# Button Pressed

Grammar — Button Pressed
FlagsNative | Function

Returns the button pressed. Use in response to a “Button Pressed” event.

Returns — string [ gamelink::Button ]

native string EventButtonPressed();

# Supported triggers

Category: UI / Input

# Examples

# campaigns/void.sc2campaign

MapScript.galaxy

// L7000
EventButtonPressed()
// L7015
EventButtonPressed()
// L8137
EventButtonPressed()
// L8152
EventButtonPressed()
// L11244
EventButtonPressed()
// L11259
EventButtonPressed()
// L12438
EventButtonPressed()
// L12453
EventButtonPressed()
// L13426
EventButtonPressed()
// L13441
EventButtonPressed()
// L7000
EventButtonPressed()
// L7015
EventButtonPressed()
// L8137
EventButtonPressed()
// L8152
EventButtonPressed()
// L11244
EventButtonPressed()
// L11259
EventButtonPressed()
// L12438
EventButtonPressed()
// L12453
EventButtonPressed()
// L13426
EventButtonPressed()
// L13441
EventButtonPressed()