# Set Lighting
Grammar — Set lighting to light, blending over blendTime seconds
Flags —Native
|Action
Changes the lighting on the map.
# Arguments
string
<gamelink::Light> — Lightfixed
— Blend Time
Returns — void
native void GameSetLighting(
string inId,
fixed inBlendTime,
);
# Related
Category: Environment / Lighting
- Game Day/Night State Change —
void
— TriggerAddEventGameTimeEvent - Set Lighting —
void
— GameSetLighting - Set Lighting For Player —
void
— PlayerSetLighting - Set Time Of Day —
void
— GameTimeOfDaySet - Set Time Of Day (Seconds) —
void
— GameTimeOfDayValueSet - Set Time Of Day (Hours, Minutes, Seconds) —
void
— GameTimeOfDayTimeValueSet - Set Time of Day Lighting —
void
— GameSetToDLighting - Set Time of Day Lighting For Player —
void
— PlayerSetToDLighting - Set Day Length —
void
— GameTimeOfDaySetLength - Pause/Unpause Time Of Day —
void
— GameTimeOfDayPause - Triggering Day/Night State —
int
<preset::DayNightEventType> — EventGameTimeEvent - Current Time Of Day —
string
<timeofday> — GameTimeOfDayGet - Current Time Of Day (Seconds) —
int
— GameTimeOfDayValueGet - Current Day/Night State —
int
<preset::DayNightEventType> — GameTimeOfDayCurrentTimeEvent - Day Length —
fixed
— GameTimeOfDayGetLength - Time Of Day Is Paused —
bool
— GameTimeOfDayIsPaused
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:726
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
gf_LevelStart(1);
if ((gv_repeatTimes == 0)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:868
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
gf_LevelStart(2);
Wait(7.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1195
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
gf_LevelStart(3);
Wait(7.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7556
gf_UpdateUI();
libNtve_gf_SetAllSoundChannelVolumes(1, PlayerGroupAll(), 0.5);
GameSetLighting("ArcadeSkyboxSpaceLightSpecial", 0.5);
Wait(0.5, c_timeGame);
libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7560
libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);
Wait(0.5, c_timeGame);
GameSetLighting(gv_levelLight, 1.0);
TriggerEnable(TriggerGetCurrent(), true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8643
TriggerExecute(gt_EndCinematicMusic, true, false);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryDoodad, 0.0, 0.0);
GameSetLighting("ArcadeCityLight", 0.0);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
TriggerEnable(gt_EscapeKeyMenu, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4105
TriggerExecute(gt_WaveOver03TipaboutzergdroppodsQ, true, false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("AgriaSunset", 60.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4114
TriggerExecute(gt_WaveOver04TipaboutnyduswormsQ, true, false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("AgriaNight", 60.0);
Wait(30.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson01Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1539
}
GameSetLighting("MeinhoffCampaignDay", 40.0);
Wait(10.0, c_timeGame);
TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1568
}
GameSetLighting("MeinhoffCampaignNight", 40.0);
Wait(10.0, c_timeGame);
TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4861
}
GameSetLighting("MeinhoffCampaignNight", 10.0);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(313), 0.0, -1, 10, true);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4920
}
GameSetLighting("MeinhoffCampaignDay", 4.0);
lv_i = 1;
for ( ; ( (auto9980B5B2_ai >= 0 && lv_i <= auto9980B5B2_ae) || (auto9980B5B2_ai < 0 && lv_i >= auto9980B5B2_ae) ) ; lv_i += auto9980B5B2_ai ) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4987
}
GameSetLighting("MeinhoffCampaignNight", 0.0);
UnitSetOwner(UnitFromId(7), gv_pLAYER_02_REFUGEES, true);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER_02_REFUGEES, PointFromId(653));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5347
UnitClearSelection(gv_pLAYER_01_USER);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameSetLighting("MeinhoffCampaignNight", 0.0);
GameTimeOfDayPause(true);
TimerPause(gv_mainTimer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:553
GameTimeOfDaySet("08:00:00");
GameSetLighting("Valhalla", 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2892
UnitSetState(UnitFromId(954), c_unitStateTargetable, false);
UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
GameSetLighting("Castanar", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
libNtve_gf_HideGameUI(true, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3103
TriggerExecute(gt_Computer01DefendersMove, true, false);
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(418), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4004
gv_revealerLab02 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(458), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4819
gv_revealerTankBay = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
UIAlertClear(gv_p01_USER);
CameraLockInput(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5264
gv_revealerLab03 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(441), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5750
gv_revealerLab03 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(495), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5936
SoundPlay(SoundLink("Protoss_PowerDownLarge", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(1.0, c_timeGame);
GameSetLighting("CastanarCampaign", 0.0);
Wait(3.0, c_timeGame);
TriggerExecute(gt_MidQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1446
TriggerEnable(TriggerGetCurrent(), false);
GameSetLighting("MarSaraCampaignDay", 60.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8496
else if (autoF40C51C7_val == ge_RoomID_RoomBridge) {
gf_RemoveVisibleUnit(false, gv_bridgeStarmapHolomap);
GameSetLighting("CutsceneTerran05Interior", 0.0);
if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomBridge)), gv_aNIMID_ROOMLIGHTING, "Dialogue 05", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8503
}
else if (autoF40C51C7_val == ge_RoomID_RoomCantina) {
GameSetLighting("SMHyperionCantinaConversations", 0.0);
if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomCantina)), gv_aNIMID_ROOMLIGHTING, "Dialogue 12", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8577
else if (auto672D7D05_val == ge_RoomID_RoomBridge) {
gf_RemoveVisibleUnit(true, gv_bridgeStarmapHolomap);
GameSetLighting("SMHyperionBridge", 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomBridge), 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8581
}
else if (auto672D7D05_val == ge_RoomID_RoomCantina) {
GameSetLighting("SMHyperionCantina", 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomCantina), 0.0);
autoCFD20680_val = lp_type;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8600
gf_RemoveVisibleUnit(true, gv_charMutaA);
gf_RemoveVisibleUnit(true, gv_charMutaB);
GameSetLighting("SMCharBattlefield", 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, UnitFromId(765), 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomChar), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13531
if ((lp_mission == libCamp_ge_MapID_MapTZeratul04)) {
PortraitCreate(0, 0, c_anchorCenter, 237, 360, "SMOvermindBriefingMenu", "", "Stand", false, false);
GameSetLighting("ZeratulMissionSelectBorder", 0.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19819
gf_PreloadRoomIfCondition(ge_RoomID_RoomArmory, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19849
gf_PreloadRoomIfCondition(ge_RoomID_RoomBridge, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
GameSetBackground(c_backgroundTerrain, null, 5.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19889
gf_PreloadRoomIfCondition(ge_RoomID_RoomCantina, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19956
FogSetDensity(0.017);
FogSetStartHeight(-5.904);
GameSetLighting("SMCharBattlefield", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:486
GameTimeOfDaySet("08:00:00");
GameTimeOfDayPause(true);
GameSetLighting("TTosh01Normal", 0.0);
libLbty_gf_AutoRevealRegion(RegionFromId(23), RegionFromId(23), gv_p01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(25), RegionFromId(25), gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2791
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.05, 2.0, 100.0, 3.0);
WaterSetState("Template 1|Alternate Setting 1", 15.0, c_wtcLinear);
GameSetLighting("TTosh01Warning", 15.0);
Wait(2.0, c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork", "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2872
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
WaterSetState("Template 1|Alternate Setting 2", 4.0, c_wtcLinear);
GameSetLighting("TTosh01Eruption", 4.0);
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2914
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
WaterSetState("Template 1|[Default]", 10.0, c_wtcLinear);
GameSetLighting("TTosh01Normal", 10.0);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5036
TriggerEnable(gt_LavaDamage, false);
WaterSetState("Template 1|[Default]", 1.0, c_wtcLinear);
GameSetLighting("TTosh01Normal", 1.0);
gv_lowGroundIsSafe = true;
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5241
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
WaterSetState("Template 1|Alternate Setting 2", 6.0, c_wtcLinear);
GameSetLighting("TTosh01Warning", 5.0);
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1340
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("BelShirSunset", 30.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1214
}
GameSetLighting("TyphonFirewallLighting", 180.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5693
CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(548), 0.0, -1, 0, true);
UnitRemove(gv_artifact);
GameSetLighting("AiurFlashback", 8.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Artifact", c_unitCreateIgnorePlacement, gv_pLAYER_USER, PointFromId(549));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("EnergyNova", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:955
GameTimeOfDaySet("08:00:00");
GameSetLighting("Ulaan", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7129
EnvironmentShow(c_environmentWater, false);
EnvironmentShow(c_environmentTerrain, false);
GameSetLighting("VC_Zeratul2_Planet", 0.0);
PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul2_Planet", "", "", false, false);
gv_victoryCinematicPortrait = PortraitLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7158
EnvironmentShow(c_environmentTerrain, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
GameSetLighting("ZhakulDas", 0.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(307), 0.0, -1, 10, true);
CinematicFade(true, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4450
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(229), SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)), -1, 10, true);
MovieStartRecording("Briefing_Video_TZeratul03_00");
GameSetLighting("AiurFlashback", SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)));
// Transmission - SoundLink("TZeratul03BriefingZeratul00002", -1)
SoundPlay(SoundLink("TZeratul03BriefingZeratul00002", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4497
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(7), 0.0, -1, 10, true);
CinematicFade(true, 3.0, c_fadeStyleNormal, Color(100.00, 100.00, 100.00), 50.0, false);
GameSetLighting("Aiur", 6.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(334), (SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1)) - 2.0), -1, 10, true);
Wait((-1.0 + SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5462
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
GameSetLighting("AiurSpaceCinematic", 6.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(625), 18.0, -1, 10, true);
TriggerExecute(gt_VictoryCineScene4Stuff, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6047
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(851), (SoundLengthSync(SoundLink("TZeratul04Zeratul00001", 0)) * 0.8), -1, 5, true);
TriggerExecute(gt_IntroHeroGate, true, false);
GameSetLighting("AiurFlashback", 0.0);
libNtve_gf_CreateUnitsAtPoint2(1, "Colossus", 0, gv_p01_PLAYER, PointFromId(1552));
UnitGroupAdd(gv_introCinematicProtossUnits, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6057
gv_introCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
GameSetLighting("Shakuras", 15.0);
Wait(1.0, c_timeReal);
// Transmission - SoundLink("TZeratul04Zeratul00001", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6136
libNtve_gf_ShowHideUnit(UnitFromId(717), true);
libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("Shakuras", 0.0);
GameTimeOfDayPause(true);
PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6716
}
EnvironmentShow(c_environmentAll, false);
GameSetLighting("PlanetViewUlnar", 0.0);
PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul4_Fade", "", "", false, true);
gv_victoryPortrait = PortraitLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:726
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
gf_LevelStart(1);
if ((gv_repeatTimes == 0)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:868
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
gf_LevelStart(2);
Wait(7.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1195
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
gf_LevelStart(3);
Wait(7.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7556
gf_UpdateUI();
libNtve_gf_SetAllSoundChannelVolumes(1, PlayerGroupAll(), 0.5);
GameSetLighting("ArcadeSkyboxSpaceLightSpecial", 0.5);
Wait(0.5, c_timeGame);
libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7560
libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);
Wait(0.5, c_timeGame);
GameSetLighting(gv_levelLight, 1.0);
TriggerEnable(TriggerGetCurrent(), true);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8643
TriggerExecute(gt_EndCinematicMusic, true, false);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryDoodad, 0.0, 0.0);
GameSetLighting("ArcadeCityLight", 0.0);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
TriggerEnable(gt_EscapeKeyMenu, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:4105
TriggerExecute(gt_WaveOver03TipaboutzergdroppodsQ, true, false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("AgriaSunset", 60.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:4114
TriggerExecute(gt_WaveOver04TipaboutnyduswormsQ, true, false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("AgriaNight", 60.0);
Wait(30.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson01Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1539
}
GameSetLighting("MeinhoffCampaignDay", 40.0);
Wait(10.0, c_timeGame);
TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1568
}
GameSetLighting("MeinhoffCampaignNight", 40.0);
Wait(10.0, c_timeGame);
TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4861
}
GameSetLighting("MeinhoffCampaignNight", 10.0);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(313), 0.0, -1, 10, true);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4920
}
GameSetLighting("MeinhoffCampaignDay", 4.0);
lv_i = 1;
for ( ; ( (auto9980B5B2_ai >= 0 && lv_i <= auto9980B5B2_ae) || (auto9980B5B2_ai < 0 && lv_i >= auto9980B5B2_ae) ) ; lv_i += auto9980B5B2_ai ) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4987
}
GameSetLighting("MeinhoffCampaignNight", 0.0);
UnitSetOwner(UnitFromId(7), gv_pLAYER_02_REFUGEES, true);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER_02_REFUGEES, PointFromId(653));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5347
UnitClearSelection(gv_pLAYER_01_USER);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameSetLighting("MeinhoffCampaignNight", 0.0);
GameTimeOfDayPause(true);
TimerPause(gv_mainTimer, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:553
GameTimeOfDaySet("08:00:00");
GameSetLighting("Valhalla", 0.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2892
UnitSetState(UnitFromId(954), c_unitStateTargetable, false);
UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
GameSetLighting("Castanar", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
libNtve_gf_HideGameUI(true, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3103
TriggerExecute(gt_Computer01DefendersMove, true, false);
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(418), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4004
gv_revealerLab02 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(458), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4819
gv_revealerTankBay = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
UIAlertClear(gv_p01_USER);
CameraLockInput(gv_p01_USER, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5264
gv_revealerLab03 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(441), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5750
gv_revealerLab03 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
CameraLockInput(gv_p01_USER, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(495), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5936
SoundPlay(SoundLink("Protoss_PowerDownLarge", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(1.0, c_timeGame);
GameSetLighting("CastanarCampaign", 0.0);
Wait(3.0, c_timeGame);
TriggerExecute(gt_MidQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:1446
TriggerEnable(TriggerGetCurrent(), false);
GameSetLighting("MarSaraCampaignDay", 60.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8496
else if (autoF40C51C7_val == ge_RoomID_RoomBridge) {
gf_RemoveVisibleUnit(false, gv_bridgeStarmapHolomap);
GameSetLighting("CutsceneTerran05Interior", 0.0);
if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomBridge)), gv_aNIMID_ROOMLIGHTING, "Dialogue 05", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8503
}
else if (autoF40C51C7_val == ge_RoomID_RoomCantina) {
GameSetLighting("SMHyperionCantinaConversations", 0.0);
if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomCantina)), gv_aNIMID_ROOMLIGHTING, "Dialogue 12", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8577
else if (auto672D7D05_val == ge_RoomID_RoomBridge) {
gf_RemoveVisibleUnit(true, gv_bridgeStarmapHolomap);
GameSetLighting("SMHyperionBridge", 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomBridge), 0.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8581
}
else if (auto672D7D05_val == ge_RoomID_RoomCantina) {
GameSetLighting("SMHyperionCantina", 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomCantina), 0.0);
autoCFD20680_val = lp_type;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8600
gf_RemoveVisibleUnit(true, gv_charMutaA);
gf_RemoveVisibleUnit(true, gv_charMutaB);
GameSetLighting("SMCharBattlefield", 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, UnitFromId(765), 0.0);
gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomChar), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13531
if ((lp_mission == libCamp_ge_MapID_MapTZeratul04)) {
PortraitCreate(0, 0, c_anchorCenter, 237, 360, "SMOvermindBriefingMenu", "", "Stand", false, false);
GameSetLighting("ZeratulMissionSelectBorder", 0.0);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19819
gf_PreloadRoomIfCondition(ge_RoomID_RoomArmory, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19849
gf_PreloadRoomIfCondition(ge_RoomID_RoomBridge, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
GameSetBackground(c_backgroundTerrain, null, 5.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19889
gf_PreloadRoomIfCondition(ge_RoomID_RoomCantina, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19956
FogSetDensity(0.017);
FogSetStartHeight(-5.904);
GameSetLighting("SMCharBattlefield", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:486
GameTimeOfDaySet("08:00:00");
GameTimeOfDayPause(true);
GameSetLighting("TTosh01Normal", 0.0);
libLbty_gf_AutoRevealRegion(RegionFromId(23), RegionFromId(23), gv_p01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(25), RegionFromId(25), gv_p01_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2791
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.05, 2.0, 100.0, 3.0);
WaterSetState("Template 1|Alternate Setting 1", 15.0, c_wtcLinear);
GameSetLighting("TTosh01Warning", 15.0);
Wait(2.0, c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork", "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2872
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
WaterSetState("Template 1|Alternate Setting 2", 4.0, c_wtcLinear);
GameSetLighting("TTosh01Eruption", 4.0);
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2914
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
WaterSetState("Template 1|[Default]", 10.0, c_wtcLinear);
GameSetLighting("TTosh01Normal", 10.0);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:5036
TriggerEnable(gt_LavaDamage, false);
WaterSetState("Template 1|[Default]", 1.0, c_wtcLinear);
GameSetLighting("TTosh01Normal", 1.0);
gv_lowGroundIsSafe = true;
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:5241
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
WaterSetState("Template 1|Alternate Setting 2", 6.0, c_wtcLinear);
GameSetLighting("TTosh01Warning", 5.0);
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1340
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("BelShirSunset", 30.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:1214
}
GameSetLighting("TyphonFirewallLighting", 180.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:5693
CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(548), 0.0, -1, 0, true);
UnitRemove(gv_artifact);
GameSetLighting("AiurFlashback", 8.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Artifact", c_unitCreateIgnorePlacement, gv_pLAYER_USER, PointFromId(549));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("EnergyNova", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:955
GameTimeOfDaySet("08:00:00");
GameSetLighting("Ulaan", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7129
EnvironmentShow(c_environmentWater, false);
EnvironmentShow(c_environmentTerrain, false);
GameSetLighting("VC_Zeratul2_Planet", 0.0);
PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul2_Planet", "", "", false, false);
gv_victoryCinematicPortrait = PortraitLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7158
EnvironmentShow(c_environmentTerrain, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
GameSetLighting("ZhakulDas", 0.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(307), 0.0, -1, 10, true);
CinematicFade(true, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:4450
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(229), SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)), -1, 10, true);
MovieStartRecording("Briefing_Video_TZeratul03_00");
GameSetLighting("AiurFlashback", SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)));
// Transmission - SoundLink("TZeratul03BriefingZeratul00002", -1)
SoundPlay(SoundLink("TZeratul03BriefingZeratul00002", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:4497
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(7), 0.0, -1, 10, true);
CinematicFade(true, 3.0, c_fadeStyleNormal, Color(100.00, 100.00, 100.00), 50.0, false);
GameSetLighting("Aiur", 6.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(334), (SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1)) - 2.0), -1, 10, true);
Wait((-1.0 + SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1))), c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5462
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
GameSetLighting("AiurSpaceCinematic", 6.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(625), 18.0, -1, 10, true);
TriggerExecute(gt_VictoryCineScene4Stuff, true, false);