# Select/Deselect Unit
Grammar — select|Select/Deselect unit for player player
Flags —Native
|Action
Selects or deselects a unit for a player.
# Arguments
unit
— Unitint
— Playerbool
<preset::SelectDeselectOption> — Select
Returns — void
native void UnitSelect(
unit inUnit,
int inPlayer,
bool inSelect,
);
# Related
Category: Selection / Unit Selection
- Subgroup Index —
int
— UnitSubgroupIndexSelected - Selected Subgroup Units —
unitgroup
— UnitSubgroupSelected - Select/Deselect Unit —
void
— UnitSelect - Select Next Subgroup —
void
— UnitSubgroupIndexNext - Select Previous Subgroup —
void
— UnitSubgroupIndexPrevious - Select/Deselect Unit Group —
void
— UnitGroupSelect - Clear Unit Selection —
void
— UnitClearSelection - Unit Is Selected —
bool
— UnitIsSelected - Unit Type Is Selected —
bool
— libNtve_gf_UnitTypeIsSelected - Selected Units —
unitgroup
— UnitGroupSelected - Unit Is Selected —
void
— TriggerAddEventUnitSelected - Store Unit Selection —
void
— libNtve_gf_StoreUnitSelection - Restore Unit Selection —
void
— libNtve_gf_RestoreUnitSelection - Flash Unit Selection —
void
— UnitFlashSelection
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3200
UnitRemove(autoBB4126D6_var);
}
UnitSelect(lv_colonistShip, gv_pLAYER01_USER, false);
libNtve_gf_MakeUnitInvulnerable(lv_colonistShip, true);
UnitSetState(lv_colonistShip, c_unitStateCursorable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3317
UnitRemove(auto82916044_var);
}
UnitSelect(lv_colonistShip, gv_pLAYER01_USER, false);
libNtve_gf_MakeUnitInvulnerable(lv_colonistShip, true);
UnitSetState(lv_colonistShip, c_unitStateCursorable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3434
UnitRemove(autoB17FCCAA_var);
}
UnitSelect(lv_colonistShip, gv_pLAYER01_USER, false);
libNtve_gf_MakeUnitInvulnerable(lv_colonistShip, true);
UnitSetState(lv_colonistShip, c_unitStateCursorable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:976
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(78), 0.1, false);
Wait(0.1, c_timeGame);
UnitSelect(UnitFromId(311), gv_pLAYER_01_USER, true);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/8B16EC05"), null, UnitFromId(311));
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6497
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
UnitSelect(UnitFromId(1), gv_p01_USER, true);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:755
TriggerExecute(gt_StartUpgradesI, true, false);
Wait(0.1, c_timeReal);
UnitSelect(UnitGroupUnit(UnitGroup("CommandCenter", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), gv_pLAYER_01_USER, true);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringToText(""), null, UnitFromId(18));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(23), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1527
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(1167)), 5.0), 6.0, false);
UnitSetState(UnitFromId(1167), c_unitStateSelectable, false);
UnitSelect(UnitFromId(1167), gv_pLAYER01_USER, false);
SoundPlay(SoundLink("UI_ChallengeCountdown", -1), PlayerGroupAll(), 100.0, 0.0);
TextTagCreate(StringExternal("Param/Value/44A00372"), 24, UnitGetPosition(UnitFromId(1167)), 1.0, true, false, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1059
VisRevealArea(gv_p1_USER, RegionFromId(29), 0.0, false);
Wait(0.1, c_timeGame);
UnitSelect(gv_tosh, gv_p1_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1240
UnitIssueOrder(gv_p1DropshipA, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(403)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_p1DropshipB, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(403)), c_orderQueueAddToEnd);
UnitSelect(gv_nova, gv_pLAYER01_USER, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6090
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
UnitSelect(gv_nova, gv_pLAYER01_USER, true);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, CameraInfoGetTarget(CameraInfoFromId(470)));
CameraPan(gv_pLAYER01_USER, CameraInfoGetTarget(CameraInfoFromId(470)), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6374
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
UnitSelect(gv_nova, gv_pLAYER01_USER, true);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, PointFromId(753));
CameraPan(gv_pLAYER01_USER, PointFromId(753), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1714
gv_uI_CommandCenter01 = UnitLastCreated();
gf_CreateInfoText(gv_uI_CommandCenter01);
UnitSelect(gv_uI_CommandCenter01, gv_p01_USER, true);
VisRevealerCreate(gv_p01_USER, RegionFromId(10));
gv_tutorial_Visibility = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2963
TriggerExecute(gt_Movement02Q, true, false);
UnitClearSelection(gv_p01_USER);
UnitSelect(gv_mov_Marine01, gv_p01_USER, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3702
UnitGroupLoopBegin(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
UnitGroupLoopStep();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4104
UnitGroupLoopBegin(UnitGroup("Marine", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4542
UnitGroupLoopBegin(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5106
UnitGroupLoopBegin(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5969
if ((UnitGroupHasUnit(UnitGroupSelected(gv_p01_USER), gv_con_SCV) == false)) {
UnitClearSelection(gv_p01_USER);
UnitSelect(gv_con_SCV, gv_p01_USER, true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6490
UnitGroupLoopBegin(UnitGroup("SCV", gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6912
UnitGroupLoopBegin(UnitGroup("SCV", gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
UnitGroupLoopStep();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8548
UnitGroupLoopEnd();
UnitClearSelection(gv_p01_USER);
UnitSelect(gv_pro_Barracks, gv_p01_USER, true);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 25);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:703
VisRevealArea(gv_p1_USER, RegionFromId(19), 0.1, false);
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/40B74FD7"), null, UnitGetPosition(UnitFromId(27)));
UnitSelect(UnitGroupUnit(UnitGroup("CommandCenter", gv_p1_USER, RegionCircle(PointFromId(1), 16.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), gv_p1_USER, true);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:683
auto4F79FA65_var = UnitGroupUnitFromEnd(auto4F79FA65_g, auto4F79FA65_u);
if (auto4F79FA65_var == null) { break; }
UnitSelect(auto4F79FA65_var, gv_pLAYER01_USER, true);
}
UnitIssueOrder(UnitFromId(358), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(394)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8230
lv_lOCAL_ExtractingUnit = gv__4CurrentExtractionUnit;
UnitSelect(lv_lOCAL_ExtractingUnit, gv_p1_USER, false);
UnitSetState(lv_lOCAL_ExtractingUnit, c_unitStateSelectable, false);
UnitSetState(lv_lOCAL_ExtractingUnit, c_unitStateTargetable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5361
UnitIssueOrder(UnitFromId(285), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1006)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(282), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1008)), c_orderQueueReplace);
UnitSelect(UnitGroupUnit(UnitGroup("CommandCenter", gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), gv_pLAYER_USER, true);
UIAlertPoint("Trigger", gv_pLAYER_USER, StringExternal("Param/Value/850C034D"), null, PointFromId(2));
if ((gv_introCinematicCompleted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1094
libNtve_gf_GlobalCinematicSetting(true);
Wait(0.1, c_timeReal);
UnitSelect(UnitFromId(1), gv_p1_USER, true);
UIAlertUnit("Trigger", gv_p1_USER, StringExternal("Param/Value/072BEE72"), null, gv_tHEONEZERATUL);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2259
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, false);
UnitSetState(UnitFromId(73), c_unitStateSelectable, false);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, false);
UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1749)), c_orderQueueReplace);
Wait(0.75, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2294
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
UnitSetState(UnitFromId(73), c_unitStateSelectable, true);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(7)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/0AC17023"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3896
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, false);
UnitSetState(UnitFromId(7), c_unitStateSelectable, false);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, false);
UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1750)), c_orderQueueReplace);
Wait(0.75, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3932
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
UnitSetState(UnitFromId(7), c_unitStateSelectable, true);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(74)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_pingThirdShrine = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:910
UnitSetOwner(gv_zeratul, gv_p01_USER, true);
UnitFlashSelection(gv_zeratul, 1.0);
UnitSelect(gv_zeratul, gv_p01_USER, true);
UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1520)), c_orderQueueReplace);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6168
}
libNtve_gf_GlobalCinematicSetting(false);
UnitSelect(gv_zeratul, gv_p01_PLAYER, true);
gv_inCinematic = false;
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:318
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorRemove(UnitGroupLoopCurrent(), "Untargetable", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:295
UnitGroupLoopBegin(lp_showGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:301
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorRemove(UnitGroupLoopCurrent(), "Untargetable", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:3200
UnitRemove(autoBB4126D6_var);
}
UnitSelect(lv_colonistShip, gv_pLAYER01_USER, false);
libNtve_gf_MakeUnitInvulnerable(lv_colonistShip, true);
UnitSetState(lv_colonistShip, c_unitStateCursorable, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:3317
UnitRemove(auto82916044_var);
}
UnitSelect(lv_colonistShip, gv_pLAYER01_USER, false);
libNtve_gf_MakeUnitInvulnerable(lv_colonistShip, true);
UnitSetState(lv_colonistShip, c_unitStateCursorable, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:3434
UnitRemove(autoB17FCCAA_var);
}
UnitSelect(lv_colonistShip, gv_pLAYER01_USER, false);
libNtve_gf_MakeUnitInvulnerable(lv_colonistShip, true);
UnitSetState(lv_colonistShip, c_unitStateCursorable, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:976
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(78), 0.1, false);
Wait(0.1, c_timeGame);
UnitSelect(UnitFromId(311), gv_pLAYER_01_USER, true);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/8B16EC05"), null, UnitFromId(311));
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6497
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
UnitSelect(UnitFromId(1), gv_p01_USER, true);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:755
TriggerExecute(gt_StartUpgradesI, true, false);
Wait(0.1, c_timeReal);
UnitSelect(UnitGroupUnit(UnitGroup("CommandCenter", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), gv_pLAYER_01_USER, true);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringToText(""), null, UnitFromId(18));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(23), true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:1527
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(1167)), 5.0), 6.0, false);
UnitSetState(UnitFromId(1167), c_unitStateSelectable, false);
UnitSelect(UnitFromId(1167), gv_pLAYER01_USER, false);
SoundPlay(SoundLink("UI_ChallengeCountdown", -1), PlayerGroupAll(), 100.0, 0.0);
TextTagCreate(StringExternal("Param/Value/44A00372"), 24, UnitGetPosition(UnitFromId(1167)), 1.0, true, false, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1059
VisRevealArea(gv_p1_USER, RegionFromId(29), 0.0, false);
Wait(0.1, c_timeGame);
UnitSelect(gv_tosh, gv_p1_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1240
UnitIssueOrder(gv_p1DropshipA, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(403)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_p1DropshipB, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(403)), c_orderQueueAddToEnd);
UnitSelect(gv_nova, gv_pLAYER01_USER, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6090
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
UnitSelect(gv_nova, gv_pLAYER01_USER, true);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, CameraInfoGetTarget(CameraInfoFromId(470)));
CameraPan(gv_pLAYER01_USER, CameraInfoGetTarget(CameraInfoFromId(470)), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6374
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
UnitSelect(gv_nova, gv_pLAYER01_USER, true);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, PointFromId(753));
CameraPan(gv_pLAYER01_USER, PointFromId(753), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1714
gv_uI_CommandCenter01 = UnitLastCreated();
gf_CreateInfoText(gv_uI_CommandCenter01);
UnitSelect(gv_uI_CommandCenter01, gv_p01_USER, true);
VisRevealerCreate(gv_p01_USER, RegionFromId(10));
gv_tutorial_Visibility = VisRevealerLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:2963
TriggerExecute(gt_Movement02Q, true, false);
UnitClearSelection(gv_p01_USER);
UnitSelect(gv_mov_Marine01, gv_p01_USER, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:3702
UnitGroupLoopBegin(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
UnitGroupLoopStep();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4104
UnitGroupLoopBegin(UnitGroup("Marine", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4542
UnitGroupLoopBegin(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5106
UnitGroupLoopBegin(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5969
if ((UnitGroupHasUnit(UnitGroupSelected(gv_p01_USER), gv_con_SCV) == false)) {
UnitClearSelection(gv_p01_USER);
UnitSelect(gv_con_SCV, gv_p01_USER, true);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6490
UnitGroupLoopBegin(UnitGroup("SCV", gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
gf_CreateInfoText(UnitGroupLoopCurrent());
UnitGroupLoopStep();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6912
UnitGroupLoopBegin(UnitGroup("SCV", gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
UnitGroupLoopStep();
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8548
UnitGroupLoopEnd();
UnitClearSelection(gv_p01_USER);
UnitSelect(gv_pro_Barracks, gv_p01_USER, true);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 25);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:703
VisRevealArea(gv_p1_USER, RegionFromId(19), 0.1, false);
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/40B74FD7"), null, UnitGetPosition(UnitFromId(27)));
UnitSelect(UnitGroupUnit(UnitGroup("CommandCenter", gv_p1_USER, RegionCircle(PointFromId(1), 16.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), gv_p1_USER, true);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:683
auto4F79FA65_var = UnitGroupUnitFromEnd(auto4F79FA65_g, auto4F79FA65_u);
if (auto4F79FA65_var == null) { break; }
UnitSelect(auto4F79FA65_var, gv_pLAYER01_USER, true);
}
UnitIssueOrder(UnitFromId(358), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(394)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:8230
lv_lOCAL_ExtractingUnit = gv__4CurrentExtractionUnit;
UnitSelect(lv_lOCAL_ExtractingUnit, gv_p1_USER, false);
UnitSetState(lv_lOCAL_ExtractingUnit, c_unitStateSelectable, false);
UnitSetState(lv_lOCAL_ExtractingUnit, c_unitStateTargetable, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:5361
UnitIssueOrder(UnitFromId(285), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1006)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(282), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1008)), c_orderQueueReplace);
UnitSelect(UnitGroupUnit(UnitGroup("CommandCenter", gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1), gv_pLAYER_USER, true);
UIAlertPoint("Trigger", gv_pLAYER_USER, StringExternal("Param/Value/850C034D"), null, PointFromId(2));
if ((gv_introCinematicCompleted == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:1094
libNtve_gf_GlobalCinematicSetting(true);
Wait(0.1, c_timeReal);
UnitSelect(UnitFromId(1), gv_p1_USER, true);
UIAlertUnit("Trigger", gv_p1_USER, StringExternal("Param/Value/072BEE72"), null, gv_tHEONEZERATUL);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:2259
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, false);
UnitSetState(UnitFromId(73), c_unitStateSelectable, false);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, false);
UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1749)), c_orderQueueReplace);
Wait(0.75, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:2294
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
UnitSetState(UnitFromId(73), c_unitStateSelectable, true);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(7)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/0AC17023"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:3896
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, false);
UnitSetState(UnitFromId(7), c_unitStateSelectable, false);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, false);
UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1750)), c_orderQueueReplace);
Wait(0.75, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:3932
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
UnitSetState(UnitFromId(7), c_unitStateSelectable, true);
UnitSelect(gv_tHEONEZERATUL, gv_p1_USER, true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(74)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_pingThirdShrine = PingLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:910
UnitSetOwner(gv_zeratul, gv_p01_USER, true);
UnitFlashSelection(gv_zeratul, 1.0);
UnitSelect(gv_zeratul, gv_p01_USER, true);
UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1520)), c_orderQueueReplace);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:6168
}
libNtve_gf_GlobalCinematicSetting(false);
UnitSelect(gv_zeratul, gv_p01_PLAYER, true);
gv_inCinematic = false;
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:318
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorRemove(UnitGroupLoopCurrent(), "Untargetable", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:295
UnitGroupLoopBegin(lp_showGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:301
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_USER, true);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorRemove(UnitGroupLoopCurrent(), "Untargetable", 1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4331
UnitGroupLoopBegin(UnitGroup("Hydralisk", gv_pLAYER_01_USER, RegionFromId(6), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
UnitGroupLoopStep();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3056
UnitGroupLoopBegin(UnitGroup("Roach", c_playerAny, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
UnitGroupLoopStep();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1021
UnitSetOwner(gv_startingUltralisk, gv_pLAYER_04_CAGED_ZERG, false);
gv_startingUltralisk = EventUnitCreatedUnit();
UnitSelect(gv_startingUltralisk, gv_pLAYER_01_USER, true);
UnitGroupAdd(gv_noxious, gv_startingUltralisk);
UnitIssueOrder(gv_startingUltralisk, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(20)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1324
while (!UnitGroupLoopDone()) {
libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
UnitGroupLoopStep();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2144
libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropMovementSpeed, UnitTypeGetProperty("HotSTorrasque", c_unitPropMovementSpeed));
UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
UnitGroupLoopStep();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:327
if ((UnitGroupCount(UnitGroupSelected(gv_pLAYER_01_USER), c_unitCountAlive) >= 1)) {
if ((UnitGroupHasUnit(UnitGroupSelected(gv_pLAYER_01_USER), lp_unit) == true)) {
UnitSelect(lp_unit, gv_pLAYER_01_USER, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:523
if (((gv_zagaraAlive == false) || (UnitHasBehavior(gv_zagara, "PsionicPulse") == true) || (UnitHasBehavior(gv_zagara, "PsiGrip") == true) || (UnitHasBehavior(gv_zagara, "PsiGripHeight") == true) || (UnitHasBehavior(gv_zagara, "PsionicLift") == true) || (UnitHasBehavior(gv_zagara, "PsionicLiftRaise") == true) || (UnitTestState(gv_zagara, c_unitStateStunned) == true))) {
if ((gv_eggsCollected >= 100)) {
UnitSelect(lp_eggToCorrupt, gv_pLAYER_01_USER, false);
UnitKill(lp_eggToCorrupt);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:579
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zagara), "Default");
libNtve_gf_ShareVisionofUnit(lp_eggToCorrupt, false, gv_pLAYER_01_USER);
UnitSelect(lp_eggToCorrupt, gv_pLAYER_01_USER, false);
UnitKill(lp_eggToCorrupt);
if ((gv_eggsCollected < 100)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:678
if ((gv_midSpawnedUnitsSelected == true) && (UnitGroupCount(UnitGroupSelected(gv_pLAYER_01_USER), c_unitCountAlive) >= 1)) {
if ((lv_select == true)) {
UnitSelect(UnitLastCreated(), gv_pLAYER_01_USER, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:692
if ((gv_midSpawnedUnitsSelected == true) && (UnitGroupCount(UnitGroupSelected(gv_pLAYER_01_USER), c_unitCountAlive) >= 1)) {
if ((lv_select == true)) {
UnitSelect(UnitLastCreated(), gv_pLAYER_01_USER, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:2105
TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 3.0);
SoundPlay(SoundLink("UI_ResourcePickup", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSelect(auto3B0F3FBC_var, gv_pLAYER_01_USER, false);
autoA4305B7E_ae = gv_numberOfEggClusters;
lv_i = 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:3340
UnitIssueOrder(gv_zagara, OrderTargetingPoint(AbilityCommand("ZaGaraDeepTunnel", 0), PointFromId(643)), c_orderQueueReplace);
Wait(0.83, c_timeGame);
UnitSelect(gv_zagara, gv_pLAYER_01_USER, false);
UnitSetState(gv_zagara, c_unitStateSelectable, false);
UnitSetState(gv_zagara, c_unitStateHidden, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:481
else {
}
UnitSelect(gv_tHE_ONE_QUEEN, gv_pLAYER_01_USER, true);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1643
gf_KillLargeHoldingPen(EventUnitTargetPoint());
UnitSetOwner(EventUnitTargetUnit(), gv_pLAYER_01_USER, true);
UnitSelect(EventUnitTargetUnit(), gv_pLAYER_01_USER, true);
if ((ObjectiveGetState(gv_objectiveDestroyDominionBase323) == c_objectiveStateActive)) {
PingDestroy(gv_giantUrsadonPing);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2695
TriggerEnable(TriggerGetCurrent(), false);
UnitClearSelection(gv_pLAYER_01_USER);
UnitSelect(EventUnitTargetUnit(), gv_pLAYER_01_USER, true);
libSCDH_gf_CreateHeroPing(EventUnitTargetUnit(), libSCDH_ge_HeroPingType_Ally);
TransmissionClear(gv_currentTransmission);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2753
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("Consume", 0), true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Consume", 0), true);
UnitSelect(UnitFromId(16), gv_pLAYER_01_USER, true);
UnitAbilityShow(UnitFromId(16), "Consume", true);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3266
libNtve_gf_MakeUnitInvulnerable(gv_tHE_ONE_URSADON, false);
UnitIssueOrder(gv_tHE_ONE_URSADON, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSelect(EventUnitTargetUnit(), gv_pLAYER_01_USER, true);
Wait(1.0, c_timeGame);
TriggerExecute(gt_TransmissionP1ZergDetectedQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8853
SoundStop(gv_introKerriganSound, true);
SoundStop(gv_introDeathSound, true);
UnitSelect(gv_tHE_ONE_QUEEN, gv_pLAYER_01_USER, true);
UnitControlGroupAddUnit(gv_pLAYER_01_USER, 1, gv_tHE_ONE_QUEEN);
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:589
UnitSetState(gv_hybridCellArray[lp_index], c_unitStateTooltipable, false);
libNtve_gf_MakeUnitInvulnerable(gv_hybridCellArray[lp_index], true);
UnitSelect(gv_hybridCellArray[lp_index], gv_pLAYER_01_USER, false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:665
UnitSetState(lp_cHOSEN_HYBRID, c_unitStateInvulnerable, true);
if ((UnitGroupHasUnit(UnitGroupSelected(gv_pLAYER_01_USER), lp_cHOSEN_HYBRID) == true)) {
UnitSelect(lp_cHOSEN_HYBRID, gv_pLAYER_01_USER, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4871
UnitSetPropertyFixed(auto05F1752F_var, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(auto05F1752F_var, c_unitPropEnergyPercent, 100.0);
UnitSelect(auto05F1752F_var, gv_pLAYER_01_USER, true);
}
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5749
GameTimeOfDayPause(false);
libSwaC_gf_EnableDisableZerglingRespawn(true);
UnitSelect(gv_dEHAKA, gv_pLAYER_01_USER, true);
TriggerEnable(gt_IntroMutaliskDeathSound, false);
TriggerExecute(gt_DestroyerFieldSetup, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6513
UnitSetPropertyFixed(gv_dEHAKA, c_unitPropLifePercent, 100.0);
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
UnitSelect(gv_dEHAKA, gv_pLAYER_01_USER, true);
libSwaC_gf_SetHeroPanelUnit(2, gv_dEHAKA);
libSwaC_gf_ResetHeroAbilityCooldowns(libSwaC_ge_HeroUnit_Kerrigan);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6798
UnitSetPropertyFixed(gv_dEHAKA, c_unitPropLifePercent, 100.0);
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
UnitSelect(gv_dEHAKA, gv_pLAYER_01_USER, true);
libSwaC_gf_SetHeroPanelUnit(2, gv_dEHAKA);
libSwaC_gf_ResetHeroAbilityCooldowns(libSwaC_ge_HeroUnit_Kerrigan);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:9045
if (auto3CFD6BCB_var == null) { break; }
if ((auto3CFD6BCB_var == UnitFromId(703))) {
UnitSelect(auto3CFD6BCB_var, gv_pLAYER_01_USER, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:11373
Wait(0.5, c_timeReal);
RegionPlayableMapSet(RegionFromId(8));
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
UnitSetPosition(gv_kerrigan2, PointFromId(1155), false);
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:11688
UnitIssueOrder(gv_kerrigan2, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
libNtve_gf_MakeUnitFacePoint(gv_kerrigan2, PointFromId(423), 0.0);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
auto1217D780_g = UnitGroup(null, c_playerAny, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto1217D780_u = UnitGroupCount(auto1217D780_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12001
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
ObjectiveShow(gv_objectiveDestroyDominionBase22, PlayerGroupAll(), false);
RegionPlayableMapSet(RegionFromId(65));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12354
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
SoundStop(gv_midTramSound, true);
libNtve_gf_RemoveDoodadsinRegion(RegionEntireMap(), "UmojanLabTramBackground");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12879
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
SoundStop(gv_midArchangelSound, true);
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION2, RegionFromId(64), false);