    lv_crashingDoodad = libNtve_gf_ActorLastCreated();
    libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, RandomFixed(135.0, 225.0));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:5600


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(1080));
    lv_crashBarracks01 = libNtve_gf_ActorLastCreated();
    libNtve_gf_MakeModelFaceAngle(lv_crashBarracks01, RandomFixed(135.0, 225.0));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:5652


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(267));
    lv_crashBarracks02 = libNtve_gf_ActorLastCreated();
    auto57982A3B_val = RandomInt(0, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:5712


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(268));
    lv_crashFactory01 = libNtve_gf_ActorLastCreated();
    auto4FF0DC47_val = RandomInt(0, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:5772


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingFactory", PointFromId(1145));
    lv_crashFactory02 = libNtve_gf_ActorLastCreated();
    auto96A5988F_val = RandomInt(0, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:5832


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1148));
    lv_crashBattlecruiser01 = libNtve_gf_ActorLastCreated();
    autoD1E67D9F_val = RandomInt(0, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:5892


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_CreateActorAtPoint("CharCrashingBattlecruiser", PointFromId(1149));
    lv_crashBattlecruiser02 = libNtve_gf_ActorLastCreated();
    auto7B53D032_val = RandomInt(0, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7933

    VisRevealerCreate(gv_p01_USER, RegionFromId(68));
    VisRevealerEnable(VisRevealerLastCreated(), true);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7934

    VisRevealerEnable(VisRevealerLastCreated(), true);
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7935

    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1202));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1212));
    libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1214));
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p03_DOMINION_RED, PointFromId(1201));
    UnitGroupAdd(gv_bunkerGroup01, UnitLastCreated());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:346


    // Implementation
    libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(30)));
    lv_crashingDoodad = libNtve_gf_ActorLastCreated();
    libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, libNtve_gf_RandomAngle());

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:695

    }
    UnitSetPosition(lp_cHOSEN_HYBRID, PointWithOffsetPolar(UnitGetPosition(lp_cHOSEN_HYBRID), 1.0, (UnitGetFacing(lp_cHOSEN_HYBRID) - 67.5)), false);
    libNtve_gf_CreateActorAtPoint("HybridWarpInEffect", UnitGetPosition(lp_cHOSEN_HYBRID));
    libNtve_gf_PauseUnit(lp_cHOSEN_HYBRID, false);
    libNtve_gf_ShowHideUnit(lp_cHOSEN_HYBRID, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2mapMapScript.galaxy:695

    }
    UnitSetPosition(lp_cHOSEN_HYBRID, PointWithOffsetPolar(UnitGetPosition(lp_cHOSEN_HYBRID), 1.0, (UnitGetFacing(lp_cHOSEN_HYBRID) - 67.5)), false);
    libNtve_gf_CreateActorAtPoint("HybridWarpInEffect", UnitGetPosition(lp_cHOSEN_HYBRID));
    libNtve_gf_PauseUnit(lp_cHOSEN_HYBRID, false);
    libNtve_gf_ShowHideUnit(lp_cHOSEN_HYBRID, true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:4466

    if ((lp_point != null)) {
        if ((lp_actor != null)) {
            libNtve_gf_CreateActorAtPoint(lp_actor, lp_point);
        }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:585

    autoF130F3D0_var = 1;
    for ( ; autoF130F3D0_var <= autoF130F3D0_ae; autoF130F3D0_var += 1 ) {
        libNtve_gf_CreateActorAtPoint("Aiur_CrashingDebris", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(5.0, 10.0), libNtve_gf_RandomAngle()));
        libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
        Wait(RandomFixed(0.25, 0.75), c_timeReal);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3161

        }
        CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
        libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
    }
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3375

            lv_fireSmall = false;
            CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
            libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
            Wait(3.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:3999

        lv_targetPoint[1][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 4.0, ((lv_i*90) + 30));
        if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[1][lv_i]) == true)) {
            libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[1][lv_i]);
            lv_orbitalStrikeModel[1][lv_i] = libNtve_gf_ActorLastCreated();
        }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4010

        lv_targetPoint[2][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 8.0, (lv_i*60));
        if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[2][lv_i]) == true)) {
            libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[2][lv_i]);
            lv_orbitalStrikeModel[2][lv_i] = libNtve_gf_ActorLastCreated();
        }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4021

        lv_targetPoint[3][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 12.0, ((lv_i*30) + 60));
        if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[3][lv_i]) == true)) {
            libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[3][lv_i]);
            lv_orbitalStrikeModel[3][lv_i] = libNtve_gf_ActorLastCreated();
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2mapMapScript.galaxy:585

    autoF130F3D0_var = 1;
    for ( ; autoF130F3D0_var <= autoF130F3D0_ae; autoF130F3D0_var += 1 ) {
        libNtve_gf_CreateActorAtPoint("Aiur_CrashingDebris", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(5.0, 10.0), libNtve_gf_RandomAngle()));
        libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
        Wait(RandomFixed(0.25, 0.75), c_timeReal);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:3161

        }
        CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
        libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
    }
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:3375

            lv_fireSmall = false;
            CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.5, 0.5, 2.0);
            libNtve_gf_CreateActorAtPoint("Korhal01_Quad_Amb_BG_Platform_Quake", RegionGetCenter(RegionEntireMap()));
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
            Wait(3.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:3999

        lv_targetPoint[1][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 4.0, ((lv_i*90) + 30));
        if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[1][lv_i]) == true)) {
            libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[1][lv_i]);
            lv_orbitalStrikeModel[1][lv_i] = libNtve_gf_ActorLastCreated();
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:4010

        lv_targetPoint[2][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 8.0, (lv_i*60));
        if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[2][lv_i]) == true)) {
            libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[2][lv_i]);
            lv_orbitalStrikeModel[2][lv_i] = libNtve_gf_ActorLastCreated();
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:4021

        lv_targetPoint[3][lv_i] = PointWithOffsetPolar(gv_finalCorePoint, 12.0, ((lv_i*30) + 60));
        if ((RegionContainsPoint(gv_finalCoreRegion, lv_targetPoint[3][lv_i]) == true)) {
            libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", lv_targetPoint[3][lv_i]);
            lv_orbitalStrikeModel[3][lv_i] = libNtve_gf_ActorLastCreated();
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:274

    if ((lp_point != null)) {
        if ((lp_actor != null)) {
            libNtve_gf_CreateActorAtPoint(lp_actor, lp_point);
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:772


    libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex] = lp_targetPoint;
    libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
    libVCMI_gv_pM_SoAOrbitalStrike_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
    libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:774

    libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
    libVCMI_gv_pM_SoAOrbitalStrike_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
    libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:840


    libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex] = lp_targetPoint;
    libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetModel", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
    libVCMI_gv_sOA_GravitonBomb_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
    libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetSound", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:842

    libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetModel", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
    libVCMI_gv_sOA_GravitonBomb_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
    libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetSound", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4625

    libVCMI_gv_pM_SoATargetingCycling = true;
    libVCMI_gv_pM_SoATargetingChargesSpent += 1;
    libNtve_gf_CreateActorAtPoint(libVCMI_gv_pM_SoATargetingModel, lv_targetPoint);
    libVCMI_gv_pM_SoATargetingActors[libVCMI_gv_pM_SoATargetingChargesSpent] = libNtve_gf_ActorLastCreated();
    libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", lv_targetPoint);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4627

    libNtve_gf_CreateActorAtPoint(libVCMI_gv_pM_SoATargetingModel, lv_targetPoint);
    libVCMI_gv_pM_SoATargetingActors[libVCMI_gv_pM_SoATargetingChargesSpent] = libNtve_gf_ActorLastCreated();
    libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", lv_targetPoint);
    if ((libVCMI_gv_pM_SoATargetingUnitType == null)) {
        UnitIssueOrder(libVCMI_gv_sOA_CasterUnit, OrderTargetingPoint(libVCMI_gv_pM_SoATargetingExecuteCommand, lv_targetPoint), c_orderQueueAddToEnd);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4688

    libVCMI_gv_pM_SoATargetingCycling = true;
    lv_targetPoint = OrderGetTargetPoint(EventUnitOrder());
    libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", lv_targetPoint);
    ActorSend(libVCMI_gv_pM_SoATargetingActors[libVCMI_gv_pM_SoATargetingChargesSpent], "Signal Destroy");
    libNtve_gf_MakeUnitFacePoint(libVCMI_gv_pM_SoATargetingUnit[libVCMI_gv_pM_SoATargetingChargesSpent], lv_targetPoint, 0.0);

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:1187

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lp_z));
    return libNtve_gf_ActorLastCreated();

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:1202

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
}

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:1220

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
    libNtve_gf_SimpleLookAtStart(lp_unit, lp_type, libNtve_gf_ActorLastCreated());
}

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:3364


    // Implementation
    libNtve_gf_CreateActorAtPoint("TriggeredExplosion", lp_point);
    lv_explosion = libNtve_gf_ActorLastCreated();
    if ((lp_race == libNtve_ge_ExplosionType_Protoss)) {

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:282

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint(lp_actor, lp_position);
    libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), PointGetFacing(lp_position));
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:1083

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lp_z));
    return libNtve_gf_ActorLastCreated();

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:1098

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:1116

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("LookAtTarget", lp_point);
    libNtve_gf_SimpleLookAtStart(lp_unit, lp_type, libNtve_gf_ActorLastCreated());
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:2842


    // Implementation
    libNtve_gf_CreateActorAtPoint("TriggeredExplosion", lp_point);
    lv_explosion = libNtve_gf_ActorLastCreated();
    if ((lp_race == libNtve_ge_ExplosionType_Protoss)) {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:667

    libGame_gv_minion_CapCatapults = true;
    SetTalentsEnabled(false);
    libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
    libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    ActorSend(libMapM_gv_mapMechanicControllerActor, "Signal MM1Off");

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:667

    libGame_gv_minion_CapCatapults = true;
    SetTalentsEnabled(false);
    libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
    libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    ActorSend(libMapM_gv_mapMechanicControllerActor, "Signal MM1Off");

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:1091

        for ( ; ( (auto34585523_ai >= 0 && lv_emitterIndex <= auto34585523_ae) || (auto34585523_ai < 0 && lv_emitterIndex >= auto34585523_ae) ) ; lv_emitterIndex += auto34585523_ai ) {
            if ((lp_killingTeam == libGame_gv_teamOrderIndex_C)) {
                libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
                libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
            }

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:1092

            if ((lp_killingTeam == libGame_gv_teamOrderIndex_C)) {
                libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
                libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosEnemySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
            }
            else {

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:1095

            }
            else {
                libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
                libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
            }

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:1096

            else {
                libNtve_gf_CreateActorAtPoint((("CheerEmitterOrderAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
                libNtve_gf_CreateActorAtPoint((("CheerEmitterChaosAllySlain0" + IntToString(lv_emitterIndex))), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_currentSubmap][lv_sectionIndex][lv_emitterIndex]);
            }
            Wait(0.0625, c_timeGame);

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:2601

    }

    libNtve_gf_CreateActorAtPoint((lv_actorID), libAREN_gv_aRM_CrowdStands_SoundEmitters[lv_submapIndex][lv_sectionIndex][lv_emitterIndex]);
    return true;
}

mods/heroesbrawlmods/arenamodemods/gardenarena.stormmodbase.stormdata/LibAMGT.galaxy:1356

    libAMGT_gv_aRMGardenWarningMessageLevel[2] = 0;
    if ((libMapM_gv_mapMechanicControllerActor == null)) {
        libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
        libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    }

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:1664

    TriggerEnable(libAMPU_gt_ARMPunisherPunisherLogic, true);
    if ((libMapM_gv_mapMechanicControllerActor == null)) {
        libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
        libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    }

mods/heroesbrawlmods/arenamodemods/templearena.stormmodbase.stormdata/LibAMCT.galaxy:932

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_CreateActorAtPoint("TempleDefenderBirthActor", UnitGetPosition(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_defenderArray[lp_defenderIndex]));
    if ((lp_defenderIndex == 1)) {
        ActorSend(libNtve_gf_ActorLastCreated(), "Signal MeleeSnake");

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:1773

    libAREN_gv_aRM_VictorySequencePlaying = false;
    if ((libMapM_gv_mapMechanicControllerActor == null)) {
        libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
        libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    }

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:1970

            }

            libNtve_gf_CreateActorAtPoint("AnubarakBeetleBurrow", UnitGetPosition(lp_zergUnit));
            if ((UnitGetType(lp_zergUnit) == "ZergHydralisk")) {
                ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:2074

            }

            libNtve_gf_CreateActorAtPoint("AnubarakBeetleBurrow", UnitGetPosition(lp_zergUnit));
            if ((UnitGetType(lp_zergUnit) == "ZergHydralisk")) {
                ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:2606

        UnitBehaviorAdd(libPEB1_gv_archangelAreas[lp_areaIndex].lv_archangelUnit, "ArchangelLoadout2", libPEB1_gv_archangelAreas[lp_areaIndex].lv_archangelUnit, 1);
        for (auto85A01E86_i = 1; auto85A01E86_i <= auto85A01E86_n; auto85A01E86_i += 1) {
            libNtve_gf_CreateActorAtPoint("Storm_Doodad_SCBraxis_PuddleOil", RegionRandomPoint(RegionCircle(UnitGetPosition(libPEB1_gv_archangelAreas[lp_areaIndex].lv_archangelUnit), 10.0)));
        }
    }

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:3666

        }

        libNtve_gf_CreateActorAtPoint("KerriganCrushingGripZerglingUnburrowSplat", UnitGetPosition(UnitLastCreated()));
        if ((UnitGetType(UnitLastCreated()) == "ZergHydralisk")) {
            ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");

mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmodbase.stormdata/LibPEB1.galaxy:1155

        return true;
    }
    libNtve_gf_CreateActorAtPoint(lv_sound, UnitGetPosition(lp_zergHeroUnit));
    return true;
}

mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmodbase.stormdata/LibPEB1.galaxy:1675

        }

        libNtve_gf_CreateActorAtPoint("KerriganCrushingGripZerglingUnburrowSplat", UnitGetPosition(UnitLastCreated()));
        if ((UnitGetType(UnitLastCreated()) == "ZergHydralisk")) {
            ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 1.200000");

mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmodbase.stormdata/LibPEB1.galaxy:3422

    }

    libNtve_gf_CreateActorAtPoint("ZergHeroBGSoundAnubarak", UnitGetPosition(UnitGroupRandomUnit(UnitGroup("CrusaderIndestructible", c_playerAny, RegionCircle(UnitGetPosition(UnitGroupUnit(UnitGroupSelected(EventPlayer()), 1)), 60.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive)));
    return true;
}

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2203


    if ((libMapM_gv_mapMechanicControllerActor == null)) {
        libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
        libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    }

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:437

    }
    Wait(2.7, c_timeGame);
    libNtve_gf_CreateActorAtPoint("Event_BoE_Immortal_Mid_Teleport", libMLBD_gv_mMBOEBossSpawnLocationCenter);
    Wait(0.5, c_timeGame);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "MX_Event_BoE_Immortal_Mid", c_soundtrackCueAny, c_soundtrackIndexAny, false);

mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmodbase.stormdata/LibGRDN.galaxy:178

    AddUnitOfInterest(libGRDN_gv_seedSpawns[lp_location].lv_previewUnit, 10.0, libGRDN_gv_seedSpawnTime_C, "SetUpAroundSeedPreview", libNtve_ge_GoalTeam_Both, 0);
    libGRDN_gf_ShowSeedWarningSlideoutwithTimer(libGRDN_gv_seedSpawnTime_C);
    libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_EventWarning", libGRDN_gv_seedSpawns[lp_location].lv_point);
    if ((libGRDN_gv_firstSeedEventWarningPlayed == false)) {
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmodbase.stormdata/LibGRDN.galaxy:196

    libGRDN_gf_PingUnitUntilitsDead(UnitLastCreated(), false);
    ActorCreate(ActorScopeFromUnit(UnitLastCreated()), "UI_Game_Ping_Tribute_Ready", null, null, null);
    libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_Seed_Spawned", libGRDN_gv_seedSpawns[lp_location].lv_point);
    lv_defenderIndex = 1;
    for ( ; ( (autoF47D4613_ai >= 0 && lv_defenderIndex <= autoF47D4613_ae) || (autoF47D4613_ai < 0 && lv_defenderIndex >= autoF47D4613_ae) ) ; lv_defenderIndex += autoF47D4613_ai ) {

mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmodbase.stormdata/LibGRDN.galaxy:922

    libUIUI_gf_PingCreateNewPingTarget("Shambler", false, StringExternal("Param/Value/lib_GRDN_090E5778"), StringExternal("Param/Value/lib_GRDN_E7F35236"), StringExternal("Param/Value/lib_GRDN_49071226"), SoundLink("UI_Game_Ping_Attack", -1), SoundLink("UI_Game_Ping_Attack", -1));
    libUIUI_gf_PingCreateNewPingTarget("GardenTerror", false, StringExternal("Param/Value/lib_GRDN_C8B472AD"), StringExternal("Param/Value/lib_GRDN_0215742A"), StringExternal("Param/Value/lib_GRDN_0FF005E3"), SoundLink("UI_Game_Ping_Help", -1), SoundLink("UI_Game_Ping_Attack", -1));
    libNtve_gf_CreateActorAtPoint("MMController", RegionGetCenter(RegionEntireMap()));
    libMapM_gv_mapMechanicControllerActor = libNtve_gf_ActorLastCreated();
    ActorSend(libMapM_gv_mapMechanicControllerActor, "Signal MM1Off");

mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmodbase.stormdata/LibGRDN.galaxy:1177

    libGRDN_gf_ShowHideGathertheSeedsSlideout(false);
    if ((libGRDN_gv_seedsCollected[lv_team] >= libGRDN_gv_seedsNeeded_C)) {
        libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_Terror_Summoned", libGRDN_gv_seedSpawns[lv_location].lv_point);
        libGRDN_gf_EndSeedPhase(lv_team);
    }

mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmodbase.stormdata/LibGRDN.galaxy:1181

    }
    else {
        libNtve_gf_CreateActorAtPoint("UI_Game_Ping_GardenOfTerror_Seed_Collected", libGRDN_gv_seedSpawns[lv_location].lv_point);
        TimerStart(libGRDN_gv_eventWarningTimer, libGRDN_gf_RandomCursedPacingSeedSpawnDelay(), false, c_timeGame);
        TimerStart(libGRDN_gv_eventPreviewTimer, libGRDN_gv_shortPreviewDelay_C, false, c_timeGame);

mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmodbase.stormdata/LibGRDN.galaxy:1185

        TimerStart(libGRDN_gv_eventPreviewTimer, libGRDN_gv_shortPreviewDelay_C, false, c_timeGame);
    }
    libNtve_gf_CreateActorAtPoint("Event_GardenOfTerror_Seed_Pickup_Sound", libGRDN_gv_seedSpawns[lv_location].lv_point);
    return true;
}