# Enable/Disable Fog At Ultra
Grammar — Set fog’s disabled state at ultra to disable
Flags —Native
|Action
When true, fog is not displayed on ultra graphics settings where volume fog is enabled.
# Arguments
bool
— Disable
Returns — void
native void FogSetDisableAtUltra(bool f);
# Related
Category: Environment / Fog And Background
- [F] —
void
— Enable/Disable Fog — ( FogSetEnabled ) - [F] —
void
— Enable/Disable Fog At Ultra — ( FogSetDisableAtUltra ) - [F] —
void
— Set Fog Density — ( FogSetDensity ) - [F] —
void
— Set Fog Color — ( FogSetColor ) - [F] —
void
— Set Fog Falloff — ( FogSetFallOff ) - [F] —
void
— Set Fog Start Height — ( FogSetStartHeight ) - [F] —
void
— Set Fog Density Over Time — ( FogSetDensityOverTime ) - [F] —
void
— Set Fog Color Over Time — ( FogSetColorOverTime ) - [F] —
void
— Set Fog Falloff Over Time — ( FogSetFallOffOverTime ) - [F] —
void
— Set Fog Start Height Over Time — ( FogSetStartHeightOverTime ) - [F] —
void
— Set Background Model — ( GameSetBackground )
# Examples
# campaigns/swarmstory.sc2campaign
// L8824
FogSetDisableAtUltra(true)
# campaigns/swarmstoryutil.sc2mod
// L233
FogSetDisableAtUltra(true)