# Last Created Actor Scope
Grammar — Last created actor scope
Flags —Function
Returns the last actor scope successfully created by the user via cheat, data or script.
Returns — actorscope
actorscope libNtve_gf_ActorScopeLastCreated();
# Related
Category: Actor / Create Actors
- [F] —
actor
— Attach Model To Unit — ( libNtve_gf_AttachModelToUnit ) - [F] —
actor
— Attach Model To Unit (Inherit Visibility) — ( libNtve_gf_AttachModelToUnitInheritVisibility ) - [F] —
actor
— Attach Model To Actor — ( libNtve_gf_AttachModelToActor2 ) - [F] —
actorscope
— Last Created Actor Scope — ( libNtve_gf_ActorScopeLastCreated ) - [F] —
actorscope
— Last Created Actor Scope by Message — ( libNtve_gf_ActorScopeLastCreatedSend ) - [F] —
actor
— Last Created Actor — ( libNtve_gf_ActorLastCreated ) - [F] —
actor
— Last Created Actor by Message — ( libNtve_gf_ActorLastCreatedSend ) - [F] —
actor
— Attach Actor To Unit — ( libNtve_gf_AttachActorToUnit ) - [F] —
actor
— Attach Actor To Actor — ( libNtve_gf_AttachActorToActor ) - [F] —
actorscope
— Create Actor Scope — ( ActorScopeCreate ) - [F] —
actor
— Create Actor — ( ActorCreate ) - [F] —
actor
— Create Actor Region — ( ActorRegionCreate ) - [F] —
actor
— Create Actor At Point — ( libNtve_gf_CreateActorAtPoint ) - [F] —
actor
— Create Model At Point — ( libNtve_gf_CreateModelAtPoint ) - [F] —
void
— Create Model With Point Facing — ( libNtve_gf_CreateModelWithPointFacing ) - [F] —
void
— Actor Scope Move To — ( ActorScopeMoveTo )
# Examples
# campaigns/liberty.sc2campaign
// L788
libNtve_gf_ActorScopeLastCreated()
// L788
libNtve_gf_ActorScopeLastCreated()
# mods/core.sc2mod
// L267
libNtve_gf_ActorScopeLastCreated()
// L143
libNtve_gf_ActorScopeLastCreated()
# mods/novastoryassets.sc2mod
// L9378
libNtve_gf_ActorScopeLastCreated()
// L9378
libNtve_gf_ActorScopeLastCreated()