# Select/Deselect Unit Group
Grammar — select|Select/Deselect group|Unit Group for player player
Flags —Native
|Action
Selects or deselects a unit group for a player.
# Arguments
unitgroup
— Groupint
— Playerbool
<preset::SelectDeselectOption> — Select
Returns — void
native void UnitGroupSelect(
unitgroup inGroup,
int inPlayer,
bool inSelect,
);
# Related
Category: Selection / Unit Selection
- Subgroup Index —
int
— UnitSubgroupIndexSelected - Selected Subgroup Units —
unitgroup
— UnitSubgroupSelected - Select/Deselect Unit —
void
— UnitSelect - Select Next Subgroup —
void
— UnitSubgroupIndexNext - Select Previous Subgroup —
void
— UnitSubgroupIndexPrevious - Select/Deselect Unit Group —
void
— UnitGroupSelect - Clear Unit Selection —
void
— UnitClearSelection - Unit Is Selected —
bool
— UnitIsSelected - Unit Type Is Selected —
bool
— libNtve_gf_UnitTypeIsSelected - Selected Units —
unitgroup
— UnitGroupSelected - Unit Is Selected —
void
— TriggerAddEventUnitSelected - Store Unit Selection —
void
— libNtve_gf_StoreUnitSelection - Restore Unit Selection —
void
— libNtve_gf_RestoreUnitSelection - Flash Unit Selection —
void
— UnitFlashSelection
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4674
TriggerExecute(gt_StartAI, true, false);
RegionPlayableMapSet(RegionFromId(1));
UnitGroupSelect(UnitGroup("VikingFighter", gv_p01_USER, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:758
UnitBehaviorAdd(autoBA160EAB_var, "ScanRangeBonus", autoBA160EAB_var, 1);
}
UnitGroupSelect(UnitGroup(null, gv_p01_USER, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11444
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
UnitGroupSelect(UnitGroupFilterPlayer(gv_playerUnitGroup, gv_p01_USER, 0), gv_p01_USER, true);
libNtve_gf_SwooshCamera(gv_p01_USER, (gv_cameraDefault + 8.0), gv_cameraDefault, PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4988
UnitSetPosition(gv_uNITCruiser02, PointFromId(483), false);
UnitSetPosition(gv_uNITCruiser03, PointFromId(335), false);
UnitGroupSelect(gv_gROUPPlayersStartingUNITS, gv_pLAYER_01_USER, true);
if ((gv_introCinematicCompleted == true)) {
lv_fadeDuration = 0.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:922
UnitControlGroupAddUnit(gv_p1_USER, 3, gv_tHEONESWANN);
UnitControlGroupAddUnit(gv_p1_USER, 4, gv_tHEONESTETMAN);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UnitBehaviorRemove(UnitFromId(354), "RaynorRadar", 1);
UnitBehaviorRemove(UnitFromId(358), "RaynorRadar", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3679
}
UnitClearSelection(gv_p1_USER);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
gf_ObjectivePlantSeismicChargesUpdate(1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5611
}
UnitClearSelection(gv_p1_USER);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
gf_ObjectivePlantSeismicChargesUpdate(2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7551
FogSetStartHeight((gv__4HeightOfLava - 7.0));
UnitClearSelection(gv_p1_USER);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
gf_ObjectivePlantSeismicChargesUpdate(3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11424
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
RegionPlayableMapSet(RegionFromId(128));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9725
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1, true);
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:4674
TriggerExecute(gt_StartAI, true, false);
RegionPlayableMapSet(RegionFromId(1));
UnitGroupSelect(UnitGroup("VikingFighter", gv_p01_USER, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:758
UnitBehaviorAdd(autoBA160EAB_var, "ScanRangeBonus", autoBA160EAB_var, 1);
}
UnitGroupSelect(UnitGroup(null, gv_p01_USER, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:11444
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
UnitGroupSelect(UnitGroupFilterPlayer(gv_playerUnitGroup, gv_p01_USER, 0), gv_p01_USER, true);
libNtve_gf_SwooshCamera(gv_p01_USER, (gv_cameraDefault + 8.0), gv_cameraDefault, PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:4988
UnitSetPosition(gv_uNITCruiser02, PointFromId(483), false);
UnitSetPosition(gv_uNITCruiser03, PointFromId(335), false);
UnitGroupSelect(gv_gROUPPlayersStartingUNITS, gv_pLAYER_01_USER, true);
if ((gv_introCinematicCompleted == true)) {
lv_fadeDuration = 0.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:922
UnitControlGroupAddUnit(gv_p1_USER, 3, gv_tHEONESWANN);
UnitControlGroupAddUnit(gv_p1_USER, 4, gv_tHEONESTETMAN);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UnitBehaviorRemove(UnitFromId(354), "RaynorRadar", 1);
UnitBehaviorRemove(UnitFromId(358), "RaynorRadar", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3679
}
UnitClearSelection(gv_p1_USER);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
gf_ObjectivePlantSeismicChargesUpdate(1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5611
}
UnitClearSelection(gv_p1_USER);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
gf_ObjectivePlantSeismicChargesUpdate(2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7551
FogSetStartHeight((gv__4HeightOfLava - 7.0));
UnitClearSelection(gv_p1_USER);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
gf_ObjectivePlantSeismicChargesUpdate(3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11424
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p1_USER, true);
UIAlertClear(gv_p1_USER);
RegionPlayableMapSet(RegionFromId(128));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9725
GameTimeOfDayPause(false);
PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1, true);
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:1002
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3812
libSwaC_gf_HidePlanetPortrait();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_splitterStartGroup, gv_pLAYER_01_USER, true);
lv_fadeDuration = 1.0;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3870
libSwaC_gf_HidePlanetPortrait();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_splitterStartGroup, gv_pLAYER_01_USER, true);
lv_fadeDuration = 1.5;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(770), lv_fadeDuration, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4143
libSwaC_gf_EnableCampaignTechUnit(true, "BanelingA", gv_pLAYER_01_USER);
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(lv_banelings, gv_pLAYER_01_USER, true);
RegionPlayableMapSet(RegionFromId(6));
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4435
}
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_hunterPlayerUnitGroup, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1086
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1248
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_impalerPlayerUnits, gv_pLAYER_01_USER, true);
gv_backupSuppressed = false;
gv_backupPoint = PointFromId(573);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:2522
UnitGroupLoopEnd();
UnitBehaviorRemove(gv_lurkerDen, "ZergBuildingDies6", 1);
UnitGroupSelect(gv_lurkerPlayerUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4662
}
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_lurkerPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1003
gv_backupSuppressed = false;
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_mutaliskGroup, gv_pLAYER_01_USER, true);
TriggerEnable(gt_BroodLordReinforcements1, true);
TriggerExecute(gt_ObjectiveCollectBroodLordEssenceCreate, true, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1178
Wait(5.0, c_timeGame);
gv_backupSuppressed = false;
UnitGroupSelect(gv_mutaliskGroup, gv_pLAYER_01_USER, true);
TriggerExecute(gt_ObjectiveMorphBroodLordsCreate, true, true);
TriggerExecute(gt_TransmissionMorphBroodLordsQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1551
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_mutaliskGroup, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2567
else {
}
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
Wait(3.0, c_timeReal);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:4218
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_viperGroup, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:879
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1103
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_corpserPlayerUnits, gv_pLAYER_01_USER, true);
gv_backupSuppressed = false;
gv_backupPoint = PointFromId(898);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3374
libSwaC_gf_AddUnitTypeToUnitHelpPanel("RoachCorpser", false, gv_pLAYER_01_USER);
libSwaC_gf_EnableCampaignTechUnit(true, "RoachA", gv_pLAYER_01_USER);
UnitGroupSelect(gv_vilePlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:898
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_backupPoint = PointFromId(602);
gv_backupSuppressed = false;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:1646
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/7BA20DA5"));
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2391
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2557
TriggerExecute(gt_HatcheryDefenseFailure1Skippable, true, true);
if ((gv_skipped == false)) {
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2577
autoEDFF737A_i = autoEDFF737A_i + 1;
}
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2726
TriggerExecute(gt_HatcheryDefenseFailure2Skippable, true, true);
if ((gv_skipped == false)) {
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2746
autoF99D4287_i = autoF99D4287_i + 1;
}
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:3622
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:3909
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:976
Wait(0.1, c_timeGame);
}
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationDefault);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:4029
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_weaponsFacility, 1));
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_torrasques, gv_pLAYER_01_USER, true);
libNtve_gf_CreateUnitsAtPoint2(1, "VikingFighter", 0, gv_pLAYER_02_DOMINION, PointFromId(922));
gv_viking1 = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1040
Wait(0.1, c_timeGame);
}
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2621
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_raptorPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == false)) {
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_EvoZergling1_quad", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2932
else {
}
UnitGroupSelect(gv_raptorPlayerUnits, gv_pLAYER_01_USER, true);
UnitGroupIssueOrder(gv_raptorPlayerUnits, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(14))), c_orderQueueReplace);
TriggerEnable(gt_MidRaptorMorph, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:3242
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(3), gv_pLAYER_01_USER);
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5701
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
Wait(0.1, c_timeGame);
UnitGroupSelect(gv_midSpawnedUnits, gv_pLAYER_01_USER, true);
gv_midSpawnedUnitsSelected = true;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(725), 0.0, -1, 10, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5673
SoundStop(gv_introZergSound, true);
SoundStop(gv_introBaseSound, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
cai_startall();
if ((gv_introCinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7240
libSwaC_gf_EnableDisableZerglingRespawn(true);
TriggerExecute(gt_StartAI, true, false);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6684
TriggerEnable(gt_DefeatSneakAttackInfestorsDead, true);
CreepSetSpeed(c_creepSpeedDecay, 100.0);
UnitGroupSelect(gv_startingUnits, gv_pLAYER_01_USER, true);
RegionPlayableMapSet(RegionFromId(7));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(38), true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6833
TriggerEnable(gt_DefeatSneakAttackInfestorsDead, true);
CreepSetSpeed(c_creepSpeedDecay, 100.0);
UnitGroupSelect(gv_startingUnits, gv_pLAYER_01_USER, true);
RegionPlayableMapSet(RegionFromId(7));
ActorSend(ActorFromDoodad(DoodadFromId(448)), "Signal SoundNormal");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6512
UnitSetPropertyFixed(gv_dEHAKA, c_unitPropLifePercent, 100.0);
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
UnitSelect(gv_dEHAKA, gv_pLAYER_01_USER, true);
libSwaC_gf_SetHeroPanelUnit(2, gv_dEHAKA);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6797
UnitSetPropertyFixed(gv_dEHAKA, c_unitPropLifePercent, 100.0);
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
UnitSelect(gv_dEHAKA, gv_pLAYER_01_USER, true);
libSwaC_gf_SetHeroPanelUnit(2, gv_dEHAKA);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6947
}
UnitGroupAddUnitGroup(gv_cinematicTempUnits, gv_dehakasGroup);
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
if ((UnitIsAlive(UnitFromId(47)) == false)) {
autoEF092A8B_g = UnitGroup(null, gv_pLAYER_03_DOMINION_YELLOW, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:7183
UnitSetPropertyFixed(gv_kERRIGAN, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_kERRIGAN, c_unitPropEnergyPercent, 100.0);
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
libNtve_gf_ChangeUnitDamage(gv_dEHAKA, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
gf_TurnDehakaOnOff(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10634
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
libSwaC_gf_EnableDisableZerglingRespawn(true);
UnitGroupSelect(UnitGroup("Zergling", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
SoundStop(gv_midAlertSound, true);
SoundStop(gv_midBotSound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:1265
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostGroup, gv_pLAYER_01_USER, true);
TriggerExecute(gt_SwarmHostRootIndicator, true, false);
TriggerQueueEnter();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5391
UnitGroupAdd(lv_startingSelection, gv_kerrigan);
UnitGroupAddUnitGroup(lv_startingSelection, gv_swarmHostGroup);
UnitGroupSelect(lv_startingSelection, gv_pLAYER_01_USER, true);
TriggerExecute(gt_StartAIIntro, true, false);
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10412
SoundStop(gv_introSound1, true);
SoundStop(gv_introSound2, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
if ((gv_introCinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10836
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_02_DOMINION, libNtve_ge_AllianceSetting_Enemy);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(23));
gv_yagdraBossRevealer = VisRevealerLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10916
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_02_DOMINION, libNtve_ge_AllianceSetting_Enemy);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11267
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(47));
gv_kraithBossRevealer = VisRevealerLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11372
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11765
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(120));
gv_slivanBossRevealer = VisRevealerLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11867
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:12292
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(113));
gv_zurvanBossRevealer = VisRevealerLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:12407
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZurvanCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:1002
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:3812
libSwaC_gf_HidePlanetPortrait();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_splitterStartGroup, gv_pLAYER_01_USER, true);
lv_fadeDuration = 1.0;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:3870
libSwaC_gf_HidePlanetPortrait();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_splitterStartGroup, gv_pLAYER_01_USER, true);
lv_fadeDuration = 1.5;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(770), lv_fadeDuration, -1, 10.0, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:4143
libSwaC_gf_EnableCampaignTechUnit(true, "BanelingA", gv_pLAYER_01_USER);
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(lv_banelings, gv_pLAYER_01_USER, true);
RegionPlayableMapSet(RegionFromId(6));
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:4435
}
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_hunterPlayerUnitGroup, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:1086
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:1248
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_impalerPlayerUnits, gv_pLAYER_01_USER, true);
gv_backupSuppressed = false;
gv_backupPoint = PointFromId(573);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:2522
UnitGroupLoopEnd();
UnitBehaviorRemove(gv_lurkerDen, "ZergBuildingDies6", 1);
UnitGroupSelect(gv_lurkerPlayerUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:4662
}
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_lurkerPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1003
gv_backupSuppressed = false;
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_mutaliskGroup, gv_pLAYER_01_USER, true);
TriggerEnable(gt_BroodLordReinforcements1, true);
TriggerExecute(gt_ObjectiveCollectBroodLordEssenceCreate, true, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1178
Wait(5.0, c_timeGame);
gv_backupSuppressed = false;
UnitGroupSelect(gv_mutaliskGroup, gv_pLAYER_01_USER, true);
TriggerExecute(gt_ObjectiveMorphBroodLordsCreate, true, true);
TriggerExecute(gt_TransmissionMorphBroodLordsQ, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1551
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_mutaliskGroup, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2567
else {
}
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
Wait(3.0, c_timeReal);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:4218
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_viperGroup, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:879
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:1103
}
UnitGroupLoopEnd();
UnitGroupSelect(gv_corpserPlayerUnits, gv_pLAYER_01_USER, true);
gv_backupSuppressed = false;
gv_backupPoint = PointFromId(898);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:3374
libSwaC_gf_AddUnitTypeToUnitHelpPanel("RoachCorpser", false, gv_pLAYER_01_USER);
libSwaC_gf_EnableCampaignTechUnit(true, "RoachA", gv_pLAYER_01_USER);
UnitGroupSelect(gv_vilePlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:898
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_backupPoint = PointFromId(602);
gv_backupSuppressed = false;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:1646
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/7BA20DA5"));
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2391
}
UnitGroupLoopEnd();
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
TriggerQueuePause(false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2557
TriggerExecute(gt_HatcheryDefenseFailure1Skippable, true, true);
if ((gv_skipped == false)) {
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2577
autoEDFF737A_i = autoEDFF737A_i + 1;
}
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2726
TriggerExecute(gt_HatcheryDefenseFailure2Skippable, true, true);
if ((gv_skipped == false)) {
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2746
autoF99D4287_i = autoF99D4287_i + 1;
}
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
gv_inCinematic = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:3622
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:3909
UnitGroupLoopEnd();
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(gv_swarmHostPlayerUnits, gv_pLAYER_01_USER, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:976
Wait(0.1, c_timeGame);
}
UnitGroupSelect(lv_backupUnits, gv_pLAYER_01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationDefault);
libNtve_gf_GlobalCinematicSetting(false);