# Set Background Model
Grammar — Set type background model to model at speed% animation speed
Flags —Native
|Action
Set or change the skybox on a map.
# Arguments
int
<preset::BackgroundType> — Typestring
<gamelink::Model> — Modelfixed
— Speed
Returns — void
native void GameSetBackground(
int inType,
string inModel,
fixed inAnimSpeed,
);
# Related
Category: Environment / Fog And Background
- Enable/Disable Fog —
void
— FogSetEnabled - Enable/Disable Fog At Ultra —
void
— FogSetDisableAtUltra - Set Fog Density —
void
— FogSetDensity - Set Fog Color —
void
— FogSetColor - Set Fog Falloff —
void
— FogSetFallOff - Set Fog Start Height —
void
— FogSetStartHeight - Set Fog Density Over Time —
void
— FogSetDensityOverTime - Set Fog Color Over Time —
void
— FogSetColorOverTime - Set Fog Falloff Over Time —
void
— FogSetFallOffOverTime - Set Fog Start Height Over Time —
void
— FogSetStartHeightOverTime - Set Background Model —
void
— GameSetBackground
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:724
PlayerSetColorIndex(gv_p2_ENEMY, 2, true);
gf_InitBackground(1, 2, 3, 4, 5);
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:866
PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
gf_InitBackground(6, 7, 8, 0, 0);
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1193
PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
gf_InitBackground(9, 10, 11, 0, 0);
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6329
}
GameSetBackground(c_backgroundFixed, "WastelandRock0", 100.0);
CameraApplyInfo(1, CameraInfoFromId(178), 0.0, -1, 10, true);
CameraApplyInfo(1, CameraInfoFromId(207), 10.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5396
}
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(720), 0.0, -1, 10, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(719), SoundLengthSync(SoundLink("THanson02Hanson00067", -1)), -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6620
}
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(112), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShip", 0, gv_pLAYER03_COLONIST, PointFromId(1820));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:829
TriggerExecute(gt_InitializeChargers, true, false);
GameTimeOfDaySet("08:00:00");
GameSetBackground(c_backgroundFixed, null, 100.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5597
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5827
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDaySetLength(0.0);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
AITimePause(true);
autoAC1D20D3_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5481
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1566), 0.0, -1, 10, true);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5724
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(621), 0.0, -1, 10, true);
UnitKill(UnitFromId(222));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5857
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1030), 0.0, -1, 10, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1031), 15.0, -1, 10, true);
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
libNtve_gf_PauseUnit(gv_odin, false);
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6328
gv_pingSector2Base = c_invalidPingId;
gv_pingSector3Base = c_invalidPingId;
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6612
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
TriggerExecute(gt_RecreateBase, true, false);
libNtve_gf_ShowHideUnit(UnitFromId(806), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7088
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1524), 0.0, -1, 10, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1526), 12.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4939
}
GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(1660), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(379));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5805
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
UnitSetPosition(gv_raynor, PointFromId(2335), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:629
}
GameSetBackground(c_backgroundFixed, null, 100.0);
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4648
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4844
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
AITimePause(true);
auto5F902E30_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:7947
// Implementation
if ((lp_convo == true)) {
GameSetBackground(c_backgroundTerrain, "SMCharInteractiveSkyparallax", 100.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:7950
}
else {
GameSetBackground(c_backgroundTerrain, "SMCharInteractive02Skyparallax", 100.0);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19820
FogSetEnabled(false);
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19821
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomArmory));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19850
FogSetEnabled(false);
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
GameSetBackground(c_backgroundTerrain, null, 5.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19851
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
GameSetBackground(c_backgroundTerrain, null, 5.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));
gf_PrepareRoomActors(ge_RoomID_RoomBridge, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19890
FogSetEnabled(false);
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19891
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));
gf_PrepareRoomActors(ge_RoomID_RoomCantina, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19957
FogSetStartHeight(-5.904);
GameSetLighting("SMCharBattlefield", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19958
GameSetLighting("SMCharBattlefield", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));
gf_PrepareCharSkybox(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5107
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(76), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, gv_p01_USER, PointFromId(216));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:867
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
GameSetBackground(c_backgroundFixed, null, 100.0);
VisRevealArea(gv_p1_USER, RegionFromId(27), 0.1, false);
libLbty_gf_AutoRevealRegion(RegionFromId(28), RegionFromId(26), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3937
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4246
PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
UnitPauseAll(true);
TriggerEnable(gt_DefeatBaseDead, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:543
}
GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "MonlythLightBridge", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:562
VisRevealerEnable(VisRevealerLastCreated(), true);
TriggerExecute(gt_ArtifactVisibility, true, false);
GameSetBackground(c_backgroundFixed, null, 100.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4510
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:609
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
TriggerExecute(gt_CarrionBirds, true, false);
GameSetBackground(c_backgroundFixed, null, 100.0);
libLbty_gf_AutoRevealRegion(RegionFromId(24), RegionFromId(25), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(26), RegionFromId(27), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5004
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5169
PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
UnitPauseAll(true);
gv_midHiddenUnitGroup = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5426
UnitSetPropertyFixed(UnitFromId(508), c_unitPropEnergy, 50.0);
GameTimeOfDayPause(false);
GameSetBackground(c_backgroundFixed, null, 100.0);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5661
PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
GameTimeOfDaySetLength(0.0);
GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitGroupUnit(UnitGroup("XelNagaTemple", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1)), c_animNameDefault, "Stand D End", c_animFlagPlayForever, c_animTimeDefault);
if ((gv_soundRegionCreated == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3676
}
GameSetBackground(c_backgroundFixed, "AvernusSkybox", 100.0);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(8), 0.0, -1, 10, true);
autoFDF34E08_g = gv_bansheeGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:924
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharRibs", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
GameSetBackground(c_backgroundFixed, null, 100.0);
if ((gf_ABChoiceA() == true)) {
libNtve_gf_RemoveDoodadsinRegion(RegionEntireMap(), "DestroyedPlatformChunks");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4800
}
GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
UnitClearSelection(gv_pLAYER_USER);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5559
libNtve_gf_HideScreenButton(false, 1);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
AITimePause(true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9899
EnvironmentShow(c_environmentDoodads, false);
EnvironmentShow(c_environmentWater, false);
GameSetBackground(c_backgroundFixed, "VC_Zeratul1_Sky", 100.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4347
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4802
}
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1533), 0.0, -1, 10, true);
CreepModify(UnitGetPosition(UnitFromId(912)), 8.0, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5181
}
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
GameSetToDLighting("Aiur");
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(167), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5243
}
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
CreepModify(PointFromId(230), 25.0, true, false);
CreepModify(PointFromId(230), 5.0, false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5315
}
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
CreepModify(RegionGetCenter(RegionFromId(20)), 25.0, true, false);
GameSetToDLighting("AiurFlashback");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5414
EnvironmentShow(c_environmentTerrain, false);
EnvironmentShow(c_environmentWater, false);
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
GameSetBackground(c_backgroundTerrain, "BraxisAlphaSkyParallax", 100.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_BraxisAlpha", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5415
EnvironmentShow(c_environmentWater, false);
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
GameSetBackground(c_backgroundTerrain, "BraxisAlphaSkyParallax", 100.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_BraxisAlpha", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5496
EnvironmentShow(c_environmentAll, true);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Stand", 0, c_animTimeDefault);
GameSetBackground(c_backgroundTerrain, "AvernusSkybox", 100.0);
GameSetToDLighting("Aiur");
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(112), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6043
}
GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(850), 0.0, -1, 0, true);
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(851), (SoundLengthSync(SoundLink("TZeratul04Zeratul00001", 0)) * 0.8), -1, 5, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6671
}
GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(1145), 0.0, -1, 10, true);
for (autoBD29EE66_i = 1; autoBD29EE66_i <= autoBD29EE66_n; autoBD29EE66_i += 1) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:724
PlayerSetColorIndex(gv_p2_ENEMY, 2, true);
gf_InitBackground(1, 2, 3, 4, 5);
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:866
PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
gf_InitBackground(6, 7, 8, 0, 0);
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1193
PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
gf_InitBackground(9, 10, 11, 0, 0);
GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
gv_levelLight = "ArcadeSkyboxSpaceLight";
GameSetLighting(gv_levelLight, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:6329
}
GameSetBackground(c_backgroundFixed, "WastelandRock0", 100.0);
CameraApplyInfo(1, CameraInfoFromId(178), 0.0, -1, 10, true);
CameraApplyInfo(1, CameraInfoFromId(207), 10.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5396
}
GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(720), 0.0, -1, 10, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(719), SoundLengthSync(SoundLink("THanson02Hanson00067", -1)), -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:6620
}
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(112), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShip", 0, gv_pLAYER03_COLONIST, PointFromId(1820));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:829
TriggerExecute(gt_InitializeChargers, true, false);
GameTimeOfDaySet("08:00:00");
GameSetBackground(c_backgroundFixed, null, 100.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:5597
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:5827
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDaySetLength(0.0);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
AITimePause(true);
autoAC1D20D3_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:5481
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1566), 0.0, -1, 10, true);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:5724
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(621), 0.0, -1, 10, true);
UnitKill(UnitFromId(222));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5857
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1030), 0.0, -1, 10, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1031), 15.0, -1, 10, true);
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
libNtve_gf_PauseUnit(gv_odin, false);
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6328
gv_pingSector2Base = c_invalidPingId;
gv_pingSector3Base = c_invalidPingId;
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6612
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
TriggerExecute(gt_RecreateBase, true, false);
libNtve_gf_ShowHideUnit(UnitFromId(806), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:7088
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1524), 0.0, -1, 10, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1526), 12.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:4939
}
GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(1660), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(379));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5805
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
UnitSetPosition(gv_raynor, PointFromId(2335), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:629
}
GameSetBackground(c_backgroundFixed, null, 100.0);
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:4648
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:4844
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
AITimePause(true);
auto5F902E30_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:7947
// Implementation
if ((lp_convo == true)) {
GameSetBackground(c_backgroundTerrain, "SMCharInteractiveSkyparallax", 100.0);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:7950
}
else {
GameSetBackground(c_backgroundTerrain, "SMCharInteractive02Skyparallax", 100.0);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19820
FogSetEnabled(false);
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19821
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomArmory));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19850
FogSetEnabled(false);
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
GameSetBackground(c_backgroundTerrain, null, 5.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19851
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
GameSetBackground(c_backgroundTerrain, null, 5.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));
gf_PrepareRoomActors(ge_RoomID_RoomBridge, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19890
FogSetEnabled(false);
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19891
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));
gf_PrepareRoomActors(ge_RoomID_RoomCantina, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19957
FogSetStartHeight(-5.904);
GameSetLighting("SMCharBattlefield", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19958
GameSetLighting("SMCharBattlefield", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
GameSetBackground(c_backgroundTerrain, null, 100.0);
gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));
gf_PrepareCharSkybox(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:5107
}
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(76), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, gv_p01_USER, PointFromId(216));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:867
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
GameSetBackground(c_backgroundFixed, null, 100.0);
VisRevealArea(gv_p1_USER, RegionFromId(27), 0.1, false);
libLbty_gf_AutoRevealRegion(RegionFromId(28), RegionFromId(26), gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:3937
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:4246
PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
UnitPauseAll(true);
TriggerEnable(gt_DefeatBaseDead, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:543
}
GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
GameTimeOfDaySet("08:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "MonlythLightBridge", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:562
VisRevealerEnable(VisRevealerLastCreated(), true);
TriggerExecute(gt_ArtifactVisibility, true, false);
GameSetBackground(c_backgroundFixed, null, 100.0);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:4510
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:609
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
TriggerExecute(gt_CarrionBirds, true, false);
GameSetBackground(c_backgroundFixed, null, 100.0);
libLbty_gf_AutoRevealRegion(RegionFromId(24), RegionFromId(25), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(26), RegionFromId(27), gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:5004
AITimePause(true);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:5169
PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
UnitPauseAll(true);
gv_midHiddenUnitGroup = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:5426
UnitSetPropertyFixed(UnitFromId(508), c_unitPropEnergy, 50.0);
GameTimeOfDayPause(false);
GameSetBackground(c_backgroundFixed, null, 100.0);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:5661
PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
GameTimeOfDaySetLength(0.0);
GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitGroupUnit(UnitGroup("XelNagaTemple", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1)), c_animNameDefault, "Stand D End", c_animFlagPlayForever, c_animTimeDefault);
if ((gv_soundRegionCreated == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:3676
}
GameSetBackground(c_backgroundFixed, "AvernusSkybox", 100.0);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(8), 0.0, -1, 10, true);
autoFDF34E08_g = gv_bansheeGroup;