# Set Lighting

Grammar — Set lighting to light, blending over blendTime seconds
FlagsNative | Action

Changes the lighting on the map.

# Arguments

  • string<gamelink::Light> — Light
  • fixed — Blend Time

Returns — void

native void GameSetLighting(
	string inId,
	fixed inBlendTime,
);

Category: Environment / Lighting

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:726

    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);
    gf_LevelStart(1);
    if ((gv_repeatTimes == 0)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:868

    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);
    gf_LevelStart(2);
    Wait(7.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1195

    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);
    gf_LevelStart(3);
    Wait(7.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7556

    gf_UpdateUI();
    libNtve_gf_SetAllSoundChannelVolumes(1, PlayerGroupAll(), 0.5);
    GameSetLighting("ArcadeSkyboxSpaceLightSpecial", 0.5);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7560

    libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);
    Wait(0.5, c_timeGame);
    GameSetLighting(gv_levelLight, 1.0);
    TriggerEnable(TriggerGetCurrent(), true);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8643

    TriggerExecute(gt_EndCinematicMusic, true, false);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryDoodad, 0.0, 0.0);
    GameSetLighting("ArcadeCityLight", 0.0);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
    TriggerEnable(gt_EscapeKeyMenu, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4105

        TriggerExecute(gt_WaveOver03TipaboutzergdroppodsQ, true, false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        GameSetLighting("AgriaSunset", 60.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4114

        TriggerExecute(gt_WaveOver04TipaboutnyduswormsQ, true, false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        GameSetLighting("AgriaNight", 60.0);
        Wait(30.0, c_timeGame);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson01Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1539

    }

    GameSetLighting("MeinhoffCampaignDay", 40.0);
    Wait(10.0, c_timeGame);
    TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1568

    }

    GameSetLighting("MeinhoffCampaignNight", 40.0);
    Wait(10.0, c_timeGame);
    TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4861

    }

    GameSetLighting("MeinhoffCampaignNight", 10.0);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(313), 0.0, -1, 10, true);
    Wait(0.1, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4920

    }

    GameSetLighting("MeinhoffCampaignDay", 4.0);
    lv_i = 1;
    for ( ; ( (auto9980B5B2_ai >= 0 && lv_i <= auto9980B5B2_ae) || (auto9980B5B2_ai < 0 && lv_i >= auto9980B5B2_ae) ) ; lv_i += auto9980B5B2_ai ) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4987

    }

    GameSetLighting("MeinhoffCampaignNight", 0.0);
    UnitSetOwner(UnitFromId(7), gv_pLAYER_02_REFUGEES, true);
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER_02_REFUGEES, PointFromId(653));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5347

    UnitClearSelection(gv_pLAYER_01_USER);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameSetLighting("MeinhoffCampaignNight", 0.0);
    GameTimeOfDayPause(true);
    TimerPause(gv_mainTimer, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:553


    GameTimeOfDaySet("08:00:00");
    GameSetLighting("Valhalla", 0.0);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2892

    UnitSetState(UnitFromId(954), c_unitStateTargetable, false);
    UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
    GameSetLighting("Castanar", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
    libNtve_gf_HideGameUI(true, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3103

    TriggerExecute(gt_Computer01DefendersMove, true, false);
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(418), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4004

    gv_revealerLab02 = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(458), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4819

    gv_revealerTankBay = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    UIAlertClear(gv_p01_USER);
    CameraLockInput(gv_p01_USER, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5264

    gv_revealerLab03 = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(441), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5750

    gv_revealerLab03 = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(495), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5936

    SoundPlay(SoundLink("Protoss_PowerDownLarge", 0), PlayerGroupAll(), 100.0, 0.0);
    Wait(1.0, c_timeGame);
    GameSetLighting("CastanarCampaign", 0.0);
    Wait(3.0, c_timeGame);
    TriggerExecute(gt_MidQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1446


    TriggerEnable(TriggerGetCurrent(), false);
    GameSetLighting("MarSaraCampaignDay", 60.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    Wait(30.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8496

    else if (autoF40C51C7_val == ge_RoomID_RoomBridge) {
        gf_RemoveVisibleUnit(false, gv_bridgeStarmapHolomap);
        GameSetLighting("CutsceneTerran05Interior", 0.0);
        if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
            libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomBridge)), gv_aNIMID_ROOMLIGHTING, "Dialogue 05", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8503

    }
    else if (autoF40C51C7_val == ge_RoomID_RoomCantina) {
        GameSetLighting("SMHyperionCantinaConversations", 0.0);
        if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
            libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomCantina)), gv_aNIMID_ROOMLIGHTING, "Dialogue 12", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8577

    else if (auto672D7D05_val == ge_RoomID_RoomBridge) {
        gf_RemoveVisibleUnit(true, gv_bridgeStarmapHolomap);
        GameSetLighting("SMHyperionBridge", 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomBridge), 0.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8581

    }
    else if (auto672D7D05_val == ge_RoomID_RoomCantina) {
        GameSetLighting("SMHyperionCantina", 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomCantina), 0.0);
        autoCFD20680_val = lp_type;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8600

        gf_RemoveVisibleUnit(true, gv_charMutaA);
        gf_RemoveVisibleUnit(true, gv_charMutaB);
        GameSetLighting("SMCharBattlefield", 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, UnitFromId(765), 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomChar), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13531

    if ((lp_mission == libCamp_ge_MapID_MapTZeratul04)) {
        PortraitCreate(0, 0, c_anchorCenter, 237, 360, "SMOvermindBriefingMenu", "", "Stand", false, false);
        GameSetLighting("ZeratulMissionSelectBorder", 0.0);
    }
    else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19819

    gf_PreloadRoomIfCondition(ge_RoomID_RoomArmory, true);
    FogSetEnabled(false);
    GameSetLighting("SMHyperionArmory", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19849

    gf_PreloadRoomIfCondition(ge_RoomID_RoomBridge, true);
    FogSetEnabled(false);
    GameSetLighting("SMHyperionBridge", 0.0);
    GameSetBackground(c_backgroundFixed, null, 5.0);
    GameSetBackground(c_backgroundTerrain, null, 5.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19889

    gf_PreloadRoomIfCondition(ge_RoomID_RoomCantina, true);
    FogSetEnabled(false);
    GameSetLighting("SMHyperionCantina", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19956

    FogSetDensity(0.017);
    FogSetStartHeight(-5.904);
    GameSetLighting("SMCharBattlefield", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:486

    GameTimeOfDaySet("08:00:00");
    GameTimeOfDayPause(true);
    GameSetLighting("TTosh01Normal", 0.0);
    libLbty_gf_AutoRevealRegion(RegionFromId(23), RegionFromId(23), gv_p01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(25), RegionFromId(25), gv_p01_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2791

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.05, 2.0, 100.0, 3.0);
    WaterSetState("Template 1|Alternate Setting 1", 15.0, c_wtcLinear);
    GameSetLighting("TTosh01Warning", 15.0);
    Wait(2.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork", "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2872

    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
    WaterSetState("Template 1|Alternate Setting 2", 4.0, c_wtcLinear);
    GameSetLighting("TTosh01Eruption", 4.0);
    libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2914

    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
    WaterSetState("Template 1|[Default]", 10.0, c_wtcLinear);
    GameSetLighting("TTosh01Normal", 10.0);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5036

    TriggerEnable(gt_LavaDamage, false);
    WaterSetState("Template 1|[Default]", 1.0, c_wtcLinear);
    GameSetLighting("TTosh01Normal", 1.0);
    gv_lowGroundIsSafe = true;
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5241

    UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
    WaterSetState("Template 1|Alternate Setting 2", 6.0, c_wtcLinear);
    GameSetLighting("TTosh01Warning", 5.0);
    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1340

    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("BelShirSunset", 30.0);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1214

    }

    GameSetLighting("TyphonFirewallLighting", 180.0);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5693

    CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(548), 0.0, -1, 0, true);
    UnitRemove(gv_artifact);
    GameSetLighting("AiurFlashback", 8.0);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Artifact", c_unitCreateIgnorePlacement, gv_pLAYER_USER, PointFromId(549));
    UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("EnergyNova", 0)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:955


    GameTimeOfDaySet("08:00:00");
    GameSetLighting("Ulaan", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7129

    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
    GameSetLighting("VC_Zeratul2_Planet", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul2_Planet", "", "", false, false);
    gv_victoryCinematicPortrait = PortraitLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7158

    EnvironmentShow(c_environmentTerrain, true);
    PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
    GameSetLighting("ZhakulDas", 0.0);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(307), 0.0, -1, 10, true);
    CinematicFade(true, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4450

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(229), SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)), -1, 10, true);
    MovieStartRecording("Briefing_Video_TZeratul03_00");
    GameSetLighting("AiurFlashback", SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)));
    // Transmission - SoundLink("TZeratul03BriefingZeratul00002", -1)
    SoundPlay(SoundLink("TZeratul03BriefingZeratul00002", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4497

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(7), 0.0, -1, 10, true);
    CinematicFade(true, 3.0, c_fadeStyleNormal, Color(100.00, 100.00, 100.00), 50.0, false);
    GameSetLighting("Aiur", 6.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(334), (SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1)) - 2.0), -1, 10, true);
    Wait((-1.0 + SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1))), c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5462

    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, false);
    Wait(1.0, c_timeReal);
    GameSetLighting("AiurSpaceCinematic", 6.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(625), 18.0, -1, 10, true);
    TriggerExecute(gt_VictoryCineScene4Stuff, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6047

    CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(851), (SoundLengthSync(SoundLink("TZeratul04Zeratul00001", 0)) * 0.8), -1, 5, true);
    TriggerExecute(gt_IntroHeroGate, true, false);
    GameSetLighting("AiurFlashback", 0.0);
    libNtve_gf_CreateUnitsAtPoint2(1, "Colossus", 0, gv_p01_PLAYER, PointFromId(1552));
    UnitGroupAdd(gv_introCinematicProtossUnits, UnitLastCreated());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6057

    gv_introCinematicCompleted = false;
    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    GameSetLighting("Shakuras", 15.0);
    Wait(1.0, c_timeReal);
    // Transmission - SoundLink("TZeratul04Zeratul00001", -1)

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6136

    libNtve_gf_ShowHideUnit(UnitFromId(717), true);
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(482)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("Shakuras", 0.0);
    GameTimeOfDayPause(true);
    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6716

    }
    EnvironmentShow(c_environmentAll, false);
    GameSetLighting("PlanetViewUlnar", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul4_Fade", "", "", false, true);
    gv_victoryPortrait = PortraitLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:726

    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);
    gf_LevelStart(1);
    if ((gv_repeatTimes == 0)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:868

    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);
    gf_LevelStart(2);
    Wait(7.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1195

    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);
    gf_LevelStart(3);
    Wait(7.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7556

    gf_UpdateUI();
    libNtve_gf_SetAllSoundChannelVolumes(1, PlayerGroupAll(), 0.5);
    GameSetLighting("ArcadeSkyboxSpaceLightSpecial", 0.5);
    Wait(0.5, c_timeGame);
    libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7560

    libNtve_gf_SetAllSoundChannelVolumes(2, PlayerGroupAll(), 1.0);
    Wait(0.5, c_timeGame);
    GameSetLighting(gv_levelLight, 1.0);
    TriggerEnable(TriggerGetCurrent(), true);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:8643

    TriggerExecute(gt_EndCinematicMusic, true, false);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryDoodad, 0.0, 0.0);
    GameSetLighting("ArcadeCityLight", 0.0);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
    TriggerEnable(gt_EscapeKeyMenu, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:4105

        TriggerExecute(gt_WaveOver03TipaboutzergdroppodsQ, true, false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        GameSetLighting("AgriaSunset", 60.0);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:4114

        TriggerExecute(gt_WaveOver04TipaboutnyduswormsQ, true, false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        GameSetLighting("AgriaNight", 60.0);
        Wait(30.0, c_timeGame);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson01Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:1539

    }

    GameSetLighting("MeinhoffCampaignDay", 40.0);
    Wait(10.0, c_timeGame);
    TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:1568

    }

    GameSetLighting("MeinhoffCampaignNight", 40.0);
    Wait(10.0, c_timeGame);
    TriggerExecute(gt_TransmissionDayNightin30SecondsQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:4861

    }

    GameSetLighting("MeinhoffCampaignNight", 10.0);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(313), 0.0, -1, 10, true);
    Wait(0.1, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:4920

    }

    GameSetLighting("MeinhoffCampaignDay", 4.0);
    lv_i = 1;
    for ( ; ( (auto9980B5B2_ai >= 0 && lv_i <= auto9980B5B2_ae) || (auto9980B5B2_ai < 0 && lv_i >= auto9980B5B2_ae) ) ; lv_i += auto9980B5B2_ai ) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:4987

    }

    GameSetLighting("MeinhoffCampaignNight", 0.0);
    UnitSetOwner(UnitFromId(7), gv_pLAYER_02_REFUGEES, true);
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER_02_REFUGEES, PointFromId(653));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:5347

    UnitClearSelection(gv_pLAYER_01_USER);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameSetLighting("MeinhoffCampaignNight", 0.0);
    GameTimeOfDayPause(true);
    TimerPause(gv_mainTimer, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:553


    GameTimeOfDaySet("08:00:00");
    GameSetLighting("Valhalla", 0.0);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2892

    UnitSetState(UnitFromId(954), c_unitStateTargetable, false);
    UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
    GameSetLighting("Castanar", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
    libNtve_gf_HideGameUI(true, PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:3103

    TriggerExecute(gt_Computer01DefendersMove, true, false);
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(418), 0.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4004

    gv_revealerLab02 = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(458), 0.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4819

    gv_revealerTankBay = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    UIAlertClear(gv_p01_USER);
    CameraLockInput(gv_p01_USER, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5264

    gv_revealerLab03 = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(441), 0.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5750

    gv_revealerLab03 = VisRevealerLastCreated();
    CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    GameSetLighting("THorner05SSecurityCam", 0.0);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(495), 0.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5936

    SoundPlay(SoundLink("Protoss_PowerDownLarge", 0), PlayerGroupAll(), 100.0, 0.0);
    Wait(1.0, c_timeGame);
    GameSetLighting("CastanarCampaign", 0.0);
    Wait(3.0, c_timeGame);
    TriggerExecute(gt_MidQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2mapMapScript.galaxy:1446


    TriggerEnable(TriggerGetCurrent(), false);
    GameSetLighting("MarSaraCampaignDay", 60.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    Wait(30.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:8496

    else if (autoF40C51C7_val == ge_RoomID_RoomBridge) {
        gf_RemoveVisibleUnit(false, gv_bridgeStarmapHolomap);
        GameSetLighting("CutsceneTerran05Interior", 0.0);
        if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
            libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomBridge)), gv_aNIMID_ROOMLIGHTING, "Dialogue 05", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:8503

    }
    else if (autoF40C51C7_val == ge_RoomID_RoomCantina) {
        GameSetLighting("SMHyperionCantinaConversations", 0.0);
        if ((gv_roomSceneLightingAnimation_ShouldPlay == true)) {
            libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomCantina)), gv_aNIMID_ROOMLIGHTING, "Dialogue 12", c_animFlagFullMatch | c_animFlagPlayForever, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:8577

    else if (auto672D7D05_val == ge_RoomID_RoomBridge) {
        gf_RemoveVisibleUnit(true, gv_bridgeStarmapHolomap);
        GameSetLighting("SMHyperionBridge", 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomBridge), 0.0);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:8581

    }
    else if (auto672D7D05_val == ge_RoomID_RoomCantina) {
        GameSetLighting("SMHyperionCantina", 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomCantina), 0.0);
        autoCFD20680_val = lp_type;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:8600

        gf_RemoveVisibleUnit(true, gv_charMutaA);
        gf_RemoveVisibleUnit(true, gv_charMutaB);
        GameSetLighting("SMCharBattlefield", 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, UnitFromId(765), 0.0);
        gf_ClearAnimationwithblendtime(gv_aNIMID_ROOMLIGHTING, gf_RoomUnit(ge_RoomID_RoomChar), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:13531

    if ((lp_mission == libCamp_ge_MapID_MapTZeratul04)) {
        PortraitCreate(0, 0, c_anchorCenter, 237, 360, "SMOvermindBriefingMenu", "", "Stand", false, false);
        GameSetLighting("ZeratulMissionSelectBorder", 0.0);
    }
    else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19819

    gf_PreloadRoomIfCondition(ge_RoomID_RoomArmory, true);
    FogSetEnabled(false);
    GameSetLighting("SMHyperionArmory", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19849

    gf_PreloadRoomIfCondition(ge_RoomID_RoomBridge, true);
    FogSetEnabled(false);
    GameSetLighting("SMHyperionBridge", 0.0);
    GameSetBackground(c_backgroundFixed, null, 5.0);
    GameSetBackground(c_backgroundTerrain, null, 5.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19889

    gf_PreloadRoomIfCondition(ge_RoomID_RoomCantina, true);
    FogSetEnabled(false);
    GameSetLighting("SMHyperionCantina", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19956

    FogSetDensity(0.017);
    FogSetStartHeight(-5.904);
    GameSetLighting("SMCharBattlefield", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:486

    GameTimeOfDaySet("08:00:00");
    GameTimeOfDayPause(true);
    GameSetLighting("TTosh01Normal", 0.0);
    libLbty_gf_AutoRevealRegion(RegionFromId(23), RegionFromId(23), gv_p01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(25), RegionFromId(25), gv_p01_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:2791

    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.05, 2.0, 100.0, 3.0);
    WaterSetState("Template 1|Alternate Setting 1", 15.0, c_wtcLinear);
    GameSetLighting("TTosh01Warning", 15.0);
    Wait(2.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork", "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:2872

    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
    WaterSetState("Template 1|Alternate Setting 2", 4.0, c_wtcLinear);
    GameSetLighting("TTosh01Eruption", 4.0);
    libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:2914

    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
    WaterSetState("Template 1|[Default]", 10.0, c_wtcLinear);
    GameSetLighting("TTosh01Normal", 10.0);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:5036

    TriggerEnable(gt_LavaDamage, false);
    WaterSetState("Template 1|[Default]", 1.0, c_wtcLinear);
    GameSetLighting("TTosh01Normal", 1.0);
    gv_lowGroundIsSafe = true;
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:5241

    UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
    WaterSetState("Template 1|Alternate Setting 2", 6.0, c_wtcLinear);
    GameSetLighting("TTosh01Warning", 5.0);
    SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:1340

    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("BelShirSunset", 30.0);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:1214

    }

    GameSetLighting("TyphonFirewallLighting", 180.0);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:5693

    CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(548), 0.0, -1, 0, true);
    UnitRemove(gv_artifact);
    GameSetLighting("AiurFlashback", 8.0);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Artifact", c_unitCreateIgnorePlacement, gv_pLAYER_USER, PointFromId(549));
    UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("EnergyNova", 0)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:955


    GameTimeOfDaySet("08:00:00");
    GameSetLighting("Ulaan", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:7129

    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
    GameSetLighting("VC_Zeratul2_Planet", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul2_Planet", "", "", false, false);
    gv_victoryCinematicPortrait = PortraitLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:7158

    EnvironmentShow(c_environmentTerrain, true);
    PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
    GameSetLighting("ZhakulDas", 0.0);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(307), 0.0, -1, 10, true);
    CinematicFade(true, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4450

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(229), SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)), -1, 10, true);
    MovieStartRecording("Briefing_Video_TZeratul03_00");
    GameSetLighting("AiurFlashback", SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)));
    // Transmission - SoundLink("TZeratul03BriefingZeratul00002", -1)
    SoundPlay(SoundLink("TZeratul03BriefingZeratul00002", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4497

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(7), 0.0, -1, 10, true);
    CinematicFade(true, 3.0, c_fadeStyleNormal, Color(100.00, 100.00, 100.00), 50.0, false);
    GameSetLighting("Aiur", 6.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(334), (SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1)) - 2.0), -1, 10, true);
    Wait((-1.0 + SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00004", -1))), c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:5462

    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, false);
    Wait(1.0, c_timeReal);
    GameSetLighting("AiurSpaceCinematic", 6.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(625), 18.0, -1, 10, true);
    TriggerExecute(gt_VictoryCineScene4Stuff, true, false);