# Pause/Unpause Time Of Day

Grammarpause|Pause/Unpause time of day cycle
FlagsNative | Action

Pauses or unpauses the time of day cycle.

# Arguments

Returns — void

native void GameTimeOfDayPause(bool inPause);

Category: Environment / Lighting

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L5680
GameTimeOfDayPause(true)
// L681
GameTimeOfDayPause(true)
// L792
GameTimeOfDayPause(true)
// L4728
GameTimeOfDayPause(true)
// L5348
GameTimeOfDayPause(true)
// L803
GameTimeOfDayPause(true)
// L5947
GameTimeOfDayPause(true)
// L3902
GameTimeOfDayPause(true)
// L4448
GameTimeOfDayPause(true)
// L4666
GameTimeOfDayPause(false)
// L5596
GameTimeOfDayPause(true)
// L5077
GameTimeOfDayPause(true)
// L5449
GameTimeOfDayPause(true)
// L5584
GameTimeOfDayPause(false)
// L5660
GameTimeOfDayPause(true)
// L5070
GameTimeOfDayPause(true)
// L5485
GameTimeOfDayPause(true)
// L5696
GameTimeOfDayPause(false)
// L5820
GameTimeOfDayPause(true)
// L5913
GameTimeOfDayPause(true)
// L6298
GameTimeOfDayPause(true)
// L6485
GameTimeOfDayPause(false)
// L6562
GameTimeOfDayPause(true)
// L6822
GameTimeOfDayPause(false)
// L7029
GameTimeOfDayPause(true)
// L11098
GameTimeOfDayPause(true)
// L11259
GameTimeOfDayPause(true)
// L11409
GameTimeOfDayPause(false)
// L11600
GameTimeOfDayPause(true)
// L11738
GameTimeOfDayPause(false)
// L11981
GameTimeOfDayPause(true)
// L12094
GameTimeOfDayPause(false)
// L12179
GameTimeOfDayPause(true)
// L12433
GameTimeOfDayPause(false)
// L12689
GameTimeOfDayPause(true)
// L4601
GameTimeOfDayPause(true)
// L4900
GameTimeOfDayPause(true)
// L5053
GameTimeOfDayPause(false)
// L5150
GameTimeOfDayPause(false)
// L5308
GameTimeOfDayPause(true)
// L5422
GameTimeOfDayPause(false)
// L5513
GameTimeOfDayPause(true)
// L5683
GameTimeOfDayPause(false)
// L5764
GameTimeOfDayPause(true)
// L4647
GameTimeOfDayPause(true)
// L4843
GameTimeOfDayPause(true)
// L730
GameTimeOfDayPause(true)
// L4599
GameTimeOfDayPause(true)
// L16745
GameTimeOfDayPause(true)
// L485
GameTimeOfDayPause(true)
// L4742
GameTimeOfDayPause(true)
// L3936
GameTimeOfDayPause(true)
// L4245
GameTimeOfDayPause(true)
// L5001
GameTimeOfDayPause(true)
// L5549
GameTimeOfDayPause(true)
// L5958
GameTimeOfDayPause(true)
// L6088
GameTimeOfDayPause(false)
// L6238
GameTimeOfDayPause(true)
// L6372
GameTimeOfDayPause(false)
// L4509
GameTimeOfDayPause(true)
// L5010
GameTimeOfDayPause(true)
// L4954
GameTimeOfDayPause(true)
// L5119
GameTimeOfDayPause(true)
// L5376
GameTimeOfDayPause(false)
// L6070
GameTimeOfDayPause(true)
// L6424
GameTimeOfDayPause(true)
// L3300
GameTimeOfDayPause(true)
// L3645
GameTimeOfDayPause(true)
// L3853
GameTimeOfDayPause(false)
// L3933
GameTimeOfDayPause(true)
// L4518
GameTimeOfDayPause(true)
// L4851
GameTimeOfDayPause(true)
// L4979
GameTimeOfDayPause(false)
// L5085
GameTimeOfDayPause(true)
// L5279
GameTimeOfDayPause(false)
// L5514
GameTimeOfDayPause(true)
// L5658
GameTimeOfDayPause(false)
// L5781
GameTimeOfDayPause(true)
// L5939
GameTimeOfDayPause(false)
// L6075
GameTimeOfDayPause(true)
// L6515
GameTimeOfDayPause(true)
// L7665
GameTimeOfDayPause(true)
// L7885
GameTimeOfDayPause(false)
// L8449
GameTimeOfDayPause(true)
// L9425
GameTimeOfDayPause(true)
// L9681
GameTimeOfDayPause(false)
// L9778
GameTimeOfDayPause(true)
// L10065
GameTimeOfDayPause(false)
// L10160
GameTimeOfDayPause(true)
// L10404
GameTimeOfDayPause(false)
// L10501
GameTimeOfDayPause(true)
// L10851
GameTimeOfDayPause(false)
// L10943
GameTimeOfDayPause(true)
// L11422
GameTimeOfDayPause(false)
// L5348
GameTimeOfDayPause(true)
// L5603
GameTimeOfDayPause(true)
// L5876
GameTimeOfDayPause(false)
// L6540
GameTimeOfDayPause(true)
// L6692
GameTimeOfDayPause(false)
// L6806
GameTimeOfDayPause(true)