# Delete Campaign Save
Grammar — Deletes the campaign save for players
Flags —Native
|Action
|Restricted
Will delete the save file specified by the SaveName field in Campaign Data in GameUI Data for the current campaign
# Arguments
playergroup
— Players
Returns — void
native void CampaignProgressDeleteCampaignSave(
playergroup players,
);
# Related
Category: Story / Campaign Progress
- [F] —
void
— Set Campaign Progress Text — ( CampaignProgressSetText ) - [F] —
void
— Set Campaign Progress Image — ( CampaignProgressSetImageFilePath ) - [F] —
void
— Set Campaign Progress Tutorial Finished — ( CampaignProgressSetTutorialFinished ) - [F] —
void
— Set Campaign Progress Campaign Finished — ( CampaignProgressSetCampaignFinished ) - [F] —
void
— Delete Campaign Save — ( CampaignProgressDeleteCampaignSave ) - [F] —
void
— Enable Campaign Saves — ( CampaignProgressEnableCampaignSaves ) - [F] —
void
— Enable Campaign Completed Saves — ( CampaignProgressEnableCampaignCompletedSaves )
# Examples
# campaigns/swarmstory.sc2campaign
// L14186
CampaignProgressDeleteCampaignSave(PlayerGroupAll())
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L1479
CampaignProgressDeleteCampaignSave(PlayerGroupAll())
// L1503
CampaignProgressDeleteCampaignSave(PlayerGroupAll())
# mods/missionpacks/novacampaign.sc2mod
// L2305
CampaignProgressDeleteCampaignSave(PlayerGroupAll())
# mods/voidprologue.sc2mod
// L7006
CampaignProgressDeleteCampaignSave(PlayerGroupAll())