# Set Fog Density
Grammar — Set fog’s density to density
Flags —Native
|Action
Sets the density of environmental fog. A higher value means thicker fog.
# Arguments
fixed
— Density
Returns — void
native void FogSetDensity(fixed d);
# Related
Category: Environment / Fog And Background
- Enable/Disable Fog —
void
— FogSetEnabled - Enable/Disable Fog At Ultra —
void
— FogSetDisableAtUltra - Set Fog Density —
void
— FogSetDensity - Set Fog Color —
void
— FogSetColor - Set Fog Falloff —
void
— FogSetFallOff - Set Fog Start Height —
void
— FogSetStartHeight - Set Fog Density Over Time —
void
— FogSetDensityOverTime - Set Fog Color Over Time —
void
— FogSetColorOverTime - Set Fog Falloff Over Time —
void
— FogSetFallOffOverTime - Set Fog Start Height Over Time —
void
— FogSetStartHeightOverTime - Set Background Model —
void
— GameSetBackground
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19954
FogSetColor(Color(67.84, 40.00, 27.84));
FogSetFallOff(0.096);
FogSetDensity(0.017);
FogSetStartHeight(-5.904);
GameSetLighting("SMCharBattlefield", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1103
GameTimeOfDaySet("08:00:00");
FogSetDensity(0.2);
FogSetColor(Color(0,0,0));
CreepModify(PointFromId(8), 10.0, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7547
}
FogSetColor(ColorWithAlpha(95.69, 20.00, 20.00, 40.00));
FogSetDensity(0.7);
FogSetFallOff(0.35);
FogSetStartHeight((gv__4HeightOfLava - 7.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19954
FogSetColor(Color(67.84, 40.00, 27.84));
FogSetFallOff(0.096);
FogSetDensity(0.017);
FogSetStartHeight(-5.904);
GameSetLighting("SMCharBattlefield", 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1103
GameTimeOfDaySet("08:00:00");
FogSetDensity(0.2);
FogSetColor(Color(0,0,0));
CreepModify(PointFromId(8), 10.0, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7547
}
FogSetColor(ColorWithAlpha(95.69, 20.00, 20.00, 40.00));
FogSetDensity(0.7);
FogSetFallOff(0.35);
FogSetStartHeight((gv__4HeightOfLava - 7.0));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:1353
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death", "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
FogSetColor(Color(65.10, 84.31, 100.00));
FogSetDensity(0.1);
FogSetFallOff(0.2);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12158
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Avernus", c_soundtrackCueAny, c_soundtrackIndexAny, true);
FogSetColor(Color(86.67, 78.04, 65.10));
FogSetDensity(0.07);
FogSetFallOff(0.12);
FogSetStartHeight(-4.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12359
libNtve_gf_RemoveDoodadsinRegion(RegionEntireMap(), "UmojanLabTramBackgroundNaturalCliffs");
FogSetColor(Color(86.67, 78.04, 65.10));
FogSetDensity(0.07);
FogSetFallOff(0.12);
FogSetStartHeight(-4.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorychar.sc2map/MapScript.galaxy:443
FogSetEnabled(true);
FogSetColor(Color(50.20, 25.10, 20.39));
FogSetDensity(0.0035);
FogSetFallOff(0.001);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map/MapScript.galaxy:358
FogSetEnabled(true);
FogSetColor(Color(50.20, 60.00, 100.00));
FogSetDensity(0.008);
FogSetFallOff(0.1);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map/MapScript.galaxy:366
FogSetEnabled(true);
FogSetColor(Color(60.00, 50.20, 29.80));
FogSetDensity(0.01);
FogSetFallOff(0.1);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map — MapScript.galaxy:1353
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death", "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
FogSetColor(Color(65.10, 84.31, 100.00));
FogSetDensity(0.1);
FogSetFallOff(0.2);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12158
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Avernus", c_soundtrackCueAny, c_soundtrackIndexAny, true);
FogSetColor(Color(86.67, 78.04, 65.10));
FogSetDensity(0.07);
FogSetFallOff(0.12);
FogSetStartHeight(-4.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12359
libNtve_gf_RemoveDoodadsinRegion(RegionEntireMap(), "UmojanLabTramBackgroundNaturalCliffs");
FogSetColor(Color(86.67, 78.04, 65.10));
FogSetDensity(0.07);
FogSetFallOff(0.12);
FogSetStartHeight(-4.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstorychar.sc2map — MapScript.galaxy:443
FogSetEnabled(true);
FogSetColor(Color(50.20, 25.10, 20.39));
FogSetDensity(0.0035);
FogSetFallOff(0.001);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map — MapScript.galaxy:358
FogSetEnabled(true);
FogSetColor(Color(50.20, 60.00, 100.00));
FogSetDensity(0.008);
FogSetFallOff(0.1);
FogSetStartHeight(0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map — MapScript.galaxy:366
FogSetEnabled(true);
FogSetColor(Color(60.00, 50.20, 29.80));
FogSetDensity(0.01);
FogSetFallOff(0.1);
FogSetStartHeight(0.0);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7532
FogSetColor(Color(9.80, 14.90, 9.80));
FogSetFallOff(0.1);
FogSetDensity(0.03);
FogSetStartHeight(0.0);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8828
FogSetColor(Color(9.80, 14.90, 9.80));
FogSetFallOff(0.1);
FogSetDensity(0.03);
FogSetStartHeight(0.0);
EnvironmentShow(c_environmentAll, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:376
FogSetColor(Color(17.65, 26.67, 33.73));
FogSetStartHeight(-0.9);
FogSetDensity(0.06);
FogSetFallOff(0.2);
GameSetLighting("Aiur4City", 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:469
FogSetColor(Color(46.67, 52.55, 74.90));
FogSetStartHeight(-0.5);
FogSetDensity(0.06);
FogSetFallOff(0.2);
GameSetLighting("Aiur4City", 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:530
FogSetColor(Color(21.18, 30.20, 39.61));
FogSetStartHeight(4.0);
FogSetDensity(0.35);
FogSetFallOff(0.4);
GameSetLighting("Aiur4Temple", 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:376
FogSetColor(Color(17.65, 26.67, 33.73));
FogSetStartHeight(-0.9);
FogSetDensity(0.06);
FogSetFallOff(0.2);
GameSetLighting("Aiur4City", 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:469
FogSetColor(Color(46.67, 52.55, 74.90));
FogSetStartHeight(-0.5);
FogSetDensity(0.06);
FogSetFallOff(0.2);
GameSetLighting("Aiur4City", 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:530
FogSetColor(Color(21.18, 30.20, 39.61));
FogSetStartHeight(4.0);
FogSetDensity(0.35);
FogSetFallOff(0.4);
GameSetLighting("Aiur4Temple", 0.0);