# Triggering Day/Night State

Grammar — Triggering Day/Night State
FlagsNative | Function

Returns — int<preset::DayNightEventType>

native int EventGameTimeEvent();

# Supported triggers

Category: Environment / Lighting

# Examples

mods/warcoop/warclassicsystem.sc2modbase.sc2data/TriggerLibs/WarClassicSystem.galaxy:926

    }

    if ((EventGameTimeEvent() == c_gameTimeEventDusk)) {
        auto89AEC29B_g = libGAwX_gv_creepPlayersGroup;
        lv_itPlayer = -1;