# Set Campaign Progress Tutorial Finished

Grammar — Set campaign progress tutorial finished to finished for players
FlagsNative | Action | Restricted

Flags the tutorial as finished or unfinished for the specified campaign for the specified player.

# Arguments

  • playergroup — Players
  • string — Campaign
  • bool — Finished

Returns — void

native void CampaignProgressSetTutorialFinished(
	playergroup players,
	string campaignId,
	bool inFinished,
);

Category: Story / Campaign Progress

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1590
CampaignProgressSetTutorialFinished(PlayerGroupAll(), "WingsOfLiberty", true)
// L1590
CampaignProgressSetTutorialFinished(PlayerGroupAll(), "WingsOfLiberty", true)