# Enable/Disable Fog
Grammar — Set fog’s enabled state to enable
Flags —Native
|Action
Turns environmental fog on or off.
# Arguments
bool
— Enable
Returns — void
native void FogSetEnabled(bool f);
# Related
Category: Environment / Fog And Background
- Enable/Disable Fog —
void
— FogSetEnabled - Enable/Disable Fog At Ultra —
void
— FogSetDisableAtUltra - Set Fog Density —
void
— FogSetDensity - Set Fog Color —
void
— FogSetColor - Set Fog Falloff —
void
— FogSetFallOff - Set Fog Start Height —
void
— FogSetStartHeight - Set Fog Density Over Time —
void
— FogSetDensityOverTime - Set Fog Color Over Time —
void
— FogSetColorOverTime - Set Fog Falloff Over Time —
void
— FogSetFallOffOverTime - Set Fog Start Height Over Time —
void
— FogSetStartHeightOverTime - Set Background Model —
void
— GameSetBackground
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8920
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
TriggerStop(gt_EndCinematic);
FogSetEnabled(false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19818
gf_PreloadRoomIfCondition(ge_RoomID_RoomArmory, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19848
gf_PreloadRoomIfCondition(ge_RoomID_RoomBridge, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19888
gf_PreloadRoomIfCondition(ge_RoomID_RoomCantina, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19951
gf_PreloadRoomIfCondition(ge_RoomID_RoomChar, true);
FogSetEnabled(true);
FogSetColor(Color(67.84, 40.00, 27.84));
FogSetFallOff(0.096);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20037
gf_PreloadRoomIfCondition(ge_RoomID_RoomCorridor, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionCorridor", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20062
gf_PreloadRoomIfCondition(ge_RoomID_RoomFlagship, true);
FogSetEnabled(false);
GameSetLighting("SMValerianFlagshipCorridors", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20112
gf_PreloadRoomIfCondition(ge_RoomID_RoomLab, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionLab", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20171
gf_PreloadRoomIfCondition(ge_RoomID_RoomMarSara, true);
FogSetEnabled(false);
GameSetLighting("StoryModeMarSaraBar", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20204
gf_PreloadRoomIfCondition(ge_RoomID_RoomObservatory, true);
FogSetEnabled(false);
GameSetLighting("CutsceneTerran06cTerran16ValerianObservatory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20229
gf_PreloadRoomIfCondition(ge_RoomID_RoomTechPurchase, true);
FogSetEnabled(false);
GameSetLighting("MarSara", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8920
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
TriggerStop(gt_EndCinematic);
FogSetEnabled(false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19818
gf_PreloadRoomIfCondition(ge_RoomID_RoomArmory, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionArmory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19848
gf_PreloadRoomIfCondition(ge_RoomID_RoomBridge, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionBridge", 0.0);
GameSetBackground(c_backgroundFixed, null, 5.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19888
gf_PreloadRoomIfCondition(ge_RoomID_RoomCantina, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionCantina", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19951
gf_PreloadRoomIfCondition(ge_RoomID_RoomChar, true);
FogSetEnabled(true);
FogSetColor(Color(67.84, 40.00, 27.84));
FogSetFallOff(0.096);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20037
gf_PreloadRoomIfCondition(ge_RoomID_RoomCorridor, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionCorridor", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20062
gf_PreloadRoomIfCondition(ge_RoomID_RoomFlagship, true);
FogSetEnabled(false);
GameSetLighting("SMValerianFlagshipCorridors", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20112
gf_PreloadRoomIfCondition(ge_RoomID_RoomLab, true);
FogSetEnabled(false);
GameSetLighting("SMHyperionLab", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20171
gf_PreloadRoomIfCondition(ge_RoomID_RoomMarSara, true);
FogSetEnabled(false);
GameSetLighting("StoryModeMarSaraBar", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20204
gf_PreloadRoomIfCondition(ge_RoomID_RoomObservatory, true);
FogSetEnabled(false);
GameSetLighting("CutsceneTerran06cTerran16ValerianObservatory", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20229
gf_PreloadRoomIfCondition(ge_RoomID_RoomTechPurchase, true);
FogSetEnabled(false);
GameSetLighting("MarSara", 0.0);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5323
ActorSend(ActorFromDoodad(DoodadFromId(1074)), "SetVisibility");
ActorSend(ActorFromDoodad(DoodadFromId(1074)), "SetHeight -1.000000");
FogSetEnabled(false);
TriggerExecute(gt_IntroMusic, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5330
CinematicFade(true, 2.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
libSwaC_gf_CampaignPlayCutscene2("Cutscenes\\zLD_Korhal1_DropPodCutscene.SC2Cutscene", true, true);
FogSetEnabled(true);
Wait(2.0, c_timeReal);
gv_introCutsceneCompleted = true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5537
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
FogSetEnabled(true);
EnvironmentShow(c_environmentAll, true);
libSwaC_gf_EnableDisableZerglingRespawn(true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12006
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(65), "UmojanLabTramBackground", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
ActorSend(ActorFromDoodad(DoodadFromId(532)), "SetOpacity 1.000000 1.000000");
FogSetEnabled(false);
EnvironmentShow(c_environmentTerrain, false);
libNtve_gf_RemoveDoodadsinRegion(RegionFromId(29), null);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12161
FogSetFallOff(0.12);
FogSetStartHeight(-4.0);
FogSetEnabled(true);
UnitPauseAll(true);
AITimePause(true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7648
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1863), 0.0, -1, 10.0, true);
EnvironmentShow(c_environmentAll, false);
FogSetEnabled(false);
TriggerExecute(gt_IntroMusic, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7657
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1674), 0.0, -1, 10.0, true);
CutsceneFade(true, 1.0, Color(0,0,0), 100.0, PlayerGroupAll(), true);
FogSetEnabled(true);
EnvironmentShow(c_environmentAll, true);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 30.0, 0.1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7808
PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
GameTimeOfDayPause(false);
FogSetEnabled(true);
EnvironmentShow(c_environmentAll, true);
if ((gv_cinematicCompleted == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorychar.sc2map/MapScript.galaxy:441
}
GameSetLighting("SMX1CharUI", 0.0);
FogSetEnabled(true);
FogSetColor(Color(50.20, 25.10, 20.39));
FogSetDensity(0.0035);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryexpedition.sc2map/MapScript.galaxy:433
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Kaldir", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map/MapScript.galaxy:356
lib281DEC45_gf_ShowHideUnitAbs(false, gv_uNITSETLeviathanPool);
if ((libSwaC_gf_MissionStatusCheck("ZHybrid2", libSwaC_ge_MissionStatus_Completed) == true)) {
FogSetEnabled(true);
FogSetColor(Color(50.20, 60.00, 100.00));
FogSetDensity(0.008);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map/MapScript.galaxy:364
}
else {
FogSetEnabled(true);
FogSetColor(Color(60.00, 50.20, 29.80));
FogSetDensity(0.01);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorykorhal.sc2map/MapScript.galaxy:387
lib281DEC45_gf_TurnAnimationPropertiesOnOff(lib281DEC45_gf_CharacterUnit("Zagara"), "B", false, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Korhal01", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorykorhal.sc2map/MapScript.galaxy:431
lib281DEC45_gf_TurnAnimationPropertiesOnOff(lib281DEC45_gf_CharacterUnit("Zagara"), "B", false, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Korhal02", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryspace.sc2map/MapScript.galaxy:354
lib281DEC45_gf_StoryPlayMainSetSound(SoundLink("Set_Ambient_Space1_Oneshots", -1), 1);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Space", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:339
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Zerus", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:5323
ActorSend(ActorFromDoodad(DoodadFromId(1074)), "SetVisibility");
ActorSend(ActorFromDoodad(DoodadFromId(1074)), "SetHeight -1.000000");
FogSetEnabled(false);
TriggerExecute(gt_IntroMusic, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:5330
CinematicFade(true, 2.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
libSwaC_gf_CampaignPlayCutscene2("Cutscenes\\zLD_Korhal1_DropPodCutscene.SC2Cutscene", true, true);
FogSetEnabled(true);
Wait(2.0, c_timeReal);
gv_introCutsceneCompleted = true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:5537
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
FogSetEnabled(true);
EnvironmentShow(c_environmentAll, true);
libSwaC_gf_EnableDisableZerglingRespawn(true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12006
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(65), "UmojanLabTramBackground", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
ActorSend(ActorFromDoodad(DoodadFromId(532)), "SetOpacity 1.000000 1.000000");
FogSetEnabled(false);
EnvironmentShow(c_environmentTerrain, false);
libNtve_gf_RemoveDoodadsinRegion(RegionFromId(29), null);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12161
FogSetFallOff(0.12);
FogSetStartHeight(-4.0);
FogSetEnabled(true);
UnitPauseAll(true);
AITimePause(true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7648
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1863), 0.0, -1, 10.0, true);
EnvironmentShow(c_environmentAll, false);
FogSetEnabled(false);
TriggerExecute(gt_IntroMusic, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7657
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1674), 0.0, -1, 10.0, true);
CutsceneFade(true, 1.0, Color(0,0,0), 100.0, PlayerGroupAll(), true);
FogSetEnabled(true);
EnvironmentShow(c_environmentAll, true);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 30.0, 0.1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7808
PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
GameTimeOfDayPause(false);
FogSetEnabled(true);
EnvironmentShow(c_environmentAll, true);
if ((gv_cinematicCompleted == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstorychar.sc2map — MapScript.galaxy:441
}
GameSetLighting("SMX1CharUI", 0.0);
FogSetEnabled(true);
FogSetColor(Color(50.20, 25.10, 20.39));
FogSetDensity(0.0035);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryexpedition.sc2map — MapScript.galaxy:433
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Kaldir", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map — MapScript.galaxy:356
lib281DEC45_gf_ShowHideUnitAbs(false, gv_uNITSETLeviathanPool);
if ((libSwaC_gf_MissionStatusCheck("ZHybrid2", libSwaC_ge_MissionStatus_Completed) == true)) {
FogSetEnabled(true);
FogSetColor(Color(50.20, 60.00, 100.00));
FogSetDensity(0.008);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map — MapScript.galaxy:364
}
else {
FogSetEnabled(true);
FogSetColor(Color(60.00, 50.20, 29.80));
FogSetDensity(0.01);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstorykorhal.sc2map — MapScript.galaxy:387
lib281DEC45_gf_TurnAnimationPropertiesOnOff(lib281DEC45_gf_CharacterUnit("Zagara"), "B", false, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Korhal01", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstorykorhal.sc2map — MapScript.galaxy:431
lib281DEC45_gf_TurnAnimationPropertiesOnOff(lib281DEC45_gf_CharacterUnit("Zagara"), "B", false, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Korhal02", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryspace.sc2map — MapScript.galaxy:354
lib281DEC45_gf_StoryPlayMainSetSound(SoundLink("Set_Ambient_Space1_Oneshots", -1), 1);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Space", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map — MapScript.galaxy:339
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Zerus", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7529
if ((libSwaC_gf_StoryMapTypeCheck(libSwaC_gf_CurrentMap(), c_mapKindMission) == false)) {
GameSetLighting("SMX1EggRoomSet", 0.0);
FogSetEnabled(true);
FogSetColor(Color(9.80, 14.90, 9.80));
FogSetFallOff(0.1);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8825
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_SplitUI);
FogSetDisableAtUltra(true);
FogSetEnabled(true);
FogSetColor(Color(9.80, 14.90, 9.80));
FogSetFallOff(0.1);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:3400
else if (auto2C44F216_val == lib281DEC45_ge_Rooms_StoryRoomMainSet) {
CameraApplyInfo(1, CameraInfoDefault(), 0.0, -1, 10.0, true);
FogSetEnabled(false);
lib281DEC45_gf_ZSS_SoundMainSetStop();
lib281DEC45_gf_ZSS_LoadSetModels(false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:9566
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted2 = false;
FogSetEnabled(false);
CinematicFade(true, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
CutsceneCreateNoPosition("Cutscenes\\Cutscene_TutorialTerranIntro.SC2Cutscene", PlayerGroupAll(), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:9653
}
else {
FogSetEnabled(true);
GameSetLighting("AiurTempleJungle", 0.0);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:9687
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:15347
CameraPan(gv_p01_USER, PointFromId(19), 0.0, -1, 10.0, false);
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted3 = false;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:15456
else {
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
UnitGroupLoopBegin(gv_zergStartingDrones);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:15521
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:19209
CameraPan(gv_p01_USER, PointWithOffset(PointFromId(67), 0.0, -1.0), 0.0, -1, 10.0, false);
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted4 = false;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:19224
UnitIssueOrder(gv_protossWarpPrism, Order(AbilityCommand("PhasingMode", 0)), c_orderQueueAddToEnd);
WaitForCutsceneToEnd(CutsceneLastCreated());
FogSetEnabled(true);
GameSetLighting("AiurTempleJungle", 0.0);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:19321
else {
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
UnitRemove(gv_protossWarpPrism);
UnitGroupLoopBegin(gv_protossStartingStalkers);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:19433
gv_cinematicCompleted4 = false;
CinematicFade(true, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
FogSetEnabled(false);
CutsceneCreateNoPosition("Cutscenes\\Cutscene_TutorialProtossOutro.SC2Cutscene", PlayerGroupAll(), true);
WaitForCutsceneToEnd(CutsceneLastCreated());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pstory01.sc2map/MapScript.galaxy:958
CutsceneRemoveGlobalFilter("Capsule");
CutsceneRemoveGlobalFilter("CapsuleOff");
FogSetEnabled(false);
libVCST_gf_ShowHideStoryUnits(true);
libVCST_gf_StorySetUnitLocation(libVCST_gf_ClickableUnit("Preserver"), UnitGetAttachmentPoint(gv_uNITBridgeSet00, "Pos_Adjutant"));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:8442
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libVCMI_gf_CinematicModeCampaign(true, c_transitionDurationImmediate, true);
FogSetEnabled(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:9566
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted2 = false;
FogSetEnabled(false);
CinematicFade(true, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
CutsceneCreateNoPosition("Cutscenes\\Cutscene_TutorialTerranIntro.SC2Cutscene", PlayerGroupAll(), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:9653
}
else {
FogSetEnabled(true);
GameSetLighting("AiurTempleJungle", 0.0);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:9687
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:15347
CameraPan(gv_p01_USER, PointFromId(19), 0.0, -1, 10.0, false);
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted3 = false;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:15456
else {
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
UnitGroupLoopBegin(gv_zergStartingDrones);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:15521
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:19209
CameraPan(gv_p01_USER, PointWithOffset(PointFromId(67), 0.0, -1.0), 0.0, -1, 10.0, false);
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted4 = false;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:19224
UnitIssueOrder(gv_protossWarpPrism, Order(AbilityCommand("PhasingMode", 0)), c_orderQueueAddToEnd);
WaitForCutsceneToEnd(CutsceneLastCreated());
FogSetEnabled(true);
GameSetLighting("AiurTempleJungle", 0.0);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:19321
else {
GameSetLighting("AiurTempleJungle", 0.0);
FogSetEnabled(true);
UnitRemove(gv_protossWarpPrism);
UnitGroupLoopBegin(gv_protossStartingStalkers);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:19433
gv_cinematicCompleted4 = false;
CinematicFade(true, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
FogSetEnabled(false);
CutsceneCreateNoPosition("Cutscenes\\Cutscene_TutorialProtossOutro.SC2Cutscene", PlayerGroupAll(), true);
WaitForCutsceneToEnd(CutsceneLastCreated());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pstory01.sc2map — MapScript.galaxy:958
CutsceneRemoveGlobalFilter("Capsule");
CutsceneRemoveGlobalFilter("CapsuleOff");
FogSetEnabled(false);
libVCST_gf_ShowHideStoryUnits(true);
libVCST_gf_StorySetUnitLocation(libVCST_gf_ClickableUnit("Preserver"), UnitGetAttachmentPoint(gv_uNITBridgeSet00, "Pos_Adjutant"));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map — MapScript.galaxy:8442
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libVCMI_gf_CinematicModeCampaign(true, c_transitionDurationImmediate, true);
FogSetEnabled(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:1886
UnitGroupLoopEnd();
EnvironmentShow(c_environmentAll, false);
FogSetEnabled(false);
GameSetLighting("NoLight", 0.0);
libNtve_gf_StoryMode(PlayerGroupAll(), true);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:8730
}
EnvironmentShow(c_environmentAll, false);
FogSetEnabled(false);
GameSetLighting("NoLight", 0.0);
libNtve_gf_StoryMode(PlayerGroupAll(), true);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:8730
}
EnvironmentShow(c_environmentAll, false);
FogSetEnabled(false);
GameSetLighting("NoLight", 0.0);
libNtve_gf_StoryMode(PlayerGroupAll(), true);