# Restore Unit Selection

Grammar — Restore unit selection for player forPlayer|Player
FlagsAction

Restores the last stored unit selection for a given player. Use the “Store Unit Selection” action to store a unit selection.

# Arguments

  • int — forPlayer

Returns — void

void libNtve_gf_RestoreUnitSelection(int lp_forPlayer);

Category: Selection / Unit Selection

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5586

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    if ((gv_midCinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2897

    CameraLockInput(gv_p01_USER, false);
    libNtve_gf_HideGameUI(true, PlayerGroupAll());
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    UnitSetState(gv_turret01, c_unitStateSelectable, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11740

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    UnitIssueOrder(UnitFromId(2658), Order(AbilityCommand("DestructibleGateDiagonalBLUR", 0)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12096

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    if ((gv_midCinematicCompletedLab03 == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12447

    UnitRemove(gv_hybrid);
    Wait(0.2, c_timeGame);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraSetBounds(PlayerGroupAll(), RegionRect(17.0, 12.0, 128.0, 203.0), true);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5424

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(160), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5685

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(728)), c_animNameDefault, "Fidget Inferior", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5428

    GameSetBackground(c_backgroundFixed, null, 100.0);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(UnitFromId(508)), 1.5);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3855

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER01_USER);
    TriggerExecute(gt_StartAI, true, false);
    Wait(0.1, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5281

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    VisExploreArea(gv_pLAYER_01_USER, gv_mapAreaNormal, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5660

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    TimerPause(gv_tIMERVortexCooldown, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5941

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_uNITVault), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7903

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    libNtve_gf_ShowHideUnit(gv_nydusOBJ01, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9683

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10406

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11923

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    if ((gv_cinematicCompleted == true)) {
        lv_fadeDuration = 1.5;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5878

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_P01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_P01_USER);
    CameraRestore(gv_pLAYER_P01_USER, 0.0, -1, 10);
    auto4E6C7F68_val = gv_cinematicNumber;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6694

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_P01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_P01_USER);
    CameraRestore(gv_pLAYER_P01_USER, 0.0, -1, 10);
    if ((gv_midLeviathanCinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9186

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    libCamp_gf_AddUnitTypeToUnitHelpPanel("Karass", false, gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9726

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
        UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6903

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_SetAlliance(gv_p1_USER, gv_p3_PROTOSS_ENEMY, libNtve_ge_AllianceSetting_Enemy);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_KillModel(gv_actorHybridSpawn);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4972

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 600);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6425

    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, true);
    AITimePause(false);
    libNtve_gf_RestoreUnitSelection(gv_p01_PLAYER);
    CameraRestore(gv_p01_PLAYER, 0.0, -1, 10);
    if ((gv_midCinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:5586

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    if ((gv_midCinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2897

    CameraLockInput(gv_p01_USER, false);
    libNtve_gf_HideGameUI(true, PlayerGroupAll());
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
    UnitSetState(gv_turret01, c_unitStateSelectable, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:11740

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    UnitIssueOrder(UnitFromId(2658), Order(AbilityCommand("DestructibleGateDiagonalBLUR", 0)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:12096

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    if ((gv_midCinematicCompletedLab03 == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:12447

    UnitRemove(gv_hybrid);
    Wait(0.2, c_timeGame);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraSetBounds(PlayerGroupAll(), RegionRect(17.0, 12.0, 128.0, 203.0), true);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5424

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(160), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5685

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(728)), c_animNameDefault, "Fidget Inferior", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5428

    GameSetBackground(c_backgroundFixed, null, 100.0);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(UnitFromId(508)), 1.5);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:3855

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER01_USER);
    TriggerExecute(gt_StartAI, true, false);
    Wait(0.1, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5281

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    VisExploreArea(gv_pLAYER_01_USER, gv_mapAreaNormal, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5660

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    TimerPause(gv_tIMERVortexCooldown, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5941

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_uNITVault), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7903

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    libNtve_gf_ShowHideUnit(gv_nydusOBJ01, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:9683

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:10406

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11923

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraShakeStop(gv_p1_USER);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    if ((gv_cinematicCompleted == true)) {
        lv_fadeDuration = 1.5;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:5878

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_P01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_P01_USER);
    CameraRestore(gv_pLAYER_P01_USER, 0.0, -1, 10);
    auto4E6C7F68_val = gv_cinematicNumber;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:6694

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_P01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_P01_USER);
    CameraRestore(gv_pLAYER_P01_USER, 0.0, -1, 10);
    if ((gv_midLeviathanCinematicCompleted == true)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:9186

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    libCamp_gf_AddUnitTypeToUnitHelpPanel("Karass", false, gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:9726

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    UnitGroupSelect(UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
        UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:6903

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_SetAlliance(gv_p1_USER, gv_p3_PROTOSS_ENEMY, libNtve_ge_AllianceSetting_Enemy);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_KillModel(gv_actorHybridSpawn);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4972

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 600);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2mapMapScript.galaxy:6425

    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, true);
    AITimePause(false);
    libNtve_gf_RestoreUnitSelection(gv_p01_PLAYER);
    CameraRestore(gv_p01_PLAYER, 0.0, -1, 10);
    if ((gv_midCinematicCompleted == true)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4640

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    TriggerExecute(gt_HunterCreateBriefingModelOnCommandCenter, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5286

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(1);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
    CameraPan(gv_pLAYER_01_USER, CameraInfoGetTarget(CameraInfoFromId(1863)), 0.0, -1, 10.0, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6133

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
    auto35D8A57D_g = UnitGroup(null, gv_pLAYER_09_ZAGARA, RegionFromId(52), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7654

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    CameraPan(gv_pLAYER_01_USER, PointWithOffset(PointFromId(116), 0.0, 0.0), 0.0, -1, 10, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9183

    ActorSend(ActorFromDoodad(DoodadFromId(902)), "SetVisibility");
    ActorSend(ActorFromDoodad(DoodadFromId(901)), "SetVisibility");
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (25.0 + 8.0), 25.0, PointFromId(619), 1.5);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6051

    UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
    UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    SoundStop(gv_midBileSound, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6150

    UnitSetPropertyFixed(gv_kERRIGAN, c_unitPropLifePercent, 100.0);
    UnitSetPropertyFixed(gv_kERRIGAN, c_unitPropEnergyPercent, 100.0);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
    auto4F34F451_g = gv_playerBase;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:7187

    gf_TurnDehakaOnOff(false);
    libSwaC_gf_SetHeroPanelUnit(2, null);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    CameraPan(gv_pLAYER_01_USER, PlayerStartLocation(gv_pLAYER_01_USER), 0.0, -1, 10.0, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5647

    AIToggleBulliesInRegion(gv_PLAYER_07_DOMINION_GREEN22, RegionFromId(24), true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(gv_PLAYER_01_USER);
    CameraRestore(gv_PLAYER_01_USER, 0.0, -1, 10.0);
    if ((gv_cinematicCompleted == true)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6853

    libNtve_gf_ShowHideUnit(gv_kerrigan2, true);
    libNtve_gf_MakeUnitInvulnerable(gv_kerrigan2, false);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    AISetUnitScriptControlled(gv_kerrigan2, false);
    CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:9116

    UnitIssueOrder(UnitFromId(248), Order(AbilityCommand("ExtendingBridgeDirtyNEWide10Out", 0)), c_orderQueueReplace);
    RegionPlayableMapSet(RegionFromId(1));
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    SoundStop(gv_midNydusSound1, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6765

    UnitSetFacing(gv_hyperion, PointGetFacing(PointFromId(80)), 0.0);
    UnitIssueOrder(gv_hyperion, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    libSwaC_gf_ClearAnimationwithblendtime(c_animNameDefault, gv_playerBase, 0.0);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:8244

    RegionPlayableMapSet(RegionFromId(24));
    UIAlertClear(gv_p01_USER);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
    UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:8644

    RegionPlayableMapSet(RegionFromId(14));
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10.0, true);
    CameraPan(gv_p01_USER, CameraInfoGetTarget(CameraInfoFromId(1200)), 0.0, -1, 10.0, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7461

    UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    if ((gv_introCinematicCompleted == true)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9833

        UnitSetPropertyFixed(auto902A17C3_var, c_unitPropEnergyPercent, 100.0);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    if ((gv_victoryShotCompleted == true)) {
        CameraSetData(PlayerGroupAll(), "ZoomedCamera");

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9918

        UnitSetState(autoF153C975_var, c_unitStateInvulnerable, false);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    UnitSetState(gv_kerrigan, c_unitStateFidget, true);
    gv_inCinematic = false;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:6244

        UnitRemove(autoD77231FA_var);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:4640

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    TriggerExecute(gt_HunterCreateBriefingModelOnCommandCenter, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:5286

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(1);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
    CameraPan(gv_pLAYER_01_USER, CameraInfoGetTarget(CameraInfoFromId(1863)), 0.0, -1, 10.0, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:6133

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
    auto35D8A57D_g = UnitGroup(null, gv_pLAYER_09_ZAGARA, RegionFromId(52), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition01.sc2mapMapScript.galaxy:7654

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    CameraPan(gv_pLAYER_01_USER, PointWithOffset(PointFromId(116), 0.0, 0.0), 0.0, -1, 10, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:9183

    ActorSend(ActorFromDoodad(DoodadFromId(902)), "SetVisibility");
    ActorSend(ActorFromDoodad(DoodadFromId(901)), "SetVisibility");
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (25.0 + 8.0), 25.0, PointFromId(619), 1.5);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:6051

    UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
    UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    SoundStop(gv_midBileSound, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6150

    UnitSetPropertyFixed(gv_kERRIGAN, c_unitPropLifePercent, 100.0);
    UnitSetPropertyFixed(gv_kERRIGAN, c_unitPropEnergyPercent, 100.0);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
    auto4F34F451_g = gv_playerBase;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:7187

    gf_TurnDehakaOnOff(false);
    libSwaC_gf_SetHeroPanelUnit(2, null);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    CameraPan(gv_pLAYER_01_USER, PlayerStartLocation(gv_pLAYER_01_USER), 0.0, -1, 10.0, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2mapMapScript.galaxy:5647

    AIToggleBulliesInRegion(gv_PLAYER_07_DOMINION_GREEN22, RegionFromId(24), true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(gv_PLAYER_01_USER);
    CameraRestore(gv_PLAYER_01_USER, 0.0, -1, 10.0);
    if ((gv_cinematicCompleted == true)) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:6853

    libNtve_gf_ShowHideUnit(gv_kerrigan2, true);
    libNtve_gf_MakeUnitInvulnerable(gv_kerrigan2, false);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    AISetUnitScriptControlled(gv_kerrigan2, false);
    CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2mapMapScript.galaxy:9116

    UnitIssueOrder(UnitFromId(248), Order(AbilityCommand("ExtendingBridgeDirtyNEWide10Out", 0)), c_orderQueueReplace);
    RegionPlayableMapSet(RegionFromId(1));
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    SoundStop(gv_midNydusSound1, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:6765

    UnitSetFacing(gv_hyperion, PointGetFacing(PointFromId(80)), 0.0);
    UnitIssueOrder(gv_hyperion, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    libSwaC_gf_ClearAnimationwithblendtime(c_animNameDefault, gv_playerBase, 0.0);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10.0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2mapMapScript.galaxy:8244

    RegionPlayableMapSet(RegionFromId(24));
    UIAlertClear(gv_p01_USER);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
    UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2mapMapScript.galaxy:8644

    RegionPlayableMapSet(RegionFromId(14));
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10.0, true);
    CameraPan(gv_p01_USER, CameraInfoGetTarget(CameraInfoFromId(1200)), 0.0, -1, 10.0, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:7461

    UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    if ((gv_introCinematicCompleted == true)) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:9833

        UnitSetPropertyFixed(auto902A17C3_var, c_unitPropEnergyPercent, 100.0);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    if ((gv_victoryShotCompleted == true)) {
        CameraSetData(PlayerGroupAll(), "ZoomedCamera");

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:9918

        UnitSetState(autoF153C975_var, c_unitStateInvulnerable, false);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    UnitSetState(gv_kerrigan, c_unitStateFidget, true);
    gv_inCinematic = false;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2mapMapScript.galaxy:6244

        UnitRemove(autoD77231FA_var);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:2358

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    RegionPlayableMapSet(RegionEntireMap());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5703

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6552

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    TriggerExecute(gt_MidSpawnPurifiersInstantlyNew, true, false);
    TriggerEnable(gt_AssignPurifierUnitstoCinematicTemp, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6390

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libVCMI_gf_AddMissionTipCampaign("VoidThrasher");
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    VisRevealArea(gv_pLAYER_01_USER, RegionFromId(1), 6.0, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:7382

        UnitSetPropertyFixed(auto81C39E94_var, c_unitPropEnergyPercent, 100.0);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    ObjectiveSetState(gv_objectiveDestroyZergBase2, c_objectiveStateHidden);
    ObjectiveSetState(gv_objectiveDestroyZergBase3, c_objectiveStateHidden);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:6721

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false)) {
        CameraShakeStop(gv_pLAYER_01_USER);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:2358

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    RegionPlayableMapSet(RegionEntireMap());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:5703

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    if ((gv_cinematicCompleted == true)) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:6552

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    TriggerExecute(gt_MidSpawnPurifiersInstantlyNew, true, false);
    TriggerEnable(gt_AssignPurifierUnitstoCinematicTemp, false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras01.sc2mapMapScript.galaxy:6390

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libVCMI_gf_AddMissionTipCampaign("VoidThrasher");
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    VisRevealArea(gv_pLAYER_01_USER, RegionFromId(1), 6.0, false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar03.sc2mapMapScript.galaxy:7382

        UnitSetPropertyFixed(auto81C39E94_var, c_unitPropEnergyPercent, 100.0);
    }
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    ObjectiveSetState(gv_objectiveDestroyZergBase2, c_objectiveStateHidden);
    ObjectiveSetState(gv_objectiveDestroyZergBase3, c_objectiveStateHidden);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:6721

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    if ((gv_cinematicCompleted == false)) {
        CameraShakeStop(gv_pLAYER_01_USER);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:579

    }
    CameraSetData(PlayerGroupAll(), "Dflt");
    libNtve_gf_RestoreUnitSelection(1);
    if ((libVCMI_gf_PM_SoATargetingPauseEnabled() == true)) {
        auto8A7C96C5_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:7592

    UnitSelect(lv_medivac, lv_player, false);
    UnitSelect(libGame_gv_players[lv_player].lv_heroUnit, lv_player, true);
    libNtve_gf_RestoreUnitSelection(lv_player);
    libGame_gf_CameraUpdateCameraForPlayer(lv_player);
    Wait(2.25, c_timeGame);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:16099

            UnitSelect(lv_dropship, lv_cargoPlayer, false);
            UnitSelect(libGame_gv_players[lv_cargoPlayer].lv_heroUnit, lv_cargoPlayer, true);
            libNtve_gf_RestoreUnitSelection(lv_cargoPlayer);
        }
        else {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:684

                	lv_itPlayer = PlayerGroupNextPlayer(auto0202F0E6_g, lv_itPlayer);
                	if (lv_itPlayer<0) { break; }
                	libNtve_gf_RestoreUnitSelection(lv_itPlayer);
            }
        }

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova02.sc2map/MapScript.galaxy:5926

    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 250);
    PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:10374

    TriggerExecute(gt_SetupStage02Ambiences, true, false);
    CameraShakeStop(gv_pLAYER_01_USER);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
    ObjectiveShow(gv_objectiveDestroyZergBase5, PlayerGroupAll(), false);