# Set Background Model

Grammar — Set type background model to model at speed% animation speed
FlagsNative | Action

Set or change the skybox on a map.

# Arguments

  • int<preset::BackgroundType> — Type
  • string<gamelink::Model> — Model
  • fixed — Speed

Returns — void

native void GameSetBackground(
	int inType,
	string inModel,
	fixed inAnimSpeed,
);

Category: Environment / Fog And Background

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:724

    PlayerSetColorIndex(gv_p2_ENEMY, 2, true);
    gf_InitBackground(1, 2, 3, 4, 5);
    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:866

    PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
    gf_InitBackground(6, 7, 8, 0, 0);
    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1193

    PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
    gf_InitBackground(9, 10, 11, 0, 0);
    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6329

    }

    GameSetBackground(c_backgroundFixed, "WastelandRock0", 100.0);
    CameraApplyInfo(1, CameraInfoFromId(178), 0.0, -1, 10, true);
    CameraApplyInfo(1, CameraInfoFromId(207), 10.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5396

    }

    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(720), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(719), SoundLengthSync(SoundLink("THanson02Hanson00067", -1)), -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6620

    }

    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(112), 0.0, -1, 10, true);
    libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShip", 0, gv_pLAYER03_COLONIST, PointFromId(1820));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:829

    TriggerExecute(gt_InitializeChargers, true, false);
    GameTimeOfDaySet("08:00:00");
    GameSetBackground(c_backgroundFixed, null, 100.0);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5597

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5827

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    AITimePause(true);
    autoAC1D20D3_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5481

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1566), 0.0, -1, 10, true);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5724

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(621), 0.0, -1, 10, true);
    UnitKill(UnitFromId(222));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5857

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1030), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1031), 15.0, -1, 10, true);
    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    libNtve_gf_PauseUnit(gv_odin, false);
    libNtve_gf_MakeUnitInvulnerable(gv_odin, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6328

    gv_pingSector2Base = c_invalidPingId;
    gv_pingSector3Base = c_invalidPingId;
    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
    SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6612

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    TriggerExecute(gt_RecreateBase, true, false);
    libNtve_gf_ShowHideUnit(UnitFromId(806), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7088

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1524), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1526), 12.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4939

    }

    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(1660), 0.0, -1, 10, true);
    libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(379));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5805

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
    UnitSetPosition(gv_raynor, PointFromId(2335), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:629

    }

    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4648

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4844

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    AITimePause(true);
    auto5F902E30_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:7947

    // Implementation
    if ((lp_convo == true)) {
        GameSetBackground(c_backgroundTerrain, "SMCharInteractiveSkyparallax", 100.0);
    }
    else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:7950

    }
    else {
        GameSetBackground(c_backgroundTerrain, "SMCharInteractive02Skyparallax", 100.0);
    }
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19820

    FogSetEnabled(false);
    GameSetLighting("SMHyperionArmory", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19821

    GameSetLighting("SMHyperionArmory", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomArmory));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19850

    FogSetEnabled(false);
    GameSetLighting("SMHyperionBridge", 0.0);
    GameSetBackground(c_backgroundFixed, null, 5.0);
    GameSetBackground(c_backgroundTerrain, null, 5.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19851

    GameSetLighting("SMHyperionBridge", 0.0);
    GameSetBackground(c_backgroundFixed, null, 5.0);
    GameSetBackground(c_backgroundTerrain, null, 5.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));
    gf_PrepareRoomActors(ge_RoomID_RoomBridge, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19890

    FogSetEnabled(false);
    GameSetLighting("SMHyperionCantina", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19891

    GameSetLighting("SMHyperionCantina", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));
    gf_PrepareRoomActors(ge_RoomID_RoomCantina, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19957

    FogSetStartHeight(-5.904);
    GameSetLighting("SMCharBattlefield", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19958

    GameSetLighting("SMCharBattlefield", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));
    gf_PrepareCharSkybox(false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5107

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(76), 0.0, -1, 10, true);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, gv_p01_USER, PointFromId(216));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:867

    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    VisRevealArea(gv_p1_USER, RegionFromId(27), 0.1, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(28), RegionFromId(26), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3937

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4246

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    UnitPauseAll(true);
    TriggerEnable(gt_DefeatBaseDead, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:543

    }

    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "MonlythLightBridge", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:562

    VisRevealerEnable(VisRevealerLastCreated(), true);
    TriggerExecute(gt_ArtifactVisibility, true, false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4510

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:609

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    TriggerExecute(gt_CarrionBirds, true, false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    libLbty_gf_AutoRevealRegion(RegionFromId(24), RegionFromId(25), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(26), RegionFromId(27), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5004

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5169

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
    UnitPauseAll(true);
    gv_midHiddenUnitGroup = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5426

    UnitSetPropertyFixed(UnitFromId(508), c_unitPropEnergy, 50.0);
    GameTimeOfDayPause(false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5661

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitGroupUnit(UnitGroup("XelNagaTemple", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1)), c_animNameDefault, "Stand D End", c_animFlagPlayForever, c_animTimeDefault);
    if ((gv_soundRegionCreated == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3676

    }

    GameSetBackground(c_backgroundFixed, "AvernusSkybox", 100.0);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(8), 0.0, -1, 10, true);
    autoFDF34E08_g = gv_bansheeGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:924

    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharRibs", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    if ((gf_ABChoiceA() == true)) {
        libNtve_gf_RemoveDoodadsinRegion(RegionEntireMap(), "DestroyedPlatformChunks");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4800

    }

    GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
    UnitClearSelection(gv_pLAYER_USER);
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5559

    libNtve_gf_HideScreenButton(false, 1);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
    AITimePause(true);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9899

    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "VC_Zeratul1_Sky", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4347

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4802

    }

    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1533), 0.0, -1, 10, true);
    CreepModify(UnitGetPosition(UnitFromId(912)), 8.0, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5181

    }

    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    GameSetToDLighting("Aiur");
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(167), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5243

    }

    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    CreepModify(PointFromId(230), 25.0, true, false);
    CreepModify(PointFromId(230), 5.0, false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5315

    }

    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    CreepModify(RegionGetCenter(RegionFromId(20)), 25.0, true, false);
    GameSetToDLighting("AiurFlashback");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5414

    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    GameSetBackground(c_backgroundTerrain, "BraxisAlphaSkyParallax", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_BraxisAlpha", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5415

    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    GameSetBackground(c_backgroundTerrain, "BraxisAlphaSkyParallax", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_BraxisAlpha", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5496

    EnvironmentShow(c_environmentAll, true);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Stand", 0, c_animTimeDefault);
    GameSetBackground(c_backgroundTerrain, "AvernusSkybox", 100.0);
    GameSetToDLighting("Aiur");
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(112), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6043

    }

    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(850), 0.0, -1, 0, true);
    CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(851), (SoundLengthSync(SoundLink("TZeratul04Zeratul00001", 0)) * 0.8), -1, 5, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6671

    }

    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(1145), 0.0, -1, 10, true);
    for (autoBD29EE66_i = 1; autoBD29EE66_i <= autoBD29EE66_n; autoBD29EE66_i += 1) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:724

    PlayerSetColorIndex(gv_p2_ENEMY, 2, true);
    gf_InitBackground(1, 2, 3, 4, 5);
    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceProtossLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:866

    PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
    gf_InitBackground(6, 7, 8, 0, 0);
    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceZergLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1193

    PlayerSetColorIndex(gv_p2_ENEMY, 1, true);
    gf_InitBackground(9, 10, 11, 0, 0);
    GameSetBackground(c_backgroundFixed, "SS_BackgroundSpaceTerranLarge", 100.0);
    gv_levelLight = "ArcadeSkyboxSpaceLight";
    GameSetLighting(gv_levelLight, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:6329

    }

    GameSetBackground(c_backgroundFixed, "WastelandRock0", 100.0);
    CameraApplyInfo(1, CameraInfoFromId(178), 0.0, -1, 10, true);
    CameraApplyInfo(1, CameraInfoFromId(207), 10.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:5396

    }

    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(720), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(719), SoundLengthSync(SoundLink("THanson02Hanson00067", -1)), -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:6620

    }

    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(112), 0.0, -1, 10, true);
    libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShip", 0, gv_pLAYER03_COLONIST, PointFromId(1820));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:829

    TriggerExecute(gt_InitializeChargers, true, false);
    GameTimeOfDaySet("08:00:00");
    GameSetBackground(c_backgroundFixed, null, 100.0);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5597

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5827

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    AITimePause(true);
    autoAC1D20D3_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:5481

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1566), 0.0, -1, 10, true);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:5724

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(621), 0.0, -1, 10, true);
    UnitKill(UnitFromId(222));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:5857

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1030), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1031), 15.0, -1, 10, true);
    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    libNtve_gf_PauseUnit(gv_odin, false);
    libNtve_gf_MakeUnitInvulnerable(gv_odin, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6328

    gv_pingSector2Base = c_invalidPingId;
    gv_pingSector3Base = c_invalidPingId;
    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
    SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6612

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    TriggerExecute(gt_RecreateBase, true, false);
    libNtve_gf_ShowHideUnit(UnitFromId(806), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:7088

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1524), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1526), 12.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:4939

    }

    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(1660), 0.0, -1, 10, true);
    libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(379));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5805

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
    UnitSetPosition(gv_raynor, PointFromId(2335), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:629

    }

    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:4648

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:4844

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    AITimePause(true);
    auto5F902E30_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:7947

    // Implementation
    if ((lp_convo == true)) {
        GameSetBackground(c_backgroundTerrain, "SMCharInteractiveSkyparallax", 100.0);
    }
    else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:7950

    }
    else {
        GameSetBackground(c_backgroundTerrain, "SMCharInteractive02Skyparallax", 100.0);
    }
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19820

    FogSetEnabled(false);
    GameSetLighting("SMHyperionArmory", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19821

    GameSetLighting("SMHyperionArmory", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_armorySpaceLightning), c_animNameDefault, gv_armorySpaceLightningAnim, c_animFlagFullMatch | c_animFlagPlayForever, 0.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomArmory));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19850

    FogSetEnabled(false);
    GameSetLighting("SMHyperionBridge", 0.0);
    GameSetBackground(c_backgroundFixed, null, 5.0);
    GameSetBackground(c_backgroundTerrain, null, 5.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19851

    GameSetLighting("SMHyperionBridge", 0.0);
    GameSetBackground(c_backgroundFixed, null, 5.0);
    GameSetBackground(c_backgroundTerrain, null, 5.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomBridge));
    gf_PrepareRoomActors(ge_RoomID_RoomBridge, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19890

    FogSetEnabled(false);
    GameSetLighting("SMHyperionCantina", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19891

    GameSetLighting("SMHyperionCantina", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomCantina));
    gf_PrepareRoomActors(ge_RoomID_RoomCantina, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19957

    FogSetStartHeight(-5.904);
    GameSetLighting("SMCharBattlefield", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19958

    GameSetLighting("SMCharBattlefield", 0.0);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameSetBackground(c_backgroundTerrain, null, 100.0);
    gf_ChangeVisibleUnits(gf_RoomUnits(ge_RoomID_RoomChar));
    gf_PrepareCharSkybox(false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:5107

    }

    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(76), 0.0, -1, 10, true);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, gv_p01_USER, PointFromId(216));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:867

    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    VisRevealArea(gv_p1_USER, RegionFromId(27), 0.1, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(28), RegionFromId(26), gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:3937

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:4246

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    UnitPauseAll(true);
    TriggerEnable(gt_DefeatBaseDead, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:543

    }

    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "MonlythLightBridge", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:562

    VisRevealerEnable(VisRevealerLastCreated(), true);
    TriggerExecute(gt_ArtifactVisibility, true, false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:4510

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:609

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    TriggerExecute(gt_CarrionBirds, true, false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    libLbty_gf_AutoRevealRegion(RegionFromId(24), RegionFromId(25), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(26), RegionFromId(27), gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5004

    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5169

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
    UnitPauseAll(true);
    gv_midHiddenUnitGroup = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5426

    UnitSetPropertyFixed(UnitFromId(508), c_unitPropEnergy, 50.0);
    GameTimeOfDayPause(false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5661

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitGroupUnit(UnitGroup("XelNagaTemple", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1)), c_animNameDefault, "Stand D End", c_animFlagPlayForever, c_animTimeDefault);
    if ((gv_soundRegionCreated == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:3676

    }

    GameSetBackground(c_backgroundFixed, "AvernusSkybox", 100.0);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(8), 0.0, -1, 10, true);
    autoFDF34E08_g = gv_bansheeGroup;