# Set Lighting

Grammar — Set lighting to light, blending over blendTime seconds
FlagsNative | Action

Changes the lighting on the map.

# Arguments

  • string [ gamelink::Light ] — Light
  • fixed — Blend Time

Returns — void

native void GameSetLighting(
	string inId,
	fixed inBlendTime,
);

Category: Environment / Lighting

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L726
GameSetLighting(gv_levelLight, 0.0)
// L868
GameSetLighting(gv_levelLight, 0.0)
// L1195
GameSetLighting(gv_levelLight, 0.0)
// L7556
GameSetLighting("ArcadeSkyboxSpaceLightSpecial", 0.5)
// L7560
GameSetLighting(gv_levelLight, 1.0)
// L8643
GameSetLighting("ArcadeCityLight", 0.0)
// L4105
GameSetLighting("AgriaSunset", 60.0)
// L4114
GameSetLighting("AgriaNight", 60.0)
// L1539
GameSetLighting("MeinhoffCampaignDay", 40.0)
// L1568
GameSetLighting("MeinhoffCampaignNight", 40.0)
// L4861
GameSetLighting("MeinhoffCampaignNight", 10.0)
// L4920
GameSetLighting("MeinhoffCampaignDay", 4.0)
// L4987
GameSetLighting("MeinhoffCampaignNight", 0.0)
// L5347
GameSetLighting("MeinhoffCampaignNight", 0.0)
// L553
GameSetLighting("Valhalla", 0.0)
// L2892
GameSetLighting("Castanar", 0.0)
// L3103
GameSetLighting("THorner05SSecurityCam", 0.0)
// L4004
GameSetLighting("THorner05SSecurityCam", 0.0)
// L4819
GameSetLighting("THorner05SSecurityCam", 0.0)
// L5264
GameSetLighting("THorner05SSecurityCam", 0.0)
// L5750
GameSetLighting("THorner05SSecurityCam", 0.0)
// L5936
GameSetLighting("CastanarCampaign", 0.0)
// L1446
GameSetLighting("MarSaraCampaignDay", 60.0)
// L8496
GameSetLighting("CutsceneTerran05Interior", 0.0)
// L8503
GameSetLighting("SMHyperionCantinaConversations", 0.0)
// L8577
GameSetLighting("SMHyperionBridge", 0.0)
// L8581
GameSetLighting("SMHyperionCantina", 0.0)
// L8600
GameSetLighting("SMCharBattlefield", 0.0)
// L13531
GameSetLighting("ZeratulMissionSelectBorder", 0.0)
// L19819
GameSetLighting("SMHyperionArmory", 0.0)
// L19849
GameSetLighting("SMHyperionBridge", 0.0)
// L19889
GameSetLighting("SMHyperionCantina", 0.0)
// L19956
GameSetLighting("SMCharBattlefield", 0.0)
// L486
GameSetLighting("TTosh01Normal", 0.0)
// L2791
GameSetLighting("TTosh01Warning", 15.0)
// L2872
GameSetLighting("TTosh01Eruption", 4.0)
// L2914
GameSetLighting("TTosh01Normal", 10.0)
// L5036
GameSetLighting("TTosh01Normal", 1.0)
// L5241
GameSetLighting("TTosh01Warning", 5.0)
// L1340
GameSetLighting("BelShirSunset", 30.0)
// L1214
GameSetLighting("TyphonFirewallLighting", 180.0)
// L5693
GameSetLighting("AiurFlashback", 8.0)
// L955
GameSetLighting("Ulaan", 0.0)
// L7129
GameSetLighting("VC_Zeratul2_Planet", 0.0)
// L7158
GameSetLighting("ZhakulDas", 0.0)
// L4450
GameSetLighting("AiurFlashback", SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)))
// L4497
GameSetLighting("Aiur", 6.0)
// L5462
GameSetLighting("AiurSpaceCinematic", 6.0)
// L6047
GameSetLighting("AiurFlashback", 0.0)
// L6057
GameSetLighting("Shakuras", 15.0)
// L6136
GameSetLighting("Shakuras", 0.0)
// L6716
GameSetLighting("PlanetViewUlnar", 0.0)
// L726
GameSetLighting(gv_levelLight, 0.0)
// L868
GameSetLighting(gv_levelLight, 0.0)
// L1195
GameSetLighting(gv_levelLight, 0.0)
// L7556
GameSetLighting("ArcadeSkyboxSpaceLightSpecial", 0.5)
// L7560
GameSetLighting(gv_levelLight, 1.0)
// L8643
GameSetLighting("ArcadeCityLight", 0.0)
// L4105
GameSetLighting("AgriaSunset", 60.0)
// L4114
GameSetLighting("AgriaNight", 60.0)
// L1539
GameSetLighting("MeinhoffCampaignDay", 40.0)
// L1568
GameSetLighting("MeinhoffCampaignNight", 40.0)
// L4861
GameSetLighting("MeinhoffCampaignNight", 10.0)
// L4920
GameSetLighting("MeinhoffCampaignDay", 4.0)
// L4987
GameSetLighting("MeinhoffCampaignNight", 0.0)
// L5347
GameSetLighting("MeinhoffCampaignNight", 0.0)
// L553
GameSetLighting("Valhalla", 0.0)
// L2892
GameSetLighting("Castanar", 0.0)
// L3103
GameSetLighting("THorner05SSecurityCam", 0.0)
// L4004
GameSetLighting("THorner05SSecurityCam", 0.0)
// L4819
GameSetLighting("THorner05SSecurityCam", 0.0)
// L5264
GameSetLighting("THorner05SSecurityCam", 0.0)
// L5750
GameSetLighting("THorner05SSecurityCam", 0.0)
// L5936
GameSetLighting("CastanarCampaign", 0.0)
// L1446
GameSetLighting("MarSaraCampaignDay", 60.0)
// L8496
GameSetLighting("CutsceneTerran05Interior", 0.0)
// L8503
GameSetLighting("SMHyperionCantinaConversations", 0.0)
// L8577
GameSetLighting("SMHyperionBridge", 0.0)
// L8581
GameSetLighting("SMHyperionCantina", 0.0)
// L8600
GameSetLighting("SMCharBattlefield", 0.0)
// L13531
GameSetLighting("ZeratulMissionSelectBorder", 0.0)
// L19819
GameSetLighting("SMHyperionArmory", 0.0)
// L19849
GameSetLighting("SMHyperionBridge", 0.0)
// L19889
GameSetLighting("SMHyperionCantina", 0.0)
// L19956
GameSetLighting("SMCharBattlefield", 0.0)
// L486
GameSetLighting("TTosh01Normal", 0.0)
// L2791
GameSetLighting("TTosh01Warning", 15.0)
// L2872
GameSetLighting("TTosh01Eruption", 4.0)
// L2914
GameSetLighting("TTosh01Normal", 10.0)
// L5036
GameSetLighting("TTosh01Normal", 1.0)
// L5241
GameSetLighting("TTosh01Warning", 5.0)
// L1340
GameSetLighting("BelShirSunset", 30.0)
// L1214
GameSetLighting("TyphonFirewallLighting", 180.0)
// L5693
GameSetLighting("AiurFlashback", 8.0)
// L955
GameSetLighting("Ulaan", 0.0)
// L7129
GameSetLighting("VC_Zeratul2_Planet", 0.0)
// L7158
GameSetLighting("ZhakulDas", 0.0)
// L4450
GameSetLighting("AiurFlashback", SoundLengthSync(SoundLink("TZeratul03BriefingZeratul00002", -1)))
// L4497
GameSetLighting("Aiur", 6.0)
// L5462
GameSetLighting("AiurSpaceCinematic", 6.0)